The new expansion is upon us, and the changes have been revealed.
Level to 120 in continents of legend.
For Alliance, the kingdom of Kul Tiras. Birth place of Jaina Proudmoore.
For the Horde, the Zandalar Empire.
Level up a necklace of great power entrusted to you by Magni Bronzebeard. This artifact gains power through the blood of Azeroth itself, found and harvested throughout the world.
New Allied races join the fight. Gain early access by gaining reputation with certain WoW: Legion reputations. New races are able to be unlocked through completing certain requirements in BFA itself: Mag'Har orcs and Dark Iron dwarfs.
Level your new character through old content in a new way. Classic zones scale up to 40 levels, while expansion content can be rearranged to your liking, allowing you to level 60-70 in Warlords of Draenor content for example.
New islands packed with fierce challenges that you and your friends can complete daily. After one island is complete, the island is randomized afterwards. Face a new challenge every time!
Fight against other players to create bases and lay siege against other player fortifications in the siege maps inspired by Warcarft RTS games.
Join social groups across server. Transfer to another server and still want to play with your old guild mates? Join them in a guild like setting no matter where they play.
Brand new PVP instancing. Players can join same faction player groups and PVP on that player's server. This ties into a new feature called 'War Mode', where players toggle PVP on in cities and fight against opposite faction players who are also flagged. PVPers gain 10% XP from quests and kills with this toggled on.
Dueler's Guild is a new PVP mode where players who are flagged in the city can take part in duels against other players in Dueler's Guild. Play until you are defeated for prizes daily by fighting through 3 players in a row, your cooldowns will not reset.
Battle for Azeroth launches August 14th 2018
Posts
In continuing with tradition, got another leggo token last night, and get the next worst in slot leggo. It's really fucking annoying working from the bottom on every character. Give me best in slot like once ffs. Still no argus trinkets either, here's hoping this week can change that... I might just say fuck it and level alts and pvp until the expansion because it's just tedious raiding and getting nothing from it. I kind of want a mage so i can shoot frost lasers at people.
Steam: https://steamcommunity.com/profiles/76561198004484595
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Steam: https://steamcommunity.com/profiles/76561198004484595
pleasepaypreacher.net
Dark Void, the AOE spell that slaps a SWP on everything it hits, looks like it's going to be fun.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
that's a weird way of saying 97 pages!!!!
stay tuned for more v. important lore bombs
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Steam: pandas_gota_gun
Suramar.........
Well one of them is behind the suramar quest line, which if you haven't done it is a rep grind combined with instances and a raid finish.
But yeah nightborn are the best race for starting with the Suramar chain finished and the rep exalted. Only allied race to have their default faction exalted.
pleasepaypreacher.net
...people didn't know about this?
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
if it's not mentioned in the game I ain't heard about it probably
kalec certainly didn't seem like he gave a shit about jaina leaving dalaran
Well yeah that's because he's busy running my dumb missions.
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She gets rezzed as a Lightforged Undead, because that's how she wanted to come back.
Spoilers to this spoiler.
Reappears? Isn't she in the priest class hall already?
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Sorry guys, my fault. I've had her running my priest's order hall missions farming gold for months now, she most have snapped.
or get a co-tank who doesn't taunt back randomly for no reason with 0.2sec left on the cast
thank god you don't need two tanks for that fight
Ahhh
They picked the wrong ability to spam imo
Should’ve been the one you’re supposed to taunt for
pleasepaypreacher.net
Not to mention that the entirety of ToS was about soaking things so by the time you got to KJ if you didn't know you were supposed to soak them then you're either AFK or an idiot. Both of which describe the typical LFR raider pretty well, so I guess that explains it.
I just don't like the lack of communication in the LFR to help explain the fight or a heads up in the guide
But then I don't like raiding as I just get bored after a certain time doing it
Small meteors should have been tuned in a way that required the raid do them right most of the time, but could be cooldowned through if necessary. On heroic a missed small soak was essentially always just a wipe, aside from way overgeared raids that'd already completed their prog
Pluto was a planet and I'll never forget
I...don't particulary like this artist, the uncanny valley proportions make the whole thing look like a cheap DeviantArt comic.
Same group goes into a +15? Same group turns into a Zerg fest where the general idea seems to be to wear our the mobs by killing us too many times.
Often, it’s the same group for both. Sigh.