FreiA French Prometheus UnboundDeadwoodRegistered Userregular
edited June 2019
the sliders for this blood DLC work really well. you can have the absolutely ridiculous blood everywhere stuff if you want (like Warhammer 2 without blood mods) or tone it down to more "realistic" levels. I only put that in quotations because I've never seen a horse decapitated in real life, so I can't speak to how much blood that would be but I'm assuming horses have a bunch of blood.
also fuck no to horse dying sounds. i've heard both men and horses die, and i'd rather listen to men die than horses every day. horses do go on about it and make a horrendous sound, men just kind of pitter putter out. if they did ever implement that I'd hope for a checkbox that said "Horse Death Sounds Constantly" so I could turn it off.
oh yeah it should absolutely be an optional feature
i just want people to remember that the horses are more than four legged robots
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Goddammit, finally got bitten by the NAP-vassal war dilemma.
At war with Zhang Yan's kingdom after he supported independence of Yuan Shao's son, my vassal. I had Han Fu as a real dinky vassal nearby. Zhang Yan was in a Coalition with Kong Rong, who I was previously just barely holding onto good relations with. Nope, Zhang Yan invites him in to his war with Han Fu, forcing me to choose between defending my vassal (breaking trade and mil access with Kong Rong) or cutting him loose (and pissing off all my vassals).
Welp, we had a good run buddy, but you done fucked up now. (Also that peninsula was previously lightly defended so I have to scramble some troops around...)
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Generals randomly acquiring traits that fuck up army synergy is the absolute fucking worst. Stop making me throw money down a hole just to keep reshuffling troops.
Thank god I'm just peasant spamming so redeploy costs aren't -that- bad but sheesh. My capital administrator would cost 15k to deploy after loading him down with top tier units to sit in the garrison.
I guess if you're running that redeploy focused paradrop build it's whatever but if you're playing more standard it's obnoxious.
Something I haven't bothered checking, but do Oathsworn characters that develop traits that eventually make them rivals...do they get both satisfaction buffs/penalties?
I had it happen to Liu Bei / Zhang Fei, but I never bothered to check the individual numbers on their satisfaction (most people under Lieu Bei / Sun Jian get so much happiness due to their mechanics)
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Unfiltered reactions from the end of my first campaign:
It might be because of playing Liu Bei but I find the lack of unit diversity a bit iffy. You can do everything with militia spamming everywhere with a couple catapults. Higher tier archers were better (and usable in melee once their arrows ran out) but you could field twice as many for better effect. I never saw the use case for crossbowmen and repeating crossbows and Defenders of Heaven seem like a gimmick that's only maybe useful in a limited unit, tougher battle.
Part of that is because the AI is kind of dumb and flaming shot catapults wreck them, especially in sieges. The only tough sieges are from the extremely accurate wall mounted catapults, which will easily win duels against your own, but you can just cheese them with cavalry or sac a unit of spears or something.
Speaking of spears, the game's in a weird place in terms of rock paper scissors. Sword militia are actually kinda decent already, especially since all you really need them to do is carry a shield and eat arrows for the most part. Cavalry are absolutely disgusting, especially if you micro them. If you were going to invest in higher tier units, this felt like the place to do it--especially if you managed to grab a couple Horse Pastures. If Cavalry get the charge off and don't frontal charge spears, they win hard. They win even harder if you're really focusing on using the fact that charge physics do damage in this game and just micro them only for charges. Spears feel like the big losers for the most part. They lose to swords in melee at equal tier, but they only sort of trade against cavalry and if you have them braced to receive a charge. And unless you're carrying Spear Guards with the higher expense, archers pin cushion them much easier. I'd probably only want a couple cards of spears per army unless you had Azure Dragons, which were actually neat, but I'm still not sure were worth the cost.
the sliders for this blood DLC work really well. you can have the absolutely ridiculous blood everywhere stuff if you want (like Warhammer 2 without blood mods) or tone it down to more "realistic" levels. I only put that in quotations because I've never seen a horse decapitated in real life, so I can't speak to how much blood that would be but I'm assuming horses have a bunch of blood.
also fuck no to horse dying sounds. i've heard both men and horses die, and i'd rather listen to men die than horses every day. horses do go on about it and make a horrendous sound, men just kind of pitter putter out. if they did ever implement that I'd hope for a checkbox that said "Horse Death Sounds Constantly" so I could turn it off.
I have a strong suspicion, based on limited evidence, than in actuality men dying go on and on, horrendously and loudly, if given the opportunity, but since "killing dudes" is an integral part of most video games (how many video games even feature horses?) it's simply shortened for convenience. Emphasis on "given the opportunity"--if you managed to blow up a horse with a Napoleonic cannonball at medium-range, I'm going to wager it makes an amount of sound, for a length of time, very comparable to if you blew up a musketeer with the same cannonball. So, I'd say some horse death sounds are appropriate. Skyrim is a pretty well-known example of mercifully short horse-death sounds that could be used.
There's also the hilariously tragic fact that killing men would give the average video game player far less pause than killing a horse (or any other large, friendly-looking animal), but that's a separate concern.
True. Though I'm also one of the men (a human more broadly, but a male human at that, if not the most masculine one to say the least) and capable of feeling compassion for my fellow men. Horses don't really feel compassion for humans, so much as tolerate the ones supplying their needs--they just run around being horses.
(On top of it being a video game, of course. Also, I really like your Shirobako avatar, or at least I think it's that.)
Synthesis on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
A very minor flavor thing that I haven't seen people comment on:
When starting a new campaign, you can mouse over the portraits of other people on the map to see what your prospective faction leader has to say about them.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
(I just started a Zheng Jiang campaign and did NOT do this...well, I'm aiming towards marrying in Lu Bu anyway, so...
I tried doing this once, but the attitude doesn't change like in the video. Not sure why.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited July 2019
Hey Dong Min, here's 3 useless provinces that I already sacked and a bunch of ancillaries. What do you want to give me for this?
Oh, okay, thanks. And I'll take some gpt, too! And you now share a common border with Yuan Shao instead of me, who just wardec'd me the turn prior as a bonus!
Spectrum on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Below is a list of the moddable aspects of the game:
Startpos
CEOs (see below)
Database tables
Variant mesh definitions
Battle maps
Lua scripts (thanks to Vandy for his contributions here!)
New character portraits.
Custom models and animations
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Another entry in the record for holy crap are some of these minor settlement garrisons GOOD if you can figure out how to use them.
Iron mines are a nightmare that I almost always auto resolve.
Yeah unless I have catapults, it's always better to autoresolve iron mines (all uphill, with towers) for me. Conversely, it's almost always better to play them out when on defense. Just a brutal map to have to attack.
So apparently the secret to not sucking with shock cavalry in Warhammer 2 is to press J after they charge so you can easily get them back out and charge again?
Good lord I feel like this is vital knowledge I needed a long time ago.
It gives the "About face" command, it basicly turns them around without rotating. For shock cavalry it allows you to retreat in relatively good order.
Fiendishrabbit on
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
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FreiA French Prometheus UnboundDeadwoodRegistered Userregular
I just got the unique strategist that was apparently Sun Ce's childhood friend, and, damn, he's good. Even though he's a strategist he looks like a warrior, even though he obviously doesn't hold up like one (but he's not quite so paper thing as generic strategists). Also, he just has a great look to him.
The Sun family has such a great selection of unique family members and characters, and you don't have to worry about RNG for anyone but this strategist I was talking about. The other great thing is he has his own unique appearance portrait, which is great. I know a lot of not-so-important people do, but lots of people you think would, don't, like the son of the God of War just looking like a generic, and the Bandit Queen's sister.
I just got the unique strategist that was apparently Sun Ce's childhood friend, and, damn, he's good. Even though he's a strategist he looks like a warrior, even though he obviously doesn't hold up like one (but he's not quite so paper thing as generic strategists). Also, he just has a great look to him.
The Sun family has such a great selection of unique family members and characters, and you don't have to worry about RNG for anyone but this strategist I was talking about. The other great thing is he has his own unique appearance portrait, which is great. I know a lot of not-so-important people do, but lots of people you think would, don't, like the son of the God of War just looking like a generic, and the Bandit Queen's sister.
Zhou Yu was amazing in one of my late game battles. When a reinforcing army showed up, I sent him out there to harry the archers and trebuchets the general had brought to the battlefiend, while Sun Ren dove through the middle of the combat cutting through soldiers and supporting my army. I thought Zhou Yu would die, but kept on checking in on him and he managed to defeat a strategist in battle, and break two crossbow units. It was beautiful.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Playing Wu is basically ezmode if you get through the first 10 turns vaguely intact. You have a really good unique stable of heroes and no competitors at all. Of course, the problem is that the ramp is slower since so much of their putative land is completely dead and needs to be settled and developed, which takes lots and lots of cash before it starts producing returns, and going wide means they are faster to suffer corruption.
I suspect you can just keep one army permaraiding north of the Yangzte for cash while consolidating down south if you can figure out the alliance web to avoid pissing off literally everyone before you're strong enough.
The end game for Sun can also be very difficult due to all of the Han territory around them. I had gone through claiming all of South East China, only to have emperors be declared and to find out that Liu Bei had taken over a bunch of the Han territories to my west, leaving me with an insanely massive boarder both north and west that I had to defend, when I was only expecting to have to defend the North.
PSN|AspectVoid
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
The end game for Sun can also be very difficult due to all of the Han territory around them. I had gone through claiming all of South East China, only to have emperors be declared and to find out that Liu Bei had taken over a bunch of the Han territories to my west, leaving me with an insanely massive boarder both north and west that I had to defend, when I was only expecting to have to defend the North.
The key is to completely conquer the Han territory south of the Yangtze River before Dong Zhuo loses control of the emperor
The absolute worst thing that can happen is if Cao Cao manages to take Dong Zhuo out early since he’s your best bet for an alliance to secure your northern border to let you focus on conquering the south
fuck gendered marketing
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
A little tidbit for a mechanic change for this game that's not widely known...
