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[WOW] I don't wanna [CHAT] I wanna tank LFD all day.
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Fearing is typically one of the dumbest things you can do in an instance.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
I've been wondering if those guys in SC that turn into elementals can be banished once they've turned, anyone know?
They stand in place and piss their pants instead of run around. So it's basically like every other CC.
EDIT: Looks like no. Nice, I guess. Seems more like an oh shit button than a straight up CC though. But 20s would probably be enough to handle your shit in a heroic.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
You just recast fear every 15s until it's time for the mob to be killed. Same with any other CC.
Although I've seen some people say that glyphed Fear still sometimes results in the mob running around like an idiot, which must be a bug. I don't think I've seen that yet.
(I don't think those mobs are mind controllable either, although there are mobs in the world that can be seduced but not mind controlled)
Seduce is a pretty fragile CC because it'll break when the mob takes damage, but also if the succubus gets knocked back/stunned/whatever or if you accidentally tell it to move.
And fear is probably the best 5 man CC in the game. You have to cast it more often than sheep, sure, but it works on everything except undead, has a decent chance not to break on damage, doesn't heal the target, and only has a five second cast cooldown.
that's why we call it the struggle, you're supposed to sweat
If you're asking me, I'm pretty sure! I think I've looked at my combat log and seen "immune", but even so, it pretty much goes that she does the pre-cast...and then never channels (I have a cast bar for my pet)
Some googling even indicates that I'm not the only one who thinks seduce isn't very useful in grim batol.
Seduce works elsewhere though, so really it means that I don't usually get to try to crowd control 3 targets, but often I can do two even if there are no elementals.
Edit: Although if they hotfixed them, I wouldn't know.
Unfortunately my wife seems to attract gankers like flies to honey. Ugh. 100 or so bucks for the transfers/faction change down the tube and we are really regretting it
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
fear is an amazing cc glyphed you are a mad man
that's why we call it the struggle, you're supposed to sweat
And also breaks when someone does even 1 damage. Fear gives a little leeway.
And then the Warlock can seduce a humanoid and banish an Elemental on top of that.
Like, if you're saying that Fear isn't a GOD CC, then yeah. But it's still an incredibly potent tool.
PSN: ShogunGunshow
Origin: ShogunGunshow
I (hunter) was in a heroic with a dps, a tank and two people who knew one another, which included a reaaally bad dps (wiped us 6 times, not kidding) and her friend, the shitty undergeared healer. Fortunately, I pull 14k dps in heroics, and the tank was moderately geared, so we were going through things pretty speedily.
Here's where the trouble starts. There's a single mob, and the tank's about to charge in, and I drop a preliminary ice trap. Healer spits out
"Huntard, there was only one mob"
"It procs my lock-n-load, see? [Lock N Load]".
"Whatever, you're an idiot"
"You shouldn't talk shit when you don't know what you're talking about"
So that ends there, but we're having real trouble with some of these bosses, and this healer is still pretty pissed that I showed her up, or embarrassed her in front of her friend, or something. So we're on Barim, and we're all doing it perfectly, except everyone dies, because the healer went OOM. After this, her friend pulls a bunch of mobs for the sixth time, and it happens to kill everyone except for me and the healer. I feign death, the healer then priest-pulls me to her and says "you die too hunter".
Obviously, I found this hilarious, and after laughing heartily, I responded. "Man, I thought not having enough heals to keep me up was bad enough, but now you gotta kill me?"
Booted from group
I didn't see anyone answer this. Yes you can banish them when they transform.
I think he means that the duration exceeds the cooldown, so fear effectively has no cooldown for the purposes of dungeon CC
Feign Death seems to inspire a very large amount of rage in others. I've had plenty of people purposely last as long as they can during a wipe to see if they can get me down with and aoe's or auras going on. They'll complain when I feign after the tank and healer both go down, saying "derdeeder we coulda won you shoulda kited." Then I engie rez and give them a nice kiss.
A lot of the time, i don't have trouble disengaging, frost trapping, popping deterrence at the last moment and getting another FD in, but I was already almost dead and the dumb bitch had pulled 10 mobs.
I ultimately found the whole thing pretty damn funny, though. The pettiness of some people is astounding
I think he just meant any cooldown because I can't think of a single ability that is regularly used for CC where the cd is longer than the duration and 5 seconds is pretty close to no cd given that if someone breaks it you can reCC near instantly where other skills can't.
I think the reason Feign Death, and the other skills like it, inspire rage is that there really isn't a reason why certain classes should be able to avoid wipes when everyone else can't. In the previous expansions, at least hunters has some justification given that they got fucked with ammo costs, but for the other classes and now hunters I just don't see any reason for it. Of course, the only time when it's actually annoying is when the person who doesn't die is also the person that caused the wipe.
Yeah exactly. I never show a hint of anger. I'm mean, sure I'm angry, but I'm also laughing at them for showing exactly what kind of person they are. It is pretty satisfying when you manage to get away and feign a second time.
Mages make food and portals, rogues can stealth, paladins can bubble and move super fast on mounts, warlocks can summon, shaman have super short hearths. Most classes have something unique that is a potential money saver, and I think feign death fits when compared to other abilities.
at least they seem to have made feral tanking more interesting
that's why we call it the struggle, you're supposed to sweat
So far I agree. Thrash seems to make up the difference in AOE threat, at least in fights where its warranted.
Still kind of pissed they made it trainable at 81 just to screw up the Northrend Heroics, but that's in the past so meh.
The harder the rain, honey, the sweeter the sun.
It's especially bad as a druid, where it procs every tick. So I look like a mage that's ODing on speed.
Only one of the skills you listed actually saves money and it was a convenience skill until the price of food kept increasing in every expansion so it's now a little ridiculous. All the rest and most class specific skills of this type save time, not money, and hunters happen to have one of those as well. The other skills that save money I also happen to somewhat disagree with as well. It also could be that I happen to play a class with no skills in this category and happen to have a racial combat drop that I can't actually use because I tank and thus die in wipes.