Full release is likely in 2020, or at least that's what I think they've said. It took a lot for me to buy anything off the Epic store but it was worth it - especially as Supergiant still got the full amount despite the reduced price.
As for dialogue, I'm still finding new lines and character interactions at about 50 runs in so there's a lot there. The main plot is on hold a little bit but that's to be expected as the final area and 'ending' are still in development. There's some hints as to what might happen though.
Question about the Heat skulls. I've been seeing some stuff on early levels that's like locked for 50 skulls. Does that mean I'll get free upgrades if I ever get up to 50 skulls? Or that I could exchange 50 of them for a one-run bonus? Because the latter seems kind of insane, you really don't get a lot of those to play around with.
Also, I saw an elevator with an option to "descend" for about a third or a half of my health gauge. Descend where? Would that have skipped a floor? If so, was there a certain trigger for unlocking that elevator, this is the first I've seen of it.
Skulls work with the pact of punishment, which is basically a way to make the game harder. You activate buffs like more enemies by ‘spending’ heat (you never actually lose it this way as you can deactivate it to get the heat back). If you’ve spent a cumulative 50 heat to make it harder, you will be able to go into that portal. It leads to a challenge room where you can get the reward it shows for passing the challenge.
As for the elevator, it’s a special type of room. Can’t really say more than that but I’d recommend trying it. There aren’t any enemies in it and the health hit isn’t a huge problem once you’ve upgraded starting health.
Just a heads up that a major update went out a few days ago. It adds the fourth (and probably final?) area to the game. I haven't had much time to play it beyond a brief glance at the final zone though.
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Just a heads up that a major update went out a few days ago. It adds the fourth (and probably final?) area to the game. I haven't had much time to play it beyond a brief glance at the final zone though.
I can get to the final zone pretty consistently, but.. I kinda dont want to any more. The huge change up in level design wiped away my interest in the game.
Just a heads up that a major update went out a few days ago. It adds the fourth (and probably final?) area to the game. I haven't had much time to play it beyond a brief glance at the final zone though.
I can get to the final zone pretty consistently, but.. I kinda dont want to any more. The huge change up in level design wiped away my interest in the game.
Could you elaborate on this? I was waiting for this drop to come back to try out a full run.
I believe it'll come to Steam when it's out of Early Access/whatever EGS' equivalent is. Which is probably the one type of EGS exclusivity I can tolerate.
Just a heads up that a major update went out a few days ago. It adds the fourth (and probably final?) area to the game. I haven't had much time to play it beyond a brief glance at the final zone though.
I can get to the final zone pretty consistently, but.. I kinda dont want to any more. The huge change up in level design wiped away my interest in the game.
Could you elaborate on this? I was waiting for this drop to come back to try out a full run.
Suddenly you're in super tight spaces that make avoiding damage near impossible. There's poison everywhere, medusa heads that just tick your life down any time they can see you, and there's not really much of a chance to heal all the chip damage.
Just bought this, I remember seeing something about it a while back and the art looks fantastic. Looking forward to playing it when I get off work tomorrow.
Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
This is an interesting rebalance pass. God powers are better, but stuff we've gotten used to seeing like gold jars, treasure troves, and the like, are all out of the rooms until you buy them with gemstones. Certainly more things to work on than just some cosmetics.
I think Titan Blood is a post-game thing, from my brief googling.
I like how human the gods are in this; like a big bickering family. Dad's mad cause the son acting out has upset the dog, who's trashed the living room, except the dog is Cerberus and the living room is an entire wing of the palace.
Choose keys whenever you can for your first several runs so that you can unlock all the weapons and work on unlocking upgrades. Each run highlights a weapon for a Darkness bonus so if you unlock all of the weapons you will be able to choose the weapon with the bonus every time (if you want). Don't worry about not choosing Darkness rooms as you'll be forced to choose Darkness rooms at set intervals anyways for the first couple of runs. Also, you probably won't be able to make it very far so you won't be able to accumulate a meaningful amount of Darkness to upgrade yourself for a while.
Give the first bottle of nectar you get to Cerberus. He'll give you his choker which gives you a starting health bonus. Combine that with the first piece of advice and by the time you've fully upgraded the choker you'll be at the point where you've unlocked multiple upgrade options and will be able to go on longer runs for greater Darkness gains.
Really liking this game. Got up to the Garden on my 5th run I think using the bow. It felt weak at first but the special is really good for clearing small dudes(range is nice too). It is probably the only reason I got past the second boss.
Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
Really liking this game. Got up to the Garden on my 5th run I think using the bow. It felt weak at first but the special is really good for clearing small dudes(range is nice too). It is probably the only reason I got past the second boss.
Yeah, I actually feel like the bow's special attack is stronger than its basic attack. You can use it to clear lots of enemy projectiles, clear small enemies, and actually clear large enemies and some bosses really fast if you're willing to risk getting up close and using it as a shotgun.
I got the first Titan Blood, but Achilles isn't saying anything about it.
Who do I show this thing to?
Its use unlocked for me the run after I got all the weapons. I haven't had a successful run yet, though, that might speed it up.
And now I have had a successful run! It looks like the Supergiant Multivariable Difficulty System (tm) isn't requiring you to clear at a difficulty before you can turn it up and reset the big rewards. Or maybe that's just level 1, but honestly, that's fine. That's enough diamonds to upgrade my remaining pickups! Eventually.
Got to the final(?) boss twice now and just about had it on my second try. Had roughly this loadout of boons.
Using Bow
- Lightning on dash
- Lightning special with 4x attack from Daedalus upgrade
- Lightning strikes twice at 59% chance
- Poseidon Call
- Crit chance from Artemis
- somewhere around 250 health
Because if you're going to attempt to squeeze that big black monster into your slot you will need to be able to take at least 12 inches or else you're going to have a bad time...
KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Theseus is a dick.
I'm really liking the game though! I think the Bow is my favorite weapon, using the sword feels like I'm mashing buttons instead of strategically moving around and executing my enemies.
I gravitated towards bow initially, but the sword and spear can both put out some incredible damage if they're built right, and spear was what I won with first. Get a couple of Daedalus upgrades and just laugh your way to victory.
Something about this update or my old slowness means I haven't gotten to the end recently. The sword is still my best because damn its versatile with right upgrades. I agree with the spear. I basically melted the end or act 2 in with a couple Daedalus upgrades on it. Usually one of my least favorite weapons though.
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Orphanerivers of redthat run to seaRegistered Userregular
I got a sick build with Chiron Coronacht going with the first room being a Daedalus hammer giving me +4 shots to the special, which literally doubled the damage of the seeking Qs since you only start out with 3
i got twin shot later on with Ares on main attack, Artemis on Special, and Athena on Cast with the Expose boon for what became a hilariously absurd "land shot, then hit q twice for huge damage that doesn't miss except against shield enemies"
The triple-whammy of "exists outside the Epic store", "20% off", and "free Pyre which I totally forgot to buy" lead to me playing this finally. Even if I probably should have waited for early access to end.
I did not expect the shield to be my most consistently-successful weapon, but that appears to be where we're at. My first time clearing Asphodel and my first time reaching the boss of Elysium were both with the shield.
Although my last run (apparently run number 8, according to the scrying pool) turned out to be a doozy, and that one was with the sword. Replace attack with a powerful overhead strike, attack and special are stronger and deflect, dash attack is stronger and hits twice, knockback explosion after a dash, explosion on wall slam, Poseidon call...it was my first time to Styx, and to be perfectly frank I have no idea what's actually up there, because I would walk into a room and it would instantly devolve into a chain of screen-filling explosions and then everything would be dead. Unfortunately I got overly dependent on dash attacks and died to AoEs in the second phase of the Styx boss fight. Soon though! Soon...
I feel like I probably missed out on a lot of dialogue from Hades by getting this far so quickly. It doesn't look like he'll be back any time soon...
Orphanerivers of redthat run to seaRegistered Userregular
edited December 2019
I find myself looking forward to the next Olympian and their set of boons (who else is left? Apollo, Hera, Hephaestus, Hestia?) despite the fact that I haven't even done much with the
Pact of Punishment yet. Still working on raising my heat levels and finishing out the Mirror of Darkness; just have the rerolls to unlock now but boy they cost a lot.
I really like the gun and got my first win with it. Also a dumb build that had the Artemis boon that creates seeking arrows on each hit. So I could just dakka dakka and arrows would fly around hitting everything and the DPS was just dumb.
The Shield is also really fun slamming people into walls.
While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
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Orphanerivers of redthat run to seaRegistered Userregular
managed a sweet run with Stygius where i went Nemesis Aspect, World Splitter + Armor Slayer as Daedalus upgrades, then Athena's backstab status and a very lucky Chaos Epic boon to get incredible crits - i was doing like ~590 crits normally and upwards of 1500 with all statuses applied + shot bonus
I got out finally with the sword. It was nuts how hard I hit. My backstabs were like 320 and I had near constant crits. Always had the bonus damage from two effects from poison and doom.
Posts
Probably when Early Access ends, if past Supergiant efforts are an indication. I am waiting as well.
As for dialogue, I'm still finding new lines and character interactions at about 50 runs in so there's a lot there. The main plot is on hold a little bit but that's to be expected as the final area and 'ending' are still in development. There's some hints as to what might happen though.
