3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
I feel really bad for the devs, because it looks like they're making a quality game (except for sexy Queen Shelob, that is so dumb and you will never convince me otherwise) but WB are just taking a runny Taco Bell dump all over it.
If the game allowed modding I'm pretty sure someone would make "Shelob to Spider" which would be the first mod in the history of time to add spiders rather than remove spiders like these:
i have terrible arachnaphobia but the only game that ever kicked it in was Resident Evil. It got slightly pinged in that old Lord of the Rings fighting game for the PS2 tho when you fought Shelob.
oh and Earth Defense Force. Good lord I almost shit myself.
Sounds like Metal Gear Solid's online stuff. I never spent a dime on it, but did alright with it. If this is the same, no sweat. Given that the games are still 60 bucks but require a fucking mountain of resources to make, i'm fine with the current micro transaction route to keep the base price down....since I never buy loot boxes or gold.
What do you mean "keep the base price down"? Is it not $60 for the game?
How long have video games been $59 bucks? Forever basically, or as long as I can remember. How many people did it take to make a 59 dollar game and what was expected of that game from the purchaser 10, 15 or 20 years ago? A lot less and that required a lot less people to make. The audience has expanded sure, and distribution is far better but at the same time unless you want games to go up 10 or 20 bucks, they're going to want to make up that lack of price increase somewhere else.
Look at the credits of a modern triple A game like Mordor - it takes a mountain of people to make, often spanning studios across a few continents - because they farm the art out to their Chinese studio who get paid shit comparatively, would be my guess. Just the same, we're looking at a far greater cost to make games. They don't make games because they love making games either, they make games because they stand to make a shitload of cash on them if they don't suck and they don't push too far on the monetization.
Granted some price increases are going to happen (Hello from Canada) to match the value of the local dollar, or where piracy is hilariously rampant - Hello from Russia.
Sounds like Metal Gear Solid's online stuff. I never spent a dime on it, but did alright with it. If this is the same, no sweat. Given that the games are still 60 bucks but require a fucking mountain of resources to make, i'm fine with the current micro transaction route to keep the base price down....since I never buy loot boxes or gold.
What do you mean "keep the base price down"? Is it not $60 for the game?
How long have video games been $59 bucks? Forever basically, or as long as I can remember.
Less than 20 years (maybe even less than 10). SNES games were 39.99-79.99 in the US in the 90s.
"Forever".
+1
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
edited August 2017
$60 for games was the norm when the 360 came out, so it's been the case at least since 2005. Given that prices had slowly increased since the early 90's previous, it's a reasonably long plateau.
Sounds like Metal Gear Solid's online stuff. I never spent a dime on it, but did alright with it. If this is the same, no sweat. Given that the games are still 60 bucks but require a fucking mountain of resources to make, i'm fine with the current micro transaction route to keep the base price down....since I never buy loot boxes or gold.
What do you mean "keep the base price down"? Is it not $60 for the game?
How long have video games been $59 bucks? Forever basically, or as long as I can remember. How many people did it take to make a 59 dollar game and what was expected of that game from the purchaser 10, 15 or 20 years ago? A lot less and that required a lot less people to make. The audience has expanded sure, and distribution is far better but at the same time unless you want games to go up 10 or 20 bucks, they're going to want to make up that lack of price increase somewhere else.
Look at the credits of a modern triple A game like Mordor - it takes a mountain of people to make, often spanning studios across a few continents - because they farm the art out to their Chinese studio who get paid shit comparatively, would be my guess. Just the same, we're looking at a far greater cost to make games. They don't make games because they love making games either, they make games because they stand to make a shitload of cash on them if they don't suck and they don't push too far on the monetization.
Granted some price increases are going to happen (Hello from Canada) to match the value of the local dollar, or where piracy is hilariously rampant - Hello from Russia.
Let me pay $80 for a game that doesn't nickle and dime me the entire way through then. Fuck loot boxes and fuck this bullshit.
Sounds like Metal Gear Solid's online stuff. I never spent a dime on it, but did alright with it. If this is the same, no sweat. Given that the games are still 60 bucks but require a fucking mountain of resources to make, i'm fine with the current micro transaction route to keep the base price down....since I never buy loot boxes or gold.
What do you mean "keep the base price down"? Is it not $60 for the game?
How long have video games been $59 bucks? Forever basically, or as long as I can remember.
