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[WH40K] Previews galore!

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    MazzyxMazzyx Comedy Gold Registered User regular
    Painted the first DW intercessor for this weekend's first kill team games for the campaign. They are super quick to paint, just about 40-45 minutes because intercessors have so few things to work on.

    u7stthr17eud.png
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    KhraulKhraul Registered User regular
    With GW pots I've taken to just clipping the cap hinges off so I don't bump them and dump the whole pot

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
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    SvenskaSvenska Registered User regular
    My biggest problem is when the little tab in the back doesn't hold the lid open. How am I supposed to slather paint on minis when the lid keeps closing?

    Since your name means "swedish" in swedish, I just assumed you were, ya know, swedish.

    eNozN1RVNTYwUDVRNVUzUjOsMVQzRCON1UyApAmYbQZRYwaRBlOqZSYA7ZUOyQ==
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    Well i bought the paints to do the black templar dry brush but that was at the start of the summer so i thought the heat did it in but as the robot said give them a good shake and you are good to go

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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    TheColonel wrote: »
    Orogogus wrote: »
    honovere wrote: »
    One of the character traits of the space wolves is that they're pretty hypocritical about all the warp and mutant stuff.

    Psykers? Super bad
    Rune Priests? Super good, proud tradition of Fenris

    As presented in the fiction, that doesn't seem unreasonable, or limited to the Wolves. Librarians, Sanctioned Psykers, Astropaths, Navigators and the like get training and protection, without which they'd mess up the entire planet. Those guys are all useful, whereas a rogue psyker is a pretty bad thing to have around.

    I think what they're referring to is just how contradictory they are about it. At Nikaea, the Wolves basically spoke out against the Librarian programs, but got to keep their Rune Priests because they were "different" *wink wink*

    I felt everyone kept them even if they homesat or trained

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    DayspringDayspring the Phoenician Registered User regular
    Mazzyx wrote: »

    Due to inconsistent power levels it is really really hard to determine if it would be easy for the Imperium to exterminatus the wolves or incredibly hard or suicidal.

    In my opinion this is basically essential to 40k as a setting. Even more so than other SciFi properties, 40k falls apart quickly if you apply any real world logic to it, especially hard and fast power levels (hilarious considering the game mechanics are entirely tied to putting solid numbers on things).
    The heart of the whole setting is basically distilled Unreliable Narrator.
    Space Marines? A handful can break an entire planet almost single handedly (the game, Space Marine), or, they get gunned down and die like chumps (most of the HH novels).
    Which is correct? Both/neither/whichever you like best
    PiptheFair wrote: »

    Please do not look in the recesses of The Rock.

    Why? Oh don’t worry about it.
    eprmxg1lae65.jpg


    My Warhammer stuff online: Youtube Twitter Insta
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    MazzyxMazzyx Comedy Gold Registered User regular
    edited September 2018
    Kill Team built for this weekend's campaign start. All are Deathwatch so they get special ammo which is really good.

    Intercessor Sergeant w/ Bolt Rilfe and leader specialist (2 wounds make them really tough in KT)
    Intercessor w/ Bolt Rilfe
    Veteran Gunner w/ Frag Cannon-heavy specialist
    Veteran w/Shotgun
    Blackshield w/ Heavy Thunder Hammer-combat specialist

    That blackshield is 4 attacks with a s8 ap -3 d6 damage weapon that rerolls charges.

    Comes out right at 92 points. Good mix of close shots and long range fire power.

    Mazzyx on
    u7stthr17eud.png
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    InquisitorInquisitor Registered User regular
    Mazzyx wrote: »
    Kill Team built for this weekend's campaign start. All are Deathwatch so they get special ammo which is really good.

    Intercessor Sergeant w/ Bolt Rilfe and leader specialist (2 wounds make them really tough in KT)
    Intercessor w/ Bolt Rilfe
    Veteran Gunner w/ Frag Cannon-heavy specialist
    Veteran w/Shotgun
    Blackshield w/ Heavy Thunder Hammer-combat specialist

    That blackshield is 4 attacks with a s8 ap -3 d6 damage weapon that rerolls charges.

