[Wildstar] "We Have the Best Shit" Open Beta now Live!

BeezelBeezel There was no agreement little morsel..Registered User regular
edited May 2014 in MMO Extravaganza
OUR GRAND LAUNCH PLAN SPREADSHEET
Wanna see what guilds are available? Want to be a special snowflake? Check out the spreadsheet and put in your details!

WILDSTAR IS LAUNCHING JUNE 3rd 2014! NDA HAS BEEN LIFTED! OPEN BETA IS A GO!

http://www.wildstar-online.com/en/openbeta/




For those of us rolling Dominion PVE for this weekend and subsequent weekends

TEMP REALM: Nexus

GUILD NAME: We Are Arcadians (temp setup pre launch)

WHO TO CONTACT INGAME: Montague or Petranella


For those of you rolling Exile PVP for this weekend and subsequent weekends

TEMP REALM: Pergo

GUILD NAME: The Merch

WHO TO CONTACT INGAME: SniperGuy

WHAT YOU SHOULD KNOW
wildheader.png

So, What's all this about then?

New MMO being developed by NCSoft affiliate Carbine studios that takes the best of fantasy and Sci-fi, tosses them into a room before telling them to "Make it work" and create a child. Want action? Want adventure? Want a western flavored space extravaganza? Well hold on, Cupcake! You're gonna get it!

http://www.wildstar-online.com/






Pre-orders begin March 19, 2014


http://www.wildstar-online.com/en/preorder/
http://www.wildstar-online.com/uk/preorder/

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The Details

Standard and Digital Deluxe flavors

Preorder bonus for both editions:

Rocket house
Exclusive housing item
3-day head start
Exclusive title
Auto access to the beta weekend events
Free storage bag

Both editions come standard with:

30-days game time
3 guest passes with 7 days of game time
Free housing item

Digital Deluxe Edition adds:

Eldan Themed Hoverboard Mount
Eldan themed costume
Eldan title for your account
Exclusive account bound dyes.

TAKE THE FACTION/SERVER PA COMMUNITY POLL
https://docs.google.com/forms/d/105u5r-GLahfS9phpUF8tofjLzmu0agxRe2olURMPFoo/viewform




Meet The Dominion



The Cassian - The top dogs of the group, tasked with the heavy burden of bringing civilization and prestige to the unwashed masses. They're better than you. They know it and they have no problems constantly reminding everyone else about it through arrogance or just good old fashioned brute force.

The Draken - The meanest sumbitches in the galaxy. Dragon folk. Warriors, hunters and fighters. Not hard to find at all. Just gotta follow the trail of decapitated corpses

The Mechari - Ruthless killing machines created by the Eldan to sniff out traitors and spies. Humor deficient

The Chua - The real brains behind The Dominion's tech. Pint sized rodents worked into a near psychotic froth at the mere sight of technology


Meet The Exiles



Humans - Humans this go aren't the big boys on the block. Wanderers, nomads and explorers using good old fashioned Grit and Determination™ to find a new world to call home. The Dominion though? Fuuuuuck those guys.

The Granok - Stone skinned ass kickers and name takers. If they aren't busting heads, they're probably somewhere pounding back cold ones. For the sake of simplification let's call them 8 foot tall space dwarves.

The Aurin - Requisite hippies only with more fur, tail, tooth and claw. Scrappy lil cusses not afraid to throw down if they have to though. They exist a bit more on the spiritual side of the spectrum for the Exiles, shamanism and mysticism with a whole lot of "one with nature"-ness

The Mordesh - Exile black ops. Technically kinda dead! and using a combination of science and cybernetics to keep themselves from rotting away. These guys get down to the dirty stuff the rest of the Exile faction find a little "unsavory" whether its genetic mutation experiments or unleashing a madness plague on Dominion civilians





Web_Banner_Classes.jpg


Classes



http://www.wildstar-online.com/en/the-game/classes/warrior.php

The Warrior's Gear



Power Sword


For ages, warriors throughout the galaxy would slice and dice their enemies with swords, only inevitably to find themselves confronted with something uncuttable. But then someone came up with the crazy idea of hooking a blade up to a fusion accelerator. The result? A marriage made in slaughterhouse heaven. Today's power swords come equipped with ten megatons of liquid awesome hurtage. In. Your. Fist.

Arm Cannon

Think last year's Thermo-Nuclear Battle Gauntlet was the last word in extremity extreme? Well, stop thinking and listen, because this year we're talking the XL45 Hell Mitten: a supercharged deathgrip that'll have your enemies singing soprano for the rest of their three-second lives. This bad boy comes stocked with something for everyone to die from: a high-velocity ripsaw, 40M retractable battle harpoon, instant-activation riot shield, personal defense plasma barrier, and high-explosive destructo-missiles. Oh...and GPS. This ain't your gam-gam's battle gauntlet!


