The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
I made an account just to say...the preview image and the comic images are swapped! The home page preview is a itty bitty comic, and the comic a GIANT ZOOM OF TRACERS FACE. I love it, keep this new format.
More like Roadhog. That hook timing is so hard to master, given it's directly correlated to distance. I don't know why I can play competitive Pharah, but can't even play a competent RH. Seems like the same skillset, but I can't get my brain around that hook.
More like Roadhog. That hook timing is so hard to master, given it's directly correlated to distance. I don't know why I can play competitive Pharah, but can't even play a competent RH. Seems like the same skillset, but I can't get my brain around that hook.
Last I knew Roadhog's hook is hitscan, so distance doesn't matter. That's why it does wonky things like seeming to hit people who just ducked around a corner. Because the animation happens after a hit is determined.
More like Roadhog. That hook timing is so hard to master, given it's directly correlated to distance. I don't know why I can play competitive Pharah, but can't even play a competent RH. Seems like the same skillset, but I can't get my brain around that hook.
Last I knew Roadhog's hook is hitscan, so distance doesn't matter. That's why it does wonky things like seeming to hit people who just ducked around a corner. Because the animation happens after a hit is determined.
The hook is not hitscan. It has never been hitscan.
I main Tracer and am good with her but I play on PC. I can't even imagine trying to play her with a console controller.
0
Dark Raven XLaugh hard, run fast,be kindRegistered Userregular
I play with controller on PC. Tracer is not that bad, her clip empties so quickly and you're typically shooting from so close that the accuracy required isn't as prohibitive as McCree, Genji or even Soldier IMO.
That said, I am aware my accuracy is never gonna measure up to keyboard bros, so I tend to avoid going Offensive whenever possible. Symmetra and her newly buffed aimless death ray are my main DPS choice ;D
While I don't play overwatch I know this feel. When I first started playing Team Fortress 2 I wanted to be able to play Spy. It's my least played class because I couldn't handle the anxiety. I tried played Medic one day and my natural affinity for helping people took over.
Over the years I've played the class for about 1,600 hours. I love helping make the difference between a stalemate and I push win and the feeling that comes with helping your teammates shine. I'm OK with other classes seeming sexier to most. As far as I'm concerned this is my theme song from the years I played https://www.youtube.com/watch?v=CH4D7Uod4Cg
+3
Monkey Ball WarriorA collection of mediocre hatsSeattle, WARegistered Userregular
There are some classes like Genji, Tracer, McCree that I'm fairly sure I'll never be decent at.
But there's been classes where this approach has actually worked: Just play it enough until you figure it out. For me it was Mei and, (importantly because I couldn't play any tanks before this) Dva that I learned to play semi-decently through rote practice.
"I resent the entire notion of a body as an ante and then raise you a generalized dissatisfaction with physicality itself" -- Tycho
I enjoy my D.Va best, but I agree you have to know how to play her the right way. There are moments when I win Play of the Game and others when I crash and burn. The worsts are when I get out-D.Va'd by another D.Va player and they get Play of the Game instead. Ah, petty jealousy. I love this game.
Posts
"No."
*sad trombone*
Junkrat/D.Va/Mercy/Symmetra 4 lyfe
Last I knew Roadhog's hook is hitscan, so distance doesn't matter. That's why it does wonky things like seeming to hit people who just ducked around a corner. Because the animation happens after a hit is determined.
That said, I am aware my accuracy is never gonna measure up to keyboard bros, so I tend to avoid going Offensive whenever possible. Symmetra and her newly buffed aimless death ray are my main DPS choice ;D
Over the years I've played the class for about 1,600 hours. I love helping make the difference between a stalemate and I push win and the feeling that comes with helping your teammates shine. I'm OK with other classes seeming sexier to most. As far as I'm concerned this is my theme song from the years I played https://www.youtube.com/watch?v=CH4D7Uod4Cg
But there's been classes where this approach has actually worked: Just play it enough until you figure it out. For me it was Mei and, (importantly because I couldn't play any tanks before this) Dva that I learned to play semi-decently through rote practice.