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[OOC/IC - 4E DnD] Dark Prophecy
Posts
Our internet cut off for some reason on Friday and has yet to make its triumphant return. So I'm writing this at the uni, on Sunday. No one should ever need to be at school on sunday. It is a terrible thing.
"I'm sure he's fighting for his freedom or to prove he's not a worthless abomination. Unfortunately, he's wrong."
Aegeri mentioned a spot was free and I'm middling about with a Kalashtar Battlemind thought, once I get up to speed with the campaign background and the like.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
"I'm sure he's fighting for his freedom or to prove he's not a worthless abomination. Unfortunately, he's wrong."
Welcome to the group, Aegis. I will attempt to remain unbiased against you even though you appear to play Terran and I favor the Toss.
I do! Or I did, when I played SC2. Online match play just was incredibly stressful personally so I put it down at the end of the summer and haven't touched it. Should see if it'd be any better lately.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
And damnit, I was just starting to like Marhu.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
1. The Shade Form actually hurt me rather than saved me.
2.I could have sent Marhu away from the action when I got control of him briefly. Then again, would Marhu run? Would he, really?
I'm gonna see what kind of new character I can think up before wednesday.
"I'm sure he's fighting for his freedom or to prove he's not a worthless abomination. Unfortunately, he's wrong."
Then I remembered, before that on my turn I had pulled him with the power that prevents him from moving to squares not adjacent from me. So that spider wasn't going anywhere anyway
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
When you lose by literally 1 hp, while the "boss" had 1 hp, pretty much anything could have changed it. Here's some examples:
1. Aegeri's monster rolling 1 under for damage.
2. Anyone rolling 1 higher for damage
3. Someone using one of Marhu's Flaming Weapon Daily, Bless Weapon Daily, or Divine Strength encounter, increasing damage for one attack.
4. Using Lay on Hands for exactly one more healing surge.
5. Aegeri having happened to decide that Hobgoblin racial ability did any healing(for the record aegeri, did i use that power once? with the new monster design its kind of completely useless so far. and as far as i'll ever go i guess!)
6. MARHU NEEDS TO EXPLODE
im not evne getting into more twiddly things, like using divine mettle to theoretically remove some effect from an ally or marhu or things like retreats. there's not any really anything you can particularly blame for this, really.
Midway through the encounter I hit that spider for 30 radiant damage with a non-crit Halo daily. Damn guy was a beast.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
The best part is he still would have done 10 more had he crit. I imagine a big reason why he died was that he was so efficient at damage that, even when the spider was marked by someone else, and he had some of the best defenses in the party (except reflex which aegeri I also noticed Aegeri loved to target that encounter), he was still a primary target of the spider.
You're like a brother to me
But the reason Aegeri targetted him was because Aegeri was looking for a way to kill Marhu off
Seriously dude, just look at the front page of the thread.
Aw... warforged never seem to last very long in our parties.
"I'm sure he's fighting for his freedom or to prove he's not a worthless abomination. Unfortunately, he's wrong."
For the most part Aegeri, this shouldn't affect my presence at your other game.
I'll have to look up some feats and such and PM you the changes or something. Uhh
stat bonuses to WIS and INT
that's about all I know off the top of my head.
Oh wait you mean a token don't you. I'll see what I can do. At the very least I'll make a LEVELUP macro for him like the one I've got for Initiate, which should handle most of the maths.
Try and stop me Aegeri.
I had such high hopes for the summoner build.. But I knew surviving to level 6 or so would be tough.
And fuck that dretch shit. That thing sucked. An intrinsic nature that deals damage to me like that when I have so few hit points to go around is just the suck. I thought that IF I had a decent amount of HP in a fight where using a daily would be justified I could use the zombie and my slide abilities to stay out of harms way and do some halfway decent ranged damage. But.. no... the dretch was mostly useless even in favorable conditions. Oh well. Live and learn. Or die and learn. Whichever.
Also are you still house ruling in the free expertise feat?
Hopefully it should be a viable and fun build.
One thing I'm curious about is whether or not I'll be able to use tending strike as a two weapon attack?
Now if I use a tending strike do I roll two attacks there or not. I'm feeling that's a no?
Okay Aegeri, this is an intervention. You're making the battles too difficult.
It's not that he's making battle too difficult, its just that without Marhu EVERYTHING seems too difficult. That said without a Marhu he probably should adjust it down, you just can't make the same assumptions if he's not there.