. These words evoke images of wrath and destruction. Cracked landscapes of whithered life and shattered civilizations. Across these worlds of smoldering destruction stride avatars of eternal conflict, shotguns in hand. These beings scan the bloodsoaked horizon, searching for the next conflict they can engage. Utilizing reconstructed engines they wage a war against the eldritch unknown, against hell itself. Or maybe they go on a Chex Quest. There's a lot of nuts
stuff out there.
Doom and Quake both have amazing communities that span decades of unceasing activity. Whether you are looking for single player or multiplayer content you have a realm of riches before you. So let's discuss source ports, map packs and mods. I'll list a few of my favs for each game to get things started.
Doom Source Ports
: The cutting edge for single player content. GZDoom brings OpenGL graphics acceleration and a host of new features.
: If you are after a vanilla Doom experience this is it. Everything is lovingly recreated from color pallettes and lighting to bugs for exploitation. It even shows the endoom screen on exit. What nostalgia! This is also a great port for watching old demos that aren't compatible with ZDoom and its many branches and variants, recreating classic speed runs and playing ancient maps from the dawn of modding. They also provide binaries for playing Heretic, Hexen and Strife.
: Once upon a time there was Skulltag. It was good and the people rejoiced. Then things happened. After much wailing and gnashing of teeth Zandronum was born, picking up Skulltag's abandoned code and moving forward.
: A ZDoom based client, with server browsing, IRC and other community features. Not just a great multiplayer client but a great community to play with. I'm not sure what the current activity levels are but I still see them promoting events on Doomworld.
: A limit removing source port with great features for speed running and demo recording. Doom with uncapped framerates. Need I say more?
Quake Source Ports
: A Fitzquake branch that is still under development. Lots of great modern features and some nice graphics upgrades. Great for running single player content.
: An 8bit client for super crunchy pixelated carnage. It's a neat look.
: A no nonsense quakeworld client for getting your frag on. nQuake is a preconfigured eZquake with some extras like bots.
: Another quakeworld client that uses Fodquake.
: A NetQuake multiplayer client with tons of esport oriented features.
Doom maps, mods and conversions.
This is a partial list that highlights some of the newer stuff that doesn't get a lot of mention outside the Doom community.
: This masterpiece comes to us from Skillsaw, a formidable mapper. It's a complete Doom 2 replacement pack of 32 colorful maps and truly exciting gameplay.
Back to Saturn X ep1
: A collaboration of community giants, this is the first part of a three episode Doom 2 total conversion. A delectable Doom experience for newcomer and gourmet alike.
: A total conversion for Doom 2. A little bit Invasion, a little bit Remix Mod. You pick your map and the slot reels spin. The first reel is a gameplay modifier like low gravity or heavy fog. Reel two determines the enemies you face and reel three picks the weapons pack. If fighting Sectoids from XCOM with Wolfenstein 3D weapons and zero gravity in a candy land themed map sounds like a good time then this is your jam.
Community Chest 4
: A triumphant collaboration from the Doomworld community. This 32 map megawad has something for everyone.
Quake maps, mods and conversions
Mostly single player stuff here, once again highlighting the gems that don't get much mention outside community circles.
: Quoth's aim is to extend Quake modding so this is more a foundation for other maps. It does feature a good chunk of its own content, mostly remakes of maps from the classic episodes.
: An alternate Quake universe. Gorgeous mapping and subtle tweaks and changes. A must play partial conversion.
: A three map pack featuring huge battles, new enemies (and some visitors from other games), runes, great geometry and scalding difficulty.
Dimensions of the Past
: A whole new official episode from Machine Games and Bethesda. Free stuff from Bethesda? I think my head might explode.
So there we have it. A very slight sampling of the vast vistas of pain that await. I know I didn't mention some stuff, so fill in the gaps. I don't know much about Quake 2 modding for example, more information there would be great. I've focused on the id games classics. Doom, Doom 2 and Quake, but if you have any good stuff for Doom 3, NuDoom or Quake 2,3 or 4 pile it on.
And Now For Some Useful Links
The Doom Wiki
The ZDoom Wiki
The Quake Wiki
The idgames Archives at Doomworld
(Their archive of ancient 90s Doom websites is beyond belief)
Doomed: Doom Wad Reviews