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Bethesda buys Fallout IP, Interplay becomes licensee
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*bites DarkWarrior*
Incidentally, the talking angry kid? As cheesy and unconvincing as that girl playing the cab driver's daughter.
Because it's really just occurred to me that playing FO2 at the start with low hth is just the same and yet, they seem to have glossed over this.
Fucking elitist pricks.
Where Madness and the Fantasical Come to Play
I'm not saying stop necessarily because I think Monty Python is good (though I do), I'm saying it because you started flaming Monty Python for no apparent reason in a Fallout IP thread. Now shut up.
I get a little confused every time I see one of their quotes about the depth of strategy in Fallout. I mean, there was some, yeah...but...not a whole lot.
OMG DIE IN A FIRE U FAG FALLOUT WAS TEH DEEPESRT GAME EVAR!
The combat in the Fallout games was redeemable only becuase you shoot someone in the balls. Other than that it was utterly awful.
I am trying with all my mental prowess and willpower to form a fist, a fist that is made of vengence and furious justice to punch these pathetic excuses for human beings right in their manginas.
Utterly awful? In 1997 it was pretty damn good.
Well said.
Not really, considering X-Com and Jagged Alliance came out in 93 and 94, respectively. Fallout was to those games what checkers is to chess.
Not really. Make the wrong move in some of the larger populated areas and then you may as well leave the computer for a few hours, as everyone would have to have their moves.
Just like... XCOM? JA1? What did it better then?
The movement of your enemies in Xcom wasn't as slow as in Fallout.
The difference was that I was a moderator during SC's most pained days, and was part of the gleeful drive to cull the morons. But when that's the response of their administrators, it really doesn't bode well- when a community degenerates into a heap of backslapping and flamebait, it's the beginning of the end. When the most common opinion is taken as irrefutable gospel and anyone else must be a cockthirsty manslut, you lose every shred of internet credibility.
But then to be fair, SC is still full of retards.
...no Sven! DROP THE KNIFE!
It was o so satisfying in X-com apoc also when you bought a metric shit ton of Marsc high explosives (weighed a ton) then went on a map like the malls. Find the major support pilliars holding the sky high structure up, set a few bombs around them all with varying degrees on the timmer so they all end up going off in a nice timmy faashion "pop 1.2. pop 1.2. pop"
Ahhh easiest way to wipe out the aliens (except you killed like 40 civis at the same time, but who cares about them eh)
What? Like an Incredible Hulk Pussy Punch? You have to yell "HULK SMASH!" when you do it.
Still better combat than Planescape: Torment.
It bears reminding that JA anc X-Com were tactical strategy games though. Non-hybrid RPGs aren't really known for good combat outside of a few gems like Temple of Elemental Evil, which balanced it out by being really, really unfinished outside of the combat engine.
But Fallout's combat was good enough to amuse the player at least, which is really the important part IMO. I know it's not deep to walk into a room and just shoot everyone between the eyes, but damn if it doesn't make your character feel badass.
However, I also made sure to turn NPC movement speed to the maximum to make town combat easier. I won't deny that I could have done without that.
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I agree. My personal opinion on torment is that it's an awesome tale trapped in a bad game. The story more than makes up for it though.
Or bad but quick. And with the ability to summon a hand to pull a man into the abyss, beat the crap out of him, and then spit his corpse out.*
*Replace with "cause a gigantic cannon on another plane of existence to fire into a portal exiting right next to a person."
Actually, I played a game of halflife 2 with this strategy, so it's not new. However, I hope it actually does something in the next game.
Wait...people from forums get interviewed?
How does that make you feel?
The thought validates my delusions.