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League Of Legends: River Kings, a Brackish Keel-Overhaul of Piracy and LCS in full swing
This Op is stolen from Roz, who I believe in turn stole it from Burnage.
This OP was shamelessly stolen from my good friend Burnage who is a totally awesome dude that doesn't play League anymore. RIP burnage, you will be missed.
In loving memory of Burnage, Fiora player: 2011-2015.
League of Legends (popularly known as LOL) is a Multiplayer Online Battle Arena (MOBA) game created by Riot Games.
You play as a summoner that controls a champion and looks forward to replays for half a decade. During games, your champion will level up, get gold for better equipment and hopefully destroy the enemy nexus. Outside of games, you will wait several months for new champions and your summoner level will rise. This will unlock new runes to enhance champion stats, bestow mastery points for further champion customization and goodies like avatars. At max level you can then compete in ranked matches, meaninglessly judge player behavior in what is called the Tribunal and weep over the lack of ranked Dominion.
Thread Layout
OP - The Basics - General LoL Tips and Tricks
2nd - PENTAKILL! - Come see who among us has recently scored a PENTABUTT
3rd - Currently Open Contests/One-Time Events
The Basics
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New Player Guide
1. Make an account: NA EU (West) EU (Nordic & East)
It's worth noting that referring new players has perks, so I would ask for a referral link in the thread rather than a vanilla account.
2. Download the client: Right here.
The official Mac client is in beta - download it today!
3. Play the tutorials and read the New User Guide!
The game can be a bit overwhelming, and I highly suggest you play the tutorials OR find someone willing to do a few vs. AI games with you.
4. Join the "Penny Arcade" Chat Channel to find helpful people and people to escape solo queue with!
Click the little double speech bubble looking thing at the bottom right of your screen. Click the + speech bubble right above it. Type in "Penny Arcade" and introduce yourself. Not everyone you see in the thread will be there, as not everyone plays on the same server. You can ask these people how to play champions, we pretty much have someone who plays each champion.
5. Play vs. People
Do it, damn you. The AI is not going to give you the legitimate LoL experience. You don't want to hit your 20s solely from bot matches. If you do use bot games, focus on practicing basic mechanics such as getting the last hit on minions for sweet, sweet gold.
6. Get yer free champs.
Subscribe to Riot's Youtube and get a free Alistar skin! You can also get a free Tristana skins if you're into the Facebook thing. Promo skins always include the champion if you've not already bought them, so this is an easy way to pick up two champions.
The Dos and Don'ts of LoL
1. Don't buy champions randomly!
LoL has two currencies: Riot Points (RP), which are bought with real money, and Influence Points (IP) which are earned solely by playing games. Champions can be bought with both, but every week there will be ten free champions to play with. Play these champs instead. Get a feel for each type of champion and see which you find more fun. It's far better to do this as opposed to buying a champ randomly and ultimately being unhappy with it. You can also get three refund opportunities for both IP and RP purchases.
2. Don't buy Tier 2 Runes.
They are pretty much a waste of IP. Buy Tier 1 and save up for Tier 3. Or, if you're baller like Hargaad, don't even buy Tier 1. Wait to hit level 30, then buy all the Tier 3 runes you need.
3. Do queue with friends.
Playing with randoms is a crapshoot, and playing with a friend or two can put the odds in your favor. Play complementary champs and request feedback on how you did in each game (even if you won). Likewise, you can offer advice to others you saw having trouble in a polite manner.
4. Do learn the champions.
When a new rotation occurs, it is wise to play a few games with each champ. Knowing what each champ is capable of will be useful even if you hate how they play and never intend on using them. For example, Karthus has a skill that does damage to every enemy champion, regardless of location! If you know this, then you can be a jerk and take Soraka (who has a skill that heals all allied champions).
5. Do read guides.
There are multiple ways to play a champion. This combination of skills, runes, masteries and items is called a "build" and are the general strategies for any champion. The recommended items in the game store are not always ideal, and the order you level skills can have a big impact on how the early stages of the game play out. Sites like LolKing and Solomid offer builds for just about every champion. It's cookie-cutter, but a great foundation for new players. Once you learn the ins and outs, you can tweak a build to better serve your playstyles or as a reaction to enemy or ally players.
Sometimes people will suck or do shit wrong. It's a game, so try to keep that in mind when things get a little unhinged. If you insult or yell at people, even if they did do something wrong, you're likely going to get that person defensive and things will very quickly begin to break down. Instead of focusing on the game, you focus on hurling insults at each other. Stay calm, and politely offer advice when needed.
Sometimes, even with this in mind, people will still be jerks. It happens! Simply /mute them and quietly report them after the game. Taking their bait is probably what they want you to do. Do not give them the satisfaction! Keep your cool.
7. Buy skins.
Having a skin for a character is a great way to say "Hey I'm fucking awesome with this champion so get the fuck out of my way." If your team is using more skins than your enemy team, you basically have already won. Some skins do offer very minor alterations in the way that a champion plays - skins with sunglasses, for instance, take 1 less damage from the sun-based champion Leona's attacks.
Game Stuff
1. Do not be aggressive.
There will be a serious urge to want to kill enemy champs. Resist! Death is an all-around loss: your opponents get more cash and experience, you miss out on experience and your lane risks getting pushed. If you set-up a kill and fail, do not continue chasing. In many cases, you will just die to a tower or get ganked. While later on you will learn when to take risks, early in your career it's best to be less aggressive and just let the other guy get away.
2. Do not focus on KDR.
Your kill-death-ratio is not the end-all of your value. It is possible to lose despite having a serious kill advantage over the enemy team! Certain champions, once getting the right items, can be unstoppable murder machines. Even if you do kill them a lot, if they reach this threshold, it's possible for a dramatic reversal to occur. It is far more important to support your team's objectives: push towers, protect your own towers from being pushed and keep your team informed of enemy activity. It is far better to have a modest KDR and win, than be the team killer and lose.
3. Do watch the minimap and your enemy.
Enemy locations are important! In your low-level games you will likely have two champs tops lane, one mid and two bottom (in later level games, one from top will be off "jungling," so top will have just one champ). If a player in YOUR lane is missing, let the team know. The player might just be heading back to base to buy items, or they could be trying to jump your friend in another lane. And mention when they came back to your lane! But this doesn't mean you should rely wholly on team recon. Watch the minimap yourself for enemy locations in other lanes whenever you can. People aren't perfect, and sometimes that warning comes a bit too late. Another set of eyes is always useful.
4. Do buy wards.
Wards are items that grant you vision of an area for 180 seconds. They are, without a doubt, one of the best purchases you will make. You can plop them along the river and have advance warning of ganks. They'll grant you vision of the brush. They'll alert you of enemy attempts on big-reward neutral monsters like the dragon or baron. If you attack them in the middle of something like that, you could mob up their entire team. Or maybe you are aware of a gank attempt on you. You could alert a nearby friend, bait the ganker in and turn the tables. Buy wards. BUY. WARDS.
5. Do buy wards.
Wards are items that grant you vision of an area for 180 seconds. They are, without a doubt, one of the best purchases you will make. You can plop them along the river and have advance warning of ganks. They'll grant you vision of the brush. They'll alert you of enemy attempts on big reward neutral monsters like the dragon or baron. If you attack them in the middle of something like that, you could mob up their entire team. Or maybe you are aware of a gank attempt on you. You could alert a nearby friend, bait the ganker in and turn the tables. Buy wards. BUY. WARDS. Yes, I posted this twice. It is that important.
6. Do something.
So you just wiped the enemy team out. Hooray! But...what are you doing now? Did you just go back to your respective lanes and farm? Incorrect! You now have precious map control, and should be taking advantage of it. Gather up as a team and take out a tower. Head to the dragon and get a clean kill. Steal enemy creeps (especially their blue and red buffs). You can always check the status of both teams by pressing tab. If multiple enemies are waiting on respawn, then you need to press that advantage.
7. Don't just wait around all day when you're in a position to win.
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8. Do buy wards.
Seriously, kids. If Hargaad can do it, so can you. I know you have 75 gold just laying around sometimes. Don't feed us with your bullshit of, "But I need to save for x item!" No! Fuck you, and your high horse. If you don't buy wards, and you die a lot, nobody on your team is going to be able to save you from a beefed up (whatever) lane.
9. Learn to speak ping.
All you really need to communicate effectively in this game is to be able to use the pings it provides.
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To use these pings, hold down the Alt, Ctrl, G, or V keys while clicking to show the new ping overlay. Then, move your mouse in the direction of the ping you want to issue, and release. You can perform this action either on the terrain or the minimap for precision pinging.
It is unacceptable to blame players that aren't typing at all, or players that are not speaking in English.:
Meet the Team
Like any group activity, stuff is usually broken down into roles. It's worth noting that champions don't always fit neatly in categories. A champion's role in the team may depend on what build has been chosen, and sometimes you may fill several roles depending on the group composition. When picking champions, it's a good idea to see what people are doing and fill in any holes.
1. The Marksman:
Examples include Caitlyn, Ezreal, Ashe and Vayne.
If your team is a car, then the marksman is the engine. It's what makes the team function. The marksman, when doing its job, will be able to easily destroy the whole team. But, just like an engine is useless without any other parts of your car, the marksman relies on its team to get the gold necessary to buy the items needed to kill swathes of enemies. Early on, however, marksmen tend to be more vulnerable and weaker than other champs.
2. The Tank:
Examples include Leona, Sejuani, Zac and Nautilus.
Following the car metaphor, the tank is your steering. It'll guide the team into battle, and in many cases will be the one starting the fights. Tanks are there to absorb damage and lock down the most dangerous champions on the enemy team so you can position yourselves to win the fight. Some tanks do this with CC, whereas other tanks have some damage and will soften up the enemy team instead. Tanks still tend to need the rest of their team to back them up.
3. The Support:
Examples include Soraka, Sona, Nami and Janna.
I guess support are your tires or something? Maybe the AC. Either way, supports help the team out with buffs and generally shields or healing. Supports tend to assist the marksman by allowing the marksman to stay in the lane longer. Unlike, well, just about everyone else, supports don't rely so much on gear and thus will purposefully AVOID getting last hits so that their lane partner can farm gold faster. Because of their reduced need of gold, support should also be buying and placing wards when needed. It's worth noting that EVERYONE should generally buy wards, but as a support you can afford to take the financial hit.
4. The Assassin:
Examples include Kha'zix, Talon, Zed and Evelynn.
If we're sticking with the car metaphor, the assassin is like your car having a button you can press which will make that other car's engine implode. Assassins generally specialise in high single-target damage and mobility, allowing them to quickly eliminate enemy marksmen and mages with ease. If you're playing as a squishy and vulnerable target, these guys are going to be your biggest threat - ask your team to try and keep them from harming you. Assassins also generally need to get kills early in order to stay competitive into the later stages of the game.
5. The Mage:
Examples include Brand, Syndra, Lux and Annie.
Mages are a broad category, with their defining feature being that they primarily deal damage at range through their abilities and not auto-attacks. Some, like Lissandra, focus less on dealing damage and more on being able to control the enemy team's movement. Others, like Brand or Ziggs, have relatively less utility and are instead capable of putting out high amounts of damage. Mages benefit strongly from their role's innate flexibility, and can have a huge impact on team fights.
6. The Fighter:
Examples include Garen, Renekton, Trundle and Vi.
Fighters are melee attackers with a mix of offensive and defensive capabilities. They're not as hard to kill as a tank, and not able to throw out as much damage as an assassin, but they can still prove to be fearsome opponents - especially if they stay alive and are allowed to deal their damage over time. Like mages, the fighter role is incredibly versatile, with each fighter having a different mixture of damage and utility.
7. The Jungler:
Examples include Warwick, Udyr, Xin Zhao and Jarvan IV.
Although not a label Riot applies to their champions, the jungler is a role that you'll begin to see at higher summoner levels. This is due to runes and masteries allowing for more efficient jungling. It is still possible during lower levels on a few champs, even at summoner level 1, but very uncommon. As the name implies, the jungler sits in the jungle (the parts of the map in between lanes) and kills neutral creeps (or "monsters"). This benefits your team by creating a second solo lane (top lane), resulting in more experience and gold for your team as a whole. Once the jungler hits a certain gear/level point, they look for opportunities to gank enemies. This is generally done via strong CC abilities, such as Warwick's ultimate or Nunu's slow coupled with his speed buff. Skills such as these will enable the jungler's teammate in that lane to easily assist with the kill. When not ganking, the jungler will return to the jungle regularly to keep up in terms of gold and experience. Due to their roaming, the jungler has plenty of opportunities to place wards for its teammates.
This is a very simple guide, and is only a rough outline of the basics! Roles can easily overlap, and a champion can fill more than one role! Ezreal is a marksman/mage, for instance, and Taric is a support/tank.:
What's this I hear about different maps?
There are four different maps in League of Legends, each of which has a different style of gameplay. In some cases, different items will be available on each of them, and champions might be altered slightly.
1. Summoner's Rift.
This is the most well-known map, and what you'll probably be spending most of your time on. Featuring five players on each team, the goal is to destroy the enemy's team base (or nexus). Waves of friendly NPCs ("minions") will attempt to help you reach your objective, although standing in their way are increasingly strong sets of turrets (alongside the enemy team and their minions). In between the lanes which your minions will travel along are neutral monsters which you can destroy for more gold. There are also two very large monsters, the dragon and Baron Nashor, which can require your entire team attacking them to be taken down - but the rewards for doing so are great.
2. The Howling Abyss.
The simplest map, this is essentially a single lane version of Summoner's Rift. Five players on each team control a randomly chosen character, and aim to destroy the enemy team's nexus first. Things are made more complicated by the players being unable to buy items, unless it's the start of the game or they've recently died. This map also has creatures called Poros roaming it, making it the best map by default.
3. The Crystal Scar.
This is the only map for the game mode known as "Dominion". Again a 5v5 mode, the novelty here is that the map features control points that players must "capture" and hold onto in order to win. There are five control points, and the team that holds less of them slowly lose health from their nexus - until it reaches zero, and they lose. Dotted around the map are speed boosts and health packs. The basic strategy for Dominion involves sending four players to the top point, and one strong duelist or pusher to the bottom lane of the map. Tip; take Revive.
Dominion is never going to receive a ranked mode. It is also the best.
4. The Twisted Treeline.
The 3v3 gametype known as Twisted Treeline was fully launched in March 2010, but it was relaunched with an entirely new map in October 2012 because of some serious design flaws in the original map that Riot decided were unfixable. The new map is still in beta, but will be exiting beta Soon™. However, 3v3 still at least gets more support than Dominion. While still fundamentally the same gameplay, there are some key differences from Summoner's Rift to keep in mind - the lack of wards and altered objectives being the most important. Much more info here!
Useful LoL related websites
:
Surrender@20 - For all the latest LoL news and a sneak peak at any upcoming content on the Public Beta Environment. http://www.solomid.net/ - A more advanced and polished version of Mobafire. Solomid offers intricate guides on champs that've been tried and tested by the community. Best for more advanced players of lvl 20+ http://www.lolking.net/ - A site useful for looking at skins, as their splash art can be quite different from their in-game appearance. It's also good for looking up summoners, statistics about the game, and guides for champions. http://www.leagueoflegends.com - The standard LoL website! Info on the game can be found here. http://www.youtube.com/watch?v=qggKB98It0Q - The basics of laning and last hitting. http://www.youtube.com/watch?v=0kxGQ3gWdrM - Shurelya's guide on zoning! http://www.youtube.com/watch?v=vVtmV0FzW_0 SivHD's guide to never raging again. Saintvicious Jungle guides.
List of helpful LoL terminology.
Sign up for a LoL debit card to earn RP!
Stuff You Should Know
- Yes, a promo skin will unlock that champion for free.
- Some promo codes will work on multiple servers. Some will not. Yes, this is confusing.
- Map vision wins games - BUY WARDS.
- It is a team wide effort, everyone buys wards.
- When in doubt, take Ignite/Flash.
For emergency use only
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Spoiler:
Brought to you by Infidel.
Instructions: replace the "dread%20pirate%20arbuthnot" portion of the url with the name of the intended target.
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
I apologize for the poor OP, it had been almost a whole day without a thread, so I tried to open one up. I will edit and update to the best of my ability this week.
Again, my apologies for any OP errors.
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
I was just surprised that no one had posted an OP yet. I waited because I didn't want to step on anyone's toes, but it had been almost a full day. So, with apologies to Gilbert and Sullivan...
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
I wish someone in NA would take the UOL route of just playing batshit crazy comps and damn the torpedoes.
Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
yay thank you @Hiryu02 ! I kept logging in and thinking about making the thread but I was worried I'd mess it up somehow.
I finally got to play my Tuesday night custom league games for the first time in a month last night. This second one was weird and interesting. Huge skill differentials in my group, and my team somehow was down maybe 10 kills to 25 but then got 2 aces and won. Unclear why...probably because fed Garen is meh and AP shaco is extra meh? Well also because I kept looking and kept seeing that I had 5 more deaths but 1.5x more farm than the enemy ADC...
In general I've noticed a couple perhaps troubling things about my ADC playstyle recently:
1. If I think I'm winning lane (and I usually do cause I only play strong laners), I basically always flash forwards before level 6 without getting a kill, and sometimes taking a gratuitous tower hit. I think it scares the shit out of my opponents, but wow I seriously need to only flash when I have a reasonable chance of securing a kill from it. Sometimes I don't even get their summoner spells!
2. If I know my opponents are worse than me (eg, in tuesday night LoL if the other gold 5 ADC can't play that night), I will autoattack harass superbly and just completely zone them off the wave. Why do I only try to do this when I know they're worse? There's no reason I can't play more aggressively with opponents of unknown skill, at least feeling them out at the beginning. (hm, well it helps that Tuesday Night LoL supports are invariably passive to the point where they are essentially non-participants in lane. Maybe it's the support factor that changes things?)
yay thank you @Hiryu02 ! I kept logging in and thinking about making the thread but I was worried I'd mess it up somehow.
I finally got to play my Tuesday night custom league games for the first time in a month last night. This second one was weird and interesting. Huge skill differentials in my group, and my team somehow was down maybe 10 kills to 25 but then got 2 aces and won. Unclear why...probably because fed Garen is meh and AP shaco is extra meh? Well also because I kept looking and kept seeing that I had 5 more deaths but 1.5x more farm than the enemy ADC...
In general I've noticed a couple perhaps troubling things about my ADC playstyle recently:
1. If I think I'm winning lane (and I usually do cause I only play strong laners), I basically always flash forwards before level 6 without getting a kill, and sometimes taking a gratuitous tower hit. I think it scares the shit out of my opponents, but wow I seriously need to only flash when I have a reasonable chance of securing a kill from it. Sometimes I don't even get their summoner spells!
2. If I know my opponents are worse than me (eg, in tuesday night LoL if the other gold 5 ADC can't play that night), I will autoattack harass superbly and just completely zone them off the wave. Why do I only try to do this when I know they're worse? There's no reason I can't play more aggressively with opponents of unknown skill, at least feeling them out at the beginning. (hm, well it helps that Tuesday Night LoL supports are invariably passive to the point where they are essentially non-participants in lane. Maybe it's the support factor that changes things?)
I just can't adc in the current meta in gold 5. Tanks just get insane at the moment I was watching double lift play against naut, shyvana top with smite and sej jungle and he was jinx he went 4/1/2 in lane but the jungler, toplane and Naut support were just so tanky at the end he had trouble even denting the shy who would ult and challenging smite him in every team fight while naut ulted him. The tank meta is frustrating to play against as an adc
yay thank you @Hiryu02 ! I kept logging in and thinking about making the thread but I was worried I'd mess it up somehow.
I finally got to play my Tuesday night custom league games for the first time in a month last night. This second one was weird and interesting. Huge skill differentials in my group, and my team somehow was down maybe 10 kills to 25 but then got 2 aces and won. Unclear why...probably because fed Garen is meh and AP shaco is extra meh? Well also because I kept looking and kept seeing that I had 5 more deaths but 1.5x more farm than the enemy ADC...
In general I've noticed a couple perhaps troubling things about my ADC playstyle recently:
1. If I think I'm winning lane (and I usually do cause I only play strong laners), I basically always flash forwards before level 6 without getting a kill, and sometimes taking a gratuitous tower hit. I think it scares the shit out of my opponents, but wow I seriously need to only flash when I have a reasonable chance of securing a kill from it. Sometimes I don't even get their summoner spells!
2. If I know my opponents are worse than me (eg, in tuesday night LoL if the other gold 5 ADC can't play that night), I will autoattack harass superbly and just completely zone them off the wave. Why do I only try to do this when I know they're worse? There's no reason I can't play more aggressively with opponents of unknown skill, at least feeling them out at the beginning. (hm, well it helps that Tuesday Night LoL supports are invariably passive to the point where they are essentially non-participants in lane. Maybe it's the support factor that changes things?)
I just can't adc in the current meta in gold 5. Tanks just get insane at the moment I was watching double lift play against naut, shyvana top with smite and sej jungle and he was jinx he went 4/1/2 in lane but the jungler, toplane and Naut support were just so tanky at the end he had trouble even denting the shy who would ult and challenging smite him in every team fight while naut ulted him. The tank meta is frustrating to play against as an adc
In other news: please check out my entry for the Riot Games API challenge: www.urfquiz.com (er, yes, my collaborator and I bought a domain name...)
The challenge was to make something using the URF data. I know that suggests making data visualizations and analyses of matchups, but I thought there could be a more fun and more Ultra Rapid way to engage with the data. Enjoy!
(hm, this post kinda links my real name to my PA handle but just pretend you don't know it!)
Sooooo... let me share a story with you all (Edit: Spoiler tag to save space.) :
I felt like playing Lux last night. I felt like just playing some league. Yeah, that went horrible. Team was horrible. What did I take away from that? Clearly, I must play ranked and prove the power of positive thinking! I get fourth pick, last pick is already raging because third pick took top and they had called dibs on top. They explain they don't have any runes for mid, but don't want to support. I say that is cool.
I lock in Leona.
Jinx tells me at game start that they are kind of new to ranked play, and they only picked Jinx because they won a game with her before. I tell them not to worry about it, just listen to pings and work with me and we will be fine. We were against Thresh and Graves. Jinx focuses on CS'ing, and I have a few spats with Thresh. At level three I have a slightly more serious spat with Thresh... c'mon I was three. Jinx was kind of absent from the fight, and I had to back.
I looked for the silver lining.
I told Jinx that she was doing good on CS, and just to try and land a few autoattacks if me and Thresh got into it so my passive would go off and they couldn't pressure us off the creep line. She started doing exactly that, and because of a few sunlights proc'd by Fishbones Thresh decided to wipe his bloody nose rather than try and disrespect Leona anymore. Then I started noticing that in all our skirmishes, and during the three jungle ganks the other team brought early on... Graves wasn't positioning very well at all. I had accidentally tagged him with Xenith Blade in fact.
I pinged it, asked Jinx if she was game. Upon confirmation (With vision of course, so I don't initiate into a gank.), I went in. RIGHT through Thresh and onto Graves, hitting them both with Xenith. It was a bit of a screwy fight. Graves worked his way into river, and I ended up killing Thresh in the tribush while Jinx killed Graves in river. Neither of us got an assist.
This comraderie carried us.
Middle lane and top both lost. They lost hard. Soon we were getting four enemies in bottom lane because they wanted that tower down and the threat of us both taken out. Jinx and I started moving. Laning was clearly not going to last a second longer, the other team was sick of us and wanted to press their advantage. We forced two team fights around the middle lane that we were able to win thanks to great engages and superior vision. However we still had a serious problem. Even though botlane and jungle were carrying the team, middle and top kept roaming into the enemy jungle. There were several times our top lane Fiora died in the enemy jungle trying to 1v1 someone ahead of her, with the rest of the enemy team literally around the corner where we had vision.
I try to talk to the Fiora and Nidalee, get them to work with us. I tell them that, hey the rest of us are wrecking them. Just play safe and stay away from the enemy team when we're not with you. We have vision and the advantage, just let us win the game for you. Nidalee is on board with this, and even apologizes. No one is upset and everyone thanks the Nidalee. Fiora is the exception, raging in all chat and begging the other team to report me after the game.
You are my sunshine... my only sunshine.
Soooo... we lose a few objectives and have a hard time trying to defend as Fiora continues exactly what they have done. The rest of the team however, keeps faith. Sticks together and looks for that good fight. Heimer gets slightly greedy being a dick to Nidalee and finds out the one way a Solari woman will tell you her weight when wearing full armor. With her shield. He get's caught out, his team gets sucked in, and Leona lockdown with good item use makes their team into a play toy for our feral Nidalee and rather fed Jinx. This is what we needed. We push up and are going to get their inhib... when Fiora and Nidalee decide we should do baron instead. I grit my teeth and go back to help. We get baron, but barely as the enemy team shows and once again a lot of our team is dead while we desperately try and defend.
Okay, we just need one more win and push.
I rally the team, and propose we hunt for one more team fight, a good one, and then we can push to nexus and win. Fiora is foaming at the mouth at this point, raging in all chat and telling the enemy exactly where to find her in their jungle for a free kill. She has gone from throwing the game, to purposely throwing it. During the next fight, the enemy team does the unthinkable.
They focus me.
Emboldened by Fiora the enemy team jumps on me hard. Their mid manages to push Nidalee off the fight, but what they don't know is what Jinx is doing. Jinx is just over the wall. She has been by my side non-stop the entire game, and this is not any different. Between my active items, summoner heal, and just balls out play I live to see three of them dead to her guns. As I die, I see the magical words I was hping four. Quadra kill! Then...
PENTA KILL!
The nexus fell next, but the sheer joy shared between those who worked together to reach this victory was far more uplifting.
I felt like playing Lux last night. I felt like just playing some league. Yeah, that went horrible. Team was horrible. What did I take away from that? Clearly, I must play ranked and prove the power of positive thinking! I get fourth pick, last pick is already raging because third pick took top and they had called dibs on top. They explain they don't have any runes for mid, but don't want to support. I say that is cool.
I lock in Leona.
Jinx tells me at game start that they are kind of new to ranked play, and they only picked Jinx because they won a game with her before. I tell them not to worry about it, just listen to pings and work with me and we will be fine. We were against Thresh and Graves. Jinx focuses on CS'ing, and I have a few spats with Thresh. At level three I have a slightly more serious spat with Thresh... c'mon I was three. Jinx was kind of absent from the fight, and I had to back.
I looked for the silver lining.
I told Jinx that she was doing good on CS, and just to try and land a few autoattacks if me and Thresh got into it so my passive would go off and they couldn't pressure us off the creep line. She started doing exactly that, and because of a few sunlights proc'd by Fishbones Thresh decided to wipe his bloody nose rather than try and disrespect Leona anymore. Then I started noticing that in all our skirmishes, and during the three jungle ganks the other team brought early on... Graves wasn't positioning very well at all. I had accidentally tagged him with Xenith Blade in fact.
I pinged it, asked Jinx if she was game. Upon confirmation (With vision of course, so I don't initiate into a gank.), I went in. RIGHT through Thresh and onto Graves, hitting them both with Xenith. It was a bit of a screwy fight. Graves worked his way into river, and I ended up killing Thresh in the tribush while Jinx killed Graves in river. Neither of us got an assist.
This comraderie carried us.
Middle lane and top both lost. They lost hard. Soon we were getting four enemies in bottom lane because they wanted that tower down and the threat of us both taken out. Jinx and I started moving. Laning was clearly not going to last a second longer, the other team was sick of us and wanted to press their advantage. We forced two team fights around the middle lane that we were able to win thanks to great engages and superior vision. However we still had a serious problem. Even though botlane and jungle were carrying the team, middle and top kept roaming into the enemy jungle. There were several times our top lane Fiora died in the enemy jungle trying to 1v1 someone ahead of her, with the rest of the enemy team literally around the corner where we had vision.
I try to talk to the Fiora and Nidalee, get them to work with us. I tell them that, hey the rest of us are wrecking them. Just play safe and stay away from the enemy team when we're not with you. We have vision and the advantage, just let us win the game for you. Nidalee is on board with this, and even apologizes. No one is upset and everyone thanks the Nidalee. Fiora is the exception, raging in all chat and begging the other team to report me after the game.
You are my sunshine... my only sunshine.
Soooo... we lose a few objectives and have a hard time trying to defend as Fiora continues exactly what they have done. The rest of the team however, keeps faith. Sticks together and looks for that good fight. Heimer gets slightly greedy being a dick to Nidalee and finds out the one way a Solari woman will tell you her weight when wearing full armor. With her shield. He get's caught out, his team gets sucked in, and Leona lockdown with good item use makes their team into a play toy for our feral Nidalee and rather fed Jinx. This is what we needed. We push up and are going to get their inhib... when Fiora and Nidalee decide we should do baron instead. I grit my teeth and go back to help. We get baron, but barely as the enemy team shows and once again a lot of our team is dead while we desperately try and defend.
Okay, we just need one more win and push.
I rally the team, and propose we hunt for one more team fight, a good one, and then we can push to nexus and win. Fiora is foaming at the mouth at this point, raging in all chat and telling the enemy exactly where to find her in their jungle for a free kill. She has gone from throwing the game, to purposely throwing it. During the next fight, the enemy team does the unthinkable.
They focus me.
Emboldened by Fiora the enemy team jumps on me hard. Their mid manages to push Nidalee off the fight, but what they don't know is what Jinx is doing. Jinx is just over the wall. She has been by my side non-stop the entire game, and this is not any different. Between my active items, summoner heal, and just balls out play I live to see three of them dead to her guns. As I die, I see the magical words I was hping four. Quadra kill! Then...
PENTA KILL!
The nexus fell next, but the sheer joy shared between those who worked together to reach this victory was far more uplifting.
In other news: please check out my entry for the Riot Games API challenge: www.urfquiz.com (er, yes, my collaborator and I bought a domain name...)
The challenge was to make something using the URF data. I know that suggests making data visualizations and analyses of matchups, but I thought there could be a more fun and more Ultra Rapid way to engage with the data. Enjoy!
(hm, this post kinda links my real name to my PA handle but just pretend you don't know it!)
He got monstrously ahead very early then proceeded to constantly trade himself 1 for 1 by roaming too deep in the enemy jungle/team instead of grouping and ending with us. Only reason the game dragged on so long. He did some crazy cleanup duty though.
i keep not getting outplayed directly and it's really frustrating.
like when it's 13 minutes into a game and an 8/1 Akali shows up in your lane.
what the fuck is this handicap. give me more than 10 minutes before i have to babysit every lane.
alternatively the game I just lost.
"Don't engage in the jungle. We have no vision."
i says in all chat.
20 seconds later team is wandering one by one down through the jungle to get slaughtered for a triple kill and our base is pushed in.
it seems like a lot of time knowing the right thing to do is actually more hurtful than helpful because if your team isn't on the same train then it's worthless.
Nice! Embarrassingly I can't get a good score on this game and I made the damn winrate table. But I made my dad play it and he got a solid positive score despite not knowing anything about LoL. I watched him play and he sort of paused a bit before choosing each answer.
"How are you getting this right? You don't know who any of these people are!"
"I'm choosing the one that looks tougher."
In other news: please check out my entry for the Riot Games API challenge: www.urfquiz.com (er, yes, my collaborator and I bought a domain name...)
The challenge was to make something using the URF data. I know that suggests making data visualizations and analyses of matchups, but I thought there could be a more fun and more Ultra Rapid way to engage with the data. Enjoy!
(hm, this post kinda links my real name to my PA handle but just pretend you don't know it!)
Is it your intention for it to be the same questions each time? Love the design though.
Hmmm, I should look into that; I don't recall it happening to me but I might not have noticed. Maybe something something about cached data ummmmmmm I will ask my collaborator. We've submitted but we're allowed to make bugfixes until tomorrow.
I am so fucking tired of supporting garbage ADCs who literally get less than half their opponent's CS.
Seriously, they spend multiple minutes in the first 10 of the game at half health standing under tower, not csing, not in range for exp but not backing. SO FUCKING BAD. This has been all but one of the last 5 games I have gone support. It has been at least 10 games since I have been on the other side, with an adc who is clearly better.
One of the more frustrating parts of playing adc for me is when my support does not properly play the lane and the enemy support is simply walking all over me. Proper zone control lets your adc CS, and challenging the enemies zone control is also key.
i keep not getting outplayed directly and it's really frustrating.
like when it's 13 minutes into a game and an 8/1 Akali shows up in your lane.
what the fuck is this handicap. give me more than 10 minutes before i have to babysit every lane.
alternatively the game I just lost.
"Don't engage in the jungle. We have no vision."
i says in all chat.
20 seconds later team is wandering one by one down through the jungle to get slaughtered for a triple kill and our base is pushed in.
it seems like a lot of time knowing the right thing to do is actually more hurtful than helpful because if your team isn't on the same train then it's worthless.
It's hard to know when it is the right time to make the wrong play work.
One of the more frustrating parts of playing adc for me is when my support does not properly play the lane and the enemy support is simply walking all over me. Proper zone control lets your adc CS, and challenging the enemies zone control is also key.
Some of the time they are. Some of the time they aren't, and then they just sit at tower as the enemy freezes the lane, refuse to back when I ask them to (cause they aren't getting anything done) and generally suck.
As somebody who is pretty bad at playing support and relatively much better at playing adc, I can safely say it's as much on the support as it is the ADC to make the lane farmable. If you find that 90% of your lanes your ADC is getting bullied, you're going to eventually have to realize the only consistent factor in those lanes is you, and it might be related to some improvements you need to make too.
It could also just be a bad stretch of luck, but you never know unless you look at all possible solutions.
I think it's a function of elo. @psyck0 is like just barely lvl 30, I think, and there are a lot of people at that level who have not at all learned how to play adc, and it's frustrating, because it's not like a new lvl 30 support is so awesome at support that they're going to win the lane for someone who's playing one of their first games of adc.
Basically this is another thing where, as you gradually improve, the people who you play with will have more experience playing the game and will recognize the importance of csing more (and, since they've played several hundred games, they've simply played more adc, so even if they're bad, they at least get the basic point of it).
Nice! Embarrassingly I can't get a good score on this game and I made the damn winrate table. But I made my dad play it and he got a solid positive score despite not knowing anything about LoL. I watched him play and he sort of paused a bit before choosing each answer.
"How are you getting this right? You don't know who any of these people are!"
"I'm choosing the one that looks tougher."
I literally just clicked the right side as fast as possible. Isn't that how URF works?
Heh, yeah, we saw that people wanted to do that and were wondering whether we should penalize random guessing by setting the scores to -15/+10 or something, but I was like, "nah, button mashing is in the spirit of URF, we should be ok with it" and my collaborator ended up agreeing.
Steam, LoL: credeiki
+2
Red Raevynbecause I only take Bubble BathsRegistered Userregular
Basically out of the laning phase which we crushed even though my Teemo "support" (sightstone at 23 minutes when I noticed and asked him to) left me early I was 8/0/2. But enemy Teemo (Gold V, I'm not even 30 yet) was as fed as I was and had split pushed all the way down top. He set up camp in that corner with a Zzrot and his Teemoness and if I went anywhere else on the map (which I wanted to do because after team fed him more I couldn't 1v1 him anymore) he'd appear and start pushing hard. My team wasn't very coordinated (or warding, or grouping), couldn't team fight for beans, and every enemy except bot lane was fed enough they took a bit even for me to kill. Of course even though they had every advantage the enemy team couldn't mercifully just win the game, we finally forfeit at 42 minutes when we finally lost two inhibitors.
I was thinking afterward that with Tristana's clear and turret killing abilities, maybe I should have just tried just split pushing and pseudo base-racing Teemo? Would that have been a decent idea?
last pick says "i can only play ADC" after I picked it third and called it before him.
"guess i'll just feed"
says last pick.
our team stays AMAZINGLY positive. No one calls him out on his bullshit. We just ask him to do his best. Even when he does feed intentionally and try to get a response out of us we just assure him we will give him ganks and try to make the lane easier.
But he's already given the Yasuo 4 free kills by literally walking up to him and spamming the laugh emote. So we lose mid tower and Yasuo is ahead a ton by farm.
Fortunately Nautilus and I are 6/0 combined bot and by the time we take our first dragon i'm 8/1
Azir apologies because we've been nothing but nice to petulant immature ass and says he'll play for real now.
Great. Handicap mode enabled. We're up 2 barons and every dragon but down in towers because it's really hard to take care of a Yasuo who was given free levels, gold, and the ability to roam without repercussion.
Long story short. Yasuo gets a quadrakill. We lose.
how on earth can you counter that bullshit? we stayed positive. we all won our lanes. but we had one team member completely focused on losing.
i'm really getting close to quitting this game.
i'm not even asking you to be good. let me carry you. just calm the fuck down.
DasUberEdward on
0
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
I wish that one day I too would have the confidence to sit in a murder bush and make a sandwich while waiting for prey.
You do the same thing that your teammates did in all the games where you were the weakest link on the team. You try to win anyway. You'll sometimes win and you'll sometimes lose.
Honestly, if you feel like quitting the game because of games where you have something like that happen, to me that would tell me I've got to take a break from it at least. I haven't played a game of league myself in like 5 or 6 weeks, but not because I don't want to. It's just because I've been busy at work during the day, and too busy with my family and other games at other times to do so. It's probably the thing that keeps my attitude best in the game, taking breaks here and there like that so that I never reach that point where I'm fed up with the game.
You do the same thing that your teammates did in all the games where you were the weakest link on the team. You try to win anyway. You'll sometimes win and you'll sometimes lose.
Honestly, if you feel like quitting the game because of games where you have something like that happen, to me that would tell me I've got to take a break from it at least. I haven't played a game of league myself in like 5 or 6 weeks, but not because I don't want to. It's just because I've been busy at work during the day, and too busy with my family and other games at other times to do so. It's probably the thing that keeps my attitude best in the game, taking breaks here and there like that so that I never reach that point where I'm fed up with the game.
i was doing pretty well until I took a break.
then came back and dropped like two divisions.
part of what's really getting to me is that it doesn't really seem to matter how well I do. it feels completely random.
Posts
Again, my apologies for any OP errors.
I cannot wait for FNC vs UOL. Shenanigans will abound
the thread would never come back
and i could put this all behind me.
I finally got to play my Tuesday night custom league games for the first time in a month last night. This second one was weird and interesting. Huge skill differentials in my group, and my team somehow was down maybe 10 kills to 25 but then got 2 aces and won. Unclear why...probably because fed Garen is meh and AP shaco is extra meh? Well also because I kept looking and kept seeing that I had 5 more deaths but 1.5x more farm than the enemy ADC...
In general I've noticed a couple perhaps troubling things about my ADC playstyle recently:
1. If I think I'm winning lane (and I usually do cause I only play strong laners), I basically always flash forwards before level 6 without getting a kill, and sometimes taking a gratuitous tower hit. I think it scares the shit out of my opponents, but wow I seriously need to only flash when I have a reasonable chance of securing a kill from it. Sometimes I don't even get their summoner spells!
2. If I know my opponents are worse than me (eg, in tuesday night LoL if the other gold 5 ADC can't play that night), I will autoattack harass superbly and just completely zone them off the wave. Why do I only try to do this when I know they're worse? There's no reason I can't play more aggressively with opponents of unknown skill, at least feeling them out at the beginning. (hm, well it helps that Tuesday Night LoL supports are invariably passive to the point where they are essentially non-participants in lane. Maybe it's the support factor that changes things?)
The thread lives on inside us, wrapped around our brain stems, regardless of what the forum says.
I just can't adc in the current meta in gold 5. Tanks just get insane at the moment I was watching double lift play against naut, shyvana top with smite and sej jungle and he was jinx he went 4/1/2 in lane but the jungler, toplane and Naut support were just so tanky at the end he had trouble even denting the shy who would ult and challenging smite him in every team fight while naut ulted him. The tank meta is frustrating to play against as an adc
Go go crabman.
it's frustrating when you're climbing . . .end up taking a bit of a break and get out of rhythm then just plummet.
but i just broke my losing streak with a Sejuani game where we were behind by 8.5K at one point. I think my bot lane was down 0/11 combined.
i just saw red the entire game and took out my frustration with my team on the enemy team.
http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1795883996/34741799?tab=overview
most damage dealt to the enemy team and the most damage taken with the best KDA.
the tanky jungler meta is real.
The challenge was to make something using the URF data. I know that suggests making data visualizations and analyses of matchups, but I thought there could be a more fun and more Ultra Rapid way to engage with the data. Enjoy!
(hm, this post kinda links my real name to my PA handle but just pretend you don't know it!)
I lock in Leona.
Jinx tells me at game start that they are kind of new to ranked play, and they only picked Jinx because they won a game with her before. I tell them not to worry about it, just listen to pings and work with me and we will be fine. We were against Thresh and Graves. Jinx focuses on CS'ing, and I have a few spats with Thresh. At level three I have a slightly more serious spat with Thresh... c'mon I was three. Jinx was kind of absent from the fight, and I had to back.
I looked for the silver lining.
I told Jinx that she was doing good on CS, and just to try and land a few autoattacks if me and Thresh got into it so my passive would go off and they couldn't pressure us off the creep line. She started doing exactly that, and because of a few sunlights proc'd by Fishbones Thresh decided to wipe his bloody nose rather than try and disrespect Leona anymore. Then I started noticing that in all our skirmishes, and during the three jungle ganks the other team brought early on... Graves wasn't positioning very well at all. I had accidentally tagged him with Xenith Blade in fact.
I pinged it, asked Jinx if she was game. Upon confirmation (With vision of course, so I don't initiate into a gank.), I went in. RIGHT through Thresh and onto Graves, hitting them both with Xenith. It was a bit of a screwy fight. Graves worked his way into river, and I ended up killing Thresh in the tribush while Jinx killed Graves in river. Neither of us got an assist.
This comraderie carried us.
Middle lane and top both lost. They lost hard. Soon we were getting four enemies in bottom lane because they wanted that tower down and the threat of us both taken out. Jinx and I started moving. Laning was clearly not going to last a second longer, the other team was sick of us and wanted to press their advantage. We forced two team fights around the middle lane that we were able to win thanks to great engages and superior vision. However we still had a serious problem. Even though botlane and jungle were carrying the team, middle and top kept roaming into the enemy jungle. There were several times our top lane Fiora died in the enemy jungle trying to 1v1 someone ahead of her, with the rest of the enemy team literally around the corner where we had vision.
I try to talk to the Fiora and Nidalee, get them to work with us. I tell them that, hey the rest of us are wrecking them. Just play safe and stay away from the enemy team when we're not with you. We have vision and the advantage, just let us win the game for you. Nidalee is on board with this, and even apologizes. No one is upset and everyone thanks the Nidalee. Fiora is the exception, raging in all chat and begging the other team to report me after the game.
You are my sunshine... my only sunshine.
Soooo... we lose a few objectives and have a hard time trying to defend as Fiora continues exactly what they have done. The rest of the team however, keeps faith. Sticks together and looks for that good fight. Heimer gets slightly greedy being a dick to Nidalee and finds out the one way a Solari woman will tell you her weight when wearing full armor. With her shield. He get's caught out, his team gets sucked in, and Leona lockdown with good item use makes their team into a play toy for our feral Nidalee and rather fed Jinx. This is what we needed. We push up and are going to get their inhib... when Fiora and Nidalee decide we should do baron instead. I grit my teeth and go back to help. We get baron, but barely as the enemy team shows and once again a lot of our team is dead while we desperately try and defend.
Okay, we just need one more win and push.
I rally the team, and propose we hunt for one more team fight, a good one, and then we can push to nexus and win. Fiora is foaming at the mouth at this point, raging in all chat and telling the enemy exactly where to find her in their jungle for a free kill. She has gone from throwing the game, to purposely throwing it. During the next fight, the enemy team does the unthinkable.
They focus me.
Emboldened by Fiora the enemy team jumps on me hard. Their mid manages to push Nidalee off the fight, but what they don't know is what Jinx is doing. Jinx is just over the wall. She has been by my side non-stop the entire game, and this is not any different. Between my active items, summoner heal, and just balls out play I live to see three of them dead to her guns. As I die, I see the magical words I was hping four. Quadra kill! Then...
PENTA KILL!
The nexus fell next, but the sheer joy shared between those who worked together to reach this victory was far more uplifting.
Pertinent stats and such:
http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1795166933/202088408?tab=overview
The only drawback to playing support is you are unlikely to get a penta. :P
8-)
3DS: 1607-2293-4337 - Hadley - Welcome to St. Jude!
Cyrus's Furniture Customization
Leona has that effect on games.
Good stuff!
Game was also a god damn bloodbath.
http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1796077756/32312?tab=overview
Dat Eve Jaef, dat eve.
Nocturne, Braum, Galio, Amumu, Nasus, Ori, Quinn, Eve, vlad, shaco. 10/10
Is it your intention for it to be the same questions each time? Love the design though.
like when it's 13 minutes into a game and an 8/1 Akali shows up in your lane.
what the fuck is this handicap. give me more than 10 minutes before i have to babysit every lane.
alternatively the game I just lost.
"Don't engage in the jungle. We have no vision."
i says in all chat.
20 seconds later team is wandering one by one down through the jungle to get slaughtered for a triple kill and our base is pushed in.
it seems like a lot of time knowing the right thing to do is actually more hurtful than helpful because if your team isn't on the same train then it's worthless.
Nice! Embarrassingly I can't get a good score on this game and I made the damn winrate table. But I made my dad play it and he got a solid positive score despite not knowing anything about LoL. I watched him play and he sort of paused a bit before choosing each answer.
"How are you getting this right? You don't know who any of these people are!"
"I'm choosing the one that looks tougher."
Hmmm, I should look into that; I don't recall it happening to me but I might not have noticed. Maybe something something about cached data ummmmmmm I will ask my collaborator. We've submitted but we're allowed to make bugfixes until tomorrow.
Let's see if I can make it through this one without relapsing!
3DS FCode: 1993-7512-8991
Seriously, they spend multiple minutes in the first 10 of the game at half health standing under tower, not csing, not in range for exp but not backing. SO FUCKING BAD. This has been all but one of the last 5 games I have gone support. It has been at least 10 games since I have been on the other side, with an adc who is clearly better.
One of the more frustrating parts of playing adc for me is when my support does not properly play the lane and the enemy support is simply walking all over me. Proper zone control lets your adc CS, and challenging the enemies zone control is also key.
It's hard to know when it is the right time to make the wrong play work.
Some of the time they are. Some of the time they aren't, and then they just sit at tower as the enemy freezes the lane, refuse to back when I ask them to (cause they aren't getting anything done) and generally suck.
It could also just be a bad stretch of luck, but you never know unless you look at all possible solutions.
but I also play in the gold/plat elo range right now, just about everyone who plays adc here can cs well enough.
Basically this is another thing where, as you gradually improve, the people who you play with will have more experience playing the game and will recognize the importance of csing more (and, since they've played several hundred games, they've simply played more adc, so even if they're bad, they at least get the basic point of it).
I literally just clicked the right side as fast as possible. Isn't that how URF works?
3DS: 1607-2293-4337 - Hadley - Welcome to St. Jude!
Cyrus's Furniture Customization
http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1796435862/221461891?tab=overview
Basically out of the laning phase which we crushed even though my Teemo "support" (sightstone at 23 minutes when I noticed and asked him to) left me early I was 8/0/2. But enemy Teemo (Gold V, I'm not even 30 yet) was as fed as I was and had split pushed all the way down top. He set up camp in that corner with a Zzrot and his Teemoness and if I went anywhere else on the map (which I wanted to do because after team fed him more I couldn't 1v1 him anymore) he'd appear and start pushing hard. My team wasn't very coordinated (or warding, or grouping), couldn't team fight for beans, and every enemy except bot lane was fed enough they took a bit even for me to kill. Of course even though they had every advantage the enemy team couldn't mercifully just win the game, we finally forfeit at 42 minutes when we finally lost two inhibitors.
I was thinking afterward that with Tristana's clear and turret killing abilities, maybe I should have just tried just split pushing and pseudo base-racing Teemo? Would that have been a decent idea?
last pick says "i can only play ADC" after I picked it third and called it before him.
"guess i'll just feed"
says last pick.
our team stays AMAZINGLY positive. No one calls him out on his bullshit. We just ask him to do his best. Even when he does feed intentionally and try to get a response out of us we just assure him we will give him ganks and try to make the lane easier.
But he's already given the Yasuo 4 free kills by literally walking up to him and spamming the laugh emote. So we lose mid tower and Yasuo is ahead a ton by farm.
Fortunately Nautilus and I are 6/0 combined bot and by the time we take our first dragon i'm 8/1
Azir apologies because we've been nothing but nice to petulant immature ass and says he'll play for real now.
Great. Handicap mode enabled. We're up 2 barons and every dragon but down in towers because it's really hard to take care of a Yasuo who was given free levels, gold, and the ability to roam without repercussion.
Long story short. Yasuo gets a quadrakill. We lose.
how on earth can you counter that bullshit? we stayed positive. we all won our lanes. but we had one team member completely focused on losing.
i'm really getting close to quitting this game.
i'm not even asking you to be good. let me carry you. just calm the fuck down.
https://www.youtube.com/watch?v=lG9n6VqaiXI&feature=em-uploademail
Honestly, if you feel like quitting the game because of games where you have something like that happen, to me that would tell me I've got to take a break from it at least. I haven't played a game of league myself in like 5 or 6 weeks, but not because I don't want to. It's just because I've been busy at work during the day, and too busy with my family and other games at other times to do so. It's probably the thing that keeps my attitude best in the game, taking breaks here and there like that so that I never reach that point where I'm fed up with the game.
i was doing pretty well until I took a break.
then came back and dropped like two divisions.
part of what's really getting to me is that it doesn't really seem to matter how well I do. it feels completely random.