Whew, ran the third mission a couple times to find more weapons and took down the final boss thing in the Daemon x Machina demo.
Definitely helps to have good guns. By which I mean a bazooka. The other arm can carry the starter rifle and just plink down the drones for ammo, that worked well.
Handgun seems OP if you can get close. Ridiculous damage (the final enemy pair in mission 3... well, the one melted in like 2 sec and the other ran away immediately).
I've come around on the heavy parts too. It's a significant difference (like, a factor of 3-4) to survivability.
I still think the weapons - even the bazooka - lack audio pop. Everything else is pretty cool, but the weapons don't really sound like anything.
Oh yeah, they need to tune up the impact of them that way. Louder noise, more/brighter bullets flying out.
The assault rifle needs to have some snap to it. I mean, yeah, it looks like you're shooting slow tracer rounds, but at least make it sound somewhat impressive.
YggiDeeThe World Ends With You ShillRegistered Userregular
So the developer for Tetris 99 is Akira, the same folks responsible Tetris the Grandmaster, so the pure bloodlust radiating from this game is understandable.
Whew, ran the third mission a couple times to find more weapons and took down the final boss thing in the Daemon x Machina demo.
Definitely helps to have good guns. By which I mean a bazooka. The other arm can carry the starter rifle and just plink down the drones for ammo, that worked well.
Handgun seems OP if you can get close. Ridiculous damage (the final enemy pair in mission 3... well, the one melted in like 2 sec and the other ran away immediately).
I've come around on the heavy parts too. It's a significant difference (like, a factor of 3-4) to survivability.
You fortunately only have to beat one of the two in Mission 3. And somehow I think you're supposed to go after Sif, because she goes down pretty easily, whereas Reaper can take so much damage I keep running out of ammo.
Although, now that I found a bazooka and a sword, maybe I should try and focus on Reaper again. See if I can't get some revenge.
I'm actually profoundly surprised by more Starlink content. I thought that game was a miserable commercial failure, as fast as everything for it went on massive discount. Most discussion about it fell off a steep cliff. The fact that we are getting more content for it, much less platform exclusive Starfox content, goes against everything I know about publisher's cutting off their gangrenous limbs.
I mean, I'm happy. I enjoyed Starlink. I'm hype as fuck for more Starfox content in it. It's just utterly inexplicable to me. I wonder if it massively outperformed on Switch compared to other systems. Or if Nintendo is funding the continued support out of it's own coffers because they really want Ubisoft to like them and keep supporting their hardware. Mario + Rabbid's was a crucial release filling a gap in Nintendo's own schedule during the Switch's first year, and I think Starlink was one of the first day and date releases on Switch/Xbox/Playstation. Or at least certainly part of a very exclusive short list of AAA games that bothered to.
The DLC was likely in the works long before they knew it was a bomb.
Was it a bomb, though?
The retail version, definitely, but that wasn't the only -- nor the most recommended -- way to play. Do we have sales figures for the digital versions yet?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
So questions for people who've played both Tropical Freeze and New Super Mario Bros U.
I've been finding NSMBU honestly unpleasant to play. Mostly because of little factors. I still really love platformers tho, and Tropical Freeze is on special. So can anyone break down these things for me:
Loading times: How are these? Getting knocked back to the world map on EVERY death is just argh.
Controls: Is there a way to edit the controls and what they're mapped to? Lack of this is also ARGH as it forces very uncomfortable (For me) at least appraoches to playing.
Difficulty: Is there an actual health system, or are you 1 hit away from death constantly?
So questions for people who've played both Tropical Freeze and New Super Mario Bros U.
I've been finding NSMBU honestly unpleasant to play. Mostly because of little factors. I still really love platformers tho, and Tropical Freeze is on special. So can anyone break down these things for me:
Loading times: How are these? Getting knocked back to the world map on EVERY death is just argh.
Controls: Is there a way to edit the controls and what they're mapped to? Lack of this is also ARGH as it forces very uncomfortable (For me) at least appraoches to playing.
Difficulty: Is there an actual health system, or are you 1 hit away from death constantly?
and just how in general do they compare?
I don't own the Switch version but:
Load times are not bad enough that I was really annoyed them. You can watch a longplay video to see if they would be too much to bear.
I don't think you get knocked back to the world map on every death, in a video I just checked, after death they just respawned at a checkpoint.
I don't know about control mapping. I thought I remembered some small aspect of switching a few buttons around but it's not like the whole thing is remappable? Not sure.
You have 2 hearts, and as a solo player when you have a partner along with you, you have 4 hearts total (losing Diddy/Dixie/Cranky after losing 2 of them). There's a hard mode with only 1 heart, and NEW FUNKY MODE where you have 5 hearts, and there are other difficulty options I think and also a shop where you can buy an extra heart, temporary invincibility, protection from one fall to your death, etc.
Okay, cool. I think it's mainly the get punted back to the world map that's driving me nuts - it's just long enough to make it hard to get into a groove, and really hampering the sort of brute force practice i need to get good at controls. (I have poor fine motor skills thanks to a body i really should have a refund on. My solution to instead of sucking at art and video games is just brute force practice, because that's sensible right?)
Tetris 99 is amazing. Nintendo should give everyone a week of it for free because once you've played a round or twelve of it it would be very hard not to give them twenty bucks to keep playing. I got second place last night and the combination of speed and Flight of the Bumblebee and stress was absolutely addictive and awesome.
Tetris 99 is amazing. Nintendo should give everyone a week of it for free because once you've played a round or twelve of it it would be very hard not to give them twenty bucks to keep playing. I got second place last night and the combination of speed and Flight of the Bumblebee and stress was absolutely addictive and awesome.
T-spins are still elusive to me. Watched and read tips on them, and I can barely manage to set up one t-spin at the very beginning of a match. But once things get hectic trying to set up them just ends up hurting me more.
You can use a PS4 controller with your Switch (with an 8bitdo adapter, apparently)??? You mean, I could have been using the excellent PS4 controller instead of the "passable but not great" dog-face thing... this whole time?
I am unexpectedly quite enamored of Daemon x Machina. Just played through the first two missions and messed around with some of the customization and it's scratching a lot of my itches. I especially love the whole "horrifically altering your body to be a better mechanical pilot" angle. Gameplay wise I don't have access to a lot of weapons yet so I feel a little like I'm using a pea shooter and I hope that changes with more weapons and mech parts, but a highlight for me was picking up a car on the street, leaping over a wall, and chucking it at the two tanks in front of me. Just a very "fuck yeah I'm a giant robot" moment for me.
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
The pro-controller is alright but can cause some hand issues for a variety of people. Tapering the handles so drastically and having them be really short is a recipe for hand cramping for many folks.
Like on my hands the the handles literally do not support my pinkies and barely support my ring fingers. Which from a ergonomics stand point is not so great.
I am unexpectedly quite enamored of Daemon x Machina. Just played through the first two missions and messed around with some of the customization and it's scratching a lot of my itches. I especially love the whole "horrifically altering your body to be a better mechanical pilot" angle. Gameplay wise I don't have access to a lot of weapons yet so I feel a little like I'm using a pea shooter and I hope that changes with more weapons and mech parts, but a highlight for me was picking up a car on the street, leaping over a wall, and chucking it at the two tanks in front of me. Just a very "fuck yeah I'm a giant robot" moment for me.
I've only played the training mission so far so it may improve, but you start off pretty slow and your starting gun thing feels weak. When I saw game footage, it made me think "Virtual-On in wide open areas thrashing stuff", so 60FPS + fast movement.
You can use a PS4 controller with your Switch (with an 8bitdo adapter, apparently)??? You mean, I could have been using the excellent PS4 controller instead of the "passable but not great" dog-face thing... this whole time?
I do this. I got the usb adapter and it's very easy to use. I like the DS4 but i'm also tempted to get another adapter and the 30 dollar xbox bluetooth controller because 30 dollars vs 70.
I am unexpectedly quite enamored of Daemon x Machina. Just played through the first two missions and messed around with some of the customization and it's scratching a lot of my itches. I especially love the whole "horrifically altering your body to be a better mechanical pilot" angle. Gameplay wise I don't have access to a lot of weapons yet so I feel a little like I'm using a pea shooter and I hope that changes with more weapons and mech parts, but a highlight for me was picking up a car on the street, leaping over a wall, and chucking it at the two tanks in front of me. Just a very "fuck yeah I'm a giant robot" moment for me.
I've only played the training mission so far so it may improve, but you start off pretty slow and your starting gun thing feels weak. When I saw game footage, it made me think "Virtual-On in wide open areas thrashing stuff", so 60FPS + fast movement.
From what I've heard of this it really sounds like a case of "start out low level and slow and in the full game you'll eventually get way faster with monstrous guns."
But there's no guarantee of that...just sounds like level 1 of a demo to me. Like Diablo 3 before you have several pieces of equipment and skills giving you +30% move speed.
Posts
Definitely helps to have good guns. By which I mean a bazooka. The other arm can carry the starter rifle and just plink down the drones for ammo, that worked well.
Handgun seems OP if you can get close. Ridiculous damage (the final enemy pair in mission 3... well, the one melted in like 2 sec and the other ran away immediately).
I've come around on the heavy parts too. It's a significant difference (like, a factor of 3-4) to survivability.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Oh yeah, they need to tune up the impact of them that way. Louder noise, more/brighter bullets flying out.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
The assault rifle needs to have some snap to it. I mean, yeah, it looks like you're shooting slow tracer rounds, but at least make it sound somewhat impressive.