Brute Force

Enough with the techno-yadda-yadda, egghead...Tactics are for wimps. In the end war's all about two good old-fashioned pastimes: ass-kickin' and face-stompin'. Which one you do with the back of your hand and which comes courtesy of your size 30 boot is up to you, ace.


Warrior Lore:

the most ancient fraternity in the universe. Paragons of foolhardiness. Defenders of the swordless. Though the names of a very few are immortalized, the deeds and even existence of most will never be known. And while none would dare impugn their courage, their intelligence is another matter entirely.

For millennia, those who followed the way of the blade saw no need for weaponry of greater complexity than swords. While reforms spearheaded by Bellitorus the Organ Grinder such as a Warriors School had fizzled out because the invitees were "sorta busy fighting," his innovation of a sword powered by nuclear energy was eventually accepted by many as a satisfyingly gory improvement.

Despite this, his second proposal, an arm-cannon, would only catch on after die-hard sword purists repeatedly found themselves mown down by the millions from laser artillery. Yet so great was the warriors' attachment to their archaic weapon that when Bellitorus' illegitimate descendant Vagnathrox the Spleen Gargler suggested other, more powerful, longer-range projectile devices, his disgusted peers beheaded him on the spot.
Nevertheless, in 1414, Vagnathrox belatedly received recognition for good intentions in the form of a statue of his decapitated body, which to this day enjoys the occasional visitor behind the restrooms of the Neglected Military Near-Heroes Museum on the nameless 18th moon of Perambuthorus VII-b.




http://www.wildstar-online.com/en/the-game/classes/spellslinger.php

The Spellslinger's Gear


MAG PISTOLS

For centuries, the number of bullets Spellslingers could shoot per second was an infuriating bottleneck. Then, belatedly recalling that they were ambidextrous, they added a second pistol to their arsenal. The rest is exit wound history.


MAGIC SIGILS


If there's one thing Spellslingers hate, it's a fair fight. That's why they supplement their deadeye marksmanship by juicing up their weapons and ammo with sorcerous sigils. Who says gunfighting and the occult don't mix? The Spellslingers' victims, and they aren't talking.


ACROBATICS


If there's another thing they hate, it's losing. For generations, Spellslingers fought duels by standing stationary at opposite ends of deserted streets, only to find themselves defeated by the agile. Humiliated by their own immobility, they delved into the arcane arts of somersaulting. Needless to say, their win percentages improved by leaps and bounds.


Spellslinger Lore

Since time immemorial, there have been Spellslingers. Lean, craggy types with dead eyes, their only weapons pistols, their only mailing addresses the grim and dusty wastes, their only social contact in saloons so violent that most patrons brought along their own body-bags.

In the early days, 'slingers were so trigger-happy that running out of ammo was a constant concern. Then one with a head for sorcery began cadging magic bullets from another dimension he called "the Void". Them bullets never ran out, and they packed six hells 'a wallop per cubic molecule. And then one clever sumbitch figured out you could actually go into the Void. That's when things started to get ugly.

Having licked their ammo problem by transcending time and space, Spellslingers once again roamed the wild reaches beyond the Fringe, killing all who looked at them funny and most who didn't. Of course, now they face a different problem. There may be fewer villains holding up banks and killing the parents of future vengeance-seekers, but now cemeteries across the galaxy have reached full capacity.





http://www.wildstar-online.com/en/the-game/classes/stalker.php


The Stalker's Gear

CLAWS

Guns may have better range and cause less muss, but where's the fun in that? Claws of every conceivable length, shape, sharpness, balance, and reflectivity give the discriminating Stalker no end of options when it comes to slicing open every artery at once. Just because you're invisible doesn't mean your opponents' innards have to be.

DEVICES

Who says business and pleasure can't awkwardly mix? Claws may be fine for everyday massacres, but for special occasions, Stalkers enjoy an assortment of swanky accessories such as amplification spikes, tether-mines and nano-darts. Put the sass back in your assassination or your blood-money back!

NANO SKIN

f there's one thing all Stalkers agree on, it's that pockets are so yesteryear. That's why this year's homicide hobbyist dresses to kill in a nanite-charged skin of smartfabric featuring a wetwired cerebral interface, and a veritable arterial spray of lethal accessories. It's not fashion-forward, it's fashion-fatal.

Stalker Lore

Since the dawn of creation, sentient beings have sought one thing above all others: beer-flavored bubblegum. But invisibility was a close second, not only for its simplification of wardrobe selection, but also for the ways it would improve the galaxy's favorite pastime: evisceration of the unsuspecting.

