We're going to be adding some advertisements to the forums! If you notice any weirdness around this or spot bad/inappropriate ads, please make a thread in the bugs forum.
[WARMACHINE & HORDES] 1+1=Cyriss is calculating... calculating... seven! And you're dead.
Posts
I don't think Morghoul works with two warbeasts at 25p - I felt that I'd rather have spent those 10 points on another unit of infantry.
And while Morghoul is pretty much a laser beam through butter against single-wound infantry blobs, he's a wet noodle against anything else. Considering trying Makeda or Hexeris next time.
Speaking of Hyperion, I finally finished mine last week. Now I just need to actually play him...
Spoilers for Big
Currently painting: Slowly [flickr]
Perhaps I can interest you in my meager selection of pins?
Both of these games were rough. My entire army is shooty, and both casters deny that with their feats.
I almost won vs Ossyan but I couldn't screen my caster well enough and the Imperators (I think?) shot him to pieces.
I did manage to destroy Eiryss and most of her unit with two attacks from the Arcanist Corp, who continue to be the MVP in every game.
The fight against Grayle would have been better if I had been able to handle the lord of the Feast. He got the argus animus and storm rager, then in one turn killed a unit of Arcanists and almost killed a unit of High shields. It was really frustrating. High points include a basher killing an entire unit of Wolves of Orboros with a Flak Field, and a Feral Warpwolf missing on a trample attack on my other arcanist corp unit and dying to free strikes. Get it Arcanist.
This battle ended with me camping 4 focus on Gorten and duking it out toe to toe with Grayle....and losing because I kept whiffing my attacks. I tanked two turns of Grayle hitting me while I made him transfer about 20 pts of damage. I had backed myself into some impassable terrain and put a rock wall up so only Grayle could reach me.
Also, we upgraded from floor machine and played on a table with some Lego terrain I made. I'll post pics in a bit.
I don't know what the alternative would be, but I just can't figure out how to keep people out of line of sight. I don't like the whole "if you can draw a line from a base to a base, you are good" thing.
Like I said, I don't know what the alternative is or would be, but I always feel cheated when I move a bunch of dudes aroundy caster and there is some weird angle a guy can run up and just peek around enough to shoot me in the toe and kill me.
Tips, suggestions, join me in my rant?
Thanks. The GW blood paint worked really nicely for it. That was 2 applications to get that effect.
And the disintegrated Karax came out pretty well, too.
Currently painting: Slowly [flickr]
Personally I like having a volume you occupy, rather than true LOS like 40k uses.
Yeah, I just need to remember to keep one unit back. I have been using them both as killing units, and they work great for that, but I need to remember to keep myself defended.
Convergence didn't exist back when I played the game so I have been looking at them. I assuming if I want to go jack heavy that they will be the faction to roll with?
My dwarf list has five jacks in it, but I don't know if that's what you meant....
Three are light jacks and one is marshalled to Thor, but STILL
Five. Jacks.
(Cygnar and Convergence can run pretty jack-heavy, and sometimes so can Retribution. They have cool light jacks as well!)
Casters: 1/1
Points: 35/35
Tiers: 4
Gorten Grundback (*7pts)
* Grundback Blaster (3pts)
* Grundback Blaster (3pts)
* Grundback Gunner (3pts)
* Grundback Gunner (3pts)
* Grundback Gunner (3pts)
Hammerfall High Shield Gun Corps (Leader and 5 Grunts) (5pts)
* Hammerfall High Shield Gun Corps Officer & Standard (0pts)
Hammerfall High Shield Gun Corps (Leader and 5 Grunts) (5pts)
Tactical Arcanist Corps (4pts)
Tactical Arcanist Corps (4pts)
Thor Steinhammer (2pts)
* Ghordson Basher (7pts)
*I am actually going to run this list next time I play for the fuck of it
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Or maybe the caster can pass out more focus than their stat at the cost of D3 damage to themselves?
Convergence is the best jack heavy faction. They're also probably the most complicated faction in the entire game, so get used to learning due to your own bad choices.
We have one list. One. If you want warjacks, Retribution is arguably the second worst choice after Khador. Convergence and Protectorate are much better options, and Cygnar isn't a slouch either.
Perhaps I can interest you in my meager selection of pins?
Maybe with shotties instead of the rifles?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Hexeris' pike thingie snapped off right away. Guess I'm doing a pinning job there.
edit: and the shaft just isn't long enough - both hands are modelled on the shaft, but they can't both fit in their respective sockets. So I guess I'm sticking a pin in the shaft to extend it a millimeter or two and then greenstuffing over the pin.
Said all the Skorne ladies.
So, my local store is running a journeyman. Last time I took every award with my khador so I've got a crown to keep. This time I'll also be playing khador, I thought about using the alt battlebox but the guys running the journeyman have stated you can use any non-epic caster and 10 point list in lieu of a battlebox and I'm thinking I can get some really horrible set ups like this, so far in thinking maybe Vlad or butcher + Kayzay and underboss. Any other ideas?
Particularly on Gorten's Rock Wall ability, I don't think I'm using it correctly. Right now all I do is drop it for cover (thus the +4 def). Is this all it is good for?
What else can I do with it? What are some neat tricks I may be missing?
Position it so that enemy stuff can't get into melee range so they can't charge your jacks?
Since things can't stand on it.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
Perhaps I can interest you in my meager selection of pins?
Really now? I didn't know that.
Didn't think about it protecting my jacks from being charged, that might help a lot actually since my poor driller either gets shot to pieces or charged almost every game Q_Q
Perhaps I can interest you in my meager selection of pins?
!!!!!
An enemy attacking you around an obstruction (think of fighting around the corner of a house, or a spire) will still give you the +2 cover bonus in melee as well. It's just an important differentiation in the rules between obstacles and obstructions, even though they both give the same benefit in this case. :p
Perhaps I can interest you in my meager selection of pins?
The rules with them providing melee cover are pretty straightforward. You do a LOS check the same as determining if a ranged attack will have cover or not (draw a column and if anything intersects appropriate terrain, bonus), and if the attack goes over an obstacle or around an obstruction, you get +2 defence.
Perhaps I can interest you in my meager selection of pins?
If my opponent uses an ability (say, Ossyan's feat), am I ever allowed to know the area?
Like, his feat says that any ranged attacks originating in his command range for a round lose a damage die. Is there a way for me to know where the edges of that feat are? Or am I supposed to guesstimate.
Similarly with things like "if a model advances within 2 inches it catches fire" are people allowed to know the radius of that?