If you see this name, it's me.
Of my three games so far, that 11th-place was my worst finish.
The other two are tied:
I keep rotating things the wrong way for some reason. Driving me mad.
And I have a losing record in Puyo Puyo Tetris.
Tetris 99 is silly.
EDIT: False alarm, second win, not a fluke, my shit is dope.
You fortunately only have to beat one of the two in Mission 3. And somehow I think you're supposed to go after Sif, because she goes down pretty easily, whereas Reaper can take so much damage I keep running out of ammo.
Although, now that I found a bazooka and a sword, maybe I should try and focus on Reaper again. See if I can't get some revenge.
Was it a bomb, though?
The retail version, definitely, but that wasn't the only -- nor the most recommended -- way to play. Do we have sales figures for the digital versions yet?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I've been finding NSMBU honestly unpleasant to play. Mostly because of little factors. I still really love platformers tho, and Tropical Freeze is on special. So can anyone break down these things for me:
Loading times: How are these? Getting knocked back to the world map on EVERY death is just argh.
Controls: Is there a way to edit the controls and what they're mapped to? Lack of this is also ARGH as it forces very uncomfortable (For me) at least appraoches to playing.
Difficulty: Is there an actual health system, or are you 1 hit away from death constantly?
and just how in general do they compare?
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
This is the other reason I am not elite: I always rotate all pieces the same direction. Just easier and more consistent in my mind.
EDIT: Datamine:
I don't own the Switch version but:
Load times are not bad enough that I was really annoyed them. You can watch a longplay video to see if they would be too much to bear.
I don't think you get knocked back to the world map on every death, in a video I just checked, after death they just respawned at a checkpoint.
I don't know about control mapping. I thought I remembered some small aspect of switching a few buttons around but it's not like the whole thing is remappable? Not sure.
You have 2 hearts, and as a solo player when you have a partner along with you, you have 4 hearts total (losing Diddy/Dixie/Cranky after losing 2 of them). There's a hard mode with only 1 heart, and NEW FUNKY MODE where you have 5 hearts, and there are other difficulty options I think and also a shop where you can buy an extra heart, temporary invincibility, protection from one fall to your death, etc.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
There is a free trial to NSO, some people were saying they used this for Tetris.
( @earthwormadam )
You can use a PS4 controller with your Switch (with an 8bitdo adapter, apparently)??? You mean, I could have been using the excellent PS4 controller instead of the "passable but not great" dog-face thing... this whole time?
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
The pro-controller is alright but can cause some hand issues for a variety of people. Tapering the handles so drastically and having them be really short is a recipe for hand cramping for many folks.
Like on my hands the the handles literally do not support my pinkies and barely support my ring fingers. Which from a ergonomics stand point is not so great.
The demo should have given more weapons as fixed rewards to let you play with them.
Also, the sword is shit. Too slow for how weak it feels. Handgun is way better for close in fighting.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
Imagine if they'd made one slightly larger to accommodate big hands and one ergonomically curved!
seriously though, I loved the wiimotes
LET’S “DISCUSS” CONTROLLER FOR THREE PAGES AGAIN
Twitch: akThera
Steam: Thera
With the power of advanced computing I've been able to condense 3 pages of debate in to a single post:
1) "The [insert preferred controller here] is superior!"
2) "I disagree!"
3) *repeat step 1*
I've only played the training mission so far so it may improve, but you start off pretty slow and your starting gun thing feels weak. When I saw game footage, it made me think "Virtual-On in wide open areas thrashing stuff", so 60FPS + fast movement.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
Twitch Page
I do this. I got the usb adapter and it's very easy to use. I like the DS4 but i'm also tempted to get another adapter and the 30 dollar xbox bluetooth controller because 30 dollars vs 70.
Blizzard: Pailryder#1101
GoG: https://www.gog.com/u/pailryder
From what I've heard of this it really sounds like a case of "start out low level and slow and in the full game you'll eventually get way faster with monstrous guns."
But there's no guarantee of that...just sounds like level 1 of a demo to me. Like Diablo 3 before you have several pieces of equipment and skills giving you +30% move speed.
P.S. 8bitdo is salvation.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
https://kotaku.com/daemon-x-machinas-demo-is-pretty-good-1832651381
They got one part wrong though, parts do break, at least in combat. I had my right arm blown off in the third mission.
Resident 8bitdo expert.
Resident hybrid/flap cover expert.
PSN: theIceBurner, IceBurnerEU, IceBurner-JP | X-Link Kai: TheIceBurner
Dragon's Dogma: 192 Warrior Linty | 80 Strider Alicia | 32 Mage Terra