Unfortunately, for every bold innovation like hiding behind trees or the discovery of shadows, the prey community craftily countered with claw-proof contact lenses, time travel, and the police. For a while it seemed that invisibility would remain shamefully confined to the pages of paranormal romance.

But then came the Cassian acquisition of 'omni-plasm', a mysterious Eldan goo containing millions of nanites - the building blocks of what would become the Stalker's arsenal: stealth, enhanced defenses, and optical holoprojection capable of transforming mere humanoids into invisible mere humanoids.

Today's Stalkers enjoy the distinction of being the least visible assassins in interstellar warfare. Or, as Shrik "the Strangulator" Biddlesworth put it in his autobiography Stalking for Success: A Personal Journey, "If your liver's still operational by the time I've moved on to your family members, then I'm not doing my job."




http://www.wildstar-online.com/en/the-game/classes/esper.php

The Esper's Gear


PSY-BLADE

While others waste time swinging clunky metal swords at you, you'll be ventilating them with an indestructible wit-sharpened stiletto forged from 100% superego! Unlike their flimsy milquetoast steel counterparts, your psy-blade projections be flung with deadly abandon among your cerebrally disadvantaged victims! Brain power never felt so good!


PANACEA ILLUSIONS

They say time heals all wounds, but why wait? Humiliate generations of traditional physicians by restoring life and buffing armor using only the power of your mind! And if you ever dreamed of transforming into a health-restoring, rainbow-pooping spirit animal? BOOM.


MALIGNANT ILLUSIONS

Tired of hearing that you cause "bad vibes" and fly off the handle over "nothing"? Put those judgmental haters on the short bus to payback school! Use your enemies' worst fears against them, attacking with nightmarish psycho-kinetic horrors guaranteed to stop even the hardiest of hearts.


Esper Lore

uber-freaks of paranormal-nature or the next stage in evolution? Civilization's mental elite or pariahs doomed to lives of desperation? Masters of mind over matter, or mindless slaves to their own madness? Never, and always, have so many moving so much using so little endured such torment.

In the early stages of galactic civilization, individuals evincing psycho-kinetic abilities were hailed as frightening abominations to be persecuted, exorcized, and burned at the stake (or, among the Chua, blown up, then beaten, and then blown up again). But as cultural and scientific knowledge advanced, along with a growing recognition of their military applications, public opinion of the Esper's abilities took a dramatic (and significantly less flammable) turn.

Now, with the demand for unconventional combat techniques at a premium, Espers are considered valuable members of the community, enjoying unprecedented levels of esteem and respect. Mostly this takes the form of slightly fewer wedgies, and only the occasional stake-burning in the less enlightened parts of the galaxy.



http://www.wildstar-online.com/en/the-game/classes/medic.php

The Medic's Gear


RESONATORS

Does shocking others "resonate" with you? If so, your aspiring inner intern will be Delighted Upon Arrival with the Awe-n-Shock Resonators Mark IX. Heal your enemies and boil your friends with last year's prize-winner for Most Excruciating Surgical Appliance! Smells like this wild-cardio just got wilder!


FIELDS

Did someone say sci-fi sawbones? Wielding a virtual pharmacopoeia of benign and malignant auras, you'll be savoring your enemies' squeals of relief and allies' howls of agony through the undebunkable magic of medical science!


PROBES

Nothing puts a smile on a medic's face like a bunch of shiny new probes! Sophisticated advances in biotechnology allow healing probes to work so fast, there's only time for emotional scars! And for Medics with an eye for offense, the Ultra-Probinatrix 9000-Z is guaranteed to cause death faster than you can say ah. With devices like these, killing patients is a virtue!

Medics Lore

Back in the day, it was great being a doctor. Illness and death were omnipresent, and the medical profession was one of the very few able to charge improbable sums for advice, even when it proved irrelevant or fatal. With the exciting innovation of warfare, their clientele skyrocketed along with their rates. Times were grand!

But in a tragic twist for the profession, magnetic resonators capable of rapidly restoring health became scientifically possible. With people no longer sickening or dying in great numbers, some doctors were forced out of business altogether, or, even worse, into saving lives without compensation.

Thankfully, the most entrepreneurial sociopaths in the industry came through big-time. Aspiring quacks ingeniously repurposed their resonators to inflict pain rather than relieve it.

Once again, and with only minor revisions to their sacred oaths, they were making money hand over fist. Thanks to the enduring efforts of such pioneers, an industry formerly on life-support has metastasized virtually overnight into a cottage industry. Times are even grander!




http://www.wildstar-online.com/en/the-game/classes/engineer.php

The Engineer's Gear


LAUNCHER

"Concealed" weapons are for grandmas! Grow a pair by grabbing LaunchCorp's Launch-O-Matic QT-Pi Ultra-Standard and fire some rocket-propelled attitude adjustment into the awe-struck face of anyone who gets in your way. Sure, the launcher's sheer power might just dislocate the joints in both your arms, but wait until you see the other guy's!


BOTS

Nothing says engineer like a posse of homemade mechanical servitors! Constructed in the greasy depths of your workshop, these industrial-strength beauts will repair you and disassemble your enemies faster than you can say 'hostile oil change'. Plus, you don't have to worry about making friends!


EXO SUIT

What's an Engineer without his Exo-Suit? Less armored! But with it on, he's the toughest grease-monkey to ever solder a circuit! With multiple combat modes that crank up your obliteration quotient or make you 100% resistant to mushroom clouds, this deadly tech-tuxedo proves that impeccable style ain't just for peacetime!


Engineer Lore

Since the dawn of civilization, those with a flair for repair have been cruelly abused by the mechanically disinclined. Swindled and verbally abused, their generous labors were more often rewarded with derision and disrespect than formal currency.
But then mechanic Adler Zolpwald was famously stiffed for his gasket lubrication fee by Darkspur Cartel boss Ando "Half-Brain" Mookle, who then firebombed his garage, encased his feet in cement, and had his thug-bots toss him in the river. Fortunately for Zolpwald and the future of engineering, Mookle was a simpleton and the river he had chosen was only ankle-deep, and the cement rubber.

From the smoldering ashes of his livelihood, Zolpwald hammered together the first ever Bruiser-Bot Mk I out of barber poles, skeletons, and a waffle-iron. Confronting Mookle and his gang in a local precious glassware shop, he delivered a now forgotten speech on the merits of justice. The resultant carnage served as a rallying flag for rivet enthusiasts everywhere.

Within centuries every garage in the galaxy resounded with the righteous clatter of servitor construction. Virtually overnight, innovations like indestructible Exo-Suits and missile launchers went from unnecessary to science fact. Despite humble beginnings, Engineers have evolved into the pre-eminent destructive AND constructive force in the galaxy. Hardly ever before has the concept of welding inspired such dread.









FEATURES:

Player Housing



PATHS

http://www.wildstar-online.com/en/the-game/paths/




Paths are additional character creation options used to tailor your gameplay experience towards your own playstyles. Maybe you're that guy that just wants to KILL! KILL! KILL! or that person that likes to go "goating" around the MMO landscape to look for places you shouldn't normally be able to reach. Paths are for those players.

-Soldier:This is the Path for the people that want to get down and dirty. Assassinations and weapon R&D your thing? This is the path for you my friend! You're going to be that guy that does everything from defending a spot from waves upon waves of enemies, to summoning world bosses for people to fight. Cigar and can of beer not included

-Explorer: Have you ever played an mmo and saw a building or mountain off somewhere and wondered to yourself "Can I get on top of that?" That's the explorer. Finding hidden pathways and beautiful vistas with your tracking sense and intuition. Open shortcuts through a zone, find hidden caves, ruins and treasure. You are Indiana Jones. In space. Roll with it

-Scientist: The lore junkie. The scholar. Yours is the path of finding out what the heck all this crap is for! If you were the type of person whose OCD didn't allow them to leave a jrpg or zelda game until every nook was checked and every pot smashed, scanned, searched or whathave you. This is the path for you. It's your job to catalogue all the plants and critters of the world!

-Settler: Are you a people person? I sure hope so. Settlers are all about helping out your fellow player (maybe with a little extra incentive thrown in for you) It's your duty to maintain towns and outposts, providing buffs, mounts, taxis and outpost defense to give your fellow players a safe haven in-between their many adventures!


Adventures


http://www.wildstar-online.com/en/the-game/pve/adventures/#page1

Adventures are instanced group content, similar to dungeons on the surface, but inside follow a test of decision making across varied scenarios ranging from Choose Your Own Adventure-style adventures, MOBAS, Tower defense and even a murder mystery!

Arenas and Battlegrounds


Arenas: A twist on the classic formula sees arena teams sharing a respawn pool that when depleted means the loss of the match

Battlegrounds: Battlegrounds come in two flavors-

Walatiki Temple: A Neutral flag variant that sees the objective spawn at fixed locations in the play space that then have to be claimed and returned by either team to their own base. Captured masks can be stolen from enemy bases.

Halls of the Bloodsword: An Attack/Defend "push" style battle ground that sees the Attackers having to capture two points in a stage before the central objective can be taken to push to the round forward to the next stage. The defender's job is to stop them any way they can.

WARPLOTS


http://www.wildstar-online.com/en/game/features/warplots/

40 v 40 Ass Stomp-a-Thons where customizable battle fortresses are pitted against each other in a hellacious slugfest!



DEVSPEAKS
These vids are a special series from Carbine breaking down the secret ingredients of Wildstar's gameplay
Paths


Housing


Aiming


Movement


Crowd Control


Ability Mechanics


Customization


Adventures

PSN: Waybackkidd
"...only mights and maybes."
Beezel on
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Posts

  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2014
    hrzHLYC.jpg


    IF you were a full time closed beta tester prior to the end of winter beta and have access to the weekend beta events YOU DO NOT HAVE A LEVEL CAP. Go nuts!

    If this will be your first time setting foot on the planet Nexus, you will have a level cap of 17!

    WHAT CAN YOU DO AT 17


    New players will have access to:

    PvP battlegrounds (starting at level 6)

    Housing (Starting at level 14. There will be a quest when you go to your faction's capital for the first time. Talk to a Protostar Housing Initiative representative)

    Adventures: Starting at 15 you will be able to partake in either Riot in the Void (Dominion) or The Hycrest Insurrection (Exiles)

    Dungeons: At 17 you will have gained permission to set foot into the first dungeons proper. Stormtalon's Lair and The Ruins of Kel Voreth

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited March 2014
    Yay its here!
    (the new thread)

    Kai_San on
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    Kai, are you gonna be on my BG/Arena team?

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    I would like to be doing the arenas thing yes.

  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    I made it to 3rd on my server in Vanilla WoW PvP before burning out and was on a 2K rated 5v5 Arena team. It's been a few years since then but I'm down for any PvP action available if you guys need some solid teammates.

    steam_sig.png
  • EgosEgos Registered User regular
    this a very minor thing I noticed and am curious if I'm the only one bugged by it: I wasn't a huge fan of the Rock Peep's constant grin as they run .

    On the upside, I love the somersaults the chua are always doing. Esp. the mid-air ones.

  • BeezelBeezel There was no agreement little morsel..Registered User regular
    From last thread about housing tips

    When you first get your house the first thing you should do is plop down the free moonshiner cabin. Completing the activity nets you a shot at an epic bed that should provide a nice comfort bonus and a good shot in the arm for rested experience if you want to save dosh.

    PSN: Waybackkidd
    "...only mights and maybes."
    NotoriusBENKai_San
  • DraevenDraeven Registered User regular
    Rock guys kinda make me think of giant russians, gotta love the leave mustaches. So cool. Im gonna roll pve exile on release, ill figure out a server, not really a guild leader type but would be down for forming somthing ellse where away from those damn dirty dominions.

    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

  • BeezelBeezel There was no agreement little morsel..Registered User regular
    Preview on changes coming in the big April patch:

    We will have the attunement process available in the April patch. It will not be required to zone in to Genetic Archives during Beta, but we will be making it available so that it receives testing.
    >Initially, it'll cost 150 Elder Gems to purchase the starting item for the questline, so feel free to save up for it if you want to check out the quests


    Upcoming itemization changes:

    Assorted Itemization Updates:

    Fixed several Elder Gem vendor items that cost Gold instead of Elder Gems.

    Level 50 Veteran quality Rare and Epic gear on the Elder Gem vendor now all have the correct purchase requirements.

    Rare quality rewards now require the achievement for killing the final boss in the Veteran dungeons.

    Epic quality rewards now require the achievement for getting a Gold Medal in the Veteran dungeons and adventures.

    The exact requirement varies from item to item.

    Grimvault Path Zone Episode Completion rewards are now all Bind on Acquire.

    Seeds have been removed from the Chest of Crafting Components rewards on Challenges.

    Assault Power and Support Power now give more stat per budget point.

    AMP Changes:

    All AMPs are now categorized as, well, AMPs. They will now display that they are an AMP and for which class in their tooltips. They should also now appear in the Auction House correctly.

    New AMPs are available at various vendors and drops throughout the game.

    PvP Itemization Changes:

    Loot Bags from Warplots and Halls of the Bloodsworn now have double the rewards.

    All PvP Loot Bags now have a chance to roll on the World Loot table equivalent to your level – this table has a multitude of possible rewards including imbuement items, random gear, rune fragments, class AMPs, and more.

    All PvP Loot Bags are now Soulbound.

    All money rewards have been adjusted to the average length of the PvP event. This means that Warplots and Halls of the Bloodsworn will award the most monetary rewards, then Walatiki, and lastly Arenas will award the least amount.

    Visual displays have been updated for all level 50 PvP gear. This will affect your existing items.

    All Level 50 PvP gear has had a reitemization pass. This will affect your existing items.

    The biggest change in this pass is that PvP Offense and PvP Defense will now take up 50% of the item budget for stats. PvP Offense and PvP Defense also now offer 25 stat points per budget point, up from 0.5.

    Because of the increase in budget to PvP stat, all other stats on items will decrease by between 5 and 15%; with your Primary stat being the least affected and secondary stats (such as Critical Hit) being the most affected.

    All level 50 PvP items now have both PvP Offense and PvP Defense stats. Because of this, all level 50 PvP items have had their total stat budgets slightly increased.

    Esper Gear Updates:

    We ran an internal audit on all Esper healing rewards after our changes to Esper stats a few patches ago and found that many of the rewards had not yet been updated.

    Many Esper healing items where stated with Insight and Moxie. These items will be changed over to Insight and Finesse.

    There were also several areas where you could only get an Insight-Moxie Light Armor or healing Accessory reward. I’ve gone through and added new Insight-Finesse rewards to several of these rewards points.

    Runecrafting Revamp:

    Runes are now sorted by Element and Tier in the UI. The new tiers of rune are Attribute, General Rune Set, Class Rune Set, Elder Rune Set, PvP Attribute and PvP Rune Set.

    Runes now respect Level and Class requirements. You will no longer be able to equip runes that are above your level or part of a class set for another class. As such, base stats for Life, Logic and Fusion runes have been lowered to a level required of 15.

    Protect Your Neck, Preservation, Team Player, Focus Regen, Shield Specialist, Assassin, Spellweaver, Weapon Specialist, and Technophile Rune Sets now have a third bonus available at 12 runes.

    Rune Fragment drop rates have been increased for both Salvaging and the Chest of Crafting Components loot bag from Challenges.

    Rune Fragments, Intricate Fragments and Armor Fragments will also continue to appear in higher level Chest of Crafting Components rewards.

    Runes are no longer divided by Primary, Secondary and Tertiary. All runes will give their full benefits. This will affect your existing slotted runes. If you had a Secondary or Tertiary Rune slotted into your armor or weapon, it should now give more stat bonus.

    Life, Logic and Fusion Rune Slots now appear on items beginning at level 15 instead of 45 at a low rate. Because of this change, several Life, Logic and Fusion Rune recipes have had their materials changed to give players options for creating Runes for these slots.

    The early level Rune Sets now all use one unified Rune Set Fragment for crafting instead of having individual Rune Set Fragments for each individual set. This new fragment is called the Augmented Rune Fragment. The old set fragments will no longer be used after this change.

    The Class Rune Sets now use one Rune Set Fragment per class instead of having individual Rune Set Fragments for each individual set. The old set fragments will no longer be used after this change.

    We have added several PvP runes.
    PvP Offense runes now appear under Fire, Air, and Fusion

    PvP Defense runes now appear under Earth, Water, Life, Logic and Fusion

    There are new PvP Class Rune Sets!

    There is a new Rune Fragment – Fragment of the Gladiator – available for purchase at the PvP vendors. This is used to craft the above PvP rune sets. This fragment also has a chance to drop from the PvP loot bags at the end of each PvP match.

    All of the above mentioned Runes have new crafting recipes located under the PvP section of the Runecrafting window

    PSN: Waybackkidd
    "...only mights and maybes."
    NotoriusBENAnon the Felon
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2014
    Sorry for the formatting, posting from work. Also on the optimization front:

    The game is currently optimized for low end PCs atm. They are in the process of high end optimization and it is currently in a couple of their internal builds and can be seen in a couple of PvP vids like the NA vs EU walatiki match

    EDIT:
    The tl;dr of the above posts is basically -

    new UI
    improvements to AH
    attunement quests for GA raid
    Elder Gem rebalance
    items that cost Gold now cost EGs
    Runecrafting revamp
    more class reworks, tuning and fixes
    loads of bugfixes
    more armor styles
    new PvP armor styles
    More npcs in Illium
    no restriction on item placement for houses
    some sort of fairy-dust for engine optimization and latency

    Beezel on
    PSN: Waybackkidd
    "...only mights and maybes."
    Anon the FelonKaroz
  • EgosEgos Registered User regular
    edited March 2014
    Draeven wrote: »
    Rock guys kinda make me think of giant russians, gotta love the leave mustaches. So cool. Im gonna roll pve exile on release, ill figure out a server, not really a guild leader type but would be down for forming somthing ellse where away from those damn dirty dominions.

    I think my issue was : in my mind my dude was gonna be like this Stalwart (read: serious) Guardian . But they seem much more fun loving.

    Egos on
  • BeezelBeezel There was no agreement little morsel..Registered User regular
    Granok are space nords made of stone with new York accents

    PSN: Waybackkidd
    "...only mights and maybes."
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    Hmm... it's going to be weird to have equipment that is literally ONLY useful for PvP.

    Is there a way to switch armor sets quickly? I didn't get that far.

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  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    I wish Carbine luck with the launch; I'm going to sit it out and see where both the pieces of the game fall and where our PA community settles into post launch before I consider returning.

    Still, I have every expectation that I will be back in Nexus some sunny day this summer. I only hope I still got the Highwayman set waiting for my inevitable Snowshade recreation.

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  • GlalGlal Registered User regular
    Egos wrote: »
    this a very minor thing I noticed and am curious if I'm the only one bugged by it: I wasn't a huge fan of the Rock Peep's constant grin as they run .

    On the upside, I love the somersaults the chua are always doing. Esp. the mid-air ones.
    Better not look at their faces when they run if you like Chua then! :D

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Beezel wrote: »
    From last thread about housing tips

    When you first get your house the first thing you should do is plop down the free moonshiner cabin. Completing the activity nets you a shot at an epic bed that should provide a nice comfort bonus and a good shot in the arm for rested experience if you want to save dosh.

    He forgot to mention the fact it will make you feel like you could go out and win the lottery before you win that thing.

    2x bonus my ass. I saw that shit slow down to a crawl and then go over to that renoun bonus!

  • GlalGlal Registered User regular
    Hey, I know a guy who knows a guy who's heard of a guy who may have got it!

  • destroyah87destroyah87 Registered User regular
    Glal wrote: »
    Hey, I know a guy who knows a guy who's heard of a guy who may have got it!

    I got it after the ... third try I think it was. And the moonshine challenge itself was pretty fun, when it wasn't bugging out.

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  • GONG-00GONG-00 Registered User regular
    I only hit level 10 in the last beta weekend. Are there the customary tutorial quests for crafting or is it just something one stumbles into?

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  • DraevenDraeven Registered User regular
    there is a quest when you talk to one of the crafter trainer guys. Its pretty self explainitory, I think cooking is the only one I tried that is more of a crapshoot than anything.

    Morskitter wrote "Spikes, choppas, tentacles, magic? Can't hold a candle to Sergeant Pimp here."

  • EgosEgos Registered User regular
    Glal wrote: »
    Egos wrote: »
    this a very minor thing I noticed and am curious if I'm the only one bugged by it: I wasn't a huge fan of the Rock Peep's constant grin as they run .

    On the upside, I love the somersaults the chua are always doing. Esp. the mid-air ones.
    Better not look at their faces when they run if you like Chua then! :D

    The chua have a slightly manic grin when they run, right? I don't mind that as much since the character I envisioned is sorta insane like most chua ...I think.

  • TheKoolEagleTheKoolEagle Registered User regular
    good news! I was supposed to be going to 2 tradeshows back to back in vegas which would have made me unable to play the next beta weekend, instead now I am only doing the latter, so I will be home for the weekend!

    The question now is do I want to keep playing my medic.... or switch to a stalker or warrior

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  • NotoriusBENNotoriusBEN Registered User regular
    Egos wrote: »
    Glal wrote: »
    Egos wrote: »
    this a very minor thing I noticed and am curious if I'm the only one bugged by it: I wasn't a huge fan of the Rock Peep's constant grin as they run .

    On the upside, I love the somersaults the chua are always doing. Esp. the mid-air ones.
    Better not look at their faces when they run if you like Chua then! :D

    The chua have a slightly manic grin when they run, right? I don't mind that as much since the character I envisioned is sorta insane like most chua ...I think.

    indeed. My chua has this slight uptick on the side of his mouth and with the rest of his face it comes together in this "Are you fucking serious...?" look that's just too good.

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  • PMAversPMAvers Registered User regular
    Egos wrote: »
    Glal wrote: »
    Egos wrote: »
    this a very minor thing I noticed and am curious if I'm the only one bugged by it: I wasn't a huge fan of the Rock Peep's constant grin as they run .

    On the upside, I love the somersaults the chua are always doing. Esp. the mid-air ones.
    Better not look at their faces when they run if you like Chua then! :D

    The chua have a slightly manic grin when they run, right? I don't mind that as much since the character I envisioned is sorta insane like most chua ...I think.

    It's not insanity, it's enthusiasm. Wouldn't you, if you had the best job ever?

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  • Toxic PickleToxic Pickle Registered User regular
    What completely baffled me when I was trying to create a Chua character were all the facial hair options which covered the eyes. I mean, what the hell?

  • SaldonasSaldonas See you space cowboy...Registered User regular
    "Where we're going, we don't need eyes."

    Glaldestroyah87
  • destroyah87destroyah87 Registered User regular
    Saldonas wrote: »
    "Where we're going, we don't need eyes."

    Liberate ... mae ...

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  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    Hmm, I got bored and started theorycrafting spellslinger.

    Looking at some shit, from the DPS I have heard reported on dummies some people are doing something very, very wrong.

  • Anon the FelonAnon the Felon In bat country.Registered User regular
    Well, to be fair, the skill ceiling in this game is very high.

    Between comboing your skills, perfecting your amps, and general "I can actually use skill shots" ability... Most people are going to be doing almost everything wrong.

  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited March 2014
    Well, talking "theoretical" dps. As obviously those numbers are going to be worse to much worse in normal PVE engagements.

    But like, I fear that the changes coming soon are going to oversimplify things because people were too brain dead to figure out what SS dev did with spell surge as far as DPS balacing.

    Oddly enough, when broken down correctly, the overall benefits of surging skills with regards to long term dps ends up pretty equal if you consider surging 1 single skill, how often it can be surged, and always having it be T8.

    But everyones still all like "lulz ignite gets 300% more damage when surged I should only surge that ever durr"

    Kai_San on
  • NotoriusBENNotoriusBEN Registered User regular
    I hope the devs stand firm on not oversimplifying things.
    I'm so fucking tired of games just giving players the win. I'd like to have some skill involved in it.

    and I like this limited action set thing. just because a build works for you doesn't mean it works for me.
    I could totally slot in all the damage abilities and utilities on my esper and put out insane damage. but then I'd be a glass cannon.
    slot in a heal spell over a big attack, and I have way more longevity, and can take a couple hits without burdening a dedicated healer.

    and all those people saying that ignite 300% damage thing, kaisan? those are the same people that said enhance shaman were not viable.
    I can't remember which expansion was out at the time, but, I'm fairly certain, that my roommate's sister was the one that helped fuel, if not actually create the craze for enhancement spec'd shaman in pvp, a full *month* before it became popular. It started being popular when she was in the top 10 on the pvp boards.

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  • NotoriusBENNotoriusBEN Registered User regular
    edited March 2014
    I'm not expecting this level of complexity or skill, but its relevant.
    it'd be my signature if I was a bastard about it :P
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    NotoriusBEN on
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  • BeezelBeezel There was no agreement little morsel..Registered User regular
    edited March 2014
    From what I gathered from Ignite was that it was the type of spell you were to be using in high movement situations where standing still for anything else would be deemed too risky. Like scorch or warlock Fel Flame. On it's own, Ignite isn't much to write home about. I could see spamming it if it stacked but it doesn't. And the dot duration is like what, 10 sec? If that?

    Beezel on
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  • Kai_SanKai_San Commonly known as Klineshrike! Registered User regular
    edited March 2014
    I was talking about DW death knights being op in the WOTLK beta. I got laughed at for not agreeing with EJ and wanting to be a special snowflake.

    Come release, the DW DK build I was touting was doing 20-30% more dps than anyone else with green weapons. And lead down the path of nerfing hybrid talent builds that came to be fully realized near the end of WOTLK.

    So I know those feels. The big thing about Ignite is that people ignore the fact the NON surged damage is so low that it kills its effectiveness since you can at best, only surge 50% of them in any real fight. During leveling pve, its k. Still, T8 surged Charged shot is a better DPS boost now. Significantly. And when certain AMPs are involved, Rapid Fire is more worth surging both in short and long fights.

    Kai_San on
  • SaldonasSaldonas See you space cowboy...Registered User regular
    What's this surge thing? I'm going to assume some type of ability for one of the classes?

  • NotoriusBENNotoriusBEN Registered User regular
    surge is the spellslinger ''R'' ability correct Kai_San? the signiture ability of the class?

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  • SaldonasSaldonas See you space cowboy...Registered User regular
    Ah, okay.

  • EgosEgos Registered User regular
    Beezel wrote: »
    Housing

    So I assume this is a major money sink based on past comments?

  • NotoriusBENNotoriusBEN Registered User regular
    edited March 2014
    you have no idea...

    also, y'know how a lot of the end game stuff requires elder gems to purchase?
    what are elder gems created from? xp after you hit the level cap.

    I just came to a revelation.

    REST XP MEANS MORE GEMS.

    which means that rest xp given by your house has meaning even after level cap. mind = blown.

    NotoriusBEN on
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  • BeezelBeezel There was no agreement little morsel..Registered User regular
    It's also wholly addicting to play dress up with your pretend house.

    PSN: Waybackkidd
    "...only mights and maybes."
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