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Brothers: A Tale of Two Sons - It's FOLKING marvellous! 360/PS3/Steam

darleysamdarleysam On my way toUKRegistered User regular
edited September 2013 in Games and Technology
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Honestly, I'm not surprised there isn't a thread for this yet, it's kind of been flying under the radar apart from the occasional mention of Starbreeze and Summer of Arcade, so, that's cool. I'm also not able to whip up a detailed post here at work, but this is out today, reviews are coming in, and it sounds good.

You control two brothers who live by the sea (Sponge-bob Square-pants), both at the same time, with your left stick taking one and the right stick the other. Single-player co-op! Now you can co-op without even having a friend! The story seems to be some kind of Grimm-esque fairy tale deal, but I'm working with limited information because I'm trying to avoid spoilers both for myself, and for you. This review talks about it being a game of moments, with one that will stay with you for a long time to come, and that is the kind of thing that appeals to me as someone who loves games like Braid, Limbo, and badly wants to play Journey.

I'm not able to grab and resize some screenshots to illustrate this, but a quick GIS gets lots of results and I'll stick some accetably-sized shots here just so you can get an idea for the type of look and feel:
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brothers01_02.jpg

So, you know, fantasy Fable-ish kind of deal, looks lovely to me. Go download the trial and see what you think!

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darleysam on
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Posts

  • ArchsorcererArchsorcerer Registered User regular
    I was waiting for this one.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • darleysamdarleysam On my way to UKRegistered User regular
    You are a GOOD MAN. It's occurred to me today that I've not played something enjoyable with a Fable vibe for a long time, so I'm now really desperate to get home and try this out tonight. Love the autumnal look of the screenshots, too.

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  • ArchsorcererArchsorcerer Registered User regular
    Yeah, the game looks amazing and the way the protagonists interact with each other is very charming.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • darleysamdarleysam On my way to UKRegistered User regular
    There's also this review from Ben Kuchera which I've not read, because he's been raving about how good it is on Twitter and again, that's all I need to get me in the door. I really don't want to know any details about what happens.

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  • AddaAdda LondonRegistered User regular
    Is it just out on live today? couldn't find much info.

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    I want to know more PA people on Twitter.
  • darleysamdarleysam On my way to UKRegistered User regular
    Looks like it is just on Live at the moment, because it's part of Summer of Arcade. Will be along on PS3 and PC later on, though.

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  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    I've been playing this on and off since last week. It's so damn good.

  • ArchsorcererArchsorcerer Registered User regular
    Downloading. :)

    Giant Bomb has a quick look.

    http://www.youtube.com/watch?v=EXptJQsPQHQ

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    I'm just a cynic, but two people continuously bumping a thread about a new game that has otherwise gotten zero attention is a tad suspicious...

    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • ArchsorcererArchsorcerer Registered User regular
    edited August 2013
    You should have seen me alone in the Ghost Recon : Future Soldier thread. :)

    I asked Goons to play multiplayer with me. Hahaha.

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    eobet wrote: »
    I'm just a cynic, but two people continuously bumping a thread about a new game that has otherwise gotten zero attention is a tad suspicious...
    Yeah @Archsorcerer and @darleysam joined these forums many years ago and have posed as normal posters thus far, biding their time until they can initiate their Starbreeze viral marketing plan.

  • ArchsorcererArchsorcerer Registered User regular
    edited August 2013
    I usually end up liking games other people don't like. For example, Alpha Protocol.

    @eobet Unlike Tycho, you can use the report function if you sense something suspicious. No need for snarky comments. :P

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    Sorry, I've been browsing too much Reddit. Just saw that the game was mentioned on the main page today, so post away. :P

    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • ArchsorcererArchsorcerer Registered User regular
    Just played it for a few minutes. I can see this game being appreciated by people that are into speed runs.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArchsorcererArchsorcerer Registered User regular
    Wow, 5 stars from Joystiq and and Gametrailers starts calling it GotY material: http://www.gametrailers.com/reviews/vpmza1/brothers--a-tale-of-two-sons-review

    I'm gonna have more time play this weekend. According to Joystiq, August 26 is the release date for PC.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • MovitzMovitz Registered User regular
    Waiting for the PC release but it's nice to see that it's getting good reviews. It's an interesting game in that is made by a pretty famous (at least in Sweden) movie director, Josef Fares, who wanted to try something new.

