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[Heroes of the Storm] There is no new hero, ONLY XUL.

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    fortyforty Registered User regular
    I was figuring we were due for Greymane to show up in the free roster this week. It appears I was correct. Whoo, time to get furry.

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    SquatfurdSquatfurd 9000 feetRegistered User regular
    mmm... 2182 quick match mmr. maybe it's time to get a couple more heroes and try ranked.

    League of Legends: DingusSquatfurd
    B.net: Squatfurd#1814
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    Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Giant Killer also counts as ability damage, which jacks up Spell Shield.

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    Steel AngelSteel Angel Registered User regular
    Giant Killer also counts as ability damage, which jacks up Spell Shield.

    That is a bit unexpected but I could see Blizzard not wanting to have Giant Killer be piggyback on Excecutioner and Focused Attacks.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
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    SupagoatSupagoat Registered User regular
    edited February 2016
    OK I put this video in spoilers because I want you to read the setup before you watch it.

    The match was on Towers of Doom and our Cho'Gall was just going ham everywhere. He only had one direction: Into the fight. And he just wouldn't pull back or engage when appropriate instead of whenever he saw an enemy. We weren't doing well and he said "Just follow me" ... So like a good student of the PA forum I decided it was better to go with the idiotic plan than to fight it. I died a couple times in mosh pits due to this, but on the whole we were winning the team fights and our Cho'Gall was actually able to win a couple fights where I thought he had no chance in hell.

    So it's 22 minutes in and we only need to get 2 more shots on their core, but they need 12 on ours and it's a triple altar spawn. Li-Ming and I (Greymane) escaped from a battle and were injured. And that's where our video begins:

    Supagoat on
    bnet: Supagoat#1884
    Switch: 6589-6405-3399
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    MMMigMMMig Registered User regular
    edited February 2016
    Giant Killer also counts as ability damage, which jacks up Spell Shield.

    That is a bit unexpected but I could see Blizzard not wanting to have Giant Killer be piggyback on Excecutioner and Focused Attacks.

    So I did some testing today
    (it's completely stupid that you can only get to the target dummy through the shop... took me a while to figure it out -_-' )

    Zag and Hydra attacking the dummy = Hydra dmg is auto-attack dmg, not ability!
    lbktf177g5u2.jpg

    Roach Landing explosion = ability dmg
    (not shown: roach attack dmg is auto-attack dmg)
    2a2f3g0dwec3.jpg

    Most suprising of all: Baneling hit dmg = auto-attack dmg
    fbdda5a7i18s.jpg

    Oh, and you can kill the dummy. It makes a murky easter egg. ^^'
    mi0uforj9k3m.jpg

    MMMig on
    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Distraction tactics: It works! Sometimes.

    9uiytxaqj2j0.jpg
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    I needed anime to post.I needed anime to post. boom Registered User regular
    to be argumentative and technical, those are physical damage, like auto-attacks are

    calling them auto-attack damage accidentally makes it possible to suggest that they should be benefitting from zagara's autoattack talents

    terminology just a nitpick of mine, continue :P

    liEt3nH.png
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited February 2016
    to be argumentative and technical, those are physical damage, like auto-attacks are

    calling them auto-attack damage accidentally makes it possible to suggest that they should be benefitting from zagara's autoattack talents

    terminology just a nitpick of mine, continue :P

    well, the real question is:

    can you blind a baneling and make its explosion miss?

    edit: like because I don't think I've ever heard blizz use the "physical" terminology before, maybe I just missed it

    The Escape Goat on
    9uiytxaqj2j0.jpg
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    ZekZek Registered User regular
    I don't like that spell shield triggers on first ability damage taken, that's basically completely outside your control and frustratingly prone to being wasted. I feel like it should be a triggered ability and adjust the numbers accordingly.

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    MMMigMMMig Registered User regular
    Zek wrote: »
    I don't like that spell shield triggers on first ability damage taken, that's basically completely outside your control and frustratingly prone to being wasted. I feel like it should be a triggered ability and adjust the numbers accordingly.

    Well, it works great against combos like Kaelthas' stun + living bomb + flamestrike.

    Same with Li Ming's orb into magic missles, and Jaina's full blown combo.


    That was the point, mostly in a 1v1 setting.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    DibbyDibby I'll do my best! Registered User regular
    Supagoat wrote: »
    OK I put this video in spoilers because I want you to read the setup before you watch it.

    The match was on Towers of Doom and our Cho'Gall was just going ham everywhere. He only had one direction: Into the fight. And he just wouldn't pull back or engage when appropriate instead of whenever he saw an enemy. We weren't doing well and he said "Just follow me" ... So like a good student of the PA forum I decided it was better to go with the idiotic plan than to fight it. I died a couple times in mosh pits due to this, but on the whole we were winning the team fights and our Cho'Gall was actually able to win a couple fights where I thought he had no chance in hell.

    So it's 22 minutes in and we only need to get 2 more shots on their core, but they need 12 on ours and it's a triple altar spawn. Li-Ming and I (Greymane) escaped from a battle and were injured. And that's where our video begins:

    I GO HAM

    I GO NUTS

    This editing is fucking fantastic, dude. Haha holy shit.

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    I needed anime to post.I needed anime to post. boom Registered User regular
    MMMig wrote: »
    Zek wrote: »
    I don't like that spell shield triggers on first ability damage taken, that's basically completely outside your control and frustratingly prone to being wasted. I feel like it should be a triggered ability and adjust the numbers accordingly.

    Well, it works great against combos like Kaelthas' stun + living bomb + flamestrike.

    Same with Li Ming's orb into magic missles, and Jaina's full blown combo.


    That was the point, mostly in a 1v1 setting.

    tragically this game is designed from the ground up to avoid the 1v1 setting as often as possible

    liEt3nH.png
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    MMMigMMMig Registered User regular
    Also, I think I've fallen in love with Artanis tonight.


    Winning a 4v1 after my whole team gets wiped makes you fall with any character that can pull it off.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    AI games don't count dude. =P

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    Knight_Knight_ Dead Dead Dead Registered User regular
    edited February 2016
    rehgar is exhausting to play against. he's the hardest hero to kill in the entire game :/

    and as a li ming player i really hope they nerf ess of johan tomorrow. it's sad having my team getting beat up by really terrible li mings because of it.

    Knight_ on
    aeNqQM9.jpg
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Knight_ wrote: »
    rehgar is exhausting to play against. he's the hardest hero to kill in the entire game :/

    and as a li ming player i really hope they nerf ess of johan tomorrow. it's sad having my team getting beat up by really terrible li mings because of it.

    Is he harder to kill than Tass now? He was second behind Tass for me for that for a while, but usually relied on Ghost Wolf just making people stop chasing you in frustration, and that's gone now.

    9uiytxaqj2j0.jpg
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    Knight_Knight_ Dead Dead Dead Registered User regular
    oh well. nobody cares but i've uninstalled after playing a game i really shouldn't have played since irl is real bad right now and i acted like a shit.

    hope you guys keep having fun with heroes.

    aeNqQM9.jpg
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    DibbyDibby I'll do my best! Registered User regular
    Had a Specialist daily today. Thought to myself, let's play a Hero I haven't touched in a really long time. So, Nazeebo!

    kGiQtiw.jpg

    Had to pull a screenshot from the replay, since I forgot to actually hit the button in game, oops. So yes, we're the Red Team, and we're displayed as Blue on the scoreboard. WEIRD, I KNOW.