Also, I saw an elevator with an option to "descend" for about a third or a half of my health gauge. Descend where? Would that have skipped a floor? If so, was there a certain trigger for unlocking that elevator, this is the first I've seen of it.
As for the elevator, it’s a special type of room. Can’t really say more than that but I’d recommend trying it. There aren’t any enemies in it and the health hit isn’t a huge problem once you’ve upgraded starting health.
Twitch: KoopahTroopah - Steam: Koopah
I can get to the final zone pretty consistently, but.. I kinda dont want to any more. The huge change up in level design wiped away my interest in the game.
Could you elaborate on this? I was waiting for this drop to come back to try out a full run.
FFXIV - Milliardo Beoulve/Sargatanas
I believe it'll come to Steam when it's out of Early Access/whatever EGS' equivalent is. Which is probably the one type of EGS exclusivity I can tolerate.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Suddenly you're in super tight spaces that make avoiding damage near impossible. There's poison everywhere, medusa heads that just tick your life down any time they can see you, and there's not really much of a chance to heal all the chip damage.
https://store.steampowered.com/app/1145360/Hades/
(also their other games are on sale if you don't already have them)
Comes with a giftable copy of Pyre. Similarly, they've given away a copy of the soundtrack to those who bought it on EGS.
Is there an ETA on a 1.0 release yet?
"When it's done," but based on how long previous games took to develop they expect it'll probably leave EA in Summer 2020.
Who do I show this thing to?
I like how human the gods are in this; like a big bickering family. Dad's mad cause the son acting out has upset the dog, who's trashed the living room, except the dog is Cerberus and the living room is an entire wing of the palace.
Give the first bottle of nectar you get to Cerberus. He'll give you his choker which gives you a starting health bonus. Combine that with the first piece of advice and by the time you've fully upgraded the choker you'll be at the point where you've unlocked multiple upgrade options and will be able to go on longer runs for greater Darkness gains.
FFXIV - Milliardo Beoulve/Sargatanas
Yeah, I actually feel like the bow's special attack is stronger than its basic attack. You can use it to clear lots of enemy projectiles, clear small enemies, and actually clear large enemies and some bosses really fast if you're willing to risk getting up close and using it as a shotgun.
FFXIV - Milliardo Beoulve/Sargatanas
Its use unlocked for me the run after I got all the weapons. I haven't had a successful run yet, though, that might speed it up.
And now I have had a successful run! It looks like the Supergiant Multivariable Difficulty System (tm) isn't requiring you to clear at a difficulty before you can turn it up and reset the big rewards. Or maybe that's just level 1, but honestly, that's fine. That's enough diamonds to upgrade my remaining pickups! Eventually.
Using Bow
- Lightning on dash
- Lightning special with 4x attack from Daedalus upgrade
- Lightning strikes twice at 59% chance
- Poseidon Call
- Crit chance from Artemis
- somewhere around 250 health
Thought I had it but was gotten by the
I'm really liking the game though! I think the Bow is my favorite weapon, using the sword feels like I'm mashing buttons instead of strategically moving around and executing my enemies.
Twitch: KoopahTroopah - Steam: Koopah
I meet them approximately never.
i got twin shot later on with Ares on main attack, Artemis on Special, and Athena on Cast with the Expose boon for what became a hilariously absurd "land shot, then hit q twice for huge damage that doesn't miss except against shield enemies"
needless to say I blew through that round
I did not expect the shield to be my most consistently-successful weapon, but that appears to be where we're at. My first time clearing Asphodel and my first time reaching the boss of Elysium were both with the shield.
Although my last run (apparently run number 8, according to the scrying pool) turned out to be a doozy, and that one was with the sword. Replace attack with a powerful overhead strike, attack and special are stronger and deflect, dash attack is stronger and hits twice, knockback explosion after a dash, explosion on wall slam, Poseidon call...it was my first time to Styx, and to be perfectly frank I have no idea what's actually up there, because I would walk into a room and it would instantly devolve into a chain of screen-filling explosions and then everything would be dead. Unfortunately I got overly dependent on dash attacks and died to AoEs in the second phase of the Styx boss fight. Soon though! Soon...
It's cool, that only happens when
The Shield is also really fun slamming people into walls.
managed a sweet run with Stygius where i went Nemesis Aspect, World Splitter + Armor Slayer as Daedalus upgrades, then Athena's backstab status and a very lucky Chaos Epic boon to get incredible crits - i was doing like ~590 crits normally and upwards of 1500 with all statuses applied + shot bonus
Just fantastic. I am shaking from the rush.