Status effects are officially a thing, guys. I was 'confused' last night and my action was performed on a different target than my orders reflected. I don't think I'm allowed to know who or what I actually targeted, though I'm waiting on a clarification for that.
Generalísimo de Fuerzas Armadas de la República Argentina
I have messaged you twice and the world will have none of it. The Gods (hosts) themselves mock me and I refuse to dance for their further entertainment! I don't have anything important to say (or do I? (I don't)) but I will not suffer failure any longer!
Message me so that we can aimlessly pass pleasantries and then fruitlessly banter!
Thank you and good 'morrow!
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lonelyahavaCall me Ahava ~~She/Her~~Move to New ZealandRegistered Userregular
Hey, houses.
Whitney style my gold gets no bandages. None. I was gonna use that. But no. Since greedy grunt little bigger hag to take off with it.
Ahoy adventurers! I notice you're having a bit of trouble with that damnable Green (Purple?) Ooze. Well, I've got just the supplies to put that ooze back where it belongs... here at Cesare's Choice Chest!
We've just got a new shipment of weapons in, and boy do they look sharp! That's two, count 'em, two +2 Weapons!
If you thought that was impressive, but perhaps just a tad on the aggressive side, then you're in luck! How about some +2 Armor to cover your hide! Buy one for yourself, and one for your buddy/lover/manservant! Cesare doesn't judge!
More of the magical type? Well then count yourself lucky, because the Mana Potions just keep rolling in. Another 2 hit the market tonight! Get them while they're blue!
And finally, in what speculators are calling the greatest invention of whatever century we're living in, from the geniuses who gave you the Potion of Haste, comes the Potion of Growth! Let's be honest with ourselves, fellow adventurers. At a certain point in our lives, we've all felt... well... undersized. And let's not fool ourselves, when it comes to tackling a mysterious, ooze-filled cave, size matters. Only now, with the Potion of Growth, you no longer have to worry, "Am I big enough?" Increases size, durability, and confidence in one small bottle. Call now, supplies are limited!*
Side effects include glandular swelling, redness of eye, redness of everywhere, heartburn, itching sensations, burning sensations, actual burning (both internal and external), pyromania, pyrokinesis, and upset stomach. If you have an enlargement lasting more than 1 adventure or through an extended rest, please seek immediate medical attention.
Ok, I need everyone who attacked the slime to contact me, or at least have someone from your group tell me how much damage your whole team did to the slime. I have a theory that I'm trying put all the facts together for.
I REPEAT, IF YOU OR YOUR TEAM ATTACKED THE SLIME CONTACT ME!!!!
Erin The RedThe Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMABaton Rouge, LARegistered Userregular
You awaken later than anticipated. The guy who was supposed to be on watch did not wake you for your shift.
>Examine fire
There is no fire. The embers are cooling
>Examine room
It is dark. You smell copper and ozone in the air. Probably not the best combination. There is a pair of boots near a makeshift chair that are still smouldering. Probably the guard?
>Take boots
You have the boots. They smell like burning feet. Yay for you.
>Inventory
You currently have: 1x Trail ration, 1x water flask, 1x200 ft. rope, 1x gem of unstable fortune, 2x jellied eyeballs
>Eat eyeballs
You need help. Also you no longer have eyeballs in your inventory
>Use rope
Using your magical abilities, you make a rope golem out of the rope in your satchel.
>Ride golem
You ride off into the long hallway, and forward to DESTINY!
>Use gem on golem
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
Tough monsters got you down?
Do you often fail to kill even a single slime?
Introducing the +2 weapon!
Guaranteed to have 100% more pluses than those old +1 weapons!
"But premium, what if the monster tries to hurt me?"
Well don't you fret, our ever dependable +2 armor will keep you safe* from even the mightiest of monsters.
"But premium, my party is a bunch of dicks who made me waste all my mana conjuring food!"
We got you covered! The mana potions continue to roll in, covering all your magical needs.
And unlike CesareB, we use only the finest* 100%* free* range* orphan tears as the potion base!
To order, please call 1-800-premium and have your credit card ready.
Come to think of it, it may actually be worth it to not kill the slime. We need to weigh the tradeoffs of not earning further gold with being able to guarantee 5 damage on the vote runner up (and potentially graduating to a monster that deals more damage in a less controllable way).
We also get gear. Remember, the mafia might be getting money from sources other than dead monsters, and as a result we fall behind them by not killing monsters.
Generalísimo de Fuerzas Armadas de la República Argentina
I dunno, the idea at least deserves exploring. I think you're just sour about it, because without new monster info you won't feel as useful. Invictus raises some worthy counterpoints, so I'm torn on the monster-slaying issue, but we should at least discuss it a little rather than just rejecting the notion out of hand.
I think that it's very possible that this might not be the guy we want to do it on, but at the very least it should be in the back of our heads as we go. If we can get a monster that's very clearly exploitable for the village, the mafia will have to spend time attacking it to move on to something they don't need to worry about, which is time they can't spend dealing damage to us.
So assume we don't kill this monster - won't we just get overrun as more monsters show up? Eventual this will lead to a host victory after both the village and the mafia are annihilated in a wave of slimes, oozes, goblins, ogres, and trolls. Unless the rules say specifically there is only one monster on the board ever this actually is pretty stupid. I can't check myself right now, but can someone check the OP for that data?
So assume we don't kill this monster - won't we just get overrun as more monsters show up? Eventual this will lead to a host victory after both the village and the mafia are annihilated in a wave of slimes, oozes, goblins, ogres, and trolls. Unless the rules say specifically there is only one monster on the board ever this actually is pretty stupid. I can't check myself right now, but can someone check the OP for that data?
I could get behind this. It'd break the mafia's winning streak, at least.
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ObiFettUse the ForceAs You WishRegistered Userregular
I'm behind not killing any monsters for the sole reason I am positively sure it will frustrate the hosts.
So assume we don't kill this monster - won't we just get overrun as more monsters show up? Eventual this will lead to a host victory after both the village and the mafia are annihilated in a wave of slimes, oozes, goblins, ogres, and trolls. Unless the rules say specifically there is only one monster on the board ever this actually is pretty stupid. I can't check myself right now, but can someone check the OP for that data?
I could get behind this. It'd break the mafia's winning streak, at least.
Monster-assisted suicide is certainly... different.
I was discussing this whole monster issue with [REDACTED], who is a [REDACTED]. Long story short, there is at least one class capable of generating income separate and apart from monster looting. The mafia probably has access to the same classes we do; I think it was that way before, and makes sense that it'd be true this time as well. Between that and the fact that we don't know where the Draupnir rings are, I'm starting to think the consequences of sparing the Ooze might not accrue to our benefit after all. Too many unknowns, essentially.
Yes, we get to stick with a known quantity in terms of the monster's effects, but the OP is incredibly vague about the possibility of multiple monster encounters per night. We don't know who has the rings. We don't know if the mafia has their own way of making money, and/or has a member with one of these income-generating class abilities.
All that said, if we're going to experiment with sparing a monster, tonight is probably better than waiting for attrition to further take its toll. Maybe a future monster is going to be less dangerous, and if that happens we could revisit the issue. But something tells me the monsters get bigger, not smaller.
Sometimes I have ideas for things.
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AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
The ooze seems like it's got nothing but useful drops for the long run. I'm honestly in favor of dropping it tonight, and will be assisting the effort.
The problem with the current monster is that it's easier for the mafia to coordinate around it than for the village. The mafia just needs to make sure that one of their people isn't in second place (easier to do with vote manipulation, if they got either of those rings) and it's basically an extra attack for them.
Posts
Was it you, Assuran? Afraid someone was edging in on your schtick, maybe? Or did you covet his lady friend?
I have messaged you twice and the world will have none of it. The Gods (hosts) themselves mock me and I refuse to dance for their further entertainment! I don't have anything important to say (or do I? (I don't)) but I will not suffer failure any longer!
Message me so that we can aimlessly pass pleasantries and then fruitlessly banter!
Thank you and good 'morrow!
Whitney style my gold gets no bandages. None. I was gonna use that. But no. Since greedy grunt little bigger hag to take off with it.
Democrats Abroad! || Vote From Abroad
We've just got a new shipment of weapons in, and boy do they look sharp! That's two, count 'em, two +2 Weapons!
If you thought that was impressive, but perhaps just a tad on the aggressive side, then you're in luck! How about some +2 Armor to cover your hide! Buy one for yourself, and one for your buddy/lover/manservant! Cesare doesn't judge!
More of the magical type? Well then count yourself lucky, because the Mana Potions just keep rolling in. Another 2 hit the market tonight! Get them while they're blue!
And finally, in what speculators are calling the greatest invention of whatever century we're living in, from the geniuses who gave you the Potion of Haste, comes the Potion of Growth! Let's be honest with ourselves, fellow adventurers. At a certain point in our lives, we've all felt... well... undersized. And let's not fool ourselves, when it comes to tackling a mysterious, ooze-filled cave, size matters. Only now, with the Potion of Growth, you no longer have to worry, "Am I big enough?" Increases size, durability, and confidence in one small bottle. Call now, supplies are limited!*
All according to plan
OOOOOooooOOOOO
3DS Friend Code: 3110-5393-4113
Steam profile
I NO SMUSH MANTAUR.
MANTAUR GOOD MAN.
I REPEAT, IF YOU OR YOUR TEAM ATTACKED THE SLIME CONTACT ME!!!!
also I didn't vote or act last night because I am the worst. sorry dudes.
Cythraul
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Penny Arcade Rockstar Social Club / This is why I despise cyclists
NOW I NEED TO SMUSH A MONSTER INSTEAD OF BAD MANS.
WHERE BE RANGER MANS TO MAKE THIS EASIER?
Tough monsters got you down?
Do you often fail to kill even a single slime?
Introducing the +2 weapon!
Guaranteed to have 100% more pluses than those old +1 weapons!
"But premium, what if the monster tries to hurt me?"
Well don't you fret, our ever dependable +2 armor will keep you safe* from even the mightiest of monsters.
"But premium, my party is a bunch of dicks who made me waste all my mana conjuring food!"
We got you covered! The mana potions continue to roll in, covering all your magical needs.
And unlike CesareB, we use only the finest* 100%* free* range* orphan tears as the potion base!
To order, please call 1-800-premium and have your credit card ready.
3DS: 1289-8447-4695
:twisted:
Monster-assisted suicide is certainly... different.
Its more thematic that we want them dead and they want complete chaos.
Yes, we get to stick with a known quantity in terms of the monster's effects, but the OP is incredibly vague about the possibility of multiple monster encounters per night. We don't know who has the rings. We don't know if the mafia has their own way of making money, and/or has a member with one of these income-generating class abilities.
All that said, if we're going to experiment with sparing a monster, tonight is probably better than waiting for attrition to further take its toll. Maybe a future monster is going to be less dangerous, and if that happens we could revisit the issue. But something tells me the monsters get bigger, not smaller.
Clearly the best course of action is to ask:
Thralls, millers, conversions?
Does death count a true alignment reveal for the deceased (death thrall, death millers)?
:P
battletag: Millin#1360
Nice chart to figure out how honest a news source is.