As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

[Chaos] CitOW Game 96 - In doldari's 12th Old World, who will be able to destroy it?

1234579

Posts

  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    Estalia: 1 hit, killing the Bloodletter.

  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    The Badlands: zero hits.

  • Options
    BoardGamerBoardGamer Registered User regular
    edited April 2013
    2 Hit to Bretonnia.
    Kill two Leper.

    BoardGamer on
  • Options
    doldaridoldari Registered User regular
    edited April 2013
    Round 4-4. Battle Phases

    game96state52.png

    - Old World Card Effects
    Skavengers : In the end phase when Old World cards are resolved, the player with the smallest Threat score places one Skaven token in any region where there is at least one Warpstone token, unless there are no Warpstone tokens in play.

    - Upgrade Effects
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
    Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.

    - Chaos Card Effects
    Norsca : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points. and Glean - 0 - This region is considered adjacent to all other regions.
    Troll Country : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
    Kislev : Pleasure Shield - 2 - Double the defense values of your figures in this region. and Daemonic Subtlety - 0 - Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase.
    Bretonnia : Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point.
    Estalia : Skulltaker - 1 - All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board.
    The Badlands : Glean - 0 - This region is considered adjacent to all other regions.

    Battle Dice
    Kislev : 2 Dice
    Bretonnia : 4 Dice, 4 Dice
    Estalia : 2 Dice, 2 Dice
    The Badlands : 2 Dice, 1 Dice, 1 Dice

    doldari on
  • Options
    IllpalazoIllpalazo Registered User regular


    Nothing in badlands. This game is pretty much done for me.

  • Options
    Gorden858Gorden858 Registered User regular
    @doldari Can we have an update?

  • Options
    IllpalazoIllpalazo Registered User regular
    Yeah these waits are getting crazy.

  • Options
    Gorden858Gorden858 Registered User regular
    edited April 2013
    Well, it's almost two weeks now. When do we start considering to look for a replacement host?

    Gorden858 on
  • Options
    doldaridoldari Registered User regular
    Sorry~
    I'll update now.

  • Options
    doldaridoldari Registered User regular
    edited April 2013
    Round 4-5. Corruption Phases

    game96state54.png

    - Old World Card Effects
    Skavengers : In the end phase when Old World cards are resolved, the player with the smallest Threat score places one Skaven token in any region where there is at least one Warpstone token, unless there are no Warpstone tokens in play.

    - Upgrade Effects
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
    Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.

    - Chaos Card Effects
    Norsca : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points. and Glean - 0 - This region is considered adjacent to all other regions.
    Troll Country : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
    Kislev : Pleasure Shield - 2 - Double the defense values of your figures in this region. and Daemonic Subtlety - 0 - Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase.
    Bretonnia : Quicken Decay - 1 - When an opponent summons a figure to or from this region, score one victory point.
    Estalia : Skulltaker - 1 - All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board.
    The Badlands : Glean - 0 - This region is considered adjacent to all other regions.

    Domination Step
    Norsca : +1VP DAC, Stored Warp Token Cache
    Troll Country : +2VP DAC, Stored Warp Token Cache
    Kislev : +8VP
    Bretonnia : +3VP
    Estalia : +4VP
    The Badlands : +1VP

    CorruptionStep
    Norsca : +2 DAC
    Kislev : +5 DAC
    Bretonnia : +2, +1, Ruined
    Estalia : +2, +4
    The Badlands : +1, +1

    Check for Ruination
    Bretonnia 3rd : +4VP, +4VP, +4VP

    Updated VP
    24 + 4 + 4 = 32VP
    20 + 4 = 24VP
    25 + 4 = 29VP
    33 + 8 = 41VP
    22 + 3 + 4 = 29VP

    doldari on
  • Options
    doldaridoldari Registered User regular
    edited April 2013
    Round 4-6. End Phases

    game96state56.png

    1. Remove Chaos Cards from the Board.
    Stored two Warp Token Cache.

    2. Hero Tokens are resolved. - None

    3. Resolve Old World cards.
    Nurgle places one Skaven token in any region where there is at least one Warpstone token.

    4. Score Ruined Regions.
    Bretonnia 3rd : +9VP, +1VP, +1VP, +1VP

    5. Advance Threat Dials - Each god ticks once except Nurgle.
    17 - Score 4 VP
    20 - Upgrade
    19 - Upgrade
    16 - Upgrade

    Updated VP
    32 + 9 + 4 = 45VP
    24 + 1 = 25VP
    29 + 1 = 30VP
    41VP
    29 + 1 = 30VP

    6. Check for Game end - The game does not end.

    Things that need to happen:
    1. Places one skaven token in The Badlands.
    2. @jakobagger select un upgrade.
    3. @Gorden858 select un upgrade.
    4. @BoardGamer select un upgrade.

    doldari on
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    Mystical Disregard upgrade, please.

  • Options
    BoardGamerBoardGamer Registered User regular
    edited April 2013
    The Under Empire.

