UPDATE AGAIN
And now you can pre-order over steam! For 10% off!
Valve and Carpe Fulgur LLC today announced an agreement to distribute the PC game Recettear: An Item Shop's Tale by independent gaming group EasyGameStation on Valve's Steam service.
Recettear was first released in Japan in December 2007 by EasyGameStation at the 73th Comiket convention. Carpe Fulgur has provided a top-class localization of this shop-simulator-slash-RPG title, and has distribution rights for the game outside Japan.
Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer! As Recette, you have to decide how you'll get your stock - either through playing the markets in town or going out into the wild with an adventuring friend and thrashing beasts until they give up the goodies - how much to sell things for, what the shop should look like, and how to best go about getting the money Tear needs to pay off the loan. If you can't come up with the money... well, hope you like living in a cardboard box.
"We are happy - almost to the point of delirium, really - to be on Steam," said Andrew Dice, Project Director for Recettear at Carpe Fulgur. "This is the first time an independently-made game from Japan has appeared on the Steam service. This will allow the game to reach an audience of millions that otherwise would've been closed to it, and we have high hopes that Steam users will enjoy the game for the unique gem that it is."
Recettear: An Item Shop's Tale is currently available for pre-purchase on Steam with a 10% discount and will be available to play on September 10th, 2010.
UPDATE FOR THE RELEASE DATE
Upward Movement - August 12, 2010
So to start with, this bit of news needs something. A backbeat, if you will. Something appropriate for the occasion.
This should do nicely.
Carpe Fulgur and Recettear have received a lot of great press. We've now got a legion of fans who are pretty much howling for the release of the full game. We even have cosplayers, which is a little bit staggering.
And yet, it's been something of a struggle to get distributors to take us seriously. An indie game from Japan, localized by a pack of nobodies? Are they for real? Why would we want to carry their game that nobody would want to buy?
Well. Ten thousand demo downloads in under a month don't lie. Quality, we hope, doesn't lie. And now one distributor has said: "Yes, they're for real. And we'll help them."
After a month of hand-wringing, we are pleased to announce that Recettear: An Item Shop's Tale will be sold on Stardock's Impulse platform. Stardock has been a supporter of independent software development for over a decade and we're thrilled to be going up on Impulse.
Recettear will be available for purchase on Impulse for the price of 20 USD in North America, 15 Euros in the European Union and 13 GBP in Great Britain, and is tentatively scheduled for release on September 10th, 2010. This date may change slightly depending on certain factors involved with the QA process for both Carpe Fulgur and Impulse, but that is the current target date.
We couldn't have gotten this far without the support of our fans. You guys allow us to seize the lightning, and now it has been seized. We may announce more distributors in the future, but either way, Recettear is coming!
Okay, this is a pretty weird one. The
Demo (v1.1) is now out though, so just go and try it.
You're a little girl running a shop to avoid getting her house repossessed (due to a loan taken out by her missing father).
The game is split into two main areas:
1) Selling shit
2) Getting more shit to sell
Because you're "friend" the fairy needs regular payments or it's game over.
Official Site
I just finished the demo myself and now I'm positively slathering at the thoughts of getting the full English translation. Annoyingly, there's no firm release date beside "soon".
Also, apparently there's no uncomfortable porn scenes. At all! Hurray!
Posts
I'm sure I'd heard the dev comment one way or the other on this, but I can't dig anything up.
It's Windows-only. However, the game isn't terribly advanced (it's a DirectX8.1 game, really) and we've had reports of people running it in Wine and similar DX wrappers with minimal issues. We still recommend running it in native Windows, though.
Also, sup. I've actually been part of the forums for a dog's age even if I don't post that often. I'm the dude in charge of this madness, so if people have questions or whatnot, I could try to field 'em.
And yes, we will be releasing Soon™. Pretty Dang Soon™, I hope, since the game's pretty close to done on the localization side and we've got a few good discussions with distributors going.
SpaceDrake, you're involved? This sounds like it'll be the bestest, then.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
This is also where I remind you goobers that you really should be running it in a native Windows environment if you can manage it at all
Had a brief dabble last night and enjoyed it. Good stuff. Next time I'll try not to get Louie flattened when he is already carrying piles of loot. :oops:
I was pleasantly mistaken.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
Looking forward to it.
Per the forums, target price is $20 USD (or the equivalent in local currency) on release. Hope they can make it onto Steam, but would still consider it if not.
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
It's DRM-free, though! And not exactly the biggest filesize in the world. Why would you go for a more restricted version that gives the devs/translation team less of a cut?
Thanks for the answer. Kind of neat to have it from the horse's mouth too
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra
Going to follow its development.
Twitter
How many variations on "Okay" will Recette ship with in the final product? If that answer is less than 100, well, then, gentlemen, you need to work harder.
Also: Damn this game is cute.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
It's *usually* policy for Indie devs to allow unlimited re-downloads of DRM-free stuff - frequently directly from a link that's supplied in an email to you. So if I ever want to redownload World of Goo, I just search for it in my Gmail account and click the supplied link.
I mean, I'm all for convenience, but if things get to the point where people are buying stuff off Steam "because I want all my things in one place", or "I don't want the hassle of checking my email account", Eggs in One Basket doesn't begin to describe it!
This is obviously far in the future, but I think the game would be ideally suited to an iPad or even iPhone release - movement precision isn't hugely important and the game breaks down into small chunks quite easily.
I should also get around to checking out Terretoire at some point too I suppose, even though it's not due out until December.
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