when it says your city can expand "up to three hexes" in the OP, does that mean it can have four hexes in it or all the hexes which are within three contiguous tiles of the city?
You start with all the hexes 1 square out in a circle, then have to wait for culture milestones to exapand outwards 1 tile at a time, up to the 3 hexes away from the city mentioned in the OP
when it says your city can expand "up to three hexes" in the OP, does that mean it can have four hexes in it or all the hexes which are within three contiguous tiles of the city?
You start with all the hexes 1 square out in a circle, then have to wait for culture milestones to exapand outwards 1 tile at a time, up to the 3 hexes away from the city mentioned in the OP
Oh, okay. Not nearly as limited as I thought, then.
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
End on
I wish that someway, somehow, that I could save every one of us
when it says your city can expand "up to three hexes" in the OP, does that mean it can have four hexes in it or all the hexes which are within three contiguous tiles of the city?
You start with all the hexes 1 square out in a circle, then have to wait for culture milestones to exapand outwards 1 tile at a time, up to the 3 hexes away from the city mentioned in the OP
Oh, okay. Not nearly as limited as I thought, then.
By 1 tile I meant 1 tile like, only one more space. You can also use gold to hurry it up though
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
I kind of expect that the new city state politics will fill the place of religion in that role.
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MrMonroepassed outon the floor nowRegistered Userregular
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
alternatively, I'm hoping for something closer to the Alpha Centauri system where they like you if your politics are similar and each leader/nation has a particular set of politics that they value more highly than the others
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
alternatively, I'm hoping for something closer to the Alpha Centauri system where they like you if your politics are similar and each leader/nation has a particular set of politics that they value more highly than the others
Have you been playing an entirely different Civ IV from me? Religion is typically the most important factor in diplomacy in the games I play, plus it's a key factor for your economy via happiness, culture, and research bonuses (monasteries provide +10% research) at a minimum, not to mention all the religion-related Wonders (University of Sankore, Angkor Wat, Apostolic Palace, etc.). I'm actually kind of sad that they took it out for Civ V, as it's always been such a major element of my Civ IV games.
Also, the leader/politics based diplomacy system a la AC you mention is already in Civ IV. Each leader has a favorite civic, and they'll like you more if you use it. Don't know what the plan is for Civ V though.
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
alternatively, I'm hoping for something closer to the Alpha Centauri system where they like you if your politics are similar and each leader/nation has a particular set of politics that they value more highly than the others
Have you been playing an entirely different Civ IV from me? Religion is typically the most important factor in diplomacy in the games I play, plus it's a key factor for your economy via happiness, culture, and research bonuses (monasteries provide +10% research) at a minimum, not to mention all the religion-related Wonders (University of Sankore, Angkor Wat, Apostolic Palace, etc.). I'm actually kind of sad that they took it out for Civ V, as it's always been such a major element of my Civ IV games.
Also, the leader/politics based diplomacy system a la AC you mention is already in Civ IV. Each leader has a favorite civic, and they'll like you more if you use it. Don't know what the plan is for Civ V though.
I'm having a really hard time figuring out who you are addressing with this post.
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
alternatively, I'm hoping for something closer to the Alpha Centauri system where they like you if your politics are similar and each leader/nation has a particular set of politics that they value more highly than the others
Have you been playing an entirely different Civ IV from me? Religion is typically the most important factor in diplomacy in the games I play, plus it's a key factor for your economy via happiness, culture, and research bonuses (monasteries provide +10% research) at a minimum, not to mention all the religion-related Wonders (University of Sankore, Angkor Wat, Apostolic Palace, etc.). I'm actually kind of sad that they took it out for Civ V, as it's always been such a major element of my Civ IV games.
Also, the leader/politics based diplomacy system a la AC you mention is already in Civ IV. Each leader has a favorite civic, and they'll like you more if you use it. Don't know what the plan is for Civ V though.
I'm having a really hard time figuring out who you are addressing with this post.
Sorry, I was aiming at MrMonroe. He was saying a bunch of stuff about how religion in Civ IV seemed extraneous, which totally doesn't jibe with my experience of the game at all. I suppose I could have made that clearer!
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
when it says your city can expand "up to three hexes" in the OP, does that mean it can have four hexes in it or all the hexes which are within three contiguous tiles of the city?
You start with all the hexes 1 square out in a circle, then have to wait for culture milestones to exapand outwards 1 tile at a time, up to the 3 hexes away from the city mentioned in the OP
Oh, okay. Not nearly as limited as I thought, then.
By 1 tile I meant 1 tile like, only one more space. You can also use gold to hurry it up though
But is the maximum expansion 3 tiles? That is what I originally thought.
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
edited September 2010
Also, do we know each CIv's Special ability (and more importantly what it does) and also the starting traits?
I'm a bit sad that Nebuchadnezzar and the Babylonians are only included in the Steam deluxe edition. The Babylonians have so far been a staple in the Civ games. And due to Steam's European pricing policy, even the normal game is more expensive than it would cost in the store.
Most of the huge wars, that I witnessed, were over hyper religious AI.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
alternatively, I'm hoping for something closer to the Alpha Centauri system where they like you if your politics are similar and each leader/nation has a particular set of politics that they value more highly than the others
Have you been playing an entirely different Civ IV from me? Religion is typically the most important factor in diplomacy in the games I play, plus it's a key factor for your economy via happiness, culture, and research bonuses (monasteries provide +10% research) at a minimum, not to mention all the religion-related Wonders (University of Sankore, Angkor Wat, Apostolic Palace, etc.). I'm actually kind of sad that they took it out for Civ V, as it's always been such a major element of my Civ IV games.
Also, the leader/politics based diplomacy system a la AC you mention is already in Civ IV. Each leader has a favorite civic, and they'll like you more if you use it. Don't know what the plan is for Civ V though.
I'm having a really hard time figuring out who you are addressing with this post.
Sorry, I was aiming at MrMonroe. He was saying a bunch of stuff about how religion in Civ IV seemed extraneous, which totally doesn't jibe with my experience of the game at all. I suppose I could have made that clearer!
less extraneous, more artificial
it didn't do the things I would expect religion to do most of the time (it's not an insurmountable diplomatic obstacle at all) and it just acted... weird. Rather than act as the culmination of a political and cultural movement, it was like a revelation by a prophet was something you paid to accomplish with tax dollars and was handed to you the same way the discovery of the railroad was
edit: what I am saying is it should have been tied to culture in some way rather than research
Ha, you can all tremble before the might of Nebuchadnezzar II once the game releases.
Sending jews into exile erryday.
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
Foolproofthats what my hearts becomein that place you dare not look staring back at youRegistered Userregular
edited September 2010
I've been avoiding the civfanatic site because I can't stand the tease. I'll be watching the two hour demo right after this post. I'll be playing civ4 all week since it will never be played again once I have this.
I can still remember seeing civilization for sale for the first time. It made my amiga worth every penny I paid. I've owned every edition and expansion almost the day they were released.
I am sorry to see religion going away but I'm sure it will be mod'd in one day.
The dearth of leaders is probably due to the need for distinctive AI and voice acting. I think two or three expansions will be made since the demand for more civs/leaders will be great. This is a good thing since the expansions always improve the goodness.
Will there be Civ5 online games with people from our forums? I'd love to give you all a run for your money but I still am not a very pro player. I do have a ringer to ally with however.
Yeah, I'm not too worried because I know there will be more leaders!
Still, I had to dive straight into that Babylon deal. Still haven't decided what I'll be maining as (Bismarck seems the obvious choice, but goddamn everyone will Bismarcking it up).
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You start with all the hexes 1 square out in a circle, then have to wait for culture milestones to exapand outwards 1 tile at a time, up to the 3 hexes away from the city mentioned in the OP
Oh, okay. Not nearly as limited as I thought, then.
It was always really integral to alliances, and it made you really worry about 1 enemy becoming 4 enemies.
I liked the system, but I'm really excited about exploring this new one.
That's true and that was something kinda ended up being neat.
I played a huge FFA map with AI. The AI ended up allying with their neighbors because they tended to have the same religions. As a result, you basically had an eastern bloc, a southern bloc, and a northwestern bloc, with me in the center of the map surrounded by them.
By 1 tile I meant 1 tile like, only one more space. You can also use gold to hurry it up though
alternatively, I'm hoping for something closer to the Alpha Centauri system where they like you if your politics are similar and each leader/nation has a particular set of politics that they value more highly than the others
where some AI researcher somehow linked up a prototype AI with Civ IV
somehow created a skynet type thing with a Charlemagne personality
It was also a total dick
I bet this will be what happens with Civ X
Calling it right here
Have you been playing an entirely different Civ IV from me? Religion is typically the most important factor in diplomacy in the games I play, plus it's a key factor for your economy via happiness, culture, and research bonuses (monasteries provide +10% research) at a minimum, not to mention all the religion-related Wonders (University of Sankore, Angkor Wat, Apostolic Palace, etc.). I'm actually kind of sad that they took it out for Civ V, as it's always been such a major element of my Civ IV games.
Also, the leader/politics based diplomacy system a la AC you mention is already in Civ IV. Each leader has a favorite civic, and they'll like you more if you use it. Don't know what the plan is for Civ V though.
I'm having a really hard time figuring out who you are addressing with this post.
I've been mourning the vikings for past several months.
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
Probably
He was one of the most memorable civ dudes.
Sorry, I was aiming at MrMonroe. He was saying a bunch of stuff about how religion in Civ IV seemed extraneous, which totally doesn't jibe with my experience of the game at all. I suppose I could have made that clearer!
But is the maximum expansion 3 tiles? That is what I originally thought.
http://www.civilization5.com/#/civilizations-all/
less extraneous, more artificial
it didn't do the things I would expect religion to do most of the time (it's not an insurmountable diplomatic obstacle at all) and it just acted... weird. Rather than act as the culmination of a political and cultural movement, it was like a revelation by a prophet was something you paid to accomplish with tax dollars and was handed to you the same way the discovery of the railroad was
edit: what I am saying is it should have been tied to culture in some way rather than research
The aztecs sounds like people who are always angry all the time.
http://beta.humugus.com/index.php/auth/register/inv/1966
I'm guessing they took the biggest names in history, and picked the names of leaders that matched both the roll call, and the gathered play styles.
You really don't need 5 Julius Caesars or 5 Ghengis Khans.
Some of us kinda want to represent our favorite leaders/civilizations
the playstyle doesn't matter a lick
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
I'm just saying as a game, I think this is good choice.
They can always add civ's guys!
I'm just hoping that the time they might of spent on extra characters
went to making sure the game is playable when it comes out.
I think Civ IV's release and following patches was one of the worst series of chaos I've ever seen.
Sending jews into exile erryday.
And Disney World is nowhere in sight.
I can still remember seeing civilization for sale for the first time. It made my amiga worth every penny I paid. I've owned every edition and expansion almost the day they were released.
I am sorry to see religion going away but I'm sure it will be mod'd in one day.
The dearth of leaders is probably due to the need for distinctive AI and voice acting. I think two or three expansions will be made since the demand for more civs/leaders will be great. This is a good thing since the expansions always improve the goodness.
Will there be Civ5 online games with people from our forums? I'd love to give you all a run for your money but I still am not a very pro player. I do have a ringer to ally with however.
haha, excellent
Fast workers were pretty awesome in Civ IV.
or wu zetian and the same with wu tang
kpop appreciation station i also like to tweet some
Still, I had to dive straight into that Babylon deal. Still haven't decided what I'll be maining as (Bismarck seems the obvious choice, but goddamn everyone will Bismarcking it up).
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
utterly retarded
kpop appreciation station i also like to tweet some
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
needless to say I got it somewhere else for $90NZ which is still $66US, but eh it's not too bad
kpop appreciation station i also like to tweet some
wait just one damn minute
George Washington
Special Ability: Manifest Destiny
oh yes
yes please
what does that do? every political/combat action is viewed as right?