Legion is now LIVE!
Join in on the fun on the Broken Isles!
Level your choice of demon hunters (Night Elf and Blood Elf) up to 110, and see how Blizzard reinvented the class mechanics to create an enjoyable new class.
New Transmog system and PVP Prestige system are in the game.
Enjoy new class halls and Artifact weapons.
With a new expansion, comes a new World of Warcraft website.
Posts
I was just in a 40 minute AV as a destro warlock and got 2nd in damage, most KB, and most total kills. Only thing that beat me was a demo warlock but they get to pad meters with implosion. I would say that it was unlikely that out of 80 people none know how to play, but i dont think i should have been so high on the list. Shadowburn spam spec seems to work alright though.
Steam: https://steamcommunity.com/profiles/76561198004484595
They also have that wierd passive that makes them get extra healing based on their own crit, which can occur on crit heals as well. Which is really wonky because now all healing to them becomes very unreliable. It makes hots better though, which seems to be the healing of choice for them as they can just pump brew to beef up stagger and let the DOT be countered by HOTs.
I tried BM a few times now, it definitely does feel like there are not a lot of options at the moment. And as bobkins said their talents are really boring compared to many other classes, with little they can do with them to change all that much.
I yanked my favorite lines from DotA2's Brewmaster and bound them to Keg Toss in the past with a macro that says them x% of the time. Always liked that but... I dunno I spam the Keg Smash button too much for it to work there satisfyingly. It's a tremendous loss. Spec is utterly broken.
I guess the fact that they feel squishy and low Dps sucks too.
My Backloggery
I seriously just dip if Pit of Saron comes up. Theoretically it's doable, but it'll take like five tries and yeah I'll skip on the repair bill and just eat the 30 minute penalty.
Also I have no idea why % based items were always so shit in timewalking. For example my Mage trinket - Tome of Shifting Worlds at 100 is;
Equip: Fire Blast has a 56.00% chance to also cast a Flamestrike at the target's location.
It is garbage for Wrath Timewalking;
Equip: Fire Blast has a 3.59% chance to also cast a Flamestrike at the target's location.
Same thing for the legendary ring. I wish they would have spent some more time with item interaction in timewalking. No clue why I should have to run heroics from Burning Crusade in the equivalent of level 70 quest blues when I ran then previously in full raid gear.
Steam: https://steamcommunity.com/profiles/76561198004484595
it is kinda annoying in timewalking though, seems like a more elegant solution should be possible
that's why we call it the struggle, you're supposed to sweat
tbh even getting a group past garfrost is a victory; apparently 'hide behind the rocks until your debuff falls off' is just too damn complicated for lots of folks
that's why we call it the struggle, you're supposed to sweat
It was too complicated for people in 2009 too.
When I died in PVP, I was able to take 3/4ths of health of 4-5 enemies next to me.
Eh they learned. Or as tank you told them. At the end of lunch king it was just running that halls of reflection and the one with James brown over and over.
The cause of this problem is actually their ilvl scaling, not their level scaling.
Because these trinkets come in normal, heroic, and mythic varieties, as well as being able to warforge, as well as being able to valor upgrade, their effects are calculated using a formula that takes ilvl into account. Otherwise, they'd have to make different versions of the item for each difficulty with static % chances.
The same tech powers the legendary ring, because it can be upgraded in ilvl too.
These formulas are obviously tuned around ilvls like 695, or 720, or whatever. So when doing Wrath or TBC timewalking and you're being scaled down to 175 or 95 ilvl respectively, their formula spits out a very low number, so low as to make the trinket worthless. It's not broken, it's working as intended, but the intended use of the system was never meant to cover something like Timewalking.
Hrm, I should probably try doing that sometimes.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
I've done it, it leads into doing Darkheart Thicket then Emerald Nightmare, with the only reward so far being ~5000AP (not affected by research). It's very similar to the legendary quest chain, with collecting x number of doodads and whatsits.
It's just sad and kind of stupid that it needs the artifact
Now I don't know I thought I would do Wintergrasp on my blood elf hunter for a chance at the mammoth and some of the free gear out of the slot machine bosses in there
It was bugged or something? as I could take the areas but the npc would not spawn for me to create a vehicle.
So I went and got my human hunter and got into a different realm? as I was prema flagged no matter where I went in the world.
I won nothing so I thought why not risk it and go to Naxx and press my luck
I got everything for the cryptstalker expect the helm and belt that's awesome! and damn lucky and also about 200+ more achievement points
But the reason why I thought I was getting ported around different realms was the weekly raid thing in Wrath Dalaran it was instructor Razuvious on one Flame leviathan on another and Lord Jaraxxus on another
All non-repeatable quests reward non-research-affected AP items.
They don't want people avoiding the one-time quests until after they max their artifact knowledge.
Which is fair enough, because that's exactly what everyone would do.
I have the same problem. The more specs I try the more things I want to play. Except enhancement, that feels like crap, but I hear they really do need their artifact to smooth things out.
Elemental seems like it would be really good in dungeons. If left alone in pvp it cranks out damage, but it is so easy to shut it down, and there are pretty much zero abilities to help you survive.
Finally got around to testing my resto druid. I went with the guardian aspect and did a couple BGs. It felt really good to heal with it. Went oom fairly fast, but it felt like there was a lot I was able to do between vortex,bash, and root along side other healing cooldowns.
Steam: https://steamcommunity.com/profiles/76561198004484595
Steam: https://steamcommunity.com/profiles/76561198004484595
the bank has a reagent tab
ah, thank you. I forgot.