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[PA Comic] Monday, June 17, 2013 - Techmomology

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Posts

  • RatherDashingRatherDashing Registered User regular
    I don't know why this seems so complicated. You don't have to have raids, healers, or quests to be an MMO.

    In a traditional Pokemon game, you wander the Wild Grass, catching Pocket Monsters and grinding levels on them. If you want to trade Pokemon or battle your friends, you hook up a cable (or however they do it now). All making it an MMO would do is streamline that process, so you can battle with or trade with anyone you want. It's practically an MMO already--you wouldn't have to change the core mechanics at all. Catch Pokemon in the grass, level them up, trade them around and fight with your friends. When you're by yourself, battle gym leaders for badges to show off.

  • LucascraftLucascraft Registered User regular
    I don't know why this seems so complicated. You don't have to have raids, healers, or quests to be an MMO.

    In a traditional Pokemon game, you wander the Wild Grass, catching Pocket Monsters and grinding levels on them. If you want to trade Pokemon or battle your friends, you hook up a cable (or however they do it now). All making it an MMO would do is streamline that process, so you can battle with or trade with anyone you want. It's practically an MMO already--you wouldn't have to change the core mechanics at all. Catch Pokemon in the grass, level them up, trade them around and fight with your friends. When you're by yourself, battle gym leaders for badges to show off.

    This is exactly right. They don't need to do much to the core formula to make it work.

    Sadly, as I stated on the other page, it will likely never happen, because Nintendo hates the internet. They feel it is their obligation to do everything they possibly can to protect our children from predators and rapists on the internet, and it would be a damn shame if little Billy got his butthole fingered by a man on the internet.

  • DelzhandDelzhand Coin Return Admin Registered User, Transition Team regular
    wait what the fuck

    the way you phrased that sounds like "Nintendo is overprotective, who cares if some kid gets molested"

  • LucascraftLucascraft Registered User regular
    Perhaps I worded it poorly. It was meant to be sarcastic.

    Yes, Nintendo is overly protective and their internet policies are archaic and overly complicated and are not conducive to online communities, MMOs, and really anything internet related at all. Even with people who you know and trust it's a royal pain in the ass to connect and trade, or in their latest Animal Crossing, to join someone else's town. All that gate opening and closing nonsense is ridiculous.

  • FlakesFlakes Registered User regular
    edited June 2013
    Pokemon MMO is a cliche. How would that work? Do you battle wild Pokemon with a friend? Do you do double battles all the time? What if you have a whole bunch of people?

    The only way I'd imagine a Pokemon MMO doing that you can't do now is you play a Pokemon and only relate with humans on the NPC level.

    Me and a friend were brainstorming ideas for a pokemon MMO a while back, and also had a hard time thinking up group content.

    Best we came up with was player-run gyms, which would be analogous to guilds. A leader with a charter and some members would form their own gym with instanced housing and its own badge, which other players could earn if they defeated enough members as well as the leader.

    It also probably wouldn't be too hard to expand the double battle rules to work for larger numbers of people.

    Flakes on
  • ArmoredchocoboArmoredchocobo Avian LP extraordinaire Registered User regular
    In a traditional Pokemon game, you wander the Wild Grass, catching Pocket Monsters and grinding levels on them. If you want to trade Pokemon or battle your friends, you hook up a cable (or however they do it now). All making it an MMO would do is streamline that process, so you can battle with or trade with anyone you want. It's practically an MMO already--you wouldn't have to change the core mechanics at all. Catch Pokemon in the grass, level them up, trade them around and fight with your friends. When you're by yourself, battle gym leaders for badges to show off.

    If it's essentially an MMO, then there's no need to clamor for a Pokemon MMO. You've had it for years, it just never came out of Beta.

  • lowlylowlycooklowlylowlycook Registered User regular
    But according to how the games play, Pokemon will be a hard core MMO. When you lose a battle, you'll have to pay up. And people will be waiting or even hiding out in the wilderness just to grief you.

    steam_sig.png
    (Please do not gift. My game bank is already full.)
  • Maz-Maz- 飛べ Registered User regular
    Lucascraft wrote: »
    I don't know why this seems so complicated. You don't have to have raids, healers, or quests to be an MMO.

    In a traditional Pokemon game, you wander the Wild Grass, catching Pocket Monsters and grinding levels on them. If you want to trade Pokemon or battle your friends, you hook up a cable (or however they do it now). All making it an MMO would do is streamline that process, so you can battle with or trade with anyone you want. It's practically an MMO already--you wouldn't have to change the core mechanics at all. Catch Pokemon in the grass, level them up, trade them around and fight with your friends. When you're by yourself, battle gym leaders for badges to show off.

    This is exactly right. They don't need to do much to the core formula to make it work.

    Sadly, as I stated on the other page, it will likely never happen, because Nintendo hates the internet. They feel it is their obligation to do everything they possibly can to protect our children from predators and rapists on the internet, and it would be a damn shame if little Billy got his butthole fingered by a man on the internet.

    This really isn't true anymore.

    Add me on Switch: 7795-5541-4699
  • SwainwalkerSwainwalker Registered User regular
    But according to how the games play, Pokemon will be a hard core MMO. When you lose a battle, you'll have to pay up. And people will be waiting or even hiding out in the wilderness just to grief you.

    !

    (walk walk walk)

    "I like wearing shorts!"

    (battle music)

  • RatherDashingRatherDashing Registered User regular
    In a traditional Pokemon game, you wander the Wild Grass, catching Pocket Monsters and grinding levels on them. If you want to trade Pokemon or battle your friends, you hook up a cable (or however they do it now). All making it an MMO would do is streamline that process, so you can battle with or trade with anyone you want. It's practically an MMO already--you wouldn't have to change the core mechanics at all. Catch Pokemon in the grass, level them up, trade them around and fight with your friends. When you're by yourself, battle gym leaders for badges to show off.

    If it's essentially an MMO, then there's no need to clamor for a Pokemon MMO. You've had it for years, it just never came out of Beta.

    Making it online would greatly streamline things, and the grind would be much less lonely if you saw other poor souls out in the grass with you. The point is, all the trappings are there, but you currently can't play with everyone--not at once, anyway.

  • benjaminbenbenjaminben Registered User regular
    i read this comic and it reminded me of something i wrote a little while back i thought was kind of funny and PA people might enjoy, it's titled "The Ultimate Pokemon Online RPG: designed by someone who hates Pokemon". it gets weird and long, but even the fact that i don't care for Pokemon apparently hasn't stopped me from being one of the people who wouldn't mind seeing a successful online game version of it. even seeing the ruin that the franchise has become, to an outside observer, doesn't mean i don't still have my own favorites from when i was 10 (why do i love cubone so much). if nothing else it's good for a few laughs.
    i actually wrote it, at the behest of my younger brother, as a response to a cracked.com article about billion dollar game ideas (one of them being a pokemon MMORPG) that will never get made
    enjoy.

    http://ihatepokemononline.blogspot.com/

  • benjaminbenbenjaminben Registered User regular
    i just read your forum rules, admittedly quickly, and saw that posts to your blogs aren't allowed. that link i just put up isn't one, it's just a single thing i wrote as a goof to get it out of my head. but if it's against the rules or whatever that's cool

  • Jam WarriorJam Warrior Registered User regular
    I played Pokemon Black. You can fight random strangers and there's an auction house. I suppose they could add some kind of co-op mode, but otherwise apart from the aesthetic of seeing other people wandering around, it is pretty much an MMO already.

    MhCw7nZ.gif
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