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[System Shock] REMAKE IS OUT NOW ( May 30 2023)
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The remake tries to patch that.
As far as what happens to Shodan at the end of the original, the only clue is in the first 6 seconds or so of the end cinematic.
https://www.youtube.com/watch?v=jQFpU44nk_c
*Late-game happenings
Warframe/Steam: NFyt
Warframe/Steam: NFyt
Same. Maybe I'll start a notepad file heh.
I figured that was still in there, nice to have it confirmed.
Relatedly, post-victory, I still have two hidden achievements. I figure one is for said non-standard game over, do we have any idea what the second might be?
Warframe/Steam: NFyt
With this remake, I've now finally made it out of medical for the first time in my life. I had no idea how sprawling these levels were going to be. Looking forward to where this journey will take me next.
I'm one of those
I fired it up to see how it was and then Diablo IV happened
now that you mention it, I checked the stats again and they've jumped dramatically. Now it's 89.7 percent that have left the first room.
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*edit* made it out thanks to some internets hints. Now I have many guns and am going "ah, so, endgame is inventory m anagement innit"
I just wish they expanded the cargo lift, it’s ultimately a convenience feature so you don’t have to remember where you dropped that modded weapon/manual cart things between elevators, but I think they erred on the side of being conservative with it.
they made odd little choices like that..oh hey, here's this nice convenience, but we're going to be real stingy with it so it only marginally helps. You can expand your inventory space...but not enough to really make a huge difference because mods tend to make the modded item bigger too. Another example, damaged assault rifles are too big to fit into the recycler....so even though you can hover over a damaged assault rifle and it says you'll get so much credit for recycling it....well too bad I guess.
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I don't think your cyber tools have levels anymore, once you have it, you have it. And yeah some of the fights get kind of intense.
Warframe/Steam: NFyt
Yeah I'm having trouble on Executive as well; Cyberspace I left on Normal difficulty and I am suffering
Warframe/Steam: NFyt
I am starting to get frustrated with the game and ready to finish it and move on. Cyberspace being annoying, inventory space being so restrictive. Just got the rail gun and ion pulse rifle and of course, not enough ammo or space in inventory to use them. Meanwhile, thanks to the addition of mods, all my older weapons are beefed up and ammo has been saved up. The sparse nature of healing gets frustrating too. backtracking is fine, but going back multiple floors just to heal gets tiresome. All that upgraded cyberware gets unused a lot because of the battery drain or simply doesn't have that much use to begin with. When I got Target Identifier v3, I tried to hack an exec bot....took forever to even figure out how to do that hack but even when I did hack it, the hack drained energy and it just said "scrambled" for a few seconds, but then went back to normal and just attacked me again....so again I find myself asking what's the point of this?
On one hand, this game is a master class in how to play extremely conservatively and hoarding resources....but ugh. I vaguely remember being frustrated by some of this back in the 90s when I beat the original...but now, I'm just ready for it to be over.
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Also, initially the design of these levels felt like that style of From games, where the sprawling level stays manageable due to shortcuts and paths that loop back being unlocked. At someone point the game moves away from that and it is to the detriment of the design.
Basically a big FU to the executive level.
I haven't gotten to
My recollection was that the original was a lot like the original X-Com, which also came out about that time. where the initial stages of the game were the hardest because you had nothing, but as long as you didn't get too unlucky (and I was a loud and proud X-com save game scummer back then), you eventually became pretty OP and the rest of the game was just going through the motions
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(heavy, frequently hilarious spoilers for the original)
Big mistaske! this thing expects me to already be a programmer! I do not know shit! stop asking me to do math! Then I tried to install a premade and all it does is crash the game.
Sincerely thinking of starting over on All EAsy Mode at this point because I just want to do the fucking story god damn it
*edit* Also setting Story to Easy means that you cannot drop essential items, which on the surface seems great until you realize *how much* of the game is an inventory management puzzle.
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That sounds... unwise, given that even with the shield you're soaking in grossness. Are you respawn diving or savescumming to try and golden path it?
Warframe/Steam: NFyt
I did watch a video recently of someone doing a speed run of beta grove. I have no intention of doing that, but during that video I did see there was a mod kit station in there so I am trying to get that. The last mod kit I got on the flight deck tapped me out of credits so before I even attempted beta grove, I backtracked and did a recycling run to get my credits back up to snuff
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The mod kit is actually pretty hard to miss if I remember correctly, it’s
yeah, apparently I'm blind. After probably a dozen runs, I'm not even sure what I did to activate the force bridge, but I saw that I could get across. As I cross the bridge, I see the modkit icon appear on the map on the other side of the door. I open it and I dunno what the deal was but for whatever reason, I just...don't see it. figure it must be below me or something. I go in further and kill one of the security bots, but it drains my energy enough that I have to retreat. still don't see it on my way out but admittedly I'm rushed. After I recharge and heal up and get ready for another run, I decide I'm starting to get tired of this silliness so I pull up a youtube video that shows where the modkit is...... WTF? how did I miss that?
I got it...of course it's for a weapon I've only used once.
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2) I hate Beta Grove, I should have hoarded batteries, as it stands I'm basically looping through, killing what I can, leaving, recharging my batteries and running back to the Reactor to use the Surgical suite now that I've run out of medkits, and running back :V I'm eventually just gonna run out of medpacks and then Idk what I'll do
*edit* also I lost my modded magpulse somewhere, and I think I found the railgun but couldn't pick it up and now I can't remember where the hell I found it.
yes...YESSSSSSS! join the tedious darkside. Together we'll run through corridors, backtracking to the surgical suite and we'll rule Citadel Station!
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Last kickstarter update says console date hasn't been decided yet.
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I was on easy mode so I didn't have to wade through piles of mobs to do this, but it also made for a very boring time.
Wish they warned you in the second to last level (Security) that you can't backtrack. I also wish that it wasn't blaring HEY BRIDGE SEPARATION IMMINENT when as near as I can tell, unless you're on timed mode it, um, isn't. It's scripted to only start when you get to the ladder that leads to the penultimate bossfight. I feel like I missed A LOT of stuff in that area.
Speaking of missing stuff, I somehow never got the grenade launcher or the plasma rifle, and I got the railgun on Security so I wasn't able to backtrack to pick up the upgrade for it.
Game is MUCH better when modded to make cyberspace easier and also to spend less time playing inventory shuffle.
I think the most fun part of the game was when I got to the chess puzzle. I couldn't solve it myself, I suck at chess, but I got my dad to come down and we solved it together, which felt like a very wholesome 90s gaming moment.