    It will be fun to see if the game will have a different flavour due to the background of the creator.

  • darleysamdarleysam On my way to UKRegistered User regular
    Man, I wish I worked for Starbreeze. Good to see this is getting praise from every direction, it seems like the kind of short, impactful game that's going to divide people based on what they look for, so all the positive reviews and comments should give it the publicity that Microsoft just aren't. Basically I want this kind of thing to succeed so developers aren't put off trying it again.

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  • ArchsorcererArchsorcerer Registered User regular
    edited August 2013
    I need to play the Syndicate FPS too.

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArchsorcererArchsorcerer Registered User regular
    Went to SE++ and read a spoiler.

    "Huh?"

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    Played the demo for 10 minutes. Flipped a sheep off a bridge into the rapids below. So bought. :D

  • ArchsorcererArchsorcerer Registered User regular
    Got to play the game a little more. I wouldn't call it a puzzle game, it has more in common with brain training games.
    Do the brothers represent both halves of the brain?

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArchsorcererArchsorcerer Registered User regular
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    That's one way of putting it.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • darleysamdarleysam On my way to UKRegistered User regular
    Played the trial last night, think I'll get it over the weekend. Biggest thing I learned was to interact with everything you can find, with both brothers. Don't just use one and call it done, try the other, then maybe both. You'll learn little things about their characters and personalities by doing so, which I imagine will only enhance your experience of the game.

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  • Skull2185Skull2185 Registered User regular
    I usually end up liking games other people don't like. For example, Alpha Protocol.

    That Alpha Protocol 2 is a thing that will most likely never, ever happen, is one of the greatest crimes against humanity.


    Also, glad to hear this is coming to PS3. I am very interested in it what with all the unanimous praise.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • ArchsorcererArchsorcerer Registered User regular
    I just hope 2K/Rockstar get Obsidian to make that Agent game they have in the backburner.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    I need to play the Syndicate FPS too.

    The Syndicate single-player is decent enough, but the co-op multiplayer is baller as fuck. Makes me sad they never expanded on that mode.

    I'm deeply considering grabbing Brothers. The little character touches and the atmosphere in the demo were right up my alley.

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    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited August 2013
    Playing this is pretty fun.

    Its a nice puzzle platformer and controlling two characters at once is a fun challenge to the hand/eye.

    Also gets me a bit sentimental as an older brother and seeing the way the two interact with things.

    Dragkonias on
  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    i really hope that this game gets more attention from being part of the Summer of Arcade and that good word of mouth helps it sell once it hits other platforms because this is a game to be experienced. i don't think it's a leap to compare it to Journey* in that sense. there's no real learning curve or difficulty, but the game has a character and charm that can't be described. having played it i'm not at all surprised that its being touted as a GOTY contender.

    the OP mentions this being 'a game of moments' and that its as apt a description as could be given. while the game is fairly linear, giving only a few, small chances to explore off the beaten path, there is still so much to see and take in.
    Dragkonias wrote: »
    Playing this is pretty fun.

    Its a nice puzzle platformer and controlling two characters at once is a fun challenge to the hand/eye.

    Also gets me a bit sentimental as an older brother and seeing the way the two interact with things.

    for when you(and everyone else) finish it:
    as a younger brother the final section of the game hit me really hard. though even in that sadness i loved the idea of using the left trigger(the older brother) to give strength to the younger, allowing him to do things on his own that he couldn't before. finding the courage to swim, leaping up onto a high ledge. even just thinking about it now is making me tear up.{/spoiler]


  • eobeteobet 8-bit childhood SwedenRegistered User regular
    Can't believe I 'm posting in this thread again, but since it's today's comic...