    Comes out right at 92 points. Good mix of close shots and long range fire power.

    At a glance you are missing a specialist.

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    MazzyxMazzyx Comedy Gold Registered User regular
    Inquisitor wrote: »
    Mazzyx wrote: »
    Kill Team built for this weekend's campaign start. All are Deathwatch so they get special ammo which is really good.

    Intercessor Sergeant w/ Bolt Rilfe and leader specialist (2 wounds make them really tough in KT)
    Intercessor w/ Bolt Rilfe
    Veteran Gunner w/ Frag Cannon-heavy specialist
    Veteran w/Shotgun
    Blackshield w/ Heavy Thunder Hammer-combat specialist

    That blackshield is 4 attacks with a s8 ap -3 d6 damage weapon that rerolls charges.

    Comes out right at 92 points. Good mix of close shots and long range fire power.

    At a glance you are missing a specialist.

    Its more its a campaign. I have a roster of 12 with pre-set specialist. I am not bringing three due to a points/unit mix. Its just how the campaign is run. I can probably swap the shotgun out with the comms specialist with a stalker pattern bolter or the zealot vet sgt with a xenophase blade. But I wanted one of the shot gun folks and neither of them are specialist on the list as they are the expendables.

    u7stthr17eud.png
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    NealnealNealneal Registered User regular
    Yeah, I'd definitely make that Bolt Rifle Intercessor Comms. I mean, you don't have to have three specialists, and sometimes you won't want to in a campaign, but damn Comms is good. Also...

    "Kantor's Hounds would like to issue a formal apology to the poor Tempestus Scions who got caught in the path of their righteous fury last night. You were impeding a task assigned them by Pedro Kantor himself, and woe betide any who stand in their way."

    Fought Guard for the first time last night. After mostly fighting Marines or similar, I found them to be tissue paper. Even with a 4+ save, I was able to punch through with a wall of Bolt Rifle fire giving cover to my Reivers.
    Switched up my list a little before the game, removed one Reiver and replaced him with a basic Intercessor. I was very happy with the additional Bolt Rifle.

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    honoverehonovere Registered User regular
    edited September 2018
    Yeah, bolt rifles are pretty good in KT. I had the same match up as the Scion side in out test game last week. A single Intercessor can easily take on two Scions. You really need to stack up on plasma and Melta against Primaris Marines.

    My biggest success in that game was when my tempestor survived the charge from a Primaris Sergeant with a flesh wound, got the initiative in the next round, blasted a big hole into the Marine with his plasma pistol.

    honovere on
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    NealnealNealneal Registered User regular
    Plasmas all have a label on the barrel... “This End Towards Primaris.”

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    H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    edited September 2018
    Wouldn't it be "Ultima Ratio Ryza"?

    H3Knuckles on
    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
    camo_sig2-400.png
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    MaydayMayday Cutting edge goblin tech Registered User regular
    It's actually "I'm with stupid"

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    JusticeforPlutoJusticeforPluto Registered User regular
    You gotta love the DA running to the Inquistion about the SW when their own closet is full of skeletons. They're so eager to take the Space Wolves down a peg.

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    You gotta love the DA running to the Inquistion about the SW when their own closet is full of skeletons. They're so eager to take the Space Wolves down a peg.

    It was the Changeling fucking with them

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    MatriasMatrias Registered User regular
    edited September 2018
    Mazzyx wrote: »
    But at the same time the Wolves are a single plant really and thus shouldn't have the numbers to knock them out but they can probably wipe out most of those fleets, AM, and Titans or not all.

    well, there's also the factor that Fenris (and by extension, the Fang, a Chapter fortress designed for a LEGION to be self sufficient) is basically simultaneously the 40k equivalent of "Don't march on Moscow" and "Don't Get in a Land War with Asia."
    Badablack wrote: »
    the Space Wolves got one of their planets Exterminatus’d by an Inquisition/Dark Angels task force who showed up wondering what was up with all the furries.
    well, that's not really the case. The planet was destroyed because it was invaded be daemons, Logan Grimnar ultimately was the one who pulled the trigger on that exterminatus.
    During the Siege of the Fenris System, the world was devastated by both Tzeentch and Nurgle Daemons.[2a] Ultimately Magnus unleashed a plague crafted by Mortarion upon Midgardia, dooming it forever. This led to Supreme Grand Master Azrael of the Dark Angels enacting Exterminatus upon the world. Thought it was not enough because the cleansing fire killed all life only on the planet's surface and not in its underground complexes. That's why returning from the Midgardia's stony heart Logan Grimnar decided to destroy the planet itself and did it, blowing the Midgardia's core with the Morkai's Tooth - especially powerful warhead
    http://wh40k.lexicanum.com/wiki/Siege_of_the_Fenris_System

    The whole 'whats with all mutants' did serve to make Dark Angel trigger fingers slightly itchy, thinking they were in league with the Daemons, and that did almost lead them perilously close to open war with the Wolves.

    (Also the Inquisition elements were more suspicious of the Dark Angels in the system, which is lol)

    Matrias on
    3DS/Pokemon Friend Code - 2122-5878-9273 - Kyle
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Yeah, it’s kinda funny that the Fang is regarded as possibly the greatest human fortress outside of the solar system, considering it was not built by either Rogal Dorn or Perturabo. Then you have to consider the attitude of its architect; Dorn would have designed the ultimate wall, Perty would have designed the ultimate sledgehammer, but Russ designed the ultimate trap – the fortress of The Fang isn’t just the mountain called Fang, despite the name; it’s the entire continent, from the ice trolls and black maned thunderwolves to the miles of traps, dead falls, hidden passages, concealed overwatch pillboxes that destroy your army long before you even get to the adamantium walls and the defence lasers and the hundreds of layered void shields…

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
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    Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    Mr_Rose wrote: »
    Yeah, it’s kinda funny that the Fang is regarded as possibly the greatest human fortress outside of the solar system, considering it was not built by either Rogal Dorn or Perturabo. Then you have to consider the attitude of its architect; Dorn would have designed the ultimate wall, Perty would have designed the ultimate sledgehammer, but Russ designed the ultimate trap – the fortress of The Fang isn’t just the mountain called Fang, despite the name; it’s the entire continent, from the ice trolls and black maned thunderwolves to the miles of traps, dead falls, hidden passages, concealed overwatch pillboxes that destroy your army long before you even get to the adamantium walls and the defence lasers and the hundreds of layered void shields…

    Plus Dorn built the defenses of the Palace of Terra and all of Perturabos best fortresses were destroyed in the Heresy

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
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    MatriasMatrias Registered User regular
    edited September 2018
    i think probably the genius of the trap is you trap them on Fenris.

    Like, if the weather doesn't kill you, some Dungeons and Dragons monster will.

    Matrias on
    3DS/Pokemon Friend Code - 2122-5878-9273 - Kyle
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    TheColonelTheColonel ChicagolandRegistered User regular
    Fenris is a "nuke it from orbit, it's the only way to be sure" planet. And even then you probably want to follow that up with some virus bombs and some cyclonic torpedoes.

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    MazzyxMazzyx Comedy Gold Registered User regular
    TheColonel wrote: »
    Fenris is a "nuke it from orbit, it's the only way to be sure" planet. And even then you probably want to follow that up with some virus bombs and some cyclonic torpedoes.

    latest?cb=20180105212956

    u7stthr17eud.png
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    BadablackBadablack Registered User regular
    The problem is all the void shields and surface defense batteries and fleets. You can’t really mess up Fenris with ships, so you gotta send down troops to take out the defenses, which is where Vietnam On Ice happens.

    FC: 1435-5383-0883
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    Mr_RoseMr_Rose 83 Blue Ridge Protects the Holy Registered User regular
    Also, cyclonic torpedoes, the bombs that crack continents, sunder islands, and bring oceans of magma to the surface? That’s summer weather on Fenris.

