Before I just out into the middle of nowhere, I have a question. Where are the safe places to save? Normally I save at a space station. but half way around the galaxy there isn't going to be one. Just next to the star when you just out? That doesn't seem safe. Do you have to find a planet to land on? I may have to practice. Or just be in deep space out of supercruise in the middle of nothing so there isn't anything to bump into.
Elite? Anywhere is 'safe' basically (except maybe active conflict zones. You log back into local space in your own instance, even in Open. Inside a station, I am not sure about that, but you'll be safe there anyway. Out in space you won't like log back into the 'hot' zone of a star, or tumbling through an asteroid field/ring.
I thought you could log back into the game inside a star or planet/moon...at least, that's what I've been reading. Basically, while you're out, the movement of the planets/stars continues, so make sure you log out in deep space well away from any orbital planes was what I've found while Googling before I take off for Colonia.
I don't think that happens outside of bugs...which being Elite, you roll your dice and you takes your chances. I logged out all the time near planets, etc (waiting for unsuspecting PP haulers from the dirty Imps) and never had issues.
Before I just out into the middle of nowhere, I have a question. Where are the safe places to save? Normally I save at a space station. but half way around the galaxy there isn't going to be one. Just next to the star when you just out? That doesn't seem safe. Do you have to find a planet to land on? I may have to practice. Or just be in deep space out of supercruise in the middle of nothing so there isn't anything to bump into.
Elite? Anywhere is 'safe' basically (except maybe active conflict zones. You log back into local space in your own instance, even in Open. Inside a station, I am not sure about that, but you'll be safe there anyway. Out in space you won't like log back into the 'hot' zone of a star, or tumbling through an asteroid field/ring.
I thought you could log back into the game inside a star or planet/moon...at least, that's what I've been reading. Basically, while you're out, the movement of the planets/stars continues, so make sure you log out in deep space well away from any orbital planes was what I've found while Googling before I take off for Colonia.
I don't think that happens outside of bugs...which being Elite, you roll your dice and you takes your chances. I logged out all the time near planets, etc (waiting for unsuspecting PP haulers from the dirty Imps) and never had issues.
I mean, we know that planets move along their orbital planes, what we don't know is how quickly they move along their orbital paths. So maybe you just got lucky. With my luck, I'm staying well far away from any orbital plane.
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
Decided to break out the flight stick and reinstall elite. Haven't played in so damn long. Have a sneaking suspicion I left myself about halfway into a journey to the center of the galaxy in a sidewinder lol.
edit: oof. was closer to the middle than I thought. ~20ly range. wonder if I can get home by christmas.
Made a trip to the Orion tourist center. Very pretty. This slash of stars looks amazing. Though I definitely need a better FSD, I don't think I'm even at 20 lys atm.
Man...flight chair made it to my local distribution centre. Same city, and even then went to the next step of being 'Out for Delivery' but it never made it
That was a week ago now, I feel like it's just sitting on the truck and no one wants to lift the heavy package.
Called them up and they said heavy stuff is hard cause of social distancing and needing 2 people to lift.
Question. Aside from engineering, how would you go about regulating the heat on an Asp Explorer? My Cobra could get under 30 after I got away from the star. The Asp won't get under 33. I have a heat sink in one of the utility slots, and a class 6 fuel scoop to try to only be around the star as long as absolutely necessary. Course, it's only a class E, cuz money and I haven't found anything better, lol.
Decided to break out the flight stick and reinstall elite. Haven't played in so damn long. Have a sneaking suspicion I left myself about halfway into a journey to the center of the galaxy in a sidewinder lol.
edit: oof. was closer to the middle than I thought. ~20ly range. wonder if I can get home by christmas.
The good news is there's a station at the core now, so you can buy a ship with longer legs when you arrive.
Question. Aside from engineering, how would you go about regulating the heat on an Asp Explorer? My Cobra could get under 30 after I got away from the star. The Asp won't get under 33. I have a heat sink in one of the utility slots, and a class 6 fuel scoop to try to only be around the star as long as absolutely necessary. Course, it's only a class E, cuz money and I haven't found anything better, lol.
Better rated power plants will help. You can also engineer them with Low Emissions to reduce it further.
But personally I think an Asp E is a good generalist for solo work which means for engineering, more power to support all your higher rated modules is better than low emissions for stealth.
Just remember that half the people you meet are below average intelligence.
Decided to break out the flight stick and reinstall elite. Haven't played in so damn long. Have a sneaking suspicion I left myself about halfway into a journey to the center of the galaxy in a sidewinder lol.
edit: oof. was closer to the middle than I thought. ~20ly range. wonder if I can get home by christmas.
The good news is there's a station at the core now, so you can buy a ship with longer legs when you arrive.
Got my flight stick working properly again. Worked but couldn't set macros or anything properly and the mouse buttons wouldn't work. Turned out it just needed a restart after install.
Holy fuck route planning is so much faster than when I last played.
Running about a minute per jump so I'll be docked by some time next week hopefully.
Have a sneaking suspicion my mountain of exploration data from when I last played no longer exists but maybe I'll get a pleasant surprise when I land.
Some day I will take the time to learn how to explore good in Elite. I feel like it would be kind of mystical to get lost in deep space in VR in Elite -- I've been sticking to mostly short sessions killing stuff in asteroid belts lately.
Ugh, why is so much of the galaxy walled off behind permits, lol. Do you know how far out of my way I had to go to get to The Gnosis from the Orion Tourist station? I watched the entire first season of Korra, a Joe Rogan podcast, three stand up specials and a good 45 minutes Soma FM. And I got disconnected, which thankfully didn't erase the ~6 million in cartography data I had. (Got me to Pathfinder!) Gah, that took way longer than I was expecting. So, what makes the nav computer decide it can't find a route? Because it took forever to get into clean space because it seemed like an entire nebula was a permit zone. Now, off to bed!