    Anyway, this game was pretty rough! It started out not looking great for us, honestly. They had a lot of CC, they were very well coordinated. Things were kinda grim. But, around 14-15 minutes in, we had a numbers advantage at one of the shrines and got an Immortal. It pushed mid, we started to push bottom afterward, since a Keep was exposed. Enemy team circling in, we blow up Greymane right away and just vaporize everyone else. All that's left is poor Zeratul, and he gets blown up as soon as he tries to go on our Li-Ming. This game was a really great example as to why you should never give up. They had a really huge lead on us at one point, but a pick here and there let us get back in it.

    Anyway, I really like Nazeebo! But I think he kinda needs some love. He's... more or less due for a talent rework at this point, I think. He's not bad, but he needs some attention. Anyway, I used a build that differs from the norm. I guess you could call it a hybrid build? I took Spider Cluster and Leaping Spiders, that's pretty standard (I mean pretty much mandatory, I think), but then opted for Toad Affinity and Toads of Hugeness. Lemme tell you bout dat Frog Shotgun, yo. So Toads of Hugeness HURT. And no one ever pays attention to them, especially in a chaotic teamfight. With Toad Affinity, you can significantly lower the cooldown on your Frogs and spam these guys out often. Especially on a map like Infernal Shrines, there's a lot of tight corridors and shit. Also, went Garg over Ravenous. That was not a Ravenous game, not with all the stuns they had. Gargantuan worked out well though. You did good, Gary!

    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Knight_ wrote: »
    oh well. nobody cares but i've uninstalled after playing a game i really shouldn't have played since irl is real bad right now and i acted like a shit.

    hope you guys keep having fun with heroes.

    We're always hoping for things to go better for our friends here, man. Hopefully things clear up for you so you can come back if you still wanna play; if not, best of luck with whatever you move on to do.

    9uiytxaqj2j0.jpg
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    AI games don't count dude. =P

    They do when you are doomed with support dailies

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    shrykeshryke Member of the Beast Registered User regular
    Dibby wrote: »
    Had a Specialist daily today. Thought to myself, let's play a Hero I haven't touched in a really long time. So, Nazeebo!

    kGiQtiw.jpg

    Had to pull a screenshot from the replay, since I forgot to actually hit the button in game, oops. So yes, we're the Red Team, and we're displayed as Blue on the scoreboard. WEIRD, I KNOW.

    Anyway, this game was pretty rough! It started out not looking great for us, honestly. They had a lot of CC, they were very well coordinated. Things were kinda grim. But, around 14-15 minutes in, we had a numbers advantage at one of the shrines and got an Immortal. It pushed mid, we started to push bottom afterward, since a Keep was exposed. Enemy team circling in, we blow up Greymane right away and just vaporize everyone else. All that's left is poor Zeratul, and he gets blown up as soon as he tries to go on our Li-Ming. This game was a really great example as to why you should never give up. They had a really huge lead on us at one point, but a pick here and there let us get back in it.

    Anyway, I really like Nazeebo! But I think he kinda needs some love. He's... more or less due for a talent rework at this point, I think. He's not bad, but he needs some attention. Anyway, I used a build that differs from the norm. I guess you could call it a hybrid build? I took Spider Cluster and Leaping Spiders, that's pretty standard (I mean pretty much mandatory, I think), but then opted for Toad Affinity and Toads of Hugeness. Lemme tell you bout dat Frog Shotgun, yo. So Toads of Hugeness HURT. And no one ever pays attention to them, especially in a chaotic teamfight. With Toad Affinity, you can significantly lower the cooldown on your Frogs and spam these guys out often. Especially on a map like Infernal Shrines, there's a lot of tight corridors and shit. Also, went Garg over Ravenous. That was not a Ravenous game, not with all the stuns they had. Gargantuan worked out well though. You did good, Gary!

    Toad build is where it's been at for awhile with the pros I thought.

    Toad of Hugeness is a big DPS boost, especially for sieging. You can melt gates and structures with those bad boys and clear waves real fast.

    I've also tried Infested Toads which are plenty of fun but I'm still not sure if it's worth the tradeoff.

