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[Chaos] CitOW game 67 - Blood crazed Khorne wins a dial victory!
Posts
I was close...
7/8 PP.
2/7
4/6PP
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Chaos Effects
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
blahmcblah is active.
5/6 PP
4/6 PP
5/8 PP.
0/7
3/6PP
I do hope the game keeps flowing.
Thanks Pesky...
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Chaos Effects
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
Warp Token Cache in Estalia giving his rattiness 2 PP if he dominates.
blahmcblah is active.
4/6 PP
3/6 PP
4/8PP.
2/6PP
3/6 PP
2/6 PP
3/8PP
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Chaos Effects
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
Warp Token Cache in Estalia giving his rattiness 2 PP if he dominates.
Cerberus is active.
1/6PP
2/6 PP
1/6 PP
2/8PP.
and rest!
1/6 PP
1/8PP
0/6 PP
0/8PP. Rest.
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Chaos Effects
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
Warp Token Cache in Estalia giving his rattiness 2 PP if he dominates.
The Empire: 1 die, 1 die
Bretonnia: 4 dice vs peasant
Tilea: 2 dice, 3 dice
The Border Princes: 2 dice
Please roll in order for The Empire.
On behalf of Magic Geek:
2 hits in Bretonnia for a dead peasant.
2 hits in Tilea (damnit he didnt leave instructions on what to kill so I am just guessing what he would do here) killing 2 lepers.
1 hit in The Border Princes killing a seductress.
CitOW 67 R2 Tilea: 3d6o6h4 1
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Chaos Effects
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
Warp Token Cache in Estalia giving his rattiness 2 PP if he dominates.
Domination Step
Kislev: +4 VP
The Empire: +5 VP
Estalia: +4 VP DAC WTC
Tilea: +2 VP
The Border Princes: +2 VP
Corruption Step
Kislev: +4
The Empire: +3 DAC, +6 DAC, +1
Estalia: +1
The Border Princes: +4 DAC
Check for Ruination
None
Updated VP
8 + 4 = 12 VP
5 + 2 = 7 VP
1 + 5 = 6 VP
9 + 1 = 11 VP
7 + 4 = 11 VP
1. Remove Chaos Cards from the Board - WTC gets claimed.
2. Hero Tokens are resolved - none.
3. Resolve Old World cards - Figures are returned.
4. Score Ruined Regions - none.
5. Advance Threat Dials - Each each god ticks once except for Khorne which ticks twice.
12 - Upgrade Card
14 - Draw 2 Chaos Cards
13 - Upgrade Card
9 - Upgrade Card
11 - Upgrade Card
9 - Upgrade Card
Updated VP
Khorne: 12 VP
Nurgle: 7 VP
Tzeentch: 6 VP
Slaanesh: 11 VP
The Horned Rat: 11 VP
6. Check for Game end - The game does not end.
Things that need to happen: