Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I am tankking, god of all tanks. Look upon my threat ye mighty and dps.
Humor can be dissected as a frog can, but dies in the process.
Stole this from the MMO forum. Looks like they're fixing the delay bug that some classes were having
New 1.1.1 patch notes hitting the PTR:
Classes and Combat
General
Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.
Jedi Knight
Guardian
Freezing Force: Now correctly lasts 9 seconds (up from 6 seconds).
Jedi Consular
Sage
Mental Alacrity: Now correctly costs no Force to activate.
Salvation: No longer heals targets twice on application. It now correctly heals all affected targets once when applied.
Smuggler
Scoundrel
Flechette Round: Now provides 30% armor penetration while active.
K.O.: This ability now knocks the target down for 1.5 seconds.
Shoot First: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.
Imperial Agent
Operative
Acid Blade: Now provides 30% armor penetration while active.
Jarring Strike: This ability now knocks the target down for 1.5 seconds.
Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.
Bounty Hunter
Mercenary
Sweeping Blasters can now be made free with Thermal Sensor Override.
Powertech
Oil Slick now correctly costs no heat to activate.
Flashpoints and Operations
Flashpoints
Directive 7
Bulwark’s Area of Effect cone abilities now properly fire in the direction Bulwark is facing.
Some of Bulwark’s abilities were incorrectly susceptible to interruption. Bulwark is now immune to interrupts.
The False Emperor
Fixed a conversation that could cause the cinematic with Arkis Wode to function incorrectly.
The Foundry
Fixed an issue that could prevent the final fight in this Flashpoint from beginning after the cinematic.
The final boss can no longer become stuck in an invulnerable state; there was still a small window where this could occur.
The Red Reaper
Lord Kherus now grants less experience.
Some of Lord Kherus’s abilities have had their damage values adjusted to be more in line with the level of the Flashpoint.
Players now enter into melee range with Lord Kherus in order to stop him from throwing crates.
Operations
Eternity Vault
Players no longer randomly die in this Operation after being in Gharj’s lava.
Karagga’s Palace
Foreman Crusher’s enrage now includes a movement speed increase, allowing him to catch players who attempt to run.
Fixed an issue that prevented the Materials Disposal Unit’s main control station from becoming useable again after the Operation Group is defeated by the G4-B3 Heavy Fabricator on 16-man Hard Mode.
Fixed an issue that prevented the G4-B3 Heavy Fabricator from deploying the correct number of Proximity Pulse Mines and Security Stun Drones during combat.
Karagga no longer snaps up above portions of the walls during combat.
Bug Fixes
General
Fixed an issue that prevented some players in Operations Groups from receiving credit for the missions “[WEEKLY] Deadly Operations,” “[WEEKLY] Galactic Operations,” and “Journey to the Belsavis Depths.” The entire Operations Group now receives credit when the objective is completed.
Items
Bug Fixes
Comparative tooltips for researched items no longer have their stats reversed.
Missions and NPCs
Missions
Imperial
Number One with a Bullet: Corrected an issue that prevented Bounty Hunters from leaving The Founder.
The Eagle’s Nest: The Assassin’s Fortress mission is now correctly a prerequisite for this mission.
The Mandalorian Killer: Thendys Noori no longer continues to heal Kellian Jarro after she has surrendered.
Republic
Death Spiral: Fixed an issue that prevented Jedi Knights who completed the Commander Rayfel encounter from using the shuttle back to Belsavis Orbital Station.
PvP
Warzones
Fixed an issue that could prevent players from receiving mission rewards for completing Warzones.
Space Combat
General
Added two daily mission commendations to the high-level space dailies Operation Ascendant Pride (Imperial) and Operation New Eclipse (Republic).
UI
General
Attempting to loot an item in a group when the Master Looter is off-planet now generates an error message.
Bug Fixes
The leader of an Operations Group will no longer receive an incorrect message informing them that their companion has been dismissed.
Miscellaneous Bug Fixes
Special items related to different editions of the game have been re
sent if they were deleted by the mail system prior to being claimed.
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
if i wanted to join you hombres on Black Vulkars, i see you are play Sith Empire
what sort of classes are you dudes looking for
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
The kind you want to play.
Humor can be dissected as a frog can, but dies in the process.
0
BeastehTHAT WOULD NOTKILL DRACULARegistered Userregular
sat on the jawa balloon with a couple of other sith
one had failed the jump down to the +3 str datacron twice already
30 minutes later, we jump off and get the matrix shard
the dude takes a flying leap off the side and yells FUCK like 16 times
0
Der Waffle MousBlame this on the misfortune of your birth.New Yark, New Yark.Registered Userregular
we need more of those classes with access to at least one DPS tree.
I'll finally have some time to play this tonight.
Oh, question about the Jedi Order:
So are they not allowed to love or be in relationships at all? I guess I understand the idea of them being sword saint style monks, but they way they go about it in the Prequals is super jerky. Then again...the prequals. So I have no idea.
Posts
want Dropbox? use my referral! | steam
*wilhelm scream*
bonus
Turns out you can do hard without doing normal first, but we're scurred so just gonna run normal to get a feel for it.
Lucas disapproved of the Clone Wars animated series? Or was it more of an indifferent weh wemh?
He looks like that lolcat with the sliced lime on his head
this has always been the plan
but watching mmos trainwreck from the inside is probably the most enjoyable pastime in existence
Because I went healys but it sounds like we need tanks
I happen to be an incredible tank
He disapproved so much he went and made his own. With blackjack. And hookers. But without those two things.
Or
Start a main
Good piece of advice: dont make a class choice based on what we need.
You'll have less fun, also what we need seems to change daily.
well also I am an incredible tank
So are the rest of our tanks!
But
I do also enjoy heals even if it's tedious when you group with randoms
Also I do not like lightsabers
New 1.1.1 patch notes hitting the PTR:
General
Fixed a bug that could cause the Global Cooldown to appear as if it has been cancelled when it is actually still in effect, resulting in a feeling of unresponsiveness to input.
Corrected an issue that could cause an ability icon to appear usable but be unresponsive to clicks or keypresses for several seconds.
Players revived by other players, including by in-combat revival abilities, now revive with 25% of maximum health.
Jedi Knight
Guardian
Freezing Force: Now correctly lasts 9 seconds (up from 6 seconds).
Jedi Consular
Sage
Mental Alacrity: Now correctly costs no Force to activate.
Salvation: No longer heals targets twice on application. It now correctly heals all affected targets once when applied.
Smuggler
Scoundrel
Flechette Round: Now provides 30% armor penetration while active.
K.O.: This ability now knocks the target down for 1.5 seconds.
Shoot First: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.
Imperial Agent
Operative
Acid Blade: Now provides 30% armor penetration while active.
Jarring Strike: This ability now knocks the target down for 1.5 seconds.
Hidden Strike: The damage output of this ability has been decreased by approximately 20% to control burst damage and because it was enabling significantly faster than intended kills in PvP.
Bounty Hunter
Mercenary
Sweeping Blasters can now be made free with Thermal Sensor Override.
Powertech
Oil Slick now correctly costs no heat to activate.
Flashpoints and Operations
Flashpoints
Directive 7
Bulwark’s Area of Effect cone abilities now properly fire in the direction Bulwark is facing.
Some of Bulwark’s abilities were incorrectly susceptible to interruption. Bulwark is now immune to interrupts.
The False Emperor
Fixed a conversation that could cause the cinematic with Arkis Wode to function incorrectly.
The Foundry
Fixed an issue that could prevent the final fight in this Flashpoint from beginning after the cinematic.
The final boss can no longer become stuck in an invulnerable state; there was still a small window where this could occur.
The Red Reaper
Lord Kherus now grants less experience.
Some of Lord Kherus’s abilities have had their damage values adjusted to be more in line with the level of the Flashpoint.
Players now enter into melee range with Lord Kherus in order to stop him from throwing crates.
Operations
Eternity Vault
Players no longer randomly die in this Operation after being in Gharj’s lava.
Karagga’s Palace
Foreman Crusher’s enrage now includes a movement speed increase, allowing him to catch players who attempt to run.
Fixed an issue that prevented the Materials Disposal Unit’s main control station from becoming useable again after the Operation Group is defeated by the G4-B3 Heavy Fabricator on 16-man Hard Mode.
Fixed an issue that prevented the G4-B3 Heavy Fabricator from deploying the correct number of Proximity Pulse Mines and Security Stun Drones during combat.
Karagga no longer snaps up above portions of the walls during combat.
Bug Fixes
General
Fixed an issue that prevented some players in Operations Groups from receiving credit for the missions “[WEEKLY] Deadly Operations,” “[WEEKLY] Galactic Operations,” and “Journey to the Belsavis Depths.” The entire Operations Group now receives credit when the objective is completed.
Items
Bug Fixes
Comparative tooltips for researched items no longer have their stats reversed.
Missions and NPCs
Missions
Imperial
Number One with a Bullet: Corrected an issue that prevented Bounty Hunters from leaving The Founder.
The Eagle’s Nest: The Assassin’s Fortress mission is now correctly a prerequisite for this mission.
The Mandalorian Killer: Thendys Noori no longer continues to heal Kellian Jarro after she has surrendered.
Republic
Death Spiral: Fixed an issue that prevented Jedi Knights who completed the Commander Rayfel encounter from using the shuttle back to Belsavis Orbital Station.
PvP
Warzones
Fixed an issue that could prevent players from receiving mission rewards for completing Warzones.
Space Combat
General
Added two daily mission commendations to the high-level space dailies Operation Ascendant Pride (Imperial) and Operation New Eclipse (Republic).
UI
General
Attempting to loot an item in a group when the Master Looter is off-planet now generates an error message.
Bug Fixes
The leader of an Operations Group will no longer receive an incorrect message informing them that their companion has been dismissed.
Miscellaneous Bug Fixes
Special items related to different editions of the game have been re
sent if they were deleted by the mail system prior to being claimed.
Start a few mains and a few alts. Blank spots on the character select screen are boring.
Months down the road, however, there's the slight possibility of running into "I got to a combined 400 now I'm bored".
I need a better computer and the health to focus on playing the game.
I am in too much pain to play a goddamn game.
if i wanted to join you hombres on Black Vulkars, i see you are play Sith Empire
what sort of classes are you dudes looking for
one had failed the jump down to the +3 str datacron twice already
30 minutes later, we jump off and get the matrix shard
the dude takes a flying leap off the side and yells FUCK like 16 times
swtors engine is really clunky when it comes to positional melee dps
whereas you can just spam your force lightning button and it auto attacks
Oh, question about the Jedi Order:
So are they not allowed to love or be in relationships at all? I guess I understand the idea of them being sword saint style monks, but they way they go about it in the Prequals is super jerky. Then again...the prequals. So I have no idea.