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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    edited February 2016
    Okay so I see what Knight was talking about with Rehgar being unkillable. His Q is WAY TOO FUCKING OVERTUNED. Like I get a slime, a slimy puffer, and an octograb all on a squishy, AND OUR LI MING LAYS INTO THEM, and their health shoots up 70% with a chain heal and then 100% with the follow-up ancestral. It didn't help that they had Tassadar on their team as well so they had the double duo for unkillable supports who also made their Li Ming unkillable. (their greymane didn't do much and their stitches seemed to be relying on himself for heals so we just killed him.)

    But goddamn that was a rough game. Yeah, Rhegar's Q is way to freaking strong right now, having that sort of healing power without speccing into it is ludicrous.

    Edit: Also Lili seems pretty bad atm.

    The Escape Goat on
    9uiytxaqj2j0.jpg
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    fortyforty Registered User regular
    Looking at Heroesfire, Rehgar's baseline Q single target healing doesn't seem to be that crazy. Now across the 3 full targets it's pretty big, but that's different. It looks like it's about 1/3 of a typical squishy assassin's health bar. Is the site wrong?

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    DibbyDibby I'll do my best! Registered User regular
    edited February 2016
    shryke wrote: »
    Dibby wrote: »
    Had a Specialist daily today. Thought to myself, let's play a Hero I haven't touched in a really long time. So, Nazeebo!

    kGiQtiw.jpg

    Had to pull a screenshot from the replay, since I forgot to actually hit the button in game, oops. So yes, we're the Red Team, and we're displayed as Blue on the scoreboard. WEIRD, I KNOW.

    Anyway, this game was pretty rough! It started out not looking great for us, honestly. They had a lot of CC, they were very well coordinated. Things were kinda grim. But, around 14-15 minutes in, we had a numbers advantage at one of the shrines and got an Immortal. It pushed mid, we started to push bottom afterward, since a Keep was exposed. Enemy team circling in, we blow up Greymane right away and just vaporize everyone else. All that's left is poor Zeratul, and he gets blown up as soon as he tries to go on our Li-Ming. This game was a really great example as to why you should never give up. They had a really huge lead on us at one point, but a pick here and there let us get back in it.

    Anyway, I really like Nazeebo! But I think he kinda needs some love. He's... more or less due for a talent rework at this point, I think. He's not bad, but he needs some attention. Anyway, I used a build that differs from the norm. I guess you could call it a hybrid build? I took Spider Cluster and Leaping Spiders, that's pretty standard (I mean pretty much mandatory, I think), but then opted for Toad Affinity and Toads of Hugeness. Lemme tell you bout dat Frog Shotgun, yo. So Toads of Hugeness HURT. And no one ever pays attention to them, especially in a chaotic teamfight. With Toad Affinity, you can significantly lower the cooldown on your Frogs and spam these guys out often. Especially on a map like Infernal Shrines, there's a lot of tight corridors and shit. Also, went Garg over Ravenous. That was not a Ravenous game, not with all the stuns they had. Gargantuan worked out well though. You did good, Gary!

    Toad build is where it's been at for awhile with the pros I thought.

    Toad of Hugeness is a big DPS boost, especially for sieging. You can melt gates and structures with those bad boys and clear waves real fast.

    I've also tried Infested Toads which are plenty of fun but I'm still not sure if it's worth the tradeoff.

    Oh, maybe. 'Zeebo hasn't seen a lot of play in competitive lately though, so I dunno! It's definitely where I got the build from, anyway. It's really effective, I like it a lot.

    But more so that most people seem to go for Gidbinn at 7 (which is understandable, it's good) and whatever random crap at 13 (Dead Rush is really popular for some reason?).

    Also yeah I can't ever see myself not taking Leaping Spiders. They go from doing kinda piddly damage, sometimes, to hitting way harder and being way more reliable.

