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Zeno Clash II: It's a ratmanpunching bonegunshooting hermaphroditefreeing rubikscubeathon
Posts
The weirder, the bester.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
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Eat it, DmC.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/
Did not help my bank account at all. But made my day.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
"Should we include a 'retro' filter for our graphics?"
"Why the fuck not?"
"We are so high right now."
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Edit
"Dude. Did you put the order in for the bird tit statues we're going to package in with preorders?"
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
I will also be getting extreme dental work right before I get to play it. It shall be a strange experience on whatever painkillers the dentists sends me home with.
I've read about people apparently getting lots of bugs and crashes - the only bug I ever got with any kind of regularity was one where occasionally my character would stop moving and lose the ability to attack, forcing me to restart from a checkpoint. This happened half a dozen times over the course of the playthrough - kind've annoying, though luckily it never happened towards the end of a major battle or anything. My machine's an older one, but I didn't get crashes or glitches like disappearing enemies - I did get a steam update before my full play-through, so I guess maybe make sure you're up to date.
It's a really cool universe Ace Team has put together - the gameplay was fun and unique and the story was crazy-compelling. Hope we get another one someday - lots of stuff was completely tied up from the first two games, but there's a few directions they could go in.
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It kind of sucks that the Ultimate Edition of the first game is only on 360. Hopefully, it will migrate over to Steam, but it has been a while.
I'm getting a little worn down by some quirks of the combat system. The double key moves are generally the more interesting/powerful and good for crowd control, which you'll need given the generally increased amount of people involved in combat. They use up some of your special bar. You're SUPPOSED to earn special bar by regular combat/defeating enemies but it feels pretty random at times. Just killed a guy that didn't fill up my bar at all, and I beat him down from near full health. The combat can get a little dull without these moves. Getting the shit beat out of you seems to fill it fast, which is nice, I guess. Just feels like it should be more consistent/easier to earn.
Pretty cool. 65 pages. Wacky art. Neat development tid-bits. Some story spoilers though. There's a preview here:
http://issuu.com/atlususa/docs/zc2preview
Plus the soundtrack is reportedly rad.