    BoardGamer on
  • Options
    Gorden858Gorden858 Registered User regular
    Rise to Glory (That's the one, which gives me domination points for Nobles, right? ;-) )

  • Options
    IllpalazoIllpalazo Registered User regular
    Place the skaven token in the badlands

  • Options
    doldaridoldari Registered User regular
    Round 5-1. Old World Phases

    Bretonnian Knights
    Place one Hero token in Bretonnia and one Hero token in any other region. - In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.

    game96state57.png

  • Options
    doldaridoldari Registered User regular
    edited April 2013
    Round 5-2. Draw Phases

    Tzeentch may choose to discard one card before drawing.

    Draw 2, 5 in hand, 9 left in deck, 10 discard
    Draw 2, 6 in hand, 11 left in deck, 7 discard
    Draw 4, 5 in hand, 3 left in deck, 16 discard or Draw 5, 5 in hand, 2 left in deck, 17 discard
    Draw 2, 5 in hand, 11 left in deck, 8 discard
    Draw 2, 4 in hand, 11 left in deck, 9 discard

    Things that need to happen:
    1. @Illpalazo place one Hero token in any region.
    2. @jakobagger decide whether or not to discard chaos card.
    3. @BoardGamer decide whether or not to use Warp Token Cache.
    4. Start Summon Phase.

    doldari on
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    No discard.

  • Options
    BoardGamerBoardGamer Registered User regular
    Used all Warp Token Cache.

  • Options
    IllpalazoIllpalazo Registered User regular
    Put hero in badlands

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Skulltaker in Estalia.

    Skulltaker - 1 - All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board.

    6/7 PP

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    IllpalazoIllpalazo Registered User regular
    edited April 2013
    Filth in Estalia. Replacing Khornes corruption

    (M) Filth - 0 - When you play this card, replace one opponent's corruption token in this region with one of your corruption tokens.

    6/6 pp

    Illpalazo on
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    (M) Havoc - 2

    In Kislev, summoning horror from the Badlands.

    4/6 PP

  • Options
    Gorden858Gorden858 Registered User regular
    Joyous Surrender - 2 to Kislev, placing 4 cultists on it.

    4/6 PP

  • Options
    Gorden858Gorden858 Registered User regular
  • Options
    BoardGamerBoardGamer Registered User regular
    edited April 2013
    Play Grey Seer to Estalia.
    9/10 PP

    BoardGamer on
  • Options
    FlimflammeryFlimflammery There's always money in the banana stand... Oxford, UKRegistered User regular
    BoardGamer wrote: »
    Play Grey Seer to Estalia.
    9/10 PP

    Surely that is an illegal move?

  • Options
    BoardGamerBoardGamer Registered User regular
    Sorry.
    Clan Rat to Kislev.
    9/10 PP

  • Options
    doldaridoldari Registered User regular
    edited May 2013
    Round 5-3. Summon Phases

    game96state59.png

    - Old World Card Effects
    Bretonnian Knights : In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.

    - Upgrade Effects
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
    Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.
    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.

    - Chaos Card Effects
    Kislev : Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase. and Joyous Surrender - 2 - When you play this card, place any number of your Cultist figures in this region on this card. The Conquest Value of this region is increased by one for each figure on this card.
    Estalia : Skulltaker - 1 - All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board.

    @stever777 active.

    doldari on
  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    edited April 2013
    Lambs to the Slaughter in Troll Country, moving a KoS, a Horror & a Clan Rat from Kislev.

    Lambs to the Slaughter - 2 - When you play this card, you may immediately move one figure belonging to each opponent from any adjacent regions to this region.

    4/7 PP

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    The horror in the badlands should be in Kislev.

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Not no more.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    Durr. Well, it shouldn't be in the Badlands at least.

  • Options
    IllpalazoIllpalazo Registered User regular
    edited May 2013
    cultist to Tilea 5/6

    Illpalazo on
  • Options
    jakobaggerjakobagger LO THY DREAD EMPIRE CHAOS IS RESTORED Registered User regular
    Acolyte to Kislev

    3/6 PP

  • Options
    doldaridoldari Registered User regular
    Round 5-3. Summon Phases

    game96state60.png

    - Old World Card Effects
    Bretonnian Knights : In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.

    - Upgrade Effects
    Bloodsworn - Each Bloodworn counts as two figures toward your domination value of any region that it occupies.
    Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.

    Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
    Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.

    Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.
    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.

    - Chaos Card Effects
    Kislev : Havoc - 2 - Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase. and Joyous Surrender - 2 - When you play this card, place any number of your Cultist figures in this region on this card. The Conquest Value of this region is increased by one for each figure on this card.
    Estalia : Skulltaker - 1 - All enemy figures that are killed in this region are placed on this card. These figures count toward your domination value. At the start of the end phase, remove these figures from the board.

    @Gorden858 active.

  • Options
    Gorden858Gorden858 Registered User regular
    Festival of Sinew - 0 to Troll Country.

  • Options
    BoardGamerBoardGamer Registered User regular
    Clan Rat to Kislev.
    8/10 PP

  • Options
    stever777stever777 AFK most Saturdays Registered User regular
    Terror in The Badlands, moving an Acolyte & a Seductress to TBP.

    Terror - 0 - When you play this card, you may move one Cultist belonging to each opponent from this region to any one adjacent region.

    4/7 PP

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • Options
    IllpalazoIllpalazo Registered User regular
    cultist to Tilea 4/6


Sign In or Register to comment.