    Dibby on
    DNiDlnb.png
    Battle.net Tag: Dibby#1582
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    Inquisitor77Inquisitor77 2 x Penny Arcade Fight Club Champion A fixed point in space and timeRegistered User regular
    Nope, that's right. He's not amazing because he's a great healer. He's amazing because he's a good healer AND Lightning Shield does bonkers deeps. If they just tuned it down slightly, he'd probably still be top tier but not straight OP.

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    shrykeshryke Member of the Beast Registered User regular
    Dibby wrote: »
    shryke wrote: »
    Dibby wrote: »
    Had a Specialist daily today. Thought to myself, let's play a Hero I haven't touched in a really long time. So, Nazeebo!

    kGiQtiw.jpg

    Had to pull a screenshot from the replay, since I forgot to actually hit the button in game, oops. So yes, we're the Red Team, and we're displayed as Blue on the scoreboard. WEIRD, I KNOW.

    Anyway, this game was pretty rough! It started out not looking great for us, honestly. They had a lot of CC, they were very well coordinated. Things were kinda grim. But, around 14-15 minutes in, we had a numbers advantage at one of the shrines and got an Immortal. It pushed mid, we started to push bottom afterward, since a Keep was exposed. Enemy team circling in, we blow up Greymane right away and just vaporize everyone else. All that's left is poor Zeratul, and he gets blown up as soon as he tries to go on our Li-Ming. This game was a really great example as to why you should never give up. They had a really huge lead on us at one point, but a pick here and there let us get back in it.

    Anyway, I really like Nazeebo! But I think he kinda needs some love. He's... more or less due for a talent rework at this point, I think. He's not bad, but he needs some attention. Anyway, I used a build that differs from the norm. I guess you could call it a hybrid build? I took Spider Cluster and Leaping Spiders, that's pretty standard (I mean pretty much mandatory, I think), but then opted for Toad Affinity and Toads of Hugeness. Lemme tell you bout dat Frog Shotgun, yo. So Toads of Hugeness HURT. And no one ever pays attention to them, especially in a chaotic teamfight. With Toad Affinity, you can significantly lower the cooldown on your Frogs and spam these guys out often. Especially on a map like Infernal Shrines, there's a lot of tight corridors and shit. Also, went Garg over Ravenous. That was not a Ravenous game, not with all the stuns they had. Gargantuan worked out well though. You did good, Gary!

    Toad build is where it's been at for awhile with the pros I thought.

    Toad of Hugeness is a big DPS boost, especially for sieging. You can melt gates and structures with those bad boys and clear waves real fast.

    I've also tried Infested Toads which are plenty of fun but I'm still not sure if it's worth the tradeoff.

    Oh, maybe. 'Zeebo hasn't seen a lot of play in competitive lately though, so I dunno! It's definitely where I got the build from, anyway. It's really effective, I like it a lot.

    But more so that most people seem to go for Gidbinn at 7 (which is understandable, it's good) and whatever random crap at 13 (Dead Rush is really popular for some reason?).

    Also yeah I can't ever see myself not taking Leaping Spiders. They go from doing kinda piddly damage, sometimes, to hitting way harder and being way more reliable.

    At 13 I like Thing of the Deep for the extra range, assuming I'm not goign toad build.

    Basically I either do Spiders (Spider Cluster, Gidbinn, Thing of the Deep, Leaping Spiders) or Toads (probably Spider Cluster, Toad Affinity, Toads of Hugeness, Leaping Spiders but I mix it up frequently to test stuff out too).

    Infested Toads can be kinda fun. Especially on maps like BoE of Infernal Shrines where you can frequently stand far back and just dump ass loads of spiders all over everyone from a safe distance. Just in general it lets you flood the screen with spiders. Still not certain if it's worth losing the ability to stay on target with the leaps though.

    I've tried other stuff at 4 but it's such a shit tier with the generics of middling use I just stick with more spiders cause that's always good.

