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[Chaos] CitOW Game 61 - The Old World Cries Havoc for Tzeentch!

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    edited January 2012
    Round 3, End Phase

    Board at the start of the end phase:

    game61state30.png

    1. Remove Chaos Cards from the Board - Plague remains

    2. Hero Tokens are resolved - A Leper goes to its final reward in Bretonnia and a Seductress is murdered in The Border Princes

    3. Resolve Old World cards - no effects

    4. Score Ruined Regions - The Border Princes: +8 VP +4 VP

    The Badlands: +7 VP +3 VP


    5. Advance Threat Dials - Slaanesh has the most DACs and ticks twice; all others tick once

    14 - Draw 2 Cards
    18 - Score 3 VP
    15 - Score 3 VP
    19 - Upgrade
    24 - Upgrade

    9 - Upgrade

    Updated VP:
    Khorne: 23 + 7 = 30 VP
    Nurgle: 23 + 3 = 26 VP
    Tzeentch: 28 + 10 = 38 VP
    Slaanesh: 18 + 8 = 26 VP
    The Horned Rat: 17 VP



    6. Check for Game end - The game does not end

    Things that need to happen:
    1. Khorne to draw two chaos cards
    2. Slaanesh to choose an upgrade
    3. The Horned Rat to choose an upgrade
    4. Slaanesh to choose an upgrade
    5. I'll reveal the next Old World card; The Horned Rat to make any decisions

    blahmcblah on
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    IcerimpIcerimp Registered User regular
    Seductress and Daemonette upgrade, please.

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    The BasharThe Bashar Registered User regular
    I will take Under Empire Upgrade.

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    edited January 2012
    Round 4, Old World and Draw Phases

    Up From Skavenblight
    Place one Skaven token in every region, or adjacent to every region, where there is at least one Warpstone token. (Total Skaven equal to number of regions containing Warpstones.) If there are no Warpstone tokens in play, do nothing. - Discard this card instead of adding it to the Old World track.

    game61state31.png

    The Horned Rat to place the five new Skaven tokens in his choices of Norsca, Troll Country, The Empire, Bretonnia, or Tilea.

    After that, the Draw Phase:

    Tzeentch may discard 1 card before drawing back up to 5.

    Draw 2, 7 in hand, 11 left in deck
    Draw 2, 6 in hand, 13 left in deck
    Draw 4 or 5, 5 in hand, 8 or 7 left in deck
    Draw 2, 4 in hand, 13 left in deck
    Draw 2, 4 in hand, 13 left in deck

    After The Horned Rat chooses where the Skaven tokens end up, he may then draw and decide whether he's cashing in his Cache. Once all the above decisions have been made, Khorne will be active.

    blahmcblah on
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    IcerimpIcerimp Registered User regular
    edited January 2012
    And just a reminder before we start the round, if Tzeentch dominates and ruins the Empire it'll be a win for him.


    Icerimp on
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    The BasharThe Bashar Registered User regular
    Can I put more than one in each area? For example could I put two tokens in Bretonnia and none in the empire?

    I will be cashing in the cache.

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Yes, with the exception of Tilea, as it has only one Warpstone in or adjacent.

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    peskypesky Registered User regular
    The Bashar wrote:
    Can I put more than one in each area? For example could I put two tokens in Bretonnia and none in the empire?

    I will be cashing in the cache.

    Reading the old world event I would say yes you can but there are rules that you will have to follow (as in you cannot place all 5 into Norsca). There are 5 valid regions (Badlands doesn't count as you can only place it in Badlands or BP in which both are ruined). So you will have to consider each 5 regions (Norsca, TC, Kislev, Empire, BP) individually. Something like this:

    1. Norsca: Place either in Norsca or TC.
    2. TC: Place either in TC or Norsca.
    3. Kislev: Place either in TC or Empire.
    4. Empire: Place either in Empire or Bretonnia.
    5. BP: Place in Empire, Bretonnia or Tilea.

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    edited January 2012
    I know I could've written my placement instructions a whole lot better, but I thought he'd figure it out, and I'd just answer if he had a question. :) I probably should've just looked back at some older game to see how Darian would've written it. :P

    Edit: Thanks for typing it all out, pesky. :)

    blahmcblah on
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    peskypesky Registered User regular
    blahmcblah wrote:
    I know I could've written my placement instructions a whole lot better, but I thought he'd figure it out, and I'd just answer if he had a question. :) I probably should've just looked back at some older game to see how Darian would've written it. :P

    Edit: Thanks for typing it all out, pesky. :)

    Any excuse not to do any work while at work.

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    CerberusCerberus Registered User regular
    Icerimp wrote:
    And just a reminder before we start the round, if Tzeentch dominates and ruins the Empire it'll be a win for him.



    Oh whatever brother... While I am doing well, there are plenty of ways of stopping me and there are others who can win by VP this turn too. (We all know Khorne deserves some good rolls sometime soon!) You however, win this turn if you double dial, regardless of what VP people are on, you are definitely the threat especially with your new ability to move noble tokens around! People know to deal with me, but you are definitely the threat, don't try and push that onto me!



    Also, I will disgard the Blue Scribes before drawing...
    http://handtracker.heroku.com/games/149/acts/9357

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    The BasharThe Bashar Registered User regular
    All right then. 1 in Norsca, 2 in Troll Country, and 2 in Bretonnia.

    I'll draw my cards and lets get this party started

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    IcerimpIcerimp Registered User regular
    edited January 2012
    Oh whatever brother... While I am doing well, there are plenty of ways of stopping me and there are others who can win by VP this turn too. (We all know Khorne deserves some good rolls sometime soon!) You however, win this turn if you double dial, regardless of what VP people are on, you are definitely the threat especially with your new ability to move noble tokens around! People know to deal with me, but you are definitely the threat, don't try and push that onto me!