I just found out that the place I docked last night is a megaship that jumps around every so often. Now the question becomes, do I head out from where it's at now, or wait until after Thursday when it jumps into the Dumbbell region. Seems kind of lateral in regards to Colonia, so I may wait it out. But that is pretty neat that they have stuff out there that moves into new places like that. Since I'm probably not going to make use of a carrier to get where I'm going any time soon, this will be fun.
Not sure what I'll do when I get there. Maybe tool around in eagles re-learning combat or something. Triple elite in sidewinder only would be hilarious, but combat would be a hell of a chore and trader would probably a heat death of the universe deal.
Not sure what I'll do when I get there. Maybe tool around in eagles re-learning combat or something. Triple elite in sidewinder only would be hilarious, but combat would be a hell of a chore and trader would probably a heat death of the universe deal.
It's not horrible depending on what size the pile of credits you start with. And if you are not above hauling slaves or drugs around.
Course, most of my trading rank probably came from hauling shit back to the bubble from Sothis (?) and Ceos with 30 NPC pirates on my tail the whole time.
In the controls menu, it's under Mode Switches. All the way at the bottom of the section. Just before the Interface Mode section.
You'll also want to check out the FSS section, to bind those controls, as well as the button to leave FSS.
Ok, found it. It's which it doesn't tell you in the FSS controls tab for some reason, lol. Now the big question is should I head back to the bubble to get an A grade FSD before I head out to Colonia, or just go. Range is about 20 LY at the moment, but I'm about 1k LY away from the bubble already, in whatever system The Gnosis is at right now.
The graphics are 3d but from what I understand all the gameplay is on a 2d plane.
If you can't wait for the EV: Override spiritual successor (Cosmic Frontier: Override), Space Rangers might work? Sure, it's turn-based and melds together a bunch of other game-types (like a rudimentary RTS for planetside battles).
| Origin/R*SC: Ein7919 | Battle.net: Erlkonig#1448 | XBL: Lexicanum | Steam: Der Erlkönig (the umlaut is important) |
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Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
Starsector has a thriving modding community, by the way. The official modding forum has a stickied thread that links to the major projects.
Apart from the utility, backend or visual mods, the currently maintained faction mods have reached a point where they're largely balanced between vanilla and themselves, while keeping their flavors distinct.
I currently play with a Space Battleship, a flying hanger and a flock of mobile suits, operating out of a base orbiting a black hole- the way god intended.
First leg of the trip out to Colonia is done. I'm now in the Lagoon Nebula at some planetside outpost that does not have outfitting, lol. But, I managed get first discoveries in like twelve systems, so go me! Got me from a little under ten mill, to a little over twenty two mill from cartography data. Now the question is how to get a little off the beaten path to the next stop, so it's not all already discovered. I'll have to look at the map and see what's neat looking where. I will say, that about fifty or so jumps from Lagoon, when the new stars start poking through the veil, was super cool.
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I don't think that happens outside of bugs...which being Elite, you roll your dice and you takes your chances. I logged out all the time near planets, etc (waiting for unsuspecting PP haulers from the dirty Imps) and never had issues.
I mean, we know that planets move along their orbital planes, what we don't know is how quickly they move along their orbital paths. So maybe you just got lucky. With my luck, I'm staying well far away from any orbital plane.
edit: oof. was closer to the middle than I thought. ~20ly range. wonder if I can get home by christmas.
That was a week ago now, I feel like it's just sitting on the truck and no one wants to lift the heavy package.
Called them up and they said heavy stuff is hard cause of social distancing and needing 2 people to lift.
The good news is there's a station at the core now, so you can buy a ship with longer legs when you arrive.
Better rated power plants will help. You can also engineer them with Low Emissions to reduce it further.
But personally I think an Asp E is a good generalist for solo work which means for engineering, more power to support all your higher rated modules is better than low emissions for stealth.
483 jumps. I'll take it.
Holy fuck route planning is so much faster than when I last played.
Running about a minute per jump so I'll be docked by some time next week hopefully.
Have a sneaking suspicion my mountain of exploration data from when I last played no longer exists but maybe I'll get a pleasant surprise when I land.
https://www.facebook.com/vendettaonline/posts/10157099696991227
Get some space-fencing in!
Yes I think I recall now that all of that data was reset at one point, when they added the new scanning mechanics or something maybe?
It's not horrible depending on what size the pile of credits you start with. And if you are not above hauling slaves or drugs around.
Course, most of my trading rank probably came from hauling shit back to the bubble from Sothis (?) and Ceos with 30 NPC pirates on my tail the whole time.
You'll also want to check out the FSS section, to bind those controls, as well as the button to leave FSS.
Rebel Galaxy?
The graphics are 3d but from what I understand all the gameplay is on a 2d plane.
If you can't wait for the EV: Override spiritual successor (Cosmic Frontier: Override), Space Rangers might work? Sure, it's turn-based and melds together a bunch of other game-types (like a rudimentary RTS for planetside battles).
https://fractalsoftworks.com/
Let me introduce you to a little indie title called Starsector!
I played Rebel Galaxy Outlaw but it didn't scratch that itch at all for me.
Apart from the utility, backend or visual mods, the currently maintained faction mods have reached a point where they're largely balanced between vanilla and themselves, while keeping their flavors distinct.
I currently play with a Space Battleship, a flying hanger and a flock of mobile suits, operating out of a base orbiting a black hole- the way god intended.
Easily among my favorite games.