And an update. Got through the last route split and did the map with little queen.
I'm finding the game easy because of how broken so many of the units are. Dancougar Nova is an absolute monster. Sure the moon base enemies were difficult, but good ol Nova was one shotting them left and right with the Dankuken (now only 30 energy). Add on to that you can wring 3-4 uses of hot blooded, the only real problem is the lack of healing. It's not a big problem though, the thing has fantastic armor and Johnny gets like 4 shots of iron shield.
Amuro and the Macross units are also inexplicably powerful. Of my reals, it feels like Amuro, Camille, Alto, Kiriko and Ozma simply can't get hit. I did manage to get Kiriko hit just once, and all it did was make him an unstoppable monster. OTOH, even with Exia upgraded and an S-Adaptor, I'm having trouble keeping hit percentages down for Setsuna.
Is that mech Simon pilots supposed to be good? I've been keeping him at a decent level and using him, but it just seems like he gets overshadowed by Getter, Mars and Dancougar Nova.
EDIT: I also meant to ask, is L supposed to be good? I've only heard bad things about the DS games, but apparently L sort of got it right?
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
edited May 2011
I never did unlock Chirico's hidden ability. Guy never got hurt enough for it to trigger.
I beat the game a couple days ago. The last battle was a long, drawn out affair that forced me to not resort on my SP until the final boss finally reared his head. He came along with two more of the really big, 80k hp nasties that popped in earlier that stage; I just ignored them and went right for him.
I dunno. The game wasn't really that easy- then again I didn't pump the power past Stage 5 for most of my units. Some got to 6; I focused on Full Upgrade Bonuses instead. Aquarion's easily the most broken thing by endgame if you abuse the crap out of the Element system and carefully manage their SP levels. Also- keeping an EN Replenishing unit nearby.
EDIT: I also meant to ask, is L supposed to be good? I've only heard bad things about the DS games, but apparently L sort of got it right?
Huh? The first DS game, W was really really good. Really easy, but yet really good.
L is good too. It took the Partner System from K and fixed it, actually making it worth using. The story is much better than K's mess, and compared to the recent Z2 should provide a decent challenge if you like that.
The Macross F Valkyries were actually very useful in L though that didn't carry over to Z2.
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"Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
edited May 2011
I dunno... while I found Ozma and Lucah to be useless in the end, Alto and Michael were damn useful. Alto became one of my main grunt killers, especially once I gave him consecutive attack, bumped his power a little, his full upgrade bonus (moar attack bonus), and the Tornado Pack. Michael is a reliable sniper who will last you the whole game, unlike a certain Gundam pilot who dies in mission 48. Besides. His Ace bonus is bilarious: Evade/Accuracy bonus when adjacent to any female main pilot. Close to, if not, a free Focus.
And I'm finished. No huge problems, but I'll admit that Gaou gave me a bit of a run for my money.
My top pilot was Aoi (Dancougar Nova) with 181 kills.
Who was your top pilot and how many kills did they have?
Some plot notes:
(Spoilered just in case)
1) Moby Dick (the beast Crow spends the first half of the game chasing) isn't Magaret's little brother, that's just something Aim told her to get her to fight.
2) At the end, Gaou went into a canyon in the shadow moon and had his memory restored. Probably going there is going to be a big plot point for Saisei.
3) An unhappy (at best neutral) ending to SRW is a first.
4) I predict that Part 2 will have two main characters. A Super Robot developed by Carlos which has Carlos, Ester and Crow as the pilots and a real robot from the remnants of Insalam (Magaret's little brother is a good candidate).
3) An unhappy (at best neutral) ending to SRW is a first.
4) I predict that Part 2 will have two main characters. A Super Robot developed by Carlos which has Carlos, Ester and Crow as the pilots and a real robot from the remnants of Insalam (Magaret's little brother is a good candidate).
Nah, SRW K for the DS had an unhappy/neutral ending already. Z2.1 is not the first, although it makes more sense since it's just part 1.
And yeah Esther is most likely going to be a protagonist in Saisei-hen. Don't know what kind of mech she'll be piloting but a Super is likely.
CyborgZeta on
"Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
edited May 2011
Setsuna was my top pilot by game's end, somewhere close to ~131 kills. By FAR. Alto was next up, I believe.
So what's the deal with Gaou's ability to turn people into dimensional monsters, anyway? He eats their essence and corrupts them or something?
I'm totally max-tuning Todoh's Gekka as soon as I get it. It turns out his Full Upgrade Bonus is the ability to ignore barriers. I assume this includes Dimensional Monster barriers.
2) He travels dimensions to get a strong army of dimensional beasts. He tells Zexis that they are better off not knowing why he does so.
3) He didn't kill Zexis at first because he wanted them to get stronger before turning them into DM.
4) Visting Moon Will, Professor Satome, Lord Genome and a few others somehow jogged his memory.
5) Not sure if it's related, but Ranka, Nia, Eureaka and Eureka all somehow know the same song but learned it from different places. I'm also going to predict an event in Z2 where Ranka, Sheryl and Lacus have a joint concert and they sing the song together.
It's been literally weeks since a new Super Robot Wars game appeared in Famitsu. It's about time for another one, don't you think?
This week's Famitsu has a first look at 2nd Super Robot Wars OG, a PS3 entry in the OG series. According to early reports, the game will have 2D battle scenes that look really sweet.
It's extremely disappointing (and let's face it, stupid) they didn't make the mainline game on PS3. Oh well, at least a PS3 Zeta 2 collection is all but guaranteed for next year now.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited May 2011
Maybe they want this one to get a US release. OG was the only chance SRT ever got.
In general, SRW sales potential in the abroad market is probably pretty low. It's a super text heavy turn based strategy RPG. The game itself isn't even really that great, it's pushed a lot by the beautiful animation and popularity of the anime series appearing in the game.
Z2 on PSP itself isn't a bad decision, but I don't get why you'd make a more expensive game with way less sales potential on the more expensive platform. They should both be on PSP, or if one of those games MUST be on a HD console, it makes more sense to give it to Z2.
That's not entirely true; it's more of a case of less and less of these games coming out and more competition.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited May 2011
They have absolutely zero Japanese titles planned that weren't made by Atlus JP, and a ton of worthwhile titles that no one's localized. Heck, most of the ones that they would have done in the past, XSeed and Aksys have been doing instead.
Not quite as popular as mainline 'anime mecha' series, though.
They get around 270K to the others' 400-450K.
The main line games tend to sell around 500K, with the popularity of the series peaking at Alpha1 and steadily decreasing (though I have hope Z2 will get lifetime sales to match Z). OG has erratic performance, with the PS2 games actually selling really well (OGs 450K and OG:G 300K), but the DS spinoffs and Masou Kishin only pulling 100K each.
But yes, the games with licenses do tend to sell better because people care more about Gundam than Gesphalt.
Z2 on PSP itself isn't a bad decision, but I don't get why you'd make a more expensive game with way less sales potential on the more expensive platform. They should both be on PSP, or if one of those games MUST be on a HD console, it makes more sense to give it to Z2.
Likely because putting Z2 on PSP lets them reuse sprites from the original Z. If it had been on PS3 they'd likely have to go back and touch up all the sprites for an HD system.
PSP was cheaper to develop for and has a bigger audience. My guess is that they used OG for their first HD SRW because they can probably afford to take risks with the OG stuff. Mainline games are a different story I'm guessing.
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"Blacker than a moonless night, hotter and more bitter than Hell itself...That is coffee." - Godot
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
edited May 2011
"2nd Super Robot Wars OG"? Wasn't there already an OG2? Is it yet ANOTHER remake of that? What's going on?
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
edited May 2011
Sounds like a new OG, not the Kyosuke/Excellen one.
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
What why wouldn't it focus on Kyosuke and Excellen : ( I really love the OG cast in general though so I'm excited since I haven't played anything since the GBA games.
I'm playing through Z2 now and I was pleasantly surprised with Dancougar Nova being a super robot that I do not hate. The genre is in dire need of more bishounen pilots.
Also hooked up Kallen with the Yggdrasil drive and EN regen part and she is microwaving everything ever and it is the best. And also feeding Lulu kills against all the people you would normally expect to shoot him down and it is the best : D
Just looking on 2ch on the way back from work, this game is
第2次スーパーロボット大戦オリジナルジェネレーション
The other games were:
スーパーロボット大戦オリジナルジェネレーション
スーパーロボット大戦オリジナルジェネレーション2
スーパーロボット大戦オリジナルジェネレーションズ
and
スーパーロボット大戦オリジナルジェネレーション外伝
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IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
edited May 2011
One scan on /m/ has Altairlion (Ibis's unit from @2), Flickerei Geist (a Gespenst MkIII mashup from Real Robot Regiment) and three custom Gespies for Russel, Katina and Kai (looks like Katina took Kai's double-Stake unit from OGG).