    Also, I will disgard the Blue Scribes before drawing...
    http://handtracker.heroku.com/games/149/acts/9357

    Just pointing it out! Because I care.

    Icerimp on
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    CerberusCerberus Registered User regular

    From now on I will call you Care Bear!

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    JebuJebu Registered User regular
    I return from joyful weddings and find only discord among brothers! How heartbreaking.

    Quicken Decay in the Empire.

    5/6 PP

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Round 4, Summoning Phase

    game61state32.png

    Corsairs (remove a figure after battle at event) are still crusading, after all these years.

    Chaos effects:
    The Empire: Decay (+1 VP for N when others summon to or from)
    Bretonnia: Plague (card remains in slot if N places corruption)

    Tzeentch is active.

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    CerberusCerberus Registered User regular
    edited January 2012
    I seem to be having internet issues at home so excuse the phone post... I will play Havoc in The Empire handtracker.heroku.com/games/149/acts/9374 that leaves me at 4/6 pp... I'll edit in the morning at work for colour and layout. edit - not sure that link worked so will update that too.
    Edit 2
    Here is everything as it should be...

    Havoc to the Empire
    4/6 PP

    http://handtracker.heroku.com/games/149/acts/9374

    Cerberus on
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    IcerimpIcerimp Registered User regular
    edited January 2012
    Cultist + Noble from Estalia to The Empire
    5/6 PP


    +1 VP

    Icerimp on
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    CerberusCerberus Registered User regular
    That is...

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    IcerimpIcerimp Registered User regular
    Hmmm?

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    IcerimpIcerimp Registered User regular
    Yeah it's kind of all or nothing at this point for me.

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    CerberusCerberus Registered User regular
    I'm not convinced it is over yet. It is possible to stop slaanesh and it is possible for khorne and maybe nurgle to pull ahead on points.

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    IcerimpIcerimp Registered User regular
    edited January 2012
    Hm.

    Well, crap. I accidently played one of my cards.

    Icerimp on
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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    It's like you accidentally dropped it faceup on the table. Just save the link in case you want to play it later.

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    The BasharThe Bashar Registered User regular
    Clan Rat from the Badlands to Bretonnia

    7/8 PP

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    JebuJebu Registered User regular
    Warrior to the Empire.

    4/6 PP

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Round 4, Summoning Phase

    game61state33.png

    Corsairs (remove a figure after battle at event) are still crusading, after all these years.

    Chaos effects:
    The Empire: Decay (+1 VP for N when others summon to or from) and Havoc (Warriors/Greater Daemons roll no battle dice and place corruption during battle phase)
    Bretonnia: Plague (card remains in slot if N places corruption)

    Tzeentch is active.

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    CerberusCerberus Registered User regular

    I will cast Glean in Troll Country... As I would like to visit soon!
    http://handtracker.heroku.com/games/149/acts/9428

    4/6PP

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    IcerimpIcerimp Registered User regular
    Now I'll use that card. Daemonic Subtlety to Bretonnia
    5/6 PP
    http://handtracker.heroku.com/games/149/acts/9375


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    The BasharThe Bashar Registered User regular
    Rat Ogre from the Badlands to Estalia

    5/8 PP

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    IcerimpIcerimp Registered User regular
    Just the Empire ruining and Tzeentch getting first points for it will win it for him.

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    CerberusCerberus Registered User regular
    I think its a tough situation as you need to stop a slaanesh dial win and get ahead on points, the only way I can see that happening from where we are is you killing a huge amount of stuff. I'll be honest its a strange position for me as I want you to kill stuff to stop the slaanesh double tick but not so much that it nets you a crazy amount of vp, which can happen with that upgrade.

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    JebuJebu Registered User regular
    edited January 2012
    Pretty sure there's absolutely no way for me to win at this point. Oh well.

    Warrior to the Empire.

    3/6 PP

    Jebu on
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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Round 4, Summoning Phase

    game61state34.png

    Corsairs (remove a figure after battle at event) are still crusading, after all these years.

    Chaos effects:
    Troll Country: Glean (adjacent to all other regions)
    The Empire: Decay (+1 VP for N when others summon to or from) and Havoc (Warriors/Greater Daemons roll no battle dice and place corruption during battle phase)
    Bretonnia: Plague (card remains in slot if N places corruption) and Subtlety (Daemonettes and KoS place corruption)

    Tzeentch is active.

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    CerberusCerberus Registered User regular

    Hmm...
    Cultist to Troll Country

    3/6PP

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    IcerimpIcerimp Registered User regular
    Daemonic Subtlety to Tilea
    5/6 PP
    http://handtracker.heroku.com/games/149/acts/9468

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    The BasharThe Bashar Registered User regular
    Rat Ogre from Kislev to Tilea

    3/8 PP

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    JebuJebu Registered User regular
    Cultist to the Empire.

    2/6 PP

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    CerberusCerberus Registered User regular
    I'm away for the weekend so I'll do a phone post... pretend this is dodgerblue. Cultist from The Badlands to Kislev... 2/6 PP

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    blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    edited January 2012
    Round 4, Summoning Phase

    game61state35.png

    Corsairs (remove a figure after battle at event) are still crusading, after all these years.

    Chaos effects:
    Troll Country: Glean (adjacent to all other regions)
    The Empire: Decay (+1 VP for N when others summon to or from) and Havoc (Warriors/Greater Daemons roll no battle dice and place corruption during battle phase)
    Bretonnia: Plague (card remains in slot if N places corruption) and Subtlety (Daemonettes and KoS place corruption)
    Tilea: Subtlety (Daemonettes and KoS place corruption)

    Khorne is resting; Slaanesh is active.

    blahmcblah on
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