That depends on the character for me. Definitely black widow for salarian infiltrator and valiant for my huntress with some warp ammo IV thrown on for good measure.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
struggling to see where the AIU is balanced to be honest
infinite lives is a bit broken.
if you're good you don't need repair matrix
where AIU really shines is a melee build, everyone who's seen me play with her knows that
Pretty much.
Auto-revive is just for when you're feeling yourself a tad bit too much.
Also. I have to say the ULM for the heavy weapons seem pretty useless. Most of them only offer a 15% weight reduction max which isn't much. But I understand why they didn't give them too much of a bonus from it since it would throw things off a bit.
Step one: Cloak.
Step two: Decide whether or not there's a chance you'll die to the enemies you're about to murder. If the odds are better than about 25%, hit the repair matrix.
Step three: Cryo blast.
Step four: Murder your enemies with a shotfun.
Step five: Flip away, leaving behind a good argument for why AIs should not be unshackled.
Step one: Cloak.
Step two: Decide whether or not there's a chance you'll die to the enemies you're about to murder. If the odds are better than about 25%, hit the repair matrix.
Step three: Cryo blast.
Step four: Murder your enemies with a shotfun.
Step five: Flip away, leaving behind a good argument for why AIs should not be unshackled.
So just finished with the mission part of Citadel. Some thoughts
Those shield guys are a major pain in the ass as an Adept. Luckily when taking back the Normandy I took Wrex and he just headbutts them until he goes down which keeps them off my back.
I think my favorite part of the DLC might be the game acknowledging that Shepard is an Adept. Having him and his clone attack each other with biotics was a nice touch. I guess that fight is a bit different at the end if you play an Engineer or Soldier or something?
I haven't seen all of the conversations with the party members yet, but I'm liking them all so far. Also, the Turian about detonating his tech armor all the time is great.
just finished another runthrough of ME3 with femshep, finished Citadel. My headcanon ending again, of course.
I gotta say though
Mark Meer nailed that last line after the party 1000000000x better than Jennifer Hale
There is no disagree button.
And even if there were, it would not be sufficient to indicate the extent to which I disagree with your spoiler statement! It's like eleventy gazillion the other way!
Civics is not a consumer product that you can ignore because you don’t like the options presented.
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
You guys are all jerks
for having different schedules than me so I can't play MP with you whenever I want, humph.
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
I waddled around slowly and accumulated vast sums of credits through gold completions. I actually stocked a ton of consumables because we very seldom got kill 4 waves. I got to watch an AIU melt geth primes with a Reegar X and a turricane make praetorians into spaghetti.
Interestingly, we had mostly shooter heavy team comps. I think we only really had one round of a good ten or so that was explosion based. We didn't have a single Paladin - though we did have some Asari Justicar action. A little bit of Engineer action early on but only for like one run.
So just finished with the mission part of Citadel. Some thoughts
Those shield guys are a major pain in the ass as an Adept. Luckily when taking back the Normandy I took Wrex and he just headbutts them until he goes down which keeps them off my back.
I think my favorite part of the DLC might be the game acknowledging that Shepard is an Adept. Having him and his clone attack each other with biotics was a nice touch. I guess that fight is a bit different at the end if you play an Engineer or Soldier or something?
I haven't seen all of the conversations with the party members yet, but I'm liking them all so far. Also, the Turian about detonating his tech armor all the time is great.
I can confirm that the engineer spams drones like a sun of a bitch and wraps incinerates around corners into your face.
I feel like Jugg heavy melee makes enemies no longer have to be affected by gravity. Everybody that I seemed to grab Strikor would give 'em the WHIPS and then they would travel off into the horizon. Truthfully, I was completely content to watch Phantoms traverse into the distance in such a fashion.
That depends on the character for me. Definitely black widow for salarian infiltrator and valiant for my huntress with some warp ammo IV thrown on for good measure.
Sounds kind of good, but playing a Huntress without a Crusader is just wrong.
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I'm not going to get into a discussion about which voice actor is better (it's obviously Jennifer Hale, everyone knows that) but I will say Mark Meer is a pretty rad dude for cosplaying as Shepard (pictured here with Rana, the face model for Samara who is also cosplaying as Samara)
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
I'm not going to get into a discussion about which voice actor is better (it's obviously Jennifer Hale, everyone knows that) but I will say Mark Meer is a pretty rad dude for cosplaying as Shepard (pictured here with Rana, the face model for Samara who is also cosplaying as Samara)
So why the fuck did that underwear model end up as the official face of Shepard?
Oh yeah, Sheploo's genericness is one of the most disappointing things, now that I've seen what Meer looks like.
It's always depressing whenever somebody comments on how they always just use the default DudeShep. What are you doing with your life?
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I know the GPR does shit for damage but I have to say I love putting in on my Geth Engy with both the armor-piercing mods and shooting through 5 ft of walls.
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
If someone comes up with a good MeerShep (or knows of a code online), let me know. When I do my DudeShep I want it to be a good one.
"If you divide the whole world into just enemies and friends, you'll end up destroying everything" --Nausicaa of the Valley of Wind
I'm not all that concerned with Vanderloo's appearance. I don't think Shep's actions and adventures are made more or less interesting because of his/her appearance. I chose default male Shep because I am conditioned to be wary of character customization in this era, especially in games where nobody else is going to see your character.
I'm not all that concerned with Vanderloo's appearance. I don't think Shep's actions and adventures are made more or less interesting because of his/her appearance. I chose default male Shep because I am conditioned to be wary of character customization in this era, especially in games where nobody else is going to see your character.
Oh, yeah, that's pretty good reasoning, considering all of my custom Shepards ended up looking hideous one way or another.
For my next playthrough I think I'll go through and try to either find a face code that I like or just slightly modify a preset. The latter is what I did with Hawke in Dragon Age 2 recently and it worked out fine.
I feel like my Juggy build is revised and in a good place now. It's 6/6/0/6/6, as much as I like turret, it's totally not necessary. Went with the smaller shield because I can spam them (and allies can shoot around them), gave it the nova stagger on set instead of durability since it has low cooldown ... still not going to do much damage but with AP rounds I can at least punch down the bosses that sniff me out and want hugs. Especially one on one against bosses, I really just melee for a moment to avoid being staggered by their hit and then unload more lancer ammo into their face and then repeat the melee stagger dodge before shooting some more. If my lancer were X or my HV barrel were more than I it would probably go a bit faster.
I wonder if Juggy could get off a light melee between Praetorian stabs.
I've found the best way to fight Praetorians is to try to lure them around. Getting into melee range is sometimes necessary but it's an uphill battle without support fire. Luckily, Praetorians are fairly easy targets. It's also easy to get them stuck in doorways when two of them come at once. Banshees will stack up on you twenty at a time and then get bored and murder other people, unfortunately.
Posts
Pretty much.
Auto-revive is just for when you're feeling yourself a tad bit too much.
Also. I have to say the ULM for the heavy weapons seem pretty useless. Most of them only offer a 15% weight reduction max which isn't much. But I understand why they didn't give them too much of a bonus from it since it would throw things off a bit.
Now... how do you play an AIU?
Auuuugh so jealous
make your teammates work for it!
but seriously it is pretty basic: full damage cloak, range and debuff on snap freeze, probably duration on repair matrix
i did a 4/4 split for the passive and fitness, but some people take 0 fitness to maximize damage
break cloak with snap freeze, than shoot
As far as I can tell: Equip largest shotgun you have -> Cloak -> Murder
I could be wrong, though. :P Just got one as well and that's the first strategy I saw somewhere.
Step one: Cloak.
Step two: Decide whether or not there's a chance you'll die to the enemies you're about to murder. If the odds are better than about 25%, hit the repair matrix.
Step three: Cryo blast.
Step four: Murder your enemies with a shotfun.
Step five: Flip away, leaving behind a good argument for why AIs should not be unshackled.
In fairness, I was on my Huntress, so it was my Lady face.
Which is always awkward.
Anthropocentric bag of dicks.
"Hey guys, I'm just going to leave these overloads and warps lying around. I don't care what you do with them."
I think my favorite part of the DLC might be the game acknowledging that Shepard is an Adept. Having him and his clone attack each other with biotics was a nice touch. I guess that fight is a bit different at the end if you play an Engineer or Soldier or something?
I haven't seen all of the conversations with the party members yet, but I'm liking them all so far. Also, the Turian about detonating his tech armor all the time is great.
I gotta say though
There is no disagree button.
And even if there were, it would not be sufficient to indicate the extent to which I disagree with your spoiler statement! It's like eleventy gazillion the other way!
for having different schedules than me so I can't play MP with you whenever I want, humph.
but then again I prefer the way Meer does the voice acting over Hale through both ME2 and 3 sooooo
All in all, a good night for Juggy.
Spoiled so hopefully someone else makes the same mistake.
I can confirm that the engineer spams drones like a sun of a bitch and wraps incinerates around corners into your face.
Sounds kind of good, but playing a Huntress without a Crusader is just wrong.
So why the fuck did that underwear model end up as the official face of Shepard?
I think that I'm going to need to do another ME3 run, with a Meer-faced Shepard.
It's always depressing whenever somebody comments on how they always just use the default DudeShep. What are you doing with your life?
I was actually just thinking the same thing.
Preliminary Google searches say that no, they don't have such codes, which is a darn shame.
Oh, yeah, that's pretty good reasoning, considering all of my custom Shepards ended up looking hideous one way or another.
For my next playthrough I think I'll go through and try to either find a face code that I like or just slightly modify a preset. The latter is what I did with Hawke in Dragon Age 2 recently and it worked out fine.
I guess you weren't around when posting screenshots of terrifying Shepards was all the rage.
Because let me tell you, some of Shep's actions and adventures are made more or less interesting because of his/her appearance.
I've found the best way to fight Praetorians is to try to lure them around. Getting into melee range is sometimes necessary but it's an uphill battle without support fire. Luckily, Praetorians are fairly easy targets. It's also easy to get them stuck in doorways when two of them come at once. Banshees will stack up on you twenty at a time and then get bored and murder other people, unfortunately.
you'll get one, don't worry
and i used to be pretty good at making custom male faces in ME and ME2, i may give a meershep a try
if i come up with anything good, i'll post the code
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy