Conversely, I actually super enjoy winning by outproducing my opponents. My playstyle in SC2, when I played ladder regularly, was always super passive militarily, very economically aggressive. I'd take lots of early bases and dare the opponent to stop me. Usually when I lost, is because they successfully did stop me ( @MMMig ) or were just better than me at macromanagement.
You know I have to admit that wanting to win a certain way is a pretty scrubby attitude. I dunno if realizing that will effect my ability enjoy SC2's gameplay design or not, but its true.
I think I'd have alot more fun if keeping up with macro wasn't so demanding. It takes all my attention, so battles for me are "a move, go back to making units", which of course causes me to lose battles often and I would take time to micro them and actually win, except that if I do my macro usually just stops. Since macro is more important always, I just a-move.
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Conversely, I actually super enjoy winning by outproducing my opponents. My playstyle in SC2, when I played ladder regularly, was always super passive militarily, very economically aggressive. I'd take lots of early bases and dare the opponent to stop me. Usually when I lost, is because they successfully did stop me ( @MMMig ) or were just better than me at macromanagement.
You know I have to admit that wanting to win a certain way is a pretty scrubby attitude. I dunno if realizing that will effect my ability enjoy SC2's gameplay design or not, but its true.
I think I'd have alot more fun if keeping up with macro wasn't so demanding. It takes all my attention, so battles for me are "a move, go back to making units", which of course causes me to lose battles often and I would take time to micro them and actually win, except that if I do my macro usually just stops. Since macro is more important always, I just a-move.
i'd disagree that it is a scrubby attitude. i think expecting the game to conform to your desires and proclaiming it broken when it doesn't would be the scrub attitude. everyone has preferences
Conversely, I actually super enjoy winning by outproducing my opponents. My playstyle in SC2, when I played ladder regularly, was always super passive militarily, very economically aggressive. I'd take lots of early bases and dare the opponent to stop me. Usually when I lost, is because they successfully did stop me ( @MMMig ) or were just better than me at macromanagement.
You know I have to admit that wanting to win a certain way is a pretty scrubby attitude. I dunno if realizing that will effect my ability enjoy SC2's gameplay design or not, but its true.
I think I'd have alot more fun if keeping up with macro wasn't so demanding. It takes all my attention, so battles for me are "a move, go back to making units", which of course causes me to lose battles often and I would take time to micro them and actually win, except that if I do my macro usually just stops. Since macro is more important always, I just a-move.
i'd disagree that it is a scrubby attitude. i think expecting the game to conform to your desires and proclaiming it broken when it doesn't would be the scrub attitude. everyone has preferences
Good point.
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Anybody going to be catching Shoutcraft Kings tomorrow? It's on at 5AM PST (good god), and I'm going to cook myself a monster breakfast and have beers while I watch SC2.
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Dunno if anyone here watches WCA but apparently they have dropped all blizzard games for 2017. Not sure which blizzard thread to post this in since it impacts sever and I don't want to spam the threads.
For me it is a big deal since it is one of the biggest if not the biggest Warcraft 3 event. Starcraft 2 and hearthstone were on the roster as well, not sure about heroes of the storm.
Dunno if anyone here watches WCA but apparently they have dropped all blizzard games for 2017. Not sure which blizzard thread to post this in since it impacts sever and I don't want to spam the threads.
For me it is a big deal since it is one of the biggest if not the biggest Warcraft 3 event. Starcraft 2 and hearthstone were on the roster as well, not sure about heroes of the storm.
Eh, gotta move on to the new stuff. Warcraft and Starcraft are a few years old now and RTS as a genre isn't doing that great. Hearthstone balance is kind of out of whack and many people are just fed up with crazy rng and turbo aggro decks that kill you regardless of what you do. Not to say that they aren't all fun games still, just that the sun is probably setting on them being super relevant tournament games.
Starcraft is by far dominated by the Korean players with only a couple of western players maintaining a presence. That seems to be a detriment for it gaining popularity outside of Korea.
As I don't think there is an esports thread, I just think in general that esports is a short lived thing for any game these days. There are just too many new games being released and the public's attention darts around like a crack squirrel. LoL, Dota, and CS are kind of more exceptions rather than the rule that they have been able to go on for so long. But also, they are all based on much older games that were also very popular everywhere. Starcraft 1 is an old game, but again, the popularity of pro starcraft was very centered in Korea.
Dunno if anyone here watches WCA but apparently they have dropped all blizzard games for 2017. Not sure which blizzard thread to post this in since it impacts sever and I don't want to spam the threads.
For me it is a big deal since it is one of the biggest if not the biggest Warcraft 3 event. Starcraft 2 and hearthstone were on the roster as well, not sure about heroes of the storm.
Eh, gotta move on to the new stuff. Warcraft and Starcraft are a few years old now and RTS as a genre isn't doing that great. Hearthstone balance is kind of out of whack and many people are just fed up with crazy rng and turbo aggro decks that kill you regardless of what you do. Not to say that they aren't all fun games still, just that the sun is probably setting on them being super relevant tournament games.
Starcraft is by far dominated by the Korean players with only a couple of western players maintaining a presence. That seems to be a detriment for it gaining popularity outside of Korea.
As I don't think there is an esports thread, I just think in general that esports is a short lived thing for any game these days. There are just too many new games being released and the public's attention darts around like a crack squirrel. LoL, Dota, and CS are kind of more exceptions rather than the rule that they have been able to go on for so long. But also, they are all based on much older games that were also very popular everywhere. Starcraft 1 is an old game, but again, the popularity of pro starcraft was very centered in Korea.
The alleged reason is that blizzard wouldn't provide a license to use their games. Only thing I can find is a gosugamers article as everything is just people stating that it is happening. It sounds like a clerical error on blizzard's part or they ha e some point of contention with the WCA, but it is tough to tell with so little information.
StarCraft® Remastered upgrades the essential sci-fi strategy experience from beginning to end. Welcome back to the original game and its award-winning expansion, StarCraft: Brood War.
We’ve remastered our units, buildings, and environments, improved game audio, and broadened our supported resolutions. Illustrated interludes bring the struggles and victories of heroes like Artanis, Fenix, Tassadar, Raynor and Kerrigan to life like never before. Most importantly, the strategy gameplay that StarCraft perfected years ago remains unchanged.
Also it apparently gives away Brood War for free, but I can't find clear language if it's talking about the base game and Brood War or not.
Some sort of upgrade for Brood War as well (non-remastered)
omg, that's awesome, the real question is WHEN is it going to be released? Also, I feel like this is going to really make sc2 feel like a terrible game by comparison when the graphics are a bit closer. I also really hope they give the schezar's scavengers campaign an update too.
omg, that's awesome, the real question is WHEN is it going to be released? Also, I feel like this is going to really make sc2 feel like a terrible game by comparison when the graphics are a bit closer. I also really hope they give the schezar's scavengers campaign an update too.
I dunno it could do the opposite and put a nail in the coffin of nostalgia. Are all the pathing issues etc still intact?
I just don't really have the excitement for old starcraft that I do for SC2 which generally seems to be a really rare opinion. I'm glad this is showing up though
It's a graphics, sound, and online feature update right? No gameplay updates like more than 12 units controllable at once, auto mining after creating a worker etc?
It's a graphics, sound, and online feature update right? No gameplay updates like more than 12 units controllable at once, auto mining after creating a worker etc?
I'm not sure those gameplay things are getting added. Are they? That'd be nice if they were.
From what I can tell, it's a audio/visual overhaul with the gameplay untouched. As someone who played a ton of BW, that makes me happy. That being said, there's no way I can go back to it though. MBS, auto-mine, unlimited unit select, and all of the other QoL changes SC2 brought have spoiled me. I'll probably hit up youtube to check out the new cinematics and stuff.
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I'd be shocked since like 90% of the people who are gonna play this won't want that
I think you're right that it won't be included. For me personally I'd like it, but at the same time I appreciate that there is a "pure" experience. There is a population that want that and it's be cool if they had that option.
It's weird that I'm most excited about things like the battle.net 2.0 stuff and not playing sc1. That being said maybe it could get more people into SC2 as people return. Obviously that's gotta be part of the actual plan. So I hope it works.
Yeah, I think a lot of people think they want to play Brood war, but going back and actually playing it is going to be not the experience they expected.
Even putting aside the multiplayer, and the frustration of 12 units make and having to micro workers, frankly, those campaigns have not aged well. The campaign design in Starcraft 2 and, hell, even Warcraft 3, is much more sophisticated.
I am interested in this for nostalgia, but I think anything over $20 is going to be too much for me.
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I will say, I know Korea is not the world and all but the Brood War crowds recently are at least as big as the SC2 ones. maybe way bigger (granted Flash himself carries a lot of weight and he won this most recent tournament re-cementing himself as God)
but personally I would rather toss on SC2 because it's as hard as I ever need a game to be even if it isn't technically the hardest starcraft ever made.
I never was really I to BW (obviously), and I got into SC2 late into the game but what exactly are the reasons people prefer sc1 to SC2? Other than one is nostalgic and therefore better than the new one?
Not looking to try and do multiplayer unless it's one of those "kill time" custom games like elite forces thing. Even that would have little replay value though.
So yeah, anything higher than $30 would require something really new.
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I never was really I to BW (obviously), and I got into SC2 late into the game but what exactly are the reasons people prefer sc1 to SC2? Other than one is nostalgic and therefore better than the new one?
people will say it's better balanced and the games are in some way different (which is likely to change depending on the person)
I don't really and never have agreed, I personally think it's mostly nostalgia BUT I will agree with the fact that it's harder. and that alone can actually make it more fun to watch. THere's nothing really comparable to the mastery of the best BW players in any other game, even SC2 (although it comes close)
so this is the 2nd time this has happened, i think both after a patch. all my co-op commanders (even the starting ones) are unavailable and say they are "new co-op commander purchase to play". the first time it went away on its own after a few minutes as though my client needed to check with the server. anyone else encounter this?
I never was really I to BW (obviously), and I got into SC2 late into the game but what exactly are the reasons people prefer sc1 to SC2? Other than one is nostalgic and therefore better than the new one?
people will say it's better balanced and the games are in some way different (which is likely to change depending on the person)
I don't really and never have agreed, I personally think it's mostly nostalgia BUT I will agree with the fact that it's harder. and that alone can actually make it more fun to watch. THere's nothing really comparable to the mastery of the best BW players in any other game, even SC2 (although it comes close)
that's just what I've seen
I think the added apm needed to do a lot of the things really shines through in BW. ie, you frequently see workers not mining even in the very best players. So the choices of where/what to focus on seem clearer, at least to me.
Also, I think the lack of observer tools in BW adds a lot more suspense to the game. You can't just, 'look at the supply' at every moment as a viewer or see who immediately won every fight.
i think they should keep BW observer mode the same, but if the replay mode had the sc2 features, people could kind of have the best of both worlds if they made the replays available.
I never was really I to BW (obviously), and I got into SC2 late into the game but what exactly are the reasons people prefer sc1 to SC2? Other than one is nostalgic and therefore better than the new one?
people will say it's better balanced and the games are in some way different (which is likely to change depending on the person)
I don't really and never have agreed, I personally think it's mostly nostalgia BUT I will agree with the fact that it's harder. and that alone can actually make it more fun to watch. THere's nothing really comparable to the mastery of the best BW players in any other game, even SC2 (although it comes close)
that's just what I've seen
I think the added apm needed to do a lot of the things really shines through in BW. ie, you frequently see workers not mining even in the very best players. So the choices of where/what to focus on seem clearer, at least to me.
Also, I think the lack of observer tools in BW adds a lot more suspense to the game. You can't just, 'look at the supply' at every moment as a viewer or see who immediately won every fight.
while i can appreciate the skill required to keep track of all the things that need to be done and have the apm to accomplish them, i just don't really find it that interesting.
I never was really I to BW (obviously), and I got into SC2 late into the game but what exactly are the reasons people prefer sc1 to SC2? Other than one is nostalgic and therefore better than the new one?
people will say it's better balanced and the games are in some way different (which is likely to change depending on the person)
I don't really and never have agreed, I personally think it's mostly nostalgia BUT I will agree with the fact that it's harder. and that alone can actually make it more fun to watch. THere's nothing really comparable to the mastery of the best BW players in any other game, even SC2 (although it comes close)
that's just what I've seen
I think the added apm needed to do a lot of the things really shines through in BW. ie, you frequently see workers not mining even in the very best players. So the choices of where/what to focus on seem clearer, at least to me.
Also, I think the lack of observer tools in BW adds a lot more suspense to the game. You can't just, 'look at the supply' at every moment as a viewer or see who immediately won every fight.
you are playing 1v1 with commanders and its a lot of fun. although my initial assessment is that whoever gets their broken mechanic to happen first wins. so i was able to aleksander their worker line and then lean on them
edit: after playing some additional games the things you'd expect happen. karax can drop 4-6 cannons in your base before you potentially finish your barracks/gateway/pool. nova apparently has a build that allows you to drop elite marines very quickly too and i havent witnessed it but raynor will lift his buildings and just drop free banshees on you over and over. it actually isn't as terrible as it sounds and i think it is a potential game mode if a few things get nerfed. i haven't really optimized builds because let's be honest in 99% of the co-op maps it really doesn't make any sort of difference. you are likely to win.
i think i am less interested in the crazy "panel" powers (apocalisk, orbitals, banshees, etc) and more the gameplay. it is cool to have the super strong heroes, or zombies from stukov, or whatever. if workers were easier to recover it would be nice too. it is pretty easy to just basically lose 100% of your workers. your own panel powers let you sort of come back but it's not quite enough it seems.
hm didn't realize that the competitive mode for coop was literally only yesterday. glad i got the chance to participate but i hope it becomes something you can do more regularly.
So David Kim is moving to a new project at blizzard? I saw it in the Warcraft 3 Reddit so I dunno where this was announced or when
Edit: only a quick glance on the SC Reddit but it's mentioned there naturally with no links to anything official. Dunno what impact this change might have. I have never been good enough at the game to be at a place where anything like that would impact my play
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You know I have to admit that wanting to win a certain way is a pretty scrubby attitude. I dunno if realizing that will effect my ability enjoy SC2's gameplay design or not, but its true.
I think I'd have alot more fun if keeping up with macro wasn't so demanding. It takes all my attention, so battles for me are "a move, go back to making units", which of course causes me to lose battles often and I would take time to micro them and actually win, except that if I do my macro usually just stops. Since macro is more important always, I just a-move.
i'd disagree that it is a scrubby attitude. i think expecting the game to conform to your desires and proclaiming it broken when it doesn't would be the scrub attitude. everyone has preferences
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Good point.
well, at least I've still got what it takes to outproduce Platinum players
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For me it is a big deal since it is one of the biggest if not the biggest Warcraft 3 event. Starcraft 2 and hearthstone were on the roster as well, not sure about heroes of the storm.
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Eh, gotta move on to the new stuff. Warcraft and Starcraft are a few years old now and RTS as a genre isn't doing that great. Hearthstone balance is kind of out of whack and many people are just fed up with crazy rng and turbo aggro decks that kill you regardless of what you do. Not to say that they aren't all fun games still, just that the sun is probably setting on them being super relevant tournament games.
Starcraft is by far dominated by the Korean players with only a couple of western players maintaining a presence. That seems to be a detriment for it gaining popularity outside of Korea.
As I don't think there is an esports thread, I just think in general that esports is a short lived thing for any game these days. There are just too many new games being released and the public's attention darts around like a crack squirrel. LoL, Dota, and CS are kind of more exceptions rather than the rule that they have been able to go on for so long. But also, they are all based on much older games that were also very popular everywhere. Starcraft 1 is an old game, but again, the popularity of pro starcraft was very centered in Korea.
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The alleged reason is that blizzard wouldn't provide a license to use their games. Only thing I can find is a gosugamers article as everything is just people stating that it is happening. It sounds like a clerical error on blizzard's part or they ha e some point of contention with the WCA, but it is tough to tell with so little information.
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Website with comparison gifs
Also it apparently gives away Brood War for free, but I can't find clear language if it's talking about the base game and Brood War or not.
Some sort of upgrade for Brood War as well (non-remastered)
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I dunno it could do the opposite and put a nail in the coffin of nostalgia. Are all the pathing issues etc still intact?
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Any idea if the cinematics are remade though? That would be an easy buy for me if they were.
Releases this summer if I recall?
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I'm not sure those gameplay things are getting added. Are they? That'd be nice if they were.
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It's weird that I'm most excited about things like the battle.net 2.0 stuff and not playing sc1. That being said maybe it could get more people into SC2 as people return. Obviously that's gotta be part of the actual plan. So I hope it works.
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Even putting aside the multiplayer, and the frustration of 12 units make and having to micro workers, frankly, those campaigns have not aged well. The campaign design in Starcraft 2 and, hell, even Warcraft 3, is much more sophisticated.
I am interested in this for nostalgia, but I think anything over $20 is going to be too much for me.
but personally I would rather toss on SC2 because it's as hard as I ever need a game to be even if it isn't technically the hardest starcraft ever made.
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Not looking to try and do multiplayer unless it's one of those "kill time" custom games like elite forces thing. Even that would have little replay value though.
So yeah, anything higher than $30 would require something really new.
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wra
people will say it's better balanced and the games are in some way different (which is likely to change depending on the person)
I don't really and never have agreed, I personally think it's mostly nostalgia BUT I will agree with the fact that it's harder. and that alone can actually make it more fun to watch. THere's nothing really comparable to the mastery of the best BW players in any other game, even SC2 (although it comes close)
that's just what I've seen
The mechanics, as we all know, are worlds apart.
Multi building selection and unit queuing is enough to make it an entirely different experience.
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wra
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I think the added apm needed to do a lot of the things really shines through in BW. ie, you frequently see workers not mining even in the very best players. So the choices of where/what to focus on seem clearer, at least to me.
Also, I think the lack of observer tools in BW adds a lot more suspense to the game. You can't just, 'look at the supply' at every moment as a viewer or see who immediately won every fight.
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while i can appreciate the skill required to keep track of all the things that need to be done and have the apm to accomplish them, i just don't really find it that interesting.
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there's no doubt it adds suspense
you are playing 1v1 with commanders and its a lot of fun. although my initial assessment is that whoever gets their broken mechanic to happen first wins. so i was able to aleksander their worker line and then lean on them
edit: after playing some additional games the things you'd expect happen. karax can drop 4-6 cannons in your base before you potentially finish your barracks/gateway/pool. nova apparently has a build that allows you to drop elite marines very quickly too and i havent witnessed it but raynor will lift his buildings and just drop free banshees on you over and over. it actually isn't as terrible as it sounds and i think it is a potential game mode if a few things get nerfed. i haven't really optimized builds because let's be honest in 99% of the co-op maps it really doesn't make any sort of difference. you are likely to win.
i think i am less interested in the crazy "panel" powers (apocalisk, orbitals, banshees, etc) and more the gameplay. it is cool to have the super strong heroes, or zombies from stukov, or whatever. if workers were easier to recover it would be nice too. it is pretty easy to just basically lose 100% of your workers. your own panel powers let you sort of come back but it's not quite enough it seems.
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don't ask me what makes it "super" because i have no idea. tuned in for the end of i assume game 1 between
winner:
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Edit: only a quick glance on the SC Reddit but it's mentioned there naturally with no links to anything official. Dunno what impact this change might have. I have never been good enough at the game to be at a place where anything like that would impact my play
edit 2: now that i am at a PC i found something
https://us.battle.net/forums/en/sc2/topic/20753826448
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