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Yeah but taht is a long term thing, you have to get a little lucky as well. And even then you can still lose. It is very situational. It isn't like an FPS where you can just win because you are better, you have to do a lot more and hope your team isnt too bad.
i DEFINITELY had a ranked game where my team (i was first pick) was evelynn (me), twitch, sivir, miss fortune, and leblanc
and we won
decisively
because we played better than the other team
get better at over time
the things that vary from champ to champ are the reaction time (between clicking and firing a projectile), the projectile speed, and their actual attack speed (which is affecting the time between last hits, or if you miss, the time between your miss and your next attempt)
We had an absurdly bad jungle WW last game. The other team had a jungle Nocturne who just outdid him in every aspect. He got ganks, WW didn't. He invaded our jungle and stole creeps, WW didn't. He had map awareness, and when a Talon/Taric combo go off to steal our blue while I head off to stop them? WW showed he had no map awareness as he happily sits just one wall across in top lane and very slowly kills off minions while I die.
Then he goes in for the gank.
Securing Talon a double kill. On 20 health.
Fuck pubby junglers.
so you're saying that because you're bad at this game, there is no skill component
I don't think "playing better" means what you think it means.
That said, all Garen does is murder people. That's pretty much what he's about.
i cannot believe they buffed garen
I just think playing better in this game is a very nebulous and broad phrase that doesn't have much relevance in a game like that. You can't simply play "faster" like you would in SC2 with more APM or even more strategic, you just "play better". There isn't advice in this game, just a slew of random builds for 100 or so champions.
Therefore I conclude that if I play better I will win more and it has proved true because I used to be lower ELO and now I am higher because I play better. It's pretty simple really. You should play better too.
I was mid. We had no jungle. Guess I should have ganked.
No but I mean I usually win my lane, get more CS and I don't usually die unless I at least get an assist. But that isn't good enough for this game I guess. If everyone did that well we would be ahead but some people do poorly and you have to pick up their slack. Being good isn't good enough, you have to be be much better to make up for your team, or get the lucky good team.
I have not lost a single game as Garen since the buff
NOT
A
SINGLE
ONE.
The last game I played with him was a 4v5
I did not notice this until 25 minutes in.
It was 21-7.
Getting kills in LoL isn't that hard, neither is not dying. Winning a lane isn't a grand feat. Making good plays that win games is much more difficult. Being in the right spot and knowing what to do, and when will make up for a lot of your teammates mistakes, but I kind of doubt you have the frame of mind to do those things when you play.
And I don't think you want to learn to be better, you just want an excuse for being an average player when you don't really need one.
it gets grating
See what's happening is that people are saying things, and fizban doesn't hear them. There is most certainly a set of rules for getting better. Last hit better, harass better, have better map awareness, help your team more.
Say you are mid, and since you (fizban) are a golden god compared to your teammates, your opponent Is slain with minimal damage to yourself. What do you do? Well those teammates that are helpless by themselves, go lend your level and gold advantage to help them out.
Have one guy who overextends constantly? That's what we call bait. Set up a trap, take them out. Take a tower.
It's all about reading the situation. Mechanics can always be practiced, but adaptation to a fluid opponent is what this game is about
Also who wants to make the new thread? I'm calling not it
it's a level thing, subtly encouraging you to stop playing bot games
but yeah a win in pvp is like 100-120 and a loss is 70-80 I think?
i haven't played all month
I am by no means great at the game, however, I have noticed alot of people are not great at minimap approximation
i.e. You see a teamfight break out in a lane that's not yours.
Most people will
A.hall ass down there to try get a kill/assist
B. Business as usual
When they really should c, take advantage of your knowledge of the other teams position and know they are now can do nothing about you breaking that lane in half as they turret dance.
New Thread
Going to try and fix that OP to be a bit nicer and grammatically superior.
Let's leave the ELO Hell discussion in this thread though, it's gotten rather personal!
No, it should generally be A. Split pushing is a good way to trade a tower kill for a tower loss and several deaths. There are exceptions to this rule, but people who aren't in the right place at the right time with the right uniform (er, items) cause 90% of all losses. A very large number of fights could radically swing in a different direction by the addition of a player with average items and average skill joining at the right time rather than too late / not at all.
Trading your teammate's death in river for a tower is almost always worth it, but when it comes to 4v5s, you are usually just fucking your team over.
Do you mean Harley Quinn the batman character or Arlecchino the Commedia Del'arte character?
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About level 11, I zipped up to mid lane while he was there, crushed the creeps and burnt down the tower in under 30 seconds.
He also went only 5/3/10 in a 40 minute game. Even our alister did better.
Yes, the game is nebulous. There are many skills that contribute to winning, and you need to emphasize what you're good at and de-emphasize what you're not. Bad at last hitting? Jungle. Bad at map awareness? Kill yourself, or be the bot carry so your support can ping for you/meatshield you.
There is a lot to pay attention to at all times. That's what makes it challenging, and why it's generally more fun than things like SC2. SC2 I feel you can overcome a lot of things with high APM and a locked up build order/reaction sequence. LoL is about understanding the flow and pattern of what your opponents are doing, and striking while they are exposed.
http://forums.penny-arcade.com/discussion/147628/league-of-mundos-domundinion-mode-previewing-at-pax
Batman character
Edit: I would not be opposed to the other one though.