Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Level your new character through old content in a new way. Classic zones scale up to 40 levels, while expansion content can be rearranged to your liking, allowing you to level 60-70 in Warlords of Draenor content for example.
New islands packed with fierce challenges that you and your friends can complete daily. After one island is complete, the island is randomized afterwards. Face a new challenge every time!
Fight against other players to create bases and lay siege against other player fortifications in the siege maps inspired by Warcarft RTS games.
Join social groups across server. Transfer to another server and still want to play with your old guild mates? Join them in a guild like setting no matter where they play.
Brand new PVP instancing. Players can join same faction player groups and PVP on that player's server. This ties into a new feature called 'War Mode', where players toggle PVP on in cities and fight against opposite faction players who are also flagged. PVPers gain 10% XP from quests and kills with this toggled on.
Dueler's Guild is a new PVP mode where players who are flagged in the city can take part in duels against other players in Dueler's Guild. Play until you are defeated for prizes daily by fighting through 3 players in a row, your cooldowns will not reset.