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    MMMigMMMig Registered User regular
    When it's a long game of back and forth (BoE, dragon, Raven), infested toads is the way for me. That with the deep range and extra spider length does so much damage that most of the time goes unseen until it's too late.

    Naz can pump out some serious dps with that but it's over time. He's a good dps and sieger but his trait just doesn't seem that useful.

    Sure getting mana and HP perma buffs help but it's nothing compared to zag creep or Sylvanas building possession thingie.

    Maybe a more subtle change to his trait that makes it more technically useful would make him tops.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    SupagoatSupagoat Registered User regular
    Lately Grubby has been saying he loves Nazeebo players because they are completely unconcerned about meta or relative hero strengths. :)

    bnet: Supagoat#1884
    Switch: 6589-6405-3399
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    MMMigMMMig Registered User regular
    Actually, maybe the biggest drawback to Naz is that he can't target his spiders.

    A simple minion wave will distract the spiders away from a hero.
    Unlike Anub's scarabs that attack whoever he's attacking, or other such summons that always prioritize heroes over non-heroes.


    Even in a fight, since he can't focus his spiders on a single person, there's zero potential for "burst" dmg if the fight is a cluster with more than one enemy in proximity.


    He's a lot of fun though.
    Good zombie wall snares are an easy way to lift anyone's spirits.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    shrykeshryke Member of the Beast Registered User regular
    MMMig wrote: »
    When it's a long game of back and forth (BoE, dragon, Raven), infested toads is the way for me. That with the deep range and extra spider length does so much damage that most of the time goes unseen until it's too late.

    Naz can pump out some serious dps with that but it's over time. He's a good dps and sieger but his trait just doesn't seem that useful.

    Sure getting mana and HP perma buffs help but it's nothing compared to zag creep or Sylvanas building possession thingie.

    Maybe a more subtle change to his trait that makes it more technically useful would make him tops.

    Everyone knows they just need to work Deatg Ritual into his trait cause it's stupid to have a talent receive agrees you take at lvl1 and it would give his trait something more.

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    Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    God damn I have been loving New!Rehgar. I finally got the chance to have a solo-Q team that I was comfortable enough with to go full Lightning Shield + Bloodlust, and boy is it fun.

    See You Space Cowboy: a ttrpg about sad space bounty hunters
    https://podcast.tidalwavegames.com/
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    No-QuarterNo-Quarter Nothing To Fear But Fear ItselfRegistered User regular
    I was hoping for a patch today to knock Li Ming off her pedastal, damn tomorrow hopefully.

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    NeurotikaNeurotika Registered User regular
    edited February 2016
    They have confirmed a (small) balance patch tomorrow (small balance patches are on Wednesdays now)

    Neurotika on
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    SupagoatSupagoat Registered User regular
    Is she 10k today? I might buy her... Although I guess I'll wait until tomorrow to see if she gets nerfed to hell

    bnet: Supagoat#1884
    Switch: 6589-6405-3399
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    LucascraftLucascraft Registered User regular
    Is today the beginning of week 3? I lose track of these thing so easily. Like once they've been out more than 5 days my sense of time pretty much goes out the window.

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    MMMigMMMig Registered User regular
    Should I buy Lunara?
    I have 65K gold... just sitting there.


    Then again, the next piggy mount might come out and that's 50K right there!

    l4lGvOw.png
    Witty signature comment goes here...

    wra
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    NeurotikaNeurotika Registered User regular
    Week 2, she should be 10k when the shop updates

    Current theory on Xul release is 01-March, since that's when New Year event ends

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    NeurotikaNeurotika Registered User regular
    MMMig wrote: »
    Should I buy Lunara?
    I have 65K gold... just sitting there.


    Then again, the next piggy mount might come out and that's 50K right there!

    Wasn't it 20k? I don't remember

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    shrykeshryke Member of the Beast Registered User regular
    Yes, today is 10k Li-Ming day.

    Batten down the hatches and prepare for the flood.

This discussion has been closed.