    Did they essentially make a whole game out of what was one puzzle in Ni No Kuni? :)

    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    eobet wrote: »
    Can't believe I 'm posting in this thread again, but since it's today's comic...

    Did they essentially make a whole game out of what was one puzzle in Ni No Kuni? :)

    i haven't played Ni No Kuni, but judging by that video the game certainly shares the same control mechanism as used in that puzzle. but to equate the two, i think would be just dismissive. in Brothers, the controls scheme is an aspect of the relationship between the two characters, as well as a a way of connecting the player to that relationship. and ultimately that's a major part of the game, the link between these two brothers and how that is felt by the player. really, Tycho put it best in todays news post:
    Tycho wrote:
    You are “the middle” that two people meet in, the conflicted overlap that is fraught even when people are working toward the same goal. And even when you think you “get” it, they’ve got their other fist balled up, waiting for just the right moment.

  • Jam WarriorJam Warrior Registered User regular
    Just marathoned the game in a single evening. Really, really, really good.

    It's a puzzle game, in that it is game with a single puzzle. Everything else in the game is a beautiful journey through some fantastic imagery, but is pretty much entirely clear at all times what you need to do.

    Some of the stuff you come across on this journey is spectacular. It really covers the full range of tones.

    It is however all preparing you for that puzzle. Laying the ground work. Setting the scene.

    When you solve it, if you don't exclaim aloud you may be slightly broken.

    Also read the achievement list before you start, they're all little optional thingies on the way and trying to spot them from their achievement descriptions is neat.

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  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    Just marathoned the game in a single evening. Really, really, really good.

    It's a puzzle game, in that it is game with a single puzzle. Everything else in the game is a beautiful journey through some fantastic imagery, but is pretty much entirely clear at all times what you need to do.

    Some of the stuff you come across on this journey is spectacular. It really covers the full range of tones.

    It is however all preparing you for that puzzle. Laying the ground work. Setting the scene.

    When you solve it, if you don't exclaim aloud you may be slightly broken.

    Also read the achievement list before you start, they're all little optional thingies on the way and trying to spot them from their achievement descriptions is neat.

    i'll second this. normally in a game the achievements can act as spoilers but in this case the descriptions are more hints and each is an incidental moment that only adds to the richness of the world that you're moving through.

  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    Every game should have dual-stick goat riding. :)

  • Wraith260Wraith260 Happiest Goomba! Registered User regular
    Zilla360 wrote: »
    Every game should have dual-stick goat riding. :)

    this was one of the greatest moments of the game for me. first coming across the goats and wondering where to go what to do, and realising that i could ride them*, then realising that i was supposed to ride them. then heading up the hill as the brothers shout out in glee i couldn't help but smile at their enjoyment.

    *at first it was with the younger brother and i thought it was just a touch of character, then i tried it with the older brother and realised it was more than that.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I love how mixed up I get when I put the little bro on the left and the big bro on the right.

  • Panda4YouPanda4You Registered User regular
    Only for xbox? ):<

  • ArchsorcererArchsorcerer Registered User regular
    For now.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    So I just beat it.

    MGS3 was the last game to make me tear up like this.

    Man, so many games have came out this year that I would call my GotY.

    Bioshock, Fire Emblem, Tomb Raider, now this.

  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    Finished this up last night, plus all the achievements. Such a wonderful game.
    Story spoiler:
    I totally called it that the woman was some kind of demon/monster, something felt off about her right from the start, plus she demonstrated freakish strength/jumping abilities.

  • Death_ClawDeath_Claw Registered User regular
    Ok, just finished the game and wow, just wow... Gotta say a couple manly tears may have escaped me near the end. Next time someone asks how a game can enhance storytelling we will just have to point them to this gem, fucking brilliant!

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