    ...because dragons are AWESOME! That's why.
    Nintendo Network ID: AzraelRose
    DropBox invite link - get 500MB extra free.
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    MazzyxMazzyx Comedy Gold Registered User regular
    I stick to my answer. Who cares about shields or just melting surface when all you leave is a new asteroid belt.

    u7stthr17eud.png
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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    virus bombs tend to do the trick

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    LanlaornLanlaorn Registered User regular
    Badablack wrote: »
    The problem is all the void shields and surface defense batteries and fleets. You can’t really mess up Fenris with ships, so you gotta send down troops to take out the defenses, which is where Vietnam On Ice happens.

    If you can land troops you can "land" a planet cracking bomb...?

    I always liked the conceit that games of 40k represent situations where you need to recover or secure some thing(s) so you send in the troops, and anything you want to just destroy gets bombed from orbit by whoever controls the sky.

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    MatriasMatrias Registered User regular
    Well that brings you back to fighting Astartes on their own turf and also surviving the Monster Manual.

    3DS/Pokemon Friend Code - 2122-5878-9273 - Kyle
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    BadablackBadablack Registered User regular
    Would a virus bomb even work on Fenris? It’s supposed to be this horrible mutagen that basically consumes all living matter and the sludge byproduct ignites and sets the world on fire. The conditions might be too hostile for it to survive in the air long enough to take hold.

    FC: 1435-5383-0883
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    BrainleechBrainleech 機知に富んだコメントはここにあります Registered User regular
    I really find it silly Catachan is a well known recruitment world

    As lets say the pop of the world is about 5M on a good day So if you do recruitment musters 30k? And do 3 units of them so nearly 100k of troops

    That's sustainable for every 5 or so years? Still not the number people claim

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    GvzbgulGvzbgul Registered User regular
    Catachan population stats:

    50% of the human population does not survive infancy.
    50% of those who survive die before 10.
    Population: 12 million.

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    BadablackBadablack Registered User regular
    So what you’re saying is that Catachans spend 50% of every day getting each other pregnant.

    FC: 1435-5383-0883
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    honoverehonovere Registered User regular
    Also getting into the imperial guard might actually increase their life expectancy it seems.

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    BurnageBurnage Registered User regular
    40k's scale just flat out doesn't work if you think about it too hard.

    It's really part of the charm of the setting.

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    honoverehonovere Registered User regular
    They sometimes seem to want correct that a bit. Dark imperium has a marine offense involving 5000 marines and primaris supported by guard etc. to take a single city for example. While realistically probably still not very many, that's massively more than what is usually described in 40k.

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    BadablackBadablack Registered User regular
    I mean, in the majority of Imperium worlds the sole leadership of the planet and all the hive cities is a single planetary governor. So a small strike force of marines that crash in and deal with an uppity ruler would handle most rebellions, it’s not like the populace cares who their tyrannical dictator is.

    Now stuff like chaos uprisings or aliens taking over, yeah you’re probably not gonna chainsword that problem away.

    FC: 1435-5383-0883
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    BurnageBurnage Registered User regular
    Badablack wrote: »
    I mean, in the majority of Imperium worlds the sole leadership of the planet and all the hive cities is a single planetary governor.

    This is another part of the setting that doesn't make a huge amount of sense, although it's a common problem in sci-fi and not really restricted just to 40k. Entire planets get treated like they're a small city.

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    [Expletive deleted][Expletive deleted] The mediocre doctor NorwayRegistered User regular
    You could still have one dude in charge of an entire planet. He'd just have to be really good at delegating.

    Sic transit gloria mundi.
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    InquisitorInquisitor Registered User regular
    You could still have one dude in charge of an entire planet. He'd just have to be really good at delegating.

    Which means that if you eliminated him the planet would likely keep functioning unchanged as that individual was more a figurehead position than anything else. Which means killing him and replacing him would likely do very little if say, the planetary government had been turned to chaos over any period of length.

    Like Burnage said, 40k’s scale just doesn’t make sense if you think about it too hard.

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    see317see317 Registered User regular
    Badablack wrote: »
    So what you’re saying is that Catachans spend 50% of every day getting each other pregnant.

    What else are they going to do? Can't exactly spend your time farming when literally every living thing on the planet is trying to kill you.
    Just saying there's probably not a whole lot else to occupy your time. You learn your survival skills on the hike over to your partners place, or you don't make it there.

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