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OtakuD00DCan I hit the exploding rocks?San DiegoRegistered Userregular
I'm playing through Z2 now and I was pleasantly surprised with Dancougar Nova being a super robot that I do not hate. The genre is in dire need of more bishounen pilots.
Um.
Aoi is a girl. That said, I guess you can settle for Aquarion once it comes in roughly halfway through the game. Best boss-killer in the game, bar none.
I'm playing through Z2 now and I was pleasantly surprised with Dancougar Nova being a super robot that I do not hate. The genre is in dire need of more bishounen pilots.
Um.
Aoi is a girl. That said, I guess you can settle for Aquarion once it comes in roughly halfway through the game. Best boss-killer in the game, bar none.
Sakuya and Johnny : ( Aoi and Kurara are good though, it's like the only super robot ever where I actually like all the pilots.
I just did mission 27 though and got Aquarion and a bunch of stuff but I think most of its pilots are ugly so I probably won't use it.
I think my fifteen person team will be mostly...
Kallen
Lulu
Tohdoh
Klan
Michel
Simon
Kittan
Duo
Quatre
Lunamaria
Lockon
Garrod
Aoi
Athena
Crow
It is a pretty good team : D
Honestly, maybe take Crow out for more of the gundams, or Chirico, or a supply unit or something. His attacks are nice and all but even his most basic handgun shooting takes like thirty seconds.
It's a character game so I think you can sort of get away with what you want to do, but just be aware that you're going to actually make the game pretty hard if you're aiming for SR points. You're really only going to use only one super?
You like pretty boys but not using Loran? For shame for shame
I'm playing through Z2 now and I was pleasantly surprised with Dancougar Nova being a super robot that I do not hate. The genre is in dire need of more bishounen pilots.
Um.
Aoi is a girl. That said, I guess you can settle for Aquarion once it comes in roughly halfway through the game. Best boss-killer in the game, bar none.
Sakuya and Johnny : ( Aoi and Kurara are good though, it's like the only super robot ever where I actually like all the pilots.
I just did mission 27 though and got Aquarion and a bunch of stuff but I think most of its pilots are ugly so I probably won't use it.
I think my fifteen person team will be mostly...
Kallen
Lulu
Tohdoh
Klan
Michel
Simon
Kittan
Duo
Quatre
Lunamaria
Lockon
Garrod
Aoi
Athena
Crow
It is a pretty good team : D
Honestly, maybe take Crow out for more of the gundams, or Chirico, or a supply unit or something. His attacks are nice and all but even his most basic handgun shooting takes like thirty seconds.
The default three pilots are just fine. The rest are honestly pointless and just there for alternate seishin. Besides, the default setup gives you Bishounen co-pilot and his creepy sister.
Gonna agree with Cygnus. It's a bad, bad idea to focus on SR points on your first run if you're going to ignore most of the Supers. Reals just don't hit hard enough in this game to reliably deal with the DM barrier outside of a select few.
Todoh's Gekka has Barrier Pierce if you max out its stats. Go for it.
It's a character game so I think you can sort of get away with what you want to do, but just be aware that you're going to actually make the game pretty hard if you're aiming for SR points. You're really only going to use only one super?
You like pretty boys but not using Loran? For shame for shame
When I was just browsing the new pilots I got I was going to use him, but then I saw what Turn A gundam actually looks like and there is no way I can use it.
Do Dancougar Nova and King Kittan not count : (
Also I thought a bunch of the things I'm using have barrier pierce on the best attack, and I've got ignore size on pretty much everyone who could use it already.
AnywayI was doing SR points for a bit but since there's no real prize for it I generally just ignore them. I would rather just more efficiently work towards the ace bonuses I want or whatever.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
edited May 2011
Getter Robo comes super early and is awesome in every way
It's a character game so I think you can sort of get away with what you want to do, but just be aware that you're going to actually make the game pretty hard if you're aiming for SR points. You're really only going to use only one super?