Less than 20 years (maybe even less than 10). SNES games were 39.99-79.99 in the US in the 90s.
"Forever".
Yeah pretty much.
They were standardized to $50 for awhile. PC games (typically) kept that standard while console games jumped to $60.
A Capellan's favorite sheath for any blade is your back.
I think the first system to change the standard pricing paradigm was the N64, blaming cartridges. There was an occasional oddball SNES game that was above normal retail that included some "FX" chip or other "super rad" tech or had "lots of" memory.
Pay2Win transactions are one way publishers are attempting to maintain the $60 retail while also supporting their inflated budgets while also reporting profits for their money-hungry investors. Shadow of Mordor was a financial success, so it's a shame the publisher tacked on these transactions to recoup some losses in their other games.
I think the first system to change the standard pricing paradigm was the N64, blaming cartridges. There was an occasional oddball SNES game that was above normal retail that included some "FX" chip or other "super rad" tech or had "lots of" memory.
Pay2Win transactions are one way publishers are attempting to maintain the $60 retail while also supporting their inflated budgets while also reporting profits for their money-hungry investors. Shadow of Mordor was a financial success, so it's a shame the publisher tacked on these transactions to recoup some losses in their other games.
and they do it not to deal with inflated budgets, but to make $texas off people with more money than sense or by exploiting psychologically addictive behavoir
with no guarantee that they'll remove the offensive shit should they ever shut down those servers, increasing the risk that your game may be completely dead and unplayable a few years down the line.
yeah the one thing I loved about mordor was that you could move pretty fast in stealth. Made it super fun, because usually I dislike stealth in games. I hope they keep that for the second game. Even though yeah it does start to hurt after a while so a setting where you could trigger it off and on would be nice
I would love the ability to throw a rune specialization on your basic movement that's just 'always has benefits of stealth mode'.
Like I don't care if the other runes would be better, I'd spec out of having to hold the trigger down in a heartbeat.
yeah the one thing I loved about mordor was that you could move pretty fast in stealth. Made it super fun, because usually I dislike stealth in games. I hope they keep that for the second game. Even though yeah it does start to hurt after a while so a setting where you could trigger it off and on would be nice
I would love the ability to throw a rune specialization on your basic movement that's just 'always has benefits of stealth mode'.
Like I don't care if the other runes would be better, I'd spec out of having to hold the trigger down in a heartbeat.
I put stealth on the thumb button of my mouse. Made SoM much less strenuous to play for my fingers.
Have they explained the "nothing will be forgotten" tagline yet?
Don't think so. Maybe it's just a general nemesis system thing? Or could be to do with the fact that theyre setting up the story to be celebrimbor going darker and possibly hiding stuff from talion?
On another note this is the follower I chose through the nemesis forge:
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
I would proudly pay 80$ for a game that released with all the dang content and none of it locked behind a fee or specific retailer pre-order wall.
and you dont see whats insane with that?
You're willing to pay obscenely more for what should be the whole fucking game to begin with
This is what all the DLC bullshit has done to people.
I think @Magic Pink is saying that if rising development costs entail a more expensive game, that's okay. $80 might be "obscenely more" but that might be what AAA games have to cost if they're going to be profitable while still avoiding all this bullshit. You can't say "the whole fucking game to begin with" should cost $60 if they cost $60 years ago when development costs were lower.
+3
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FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
i have terrible arachnaphobia but the only game that ever kicked it in was Resident Evil. It got slightly pinged in that old Lord of the Rings fighting game for the PS2 tho when you fought Shelob.
oh and Earth Defense Force. Good lord I almost shit myself.
Man, I wish you had played Deadly Creatures
0
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Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
I like having the option to just pay the $60 and be done.
If the new normal was "include everything at release and charge accordingly", I'd be disappointed that I'd probably have to wait or skip some otherwise good titles.
With a base version, as I intended to get for this, I can decide the DLC probably isn't worth it to me and still get in near the release hype wave, enjoy the higher multiplayer activity if applicable, and always have the option of changing my mind and getting the DLC later.
Console games in North America went from $50 pre xbox 360 to the $60 we have now.
Inflation tells us that that $60 we started paying back in 2005 would translate over to $77.02 right now.
Just fyi on some numbers to help folks understand just how much inflation really affects things over the years.
Games are getting bigger and more expensive. That has to be made up for somewhere if not the base price of the game.
Isn't the pool of potential buyers growing all the time, though? Older people are still playing and younger generations don't see gaming as a niche activity at all - I think I saw a newspaper story that said over 90% of teen Finns play video games at least to some extent and the numbers are probably similar in other Western countries. Of course the number of new titles is increasing as well so there's more competition of the bigger pie but all I'm saying it's not that simple.
In any case I'll buy it on sale in a year or two just like I do with most AAA games.
I like having the option to just pay the $60 and be done.
If the new normal was "include everything at release and charge accordingly", I'd be disappointed that I'd probably have to wait or skip some otherwise good titles.
With a base version, as I intended to get for this, I can decide the DLC probably isn't worth it to me and still get in near the release hype wave, enjoy the higher multiplayer activity if applicable, and always have the option of changing my mind and getting the DLC later.
Right but what about the people with gambling addictions (which is exactly what these loot box games prey on)?
I would proudly pay 80$ for a game that released with all the dang content and none of it locked behind a fee or specific retailer pre-order wall.
and you dont see whats insane with that?
You're willing to pay obscenely more for what should be the whole fucking game to begin with
This is what all the DLC bullshit has done to people.
Yeah, no. companies have to do DLC to make money now. It's required. I'd just rather have it all upfront at the price they need to charge anyway.
No, they dont. They just want you to think that so they can continue to sell you games piecemeal for $Texas
They literally make billions of dollars of pure profit from DLC, not because they need it, but because its a low effort way to exploit people for more money.
Same fucking reason they are putting lootbox gambling and microtransaction pay2win shit in games, Not because the poor companies are wavering on the verge of default, but because they know there are people out there that will throw millions and millions of extra dollars at them for it.
its literally the biggest return for the lowest effort they've ever discovered, and they are loving it.
I like having the option to just pay the $60 and be done.
If the new normal was "include everything at release and charge accordingly", I'd be disappointed that I'd probably have to wait or skip some otherwise good titles.
With a base version, as I intended to get for this, I can decide the DLC probably isn't worth it to me and still get in near the release hype wave, enjoy the higher multiplayer activity if applicable, and always have the option of changing my mind and getting the DLC later.
Right but what about the people with gambling addictions (which is exactly what these loot box games prey on)?
Oh, I was talking more about DLC like extra missions, maps, etc. since the conversation seemed to be steering in that direction.
Micro transactions for random stuff can be pretty bad, ya. I especially disliked when call of duty started hiding special guns behind their freemium crates. Would've loved to use the "modern M1" they added but nooope.
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
that's because it's not an idea, it's a wish
i'm not stating on any level it should happen, will happen or is even possible.
and there would be no DLC created after the game, that is the entire point of what i'm wishing. yes they would wait until it was done just like they did for literally decades.
i seriously fail to understand why people are so dang offended that I would like an entire game all at once without having to worry about DLC
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
that's because it's not an idea, it's a wish
i'm not stating on any level it should happen, will happen or is even possible.
and there would be no DLC created after the game, that is the entire point of what i'm wishing. yes they would wait until it was done just like they did for literally decades.
i seriously fail to understand why people are so dang offended that I would like an entire game all at once without having to worry about DLC
Because DLC isn't stuff that they took out of the game. It's additional stuff. You know they used to make dlc back then, too, right? It was called expansion packs. It's the same thing. This isn't 2007 anymore when DLC was still a new thing. 99% of the time you're getting the full game nowadays. I can't think of any game that has released that was actively missing content anymore.
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
that's because it's not an idea, it's a wish
i'm not stating on any level it should happen, will happen or is even possible.
and there would be no DLC created after the game, that is the entire point of what i'm wishing. yes they would wait until it was done just like they did for literally decades.
i seriously fail to understand why people are so dang offended that I would like an entire game all at once without having to worry about DLC
Because DLC isn't stuff that they took out of the game. It's additional stuff. You know they used to make dlc back then, too, right? It was called expansion packs. It's the same thing. This isn't 2007 anymore when DLC was still a new thing. 99% of the time you're getting the full game nowadays. I can't think of any game that has released that was actively missing content anymore.
DLC and Expansion packs are nothing alike.
0
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Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
that's because it's not an idea, it's a wish
i'm not stating on any level it should happen, will happen or is even possible.
and there would be no DLC created after the game, that is the entire point of what i'm wishing. yes they would wait until it was done just like they did for literally decades.
i seriously fail to understand why people are so dang offended that I would like an entire game all at once without having to worry about DLC
Because DLC isn't stuff that they took out of the game. It's additional stuff. You know they used to make dlc back then, too, right? It was called expansion packs. It's the same thing. This isn't 2007 anymore when DLC was still a new thing. 99% of the time you're getting the full game nowadays. I can't think of any game that has released that was actively missing content anymore.
DLC and Expansion packs are nothing alike.
DownLoadable Content.
Unless you're getting your expansion packs in some other fashion, like on floppy disks or CDs like the old days, they fall under the DLC umbrella.
I basically want the game of the year edition to be the first version released and to not have a bunch of ass codes i have to enter to get all the stuff.
everything on disc, right at the start.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
that's because it's not an idea, it's a wish
i'm not stating on any level it should happen, will happen or is even possible.
and there would be no DLC created after the game, that is the entire point of what i'm wishing. yes they would wait until it was done just like they did for literally decades.
i seriously fail to understand why people are so dang offended that I would like an entire game all at once without having to worry about DLC
Because DLC isn't stuff that they took out of the game. It's additional stuff. You know they used to make dlc back then, too, right? It was called expansion packs. It's the same thing. This isn't 2007 anymore when DLC was still a new thing. 99% of the time you're getting the full game nowadays. I can't think of any game that has released that was actively missing content anymore.
DLC and Expansion packs are nothing alike.
How are they any different? And to be clear I'm not talking about microtransactions or cosmetics.
Presumably the difference is size; something like Brood War is a whole game on its own, whereas Blade of Galadriel is likely to be half a dozen missions with possibly a new mechanic or two.
Saying that you can only create new content if it's of sufficient volume is just not going to work, though.
Posts
http://www.nexusmods.com/skyrim/mods/26468/?
http://www.nexusmods.com/skyrim/mods/4308/?
http://www.nexusmods.com/skyrim/mods/67855/?
https://www.systemshock.org/index.php?topic=134.0
https://minecraft.curseforge.com/projects/arachnophobia-remove-spiders
http://www.nexusmods.com/darkmessiahofmightandmagic/mods/40/?
i have terrible arachnaphobia but the only game that ever kicked it in was Resident Evil. It got slightly pinged in that old Lord of the Rings fighting game for the PS2 tho when you fought Shelob.
oh and Earth Defense Force. Good lord I almost shit myself.
PSN: ShogunGunshow
Origin: ShogunGunshow
i eventually get over them in EDF but those first few minutes are incredibly creepy crawly
How long have video games been $59 bucks? Forever basically, or as long as I can remember. How many people did it take to make a 59 dollar game and what was expected of that game from the purchaser 10, 15 or 20 years ago? A lot less and that required a lot less people to make. The audience has expanded sure, and distribution is far better but at the same time unless you want games to go up 10 or 20 bucks, they're going to want to make up that lack of price increase somewhere else.
Look at the credits of a modern triple A game like Mordor - it takes a mountain of people to make, often spanning studios across a few continents - because they farm the art out to their Chinese studio who get paid shit comparatively, would be my guess. Just the same, we're looking at a far greater cost to make games. They don't make games because they love making games either, they make games because they stand to make a shitload of cash on them if they don't suck and they don't push too far on the monetization.
Granted some price increases are going to happen (Hello from Canada) to match the value of the local dollar, or where piracy is hilariously rampant - Hello from Russia.
Less than 20 years (maybe even less than 10). SNES games were 39.99-79.99 in the US in the 90s.
"Forever".
Let me pay $80 for a game that doesn't nickle and dime me the entire way through then. Fuck loot boxes and fuck this bullshit.
Yeah pretty much.
They were standardized to $50 for awhile. PC games (typically) kept that standard while console games jumped to $60.
Pay2Win transactions are one way publishers are attempting to maintain the $60 retail while also supporting their inflated budgets while also reporting profits for their money-hungry investors. Shadow of Mordor was a financial success, so it's a shame the publisher tacked on these transactions to recoup some losses in their other games.
and they do it not to deal with inflated budgets, but to make $texas off people with more money than sense or by exploiting psychologically addictive behavoir
with no guarantee that they'll remove the offensive shit should they ever shut down those servers, increasing the risk that your game may be completely dead and unplayable a few years down the line.
edit
Your SINGLE PLAYER game
I would love the ability to throw a rune specialization on your basic movement that's just 'always has benefits of stealth mode'.
