What is considered to be the strongest style for hammer in mhgu?
Most of the speedrun times I see are Adept, Guild, or Striker. I'm not sure if Valor (or whatever the new non-Alchemy one is called) or Alchemy is stronger than any of those. Aerial is weaker, definitely (but so much fun). Adept will depend on you being good at reading monsters and dodging (with the fairly generous Adept dodge window), whereas Guild or Striker is more "vanilla" in terms of typical hammer play.
i honestly wish the anjanath chest had better stats
that cape is fuckin sick and female characters get no capes, ever
I genuinely just posted a video of the easiest way to secure a victory earlier in the thread. Hbg glutton tanking is the most effective way to control and win the fight. I had never really played hbg before extremoth, but I still figured it out pretty quickly.
If you want to do it with pa people, I can tank for you, in which case I’d recommend either cluster bombing or some sort of support playstyle. You totally don’t have to hbg cluster bomb to do effective dps though. It just makes it a little more braindead.
*edit* Haha, I’m not sure why I chose to quote that post.
What is considered to be the strongest style for hammer in mhgu?
Most of the speedrun times I see are Adept, Guild, or Striker. I'm not sure if Valor (or whatever the new non-Alchemy one is called) or Alchemy is stronger than any of those. Aerial is weaker, definitely (but so much fun). Adept will depend on you being good at reading monsters and dodging (with the fairly generous Adept dodge window), whereas Guild or Striker is more "vanilla" in terms of typical hammer play.
Valor hammer is bonkers.
Mostly just huntin' monsters.
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fRAWRstThe Seas CallThe Mad AnswerRegistered Userregular
In MH:W are there any weapons that allow me to actually parry/deflect an enemy attack?
Is there any merit when using Sword/board to blocking vs dodging?
I took down my first Rathalos last night with my insect glaive at HR4 prior to the quest to try to capture the elder dragon (so pretty early on), and that was an intense fight where I almost fainted like 5 times (but did not )
League of Legends: Sorakanmyworld
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
In MH:W are there any weapons that allow me to actually parry/deflect an enemy attack?
Is there any merit when using Sword/board to blocking vs dodging?
I took down my first Rathalos last night with my insect glaive at HR4 prior to the quest to try to capture the elder dragon (so pretty early on), and that was an intense fight where I almost fainted like 5 times (but did not )
In MH:W are there any weapons that allow me to actually parry/deflect an enemy attack?
Is there any merit when using Sword/board to blocking vs dodging?
I took down my first Rathalos last night with my insect glaive at HR4 prior to the quest to try to capture the elder dragon (so pretty early on), and that was an intense fight where I almost fainted like 5 times (but did not )
Longsword has a parry+counter move.
As does lance. Charge blade has something of the sort with guard points as well.
In MH:W are there any weapons that allow me to actually parry/deflect an enemy attack?
Is there any merit when using Sword/board to blocking vs dodging?
I took down my first Rathalos last night with my insect glaive at HR4 prior to the quest to try to capture the elder dragon (so pretty early on), and that was an intense fight where I almost fainted like 5 times (but did not )
MHW Parries
Charge Blade (has auto guard on moves)
Long Sword parry
Lance counter and super counter
Great Sword tackle (psuedo parry with armor frames)
Sword and Board back hop has some invincibility if i remember right
Blocking is very underrated, people think you have to dodge roll everything. Blocking provides a ton of mitigation for free. Until you get used to MH hitboxes feel free to block alot, very few moves in early game are unblockable
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NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
While on the subject of blocking, what are the mechanics of it when shieldstacking a heavy bowgun? Chucked together a blocky armor set to give it a whirl, and while some things were certainly tinking off of me for barely any effect, a fair amount of the time it seemed to just let whatever right on through to break my face, even with the one set bonus to increase what you are allowed to block.
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
While on the subject of blocking, what are the mechanics of it when shieldstacking a heavy bowgun? Chucked together a blocky armor set to give it a whirl, and while some things were certainly tinking off of me for barely any effect, a fair amount of the time it seemed to just let whatever right on through to break my face, even with the one set bonus to increase what you are allowed to block.
You auto-block all frontal attacks unless you are otherwise engaged, such as after shooting, while reloading, or rolling
While on the subject of blocking, what are the mechanics of it when shieldstacking a heavy bowgun? Chucked together a blocky armor set to give it a whirl, and while some things were certainly tinking off of me for barely any effect, a fair amount of the time it seemed to just let whatever right on through to break my face, even with the one set bonus to increase what you are allowed to block.
Multiple shields simply increase the amount of guard that you have when you block. You still get owned if you are firing your gun or reloading. I think the shield is only up while you are holding the LT/L2 as well, but I can't confirm. It only blocks attacks coming at you from the front arc, like other shields.
While on the subject of blocking, what are the mechanics of it when shieldstacking a heavy bowgun? Chucked together a blocky armor set to give it a whirl, and while some things were certainly tinking off of me for barely any effect, a fair amount of the time it seemed to just let whatever right on through to break my face, even with the one set bonus to increase what you are allowed to block.
Multiple shields simply increase the amount of guard that you have when you block. You still get owned if you are firing your gun or reloading. I think the shield is only up while you are holding the LT/L2 as well, but I can't confirm. It only blocks attacks coming at you from the front arc, like other shields.
You don't need to be holding anything, holding aim's just convenient for keeping your front towards the monster while moving backwards or sideways.
While on the subject of blocking, what are the mechanics of it when shieldstacking a heavy bowgun? Chucked together a blocky armor set to give it a whirl, and while some things were certainly tinking off of me for barely any effect, a fair amount of the time it seemed to just let whatever right on through to break my face, even with the one set bonus to increase what you are allowed to block.
Multiple shields simply increase the amount of guard that you have when you block. You still get owned if you are firing your gun or reloading. I think the shield is only up while you are holding the LT/L2 as well, but I can't confirm. It only blocks attacks coming at you from the front arc, like other shields.
You don't need to be holding anything, holding aim's just convenient for keeping your front towards the monster while moving backwards or sideways.
Arby’s and monster hunter are a perfect fit imo. Shitty roast beef sandwiches and goofy Japanese monster genocide games are two things that my brain naturally associates together.
It's great to see a Monster Hunter game finally getting to join classics such as Mischief Makers and Wario Land: Shake It! in the illustrious ranks of Games That Have You Shake Things.
4 out of 5 breaks on HR Diablos/Black Diablos still only rewarded LR twisted horns. I need like, 7 of the HR versions and at this rate I'm going to be doing it all week.
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
You can farm horns super fast by loading up an optional quest with a part-breaker set, focus only on smashing the horns, then return to base. You don't need to complete the quest, just leave early and you'll get the rewards from any parts you broke.
but until you unlock more, youre stuck with Generations box with a whole new rank of items (ore, bugs, monsters etc)
Not to mention added monsters (and all of their parts). My main problem is that I have a TON of Deviant farmed up tickets that I didn't want to destroy, and there are 10 of each of those.
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gotta try theorycrafting some setz
Valor hammer is bonkers.
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Yes.
They lowered the movement value of the charge finisher by 3.
Lol
XBL:Phenyhelm - 3DS:Phenyhelm
Valor GS is parry into unsheath strong charge (and it looks dope)
MHGU is good
Lbg Valor causes the side step to get a free normal 2 level bullet.
Cb gets a charged shield while in valor.
It is insane.
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Arby's posted a promo for Monster Hunter on their Twitter. What? Uh.
EDIT: Image too large
going in on the hip nerd social media train
Switch: SW-1493-0062-4053
I do remember that I have one very nice LR set though.
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Killing that Diablos with my trusty SnS and Dreadqueen set was more fun than I had in the entirety of the endgame in MHW.
And god there are so many monsters. So many.
And did I mention how amazing the dreadqueen set is?? How did a monster hunter game come out after mhg and not have the dreadqueen armor.
Is there any merit when using Sword/board to blocking vs dodging?
I took down my first Rathalos last night with my insect glaive at HR4 prior to the quest to try to capture the elder dragon (so pretty early on), and that was an intense fight where I almost fainted like 5 times (but did not )
FFXIV: Tchel Fay
Nintendo ID: Tortalius
Steam: Tortalius
Stream: twitch.tv/tortalius
Longsword has a parry+counter move.
As does lance. Charge blade has something of the sort with guard points as well.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
MHW Parries
Charge Blade (has auto guard on moves)
Long Sword parry
Lance counter and super counter
Great Sword tackle (psuedo parry with armor frames)
Sword and Board back hop has some invincibility if i remember right
Blocking is very underrated, people think you have to dodge roll everything. Blocking provides a ton of mitigation for free. Until you get used to MH hitboxes feel free to block alot, very few moves in early game are unblockable
Warframe/Steam: NFyt
It does not.
You auto-block all frontal attacks unless you are otherwise engaged, such as after shooting, while reloading, or rolling
My Steam
You don't need to be holding anything, holding aim's just convenient for keeping your front towards the monster while moving backwards or sideways.
It's like a claymore mine. Front Toward Enemy.
https://www.youtube.com/watch?v=dcYJFI7HQU4&list=PLDnRMnDDjAzK3uOpcNSowUGVx4OBpsgya
Arby’s and monster hunter are a perfect fit imo. Shitty roast beef sandwiches and goofy Japanese monster genocide games are two things that my brain naturally associates together.
4 out of 5 breaks on HR Diablos/Black Diablos still only rewarded LR twisted horns. I need like, 7 of the HR versions and at this rate I'm going to be doing it all week.
I highly suggest, after doing the Congalala urgent in the Soaratorium, following up with:
Investment Flanking (Giadrome)
Bug Appetit Encore (Seltas)
This will then unlock Barroth in:
A Friend in Need (Barroth).
That will subsequently unlock some gathering quest Burned Husks, which leads to the first box expansion.
but until you unlock more, youre stuck with Generations box with a whole new rank of items (ore, bugs, monsters etc)
Not to mention added monsters (and all of their parts). My main problem is that I have a TON of Deviant farmed up tickets that I didn't want to destroy, and there are 10 of each of those.