You like pretty boys but not using Loran? For shame for shame
When I was just browsing the new pilots I got I was going to use him, but then I saw what Turn A gundam actually looks like and there is no way I can use it.
Do Dancougar Nova and King Kittan not count : (
Also I thought a bunch of the things I'm using have barrier pierce on the best attack, and I've got ignore size on pretty much everyone who could use it already.
AnywayI was doing SR points for a bit but since there's no real prize for it I generally just ignore them. I would rather just more efficiently work towards the ace bonuses I want or whatever.
Nova is overpowered, Kittan is not. How about using Gravion? Getter Robo is great, though I don't think the piltos qualify as pretty-boys.
Posts
I'm finding the game easy because of how broken so many of the units are. Dancougar Nova is an absolute monster. Sure the moon base enemies were difficult, but good ol Nova was one shotting them left and right with the Dankuken (now only 30 energy). Add on to that you can wring 3-4 uses of hot blooded, the only real problem is the lack of healing. It's not a big problem though, the thing has fantastic armor and Johnny gets like 4 shots of iron shield.
Amuro and the Macross units are also inexplicably powerful. Of my reals, it feels like Amuro, Camille, Alto, Kiriko and Ozma simply can't get hit. I did manage to get Kiriko hit just once, and all it did was make him an unstoppable monster. OTOH, even with Exia upgraded and an S-Adaptor, I'm having trouble keeping hit percentages down for Setsuna.
Is that mech Simon pilots supposed to be good? I've been keeping him at a decent level and using him, but it just seems like he gets overshadowed by Getter, Mars and Dancougar Nova.
EDIT: I also meant to ask, is L supposed to be good? I've only heard bad things about the DS games, but apparently L sort of got it right?
I beat the game a couple days ago. The last battle was a long, drawn out affair that forced me to not resort on my SP until the final boss finally reared his head. He came along with two more of the really big, 80k hp nasties that popped in earlier that stage; I just ignored them and went right for him.
I dunno. The game wasn't really that easy- then again I didn't pump the power past Stage 5 for most of my units. Some got to 6; I focused on Full Upgrade Bonuses instead. Aquarion's easily the most broken thing by endgame if you abuse the crap out of the Element system and carefully manage their SP levels. Also- keeping an EN Replenishing unit nearby.
L is good too. It took the Partner System from K and fixed it, actually making it worth using. The story is much better than K's mess, and compared to the recent Z2 should provide a decent challenge if you like that.
The Macross F Valkyries were actually very useful in L though that didn't carry over to Z2.
My top pilot was Aoi (Dancougar Nova) with 181 kills.
Who was your top pilot and how many kills did they have?
Some plot notes:
(Spoilered just in case)
2) At the end, Gaou went into a canyon in the shadow moon and had his memory restored. Probably going there is going to be a big plot point for Saisei.
3) An unhappy (at best neutral) ending to SRW is a first.
4) I predict that Part 2 will have two main characters. A Super Robot developed by Carlos which has Carlos, Ester and Crow as the pilots and a real robot from the remnants of Insalam (Magaret's little brother is a good candidate).
And yeah Esther is most likely going to be a protagonist in Saisei-hen. Don't know what kind of mech she'll be piloting but a Super is likely.
So what's the deal with Gaou's ability to turn people into dimensional monsters, anyway? He eats their essence and corrupts them or something?
I'm totally max-tuning Todoh's Gekka as soon as I get it. It turns out his Full Upgrade Bonus is the ability to ignore barriers. I assume this includes Dimensional Monster barriers.
2) He travels dimensions to get a strong army of dimensional beasts. He tells Zexis that they are better off not knowing why he does so.
3) He didn't kill Zexis at first because he wanted them to get stronger before turning them into DM.
4) Visting Moon Will, Professor Satome, Lord Genome and a few others somehow jogged his memory.
5) Not sure if it's related, but Ranka, Nia, Eureaka and Eureka all somehow know the same song but learned it from different places. I'm also going to predict an event in Z2 where Ranka, Sheryl and Lacus have a joint concert and they sing the song together.
Also:
http://www.andriasang.com/e/blog/2011/05/18/this_weeks_famitsu/
It's extremely disappointing (and let's face it, stupid) they didn't make the mainline game on PS3. Oh well, at least a PS3 Zeta 2 collection is all but guaranteed for next year now.
Anyway, new OG game. Even if I never play it, there's remixed music all up in this joint.