Like I don't care if the other runes would be better, I'd spec out of having to hold the trigger down in a heartbeat.
PSN: ShogunGunshow
Origin: ShogunGunshow
I put stealth on the thumb button of my mouse. Made SoM much less strenuous to play for my fingers.
Don't think so. Maybe it's just a general nemesis system thing? Or could be to do with the fact that theyre setting up the story to be celebrimbor going darker and possibly hiding stuff from talion?
On another note this is the follower I chose through the nemesis forge:
They already have that. It's called the "game of the year edition".
everything on disc, right at the start.
and you dont see whats insane with that?
You're willing to pay obscenely more for what should be the whole fucking game to begin with
This is what all the DLC bullshit has done to people.
So just increase games to $80 from the jump and say that there's a special bit of content on there?
And then DLC happens later anyway because of course it will why wouldn't it?
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Yeah, no. companies have to do DLC to make money now. It's required. I'd just rather have it all upfront at the price they need to charge anyway.
Then that would very specifically NOT be what I'm wishing for then, wouldn't it
Man, I wish you had played Deadly Creatures
Well that's exactly what your monkey's paw wish is going to get you.
Also how are you going to get DLC that's created after the game is finalized into that $80 disc anyway? Should they just not release the game until the DLC is done too? So some people in back gets a brilliant idea and "sorry the game went gold but now it's gotta go back to the studio for six months because Steve and Tina had an idea for an expansion".
What I'm getting at is your idea is very unrealistic.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
Inflation tells us that that $60 we started paying back in 2005 would translate over to $77.02 right now.
Just fyi on some numbers to help folks understand just how much inflation really affects things over the years.
Games are getting bigger and more expensive. That has to be made up for somewhere if not the base price of the game.
If the new normal was "include everything at release and charge accordingly", I'd be disappointed that I'd probably have to wait or skip some otherwise good titles.
With a base version, as I intended to get for this, I can decide the DLC probably isn't worth it to me and still get in near the release hype wave, enjoy the higher multiplayer activity if applicable, and always have the option of changing my mind and getting the DLC later.
Isn't the pool of potential buyers growing all the time, though? Older people are still playing and younger generations don't see gaming as a niche activity at all - I think I saw a newspaper story that said over 90% of teen Finns play video games at least to some extent and the numbers are probably similar in other Western countries. Of course the number of new titles is increasing as well so there's more competition of the bigger pie but all I'm saying it's not that simple.
In any case I'll buy it on sale in a year or two just like I do with most AAA games.
Right but what about the people with gambling addictions (which is exactly what these loot box games prey on)?
No, they dont. They just want you to think that so they can continue to sell you games piecemeal for $Texas
They literally make billions of dollars of pure profit from DLC, not because they need it, but because its a low effort way to exploit people for more money.
Same fucking reason they are putting lootbox gambling and microtransaction pay2win shit in games, Not because the poor companies are wavering on the verge of default, but because they know there are people out there that will throw millions and millions of extra dollars at them for it.
its literally the biggest return for the lowest effort they've ever discovered, and they are loving it.
Oh, I was talking more about DLC like extra missions, maps, etc. since the conversation seemed to be steering in that direction.
Micro transactions for random stuff can be pretty bad, ya. I especially disliked when call of duty started hiding special guns behind their freemium crates. Would've loved to use the "modern M1" they added but nooope.
Seeing them here is disappointing.
that's because it's not an idea, it's a wish
i'm not stating on any level it should happen, will happen or is even possible.
and there would be no DLC created after the game, that is the entire point of what i'm wishing. yes they would wait until it was done just like they did for literally decades.
i seriously fail to understand why people are so dang offended that I would like an entire game all at once without having to worry about DLC
Because DLC isn't stuff that they took out of the game. It's additional stuff. You know they used to make dlc back then, too, right? It was called expansion packs. It's the same thing. This isn't 2007 anymore when DLC was still a new thing. 99% of the time you're getting the full game nowadays. I can't think of any game that has released that was actively missing content anymore.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
DLC and Expansion packs are nothing alike.
DownLoadable Content.
Unless you're getting your expansion packs in some other fashion, like on floppy disks or CDs like the old days, they fall under the DLC umbrella.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
How are they any different? And to be clear I'm not talking about microtransactions or cosmetics.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
Saying that you can only create new content if it's of sufficient volume is just not going to work, though.