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    BizazedoBizazedo Registered User regular
    Pinfeldorf wrote: »
    Haha you're fuckin older than meeeeee
    That was my initial thought, to, given I always assume I'm older than most of the people here.

    I smirked.

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Who could possibly want to play a format with mana burn and damage on the stack? Those things were terrible!

    2x39jD4.jpg
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Oh God, Mana Burn.

    My friends were such dicks about that.

    Humor can be dissected as a frog can, but dies in the process.
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    BizazedoBizazedo Registered User regular
    I thought mana burn was still a thing when I came back for Magic Arena and freaked out when I triggered a Cabal Stronghold for the first time.

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    TynnanTynnan seldom correct, never unsure Registered User regular
    Kwoaru wrote: »
    Who could possibly want to play a format with mana burn and damage on the stack? Those things were terrible!

    Astral Slide sends its regards

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    jgeisjgeis Registered User regular
    Kwoaru wrote: »
    Who could possibly want to play a format with mana burn and damage on the stack? Those things were terrible!

    Mana burn I could take or leave, but I miss damage on the stack a lot and think it's better than the alternative.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Damage on the stack is really bad and the only reason it worked like that in the first place was because of the rule where tapped creatures did no combat damage so you needed to have your clerics able to defend and then use their abilities.

    Early magic was real dumb.

    Humor can be dissected as a frog can, but dies in the process.
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    SmurphSmurph Registered User regular
    I got into Magic just as Urza's Saga got released. Talk about baptism by fire. I think we ended up playing mostly with Tempest block for a long time though because the box art was cooler for those sets, and that was the main factor in what packs/precons we bought.

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    ChincymcchillaChincymcchilla Registered User regular
    I still don't know what "damage on the stack" means and I definitely started in the era where that was the rule

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    I wanted to get in during Alpha. My parents wouldn’t let me, so for years I bought Star Wars CCG cards.

    I have recently given most of those cards to my nephew. Cousin? Nephew? Whatever. Cousin I think, actually.

    I didn’t own cards of my own until the ninth grade when I got some silly green deck from a guy. And then I think it was onslaught block? I made a sliver deck, at any case.

    Humor can be dissected as a frog can, but dies in the process.
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    jgeisjgeis Registered User regular
    I still don't know what "damage on the stack" means and I definitely started in the era where that was the rule

    So damage used to go on the stack like spells and abilities do. So like you'd attack, your opponent would declare blockers, and then the damage would go on the stack. You could then respond to the damage, rather than just the declaration of blockers.

    It allowed for things like attacking with Mogg Fanatic, putting the attack damage on the stack, and then sacrificing the Fanatic to deal another point of damage with its ability.

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    edited January 2019
    I still don't know what "damage on the stack" means and I definitely started in the era where that was the rule
    It specifically refers to combat damage going on the stack like spells and stuff

    so if I'm blocking with this little piggy

    QHU3C8Y.jpg

    I could have it put its 2 combat damage on the stack to whatever its blocking, and then before combat damage actually happens I could sacrifice it and gain the 4 life while still dealing the 2 damage

    Kwoaru on
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    jgeisjgeis Registered User regular
    Damage using the stack, mana burn, and a whole host of other rules (like multiple instances of lifelink no longer stacking, creation of the term "battlefield," the return of "cast") were changed with the release of 10th Edition in 2009.

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    milskimilski Poyo! Registered User regular
    edited January 2019
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    milski on
    I ate an engineer
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    The funny thing about a lot of the rule 'changes' in tenth edition were to make it work how a newbie player would think it would work.

    Like, the first time someone explained mana burn to me I went "Are you shitting me?"

    Humor can be dissected as a frog can, but dies in the process.
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    Declaring a blocker will no longer prevent the attacker from dealing damage if the blocker dies/is removed before combat damage is calculated

    Life link will only gain you at most as much life as life the other creature has toughness, so a 3/3 life link getting chumped by a 1/1 would only gain 1 life

    Or at least those are the things that I think feel unfair/unintuitive when playing the way damage on the stack shenanigans did

    2x39jD4.jpg
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    I was saying the same thing!

    I think Dryad Arbor will be fine; it's already treated like a regular land most of the time, not a spell, so IIRC Expertise spells already can't cast it.

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    SmurphSmurph Registered User regular
    For rules-changes, I could see them doing something with Exile. There are so many "Exile target permanent until this card leaves the battlefield" removal effects that it might as well be a new keyword rather than "exile", which used to mean "gone and is never ever coming back".

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    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    Kwoaru wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    Declaring a blocker will no longer prevent the attacker from dealing damage if the blocker dies/is removed before combat damage is calculated

    This one in particular is very counter-intuitive as a new player

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    VyolynceVyolynce Registered User regular
    edited January 2019
    jgeis wrote: »
    Damage using the stack, mana burn, and a whole host of other rules (like multiple instances of lifelink no longer stacking, creation of the term "battlefield," the return of "cast") were changed with the release of 10th Edition in 2009.

    Slight correction: the set was Magic 2010. 10th ("Xth") Edition was several years before that and all of that nonsense (except maybe lifelink? I can't recall how it operated when it received an official keyword in Future Sight) was still in effecct.


    Edit:
    Kwoaru wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    Declaring a blocker will no longer prevent the attacker from dealing damage if the blocker dies/is removed before combat damage is calculated

    Life link will only gain you at most as much life as life the other creature has toughness, so a 3/3 life link getting chumped by a 1/1 would only gain 1 life

    Or at least those are the things that I think feel unfair/unintuitive when playing the way damage on the stack shenanigans did

    The first thing is how it currently works with trample. The second is how Drain Life effects worked once upon a time. I don't see either changing.

    Vyolynce on
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    jgeisjgeis Registered User regular
    Vyolynce wrote: »
    jgeis wrote: »
    Damage using the stack, mana burn, and a whole host of other rules (like multiple instances of lifelink no longer stacking, creation of the term "battlefield," the return of "cast") were changed with the release of 10th Edition in 2009.

    Slight correction: the set was Magic 2010. 10th ("Xth") Edition was several years before that and all of that nonsense (except maybe lifelink? I can't recall how it operated when it received an official keyword in Future Sight) was still in effecct.


    Edit:
    Kwoaru wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    Declaring a blocker will no longer prevent the attacker from dealing damage if the blocker dies/is removed before combat damage is calculated

    Life link will only gain you at most as much life as life the other creature has toughness, so a 3/3 life link getting chumped by a 1/1 would only gain 1 life

    Or at least those are the things that I think feel unfair/unintuitive when playing the way damage on the stack shenanigans did

    The first thing is how it currently works with trample. The second is how Drain Life effects worked once upon a time. I don't see either changing.

    Yep, my mistake on the set.

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    SmurphSmurph Registered User regular
    I remember back in middle school, which was peak "My uncle works at Nintendo" kids-making-shit-up age, some kid told me that they were going to add a new color in the next set. It was going to be purple and it was going to be aliens from outer space.

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    BizazedoBizazedo Registered User regular
    Mana Burn made perfect sense :(. As it is now, I can float like 12 mana via Cabal Stronghold "just in case" and it doesn't matter.

    I agree with all the other rule changes, though. They were for the best.

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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    Smurph wrote: »
    For rules-changes, I could see them doing something with Exile. There are so many "Exile target permanent until this card leaves the battlefield" removal effects that it might as well be a new keyword rather than "exile", which used to mean "gone and is never ever coming back".

    There are a lot of cards that have this effect, but I think what's helping them work without a simplifying keyword is that, in paper, they all work intuitively if you just stick the exiled card under the permanent that's imprisoning it. 99% of the time it's easy to remember what exiled what, and what comes back if you destroy a Conclave Tribunal, how big a creature is being exiled by Bishop of Binding etc., and it's a mechanic that becomes easier to understand by how people shortcut it, rather than harder. The only times it gets muddled is the rare instances of cards that interact with exiled cards, like Processors or Crackling Drake, and these would just get more confusing if there was a different word for temporarily exiling cards.

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Bizazedo wrote: »
    Mana Burn made perfect sense :(. As it is now, I can float like 12 mana via Cabal Stronghold "just in case" and it doesn't matter.

    I agree with all the other rule changes, though. They were for the best.

    The mana pool empties out at the end of every phase now though so floating mana isn't really a thing? (unless you have Kruphix on the board or something)

    2x39jD4.jpg
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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    Kwoaru wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    Declaring a blocker will no longer prevent the attacker from dealing damage if the blocker dies/is removed before combat damage is calculated

    this would make scapeshift nigh unplayable

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    milskimilski Poyo! Registered User regular
    KalTorak wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    I was saying the same thing!

    I think Dryad Arbor will be fine; it's already treated like a regular land most of the time, not a spell, so IIRC Expertise spells already can't cast it.

    Can't Zenith for X=0 as ramp if Dryad Arbor has CMC = Undefined

    I ate an engineer
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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Kwoaru wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    Declaring a blocker will no longer prevent the attacker from dealing damage if the blocker dies/is removed before combat damage is calculated

    this would make scapeshift nigh unplayable

    Yeah I don't think it would actually be a very balanced change, its just a thing that doesn't seem "right" the first time you bump up against it

    2x39jD4.jpg
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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    All of this said i don't think there are any changes that really need to be made at the moment

    'undefined cmc' probably don't work in the rules, also

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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    milski wrote: »
    KalTorak wrote: »
    milski wrote: »
    So what's y'alls pick for the next big rule change?

    My thought is that unless they really like the free-spell Expertise decks, they're eventually gonna rule that spells with nonexistant mana costs have an undefined CMC rather than zero. The only problem is that it smacks dryad arbor in the crossfire.

    I was saying the same thing!

    I think Dryad Arbor will be fine; it's already treated like a regular land most of the time, not a spell, so IIRC Expertise spells already can't cast it.

    Can't Zenith for X=0 as ramp if Dryad Arbor has CMC = Undefined

    Ah right

    ...eh, seems fine. Maybe they could unban GSZ.

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    milskimilski Poyo! Registered User regular
    The problem with the blocker thing is that it both makes some lines a lot simpler while also making double strike weird as hell. Sometimes there are cases where you want to swing in for damage and have removal, but kinda hope the opponent doesn't block so you can hold it up. If you suddenly get full damage, the line is always "attack, then blast the blocker if it's in the way."

    Also, it would give all double-strike creatures kinda-trample, because there's no blocker on combat damage if they kill the blocker with first strike damage

    I ate an engineer
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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    edited January 2019
    i've always loved the idea of a creature disappearing and the other one with double strike just desperately swinging at the air

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    milskimilski Poyo! Registered User regular
    All of this said i don't think there are any changes that really need to be made at the moment

    'undefined cmc' probably don't work in the rules, also

    "Doesn't work in the rules" doesn't really matter when discussing hypothetical (if extremely unlikely) rule changes, though. They just have to do a bunch of rewriting on the CMC section.

    I ate an engineer
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    turtleantturtleant Gunpla Dad is the best.Registered User regular
    Kinda sad Dryad Arbor was a one off. Always thought that card was cool (and looked cool).

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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    I really don't think 'undefined cmc' is a great way to classify those cards, and no one is doing anything particularly busted with them right now anyway. Those changes to the rules would be bad and render a lot of other cards odd when paired up against them!

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    milskimilski Poyo! Registered User regular
    I'm somewhat worried that with Ral's Expertise, we have extremely cheap ways of casting extremely busted cards at instant speed, so we'll see how things turn out there

    I ate an engineer
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    KalTorakKalTorak One way or another, they all end up in the Undercity.Registered User regular
    edited January 2019
    I really don't think 'undefined cmc' is a great way to classify those cards, and no one is doing anything particularly busted with them right now anyway. Those changes to the rules would be bad and render a lot of other cards odd when paired up against them!

    How so? I'm trying to think of how it would affect things. There are plenty of card traits that you could remove with only a quirk or two; having no CMC doesn't have to be any weirder than having no color or no creature type. A spell without a CMC couldn't be countered by some counterspells like Disrupting Shoal, Spell Blast, Prohibit, Spell Queller etc., can't be copied by cards like Expansion, can't be chosen for Inquisition of Kozilek... basically just cards that have restrictions based on CMC. I feel like that's a much less impactful group of cards than all the "cast spell with CMC X or less for free" cards. And it changes the pool of interactions to "cards that are slightly weaker/stronger if you try to use them with/against the CMC-less spells" instead of "cards that let you instantly cast CMC-less spells for free, which are so powerful they were originally supposed to cost both mana and time to play"

    KalTorak on
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    SmurphSmurph Registered User regular
    Having attackers swing past declared blockers that have died/left the battlefield would make a who lot of "sacrifice creature" or "return creature you control to owner's hand" cards & abilities a lot worse. I agree it makes more sense to new players though.

    I think if you do that though, you gotta let people re-declare blockers in response during that phase. Otherwise a lot of games are going to end with "Haha - I fireballed your blocker that was preventing lethal and you die even though you've got other creatures on the board doing nothing"

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    BizazedoBizazedo Registered User regular
    Kwoaru wrote: »
    The mana pool empties out at the end of every phase now though so floating mana isn't really a thing? (unless you have Kruphix on the board or something)
    Yep, it's a lot fringier now than it was back in the day. The only time I've intentionally done it is using Cabal Stronghold in case of syncopate etc.

    That being said, it would make cards like Cabal Stronghold harder to use....

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    SniperGuySniperGuy SniperGuyGaming Registered User regular
    https://youtu.be/NAc7Z3u78L8

    Arena changes!

    Cross post from G&T:

    Duplicate rare or mythic cards will TURN INTO GEMS! HELL YEAH

    CE events will keep ICRs but the upgrade rate will change

    RNA gold draft starts Feb 1st with season 2 of ranked

    You can rank up through BO3 in season 2

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