Platinum FC: 2880 3245 5111
Z2 on PSP itself isn't a bad decision, but I don't get why you'd make a more expensive game with way less sales potential on the more expensive platform. They should both be on PSP, or if one of those games MUST be on a HD console, it makes more sense to give it to Z2.
Also, I heard somewhere that these backgrounds are 3D models instead of sprites.
Platinum FC: 2880 3245 5111
I won't argue that it's certainly one factor, but the OG series has been massively, massively popular without any of that.
They get around 270K to the others' 400-450K.
Platinum FC: 2880 3245 5111
Also I wouldn't localize most of the crap that's left over, primarily because it is all for the PSP.
The main line games tend to sell around 500K, with the popularity of the series peaking at Alpha1 and steadily decreasing (though I have hope Z2 will get lifetime sales to match Z). OG has erratic performance, with the PS2 games actually selling really well (OGs 450K and OG:G 300K), but the DS spinoffs and Masou Kishin only pulling 100K each.
But yes, the games with licenses do tend to sell better because people care more about Gundam than Gesphalt.
PSP was cheaper to develop for and has a bigger audience. My guess is that they used OG for their first HD SRW because they can probably afford to take risks with the OG stuff. Mainline games are a different story I'm guessing.
Maybe they're going from that, as a sequel to OGs?
This seems to be the most likely case.
From the scans, it looks like Rai-Oh, Cerberus from MX, and Aile Chevalier from D at least are in
Having trouble determining too much else from the horribad scans
Oh, right.
I'm playing through Z2 now and I was pleasantly surprised with Dancougar Nova being a super robot that I do not hate. The genre is in dire need of more bishounen pilots.
Also hooked up Kallen with the Yggdrasil drive and EN regen part and she is microwaving everything ever and it is the best. And also feeding Lulu kills against all the people you would normally expect to shoot him down and it is the best : D
第2次スーパーロボット大戦オリジナルジェネレーション
The other games were:
スーパーロボット大戦オリジナルジェネレーション
スーパーロボット大戦オリジナルジェネレーション2
スーパーロボット大戦オリジナルジェネレーションズ
and
スーパーロボット大戦オリジナルジェネレーション外伝
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Um.
Aoi is a girl. That said, I guess you can settle for Aquarion once it comes in roughly halfway through the game. Best boss-killer in the game, bar none.
Sakuya and Johnny : ( Aoi and Kurara are good though, it's like the only super robot ever where I actually like all the pilots.
I just did mission 27 though and got Aquarion and a bunch of stuff but I think most of its pilots are ugly so I probably won't use it.
I think my fifteen person team will be mostly...
Lulu
Tohdoh
Klan
Michel
Simon
Kittan
Duo
Quatre
Lunamaria
Lockon
Garrod
Aoi
Athena
Crow
It is a pretty good team : D
Honestly, maybe take Crow out for more of the gundams, or Chirico, or a supply unit or something. His attacks are nice and all but even his most basic handgun shooting takes like thirty seconds.
You like pretty boys but not using Loran? For shame for shame
The default three pilots are just fine. The rest are honestly pointless and just there for alternate seishin. Besides, the default setup gives you Bishounen co-pilot and his creepy sister.
Gonna agree with Cygnus. It's a bad, bad idea to focus on SR points on your first run if you're going to ignore most of the Supers. Reals just don't hit hard enough in this game to reliably deal with the DM barrier outside of a select few.
Todoh's Gekka has Barrier Pierce if you max out its stats. Go for it.
When I was just browsing the new pilots I got I was going to use him, but then I saw what Turn A gundam actually looks like and there is no way I can use it.
Do Dancougar Nova and King Kittan not count : (
Also I thought a bunch of the things I'm using have barrier pierce on the best attack, and I've got ignore size on pretty much everyone who could use it already.
AnywayI was doing SR points for a bit but since there's no real prize for it I generally just ignore them. I would rather just more efficiently work towards the ace bonuses I want or whatever.
Including the completely rad bgm, HEATS
Now, if he was looking for people with the greatest number of awesome murderfaces...
Platinum FC: 2880 3245 5111
http://www.andriasang.com/e/blog/2011/05/19/suparobo_name/
Nova is overpowered, Kittan is not. How about using Gravion? Getter Robo is great, though I don't think the piltos qualify as pretty-boys.