As I understand it, 3K has seen a change in how bracing works. In previous titles, bracing was initiated on a unit level (so neither units in that picture would be braced). However, in 3K, bracing is done on an individual entity level, which is why you see cavalry charging through a moving unit (not-braced) but being halted by the guy at the back because they’ve stopped and braced.
That certainly explains some results that I've seen personally.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited July 2019
So uh Wu's been having -kind- of a bad game this campaign
(Yeah that's right, he's willing to just do it straight up without needing to be bribed)
Liu Biao, Cai Mao, and Huang Zu have been kicking his head in and pushing him steadily south and west. My best guess is that my being friends with Liu Bei and ish with Yuan Shu meant that Cao Cao was too busy getting pulled in various directions to go south into Liu Biao himself, which kept his cohort strong enough to do bad things to Wu.
I legitimately had pity on him and invited him to my Alliance (with Liu Bei) as intended after this instead of just stealing his sister like so many players normally do (okay and then I bribed him enough that he voluntarily accepted becoming my tributary)
That happens sometimes. Liu Biao initially has a much stronger position with several allies north of the river. But that they manage to drive him back that far is kind of crazy considering that he has basicly soft targets all around.
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
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FreiA French Prometheus UnboundDeadwoodRegistered Userregular
I came into contact with Ma Teng at about the time Ma Chao was around 18 and saw him on the roster. Was just like "Uh, hey, Ma, one sec." Divorced my wife, then offered her hand to Ma Chao in marriage to join my faction. Ma Teng was really up for that idea. I'm trying to get Zhao because I didn't get his event (or haven't yet, still) so I adopted another woman and had Gongsun Zan's heir join my faction, as well, so I guess I'll just keep an eye on Zhao and swoop in if I can sometime.
Also, I picked up a real good legendary but not unique strategist woman. She has a husband, somewhere, and she has given birth twice already. I'm just going to see how many surprise faction babies I get later on from her, considering she isn't related to anyone important and doesn't hold an office in my faction.
Are you the magic man?
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
I came into contact with Ma Teng at about the time Ma Chao was around 18 and saw him on the roster. Was just like "Uh, hey, Ma, one sec." Divorced my wife, then offered her hand to Ma Chao in marriage to join my faction. Ma Teng was really up for that idea. I'm trying to get Zhao because I didn't get his event (or haven't yet, still) so I adopted another woman and had Gongsun Zan's heir join my faction, as well, so I guess I'll just keep an eye on Zhao and swoop in if I can sometime.
Also, I picked up a real good legendary but not unique strategist woman. She has a husband, somewhere, and she has given birth twice already. I'm just going to see how many surprise faction babies I get later on from her, considering she isn't related to anyone important and doesn't hold an office in my faction.
I'm very late but am trying to get someone west so I can get into contact with Ma Teng. I'm pretty sure Ma Chao is going to have been married already by this point but if there's a slight chance I want to try. Cao Ren's still unmarried, for example, even if I don't care enough to steal him away. (Having stolen away Cao Ang in combat.)
It sounds like you're Shu? Did you manage to get Huang Zhong? That guy has seemed freakin impossible to get without at minimum putting a mod on to prevent AI Executes. I know the theoretical strategy but he just disappears so early on it seems.
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FreiA French Prometheus UnboundDeadwoodRegistered Userregular
I came into contact with Ma Teng at about the time Ma Chao was around 18 and saw him on the roster. Was just like "Uh, hey, Ma, one sec." Divorced my wife, then offered her hand to Ma Chao in marriage to join my faction. Ma Teng was really up for that idea. I'm trying to get Zhao because I didn't get his event (or haven't yet, still) so I adopted another woman and had Gongsun Zan's heir join my faction, as well, so I guess I'll just keep an eye on Zhao and swoop in if I can sometime.
Also, I picked up a real good legendary but not unique strategist woman. She has a husband, somewhere, and she has given birth twice already. I'm just going to see how many surprise faction babies I get later on from her, considering she isn't related to anyone important and doesn't hold an office in my faction.
I'm very late but am trying to get someone west so I can get into contact with Ma Teng. I'm pretty sure Ma Chao is going to have been married already by this point but if there's a slight chance I want to try. Cao Ren's still unmarried, for example, even if I don't care enough to steal him away. (Having stolen away Cao Ang in combat.)
It sounds like you're Shu? Did you manage to get Huang Zhong? That guy has seemed freakin impossible to get without at minimum putting a mod on to prevent AI Executes. I know the theoretical strategy but he just disappears so early on it seems.
Yeah, I was Shu. And no, couldn't get Huang Zhong. Ma Chao was really my first good get. Right now I can get the faction heir for Gongsun so I will probably do that, because I can't find any unwed people I want. The Sun family doesn't like me too much because I annexed the Han. Nonetheless I think Sun Ren should be of age soon so I'm going to try for her if I can.
Is there any advantage to marrying off family members so they join other factions?
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FreiA French Prometheus UnboundDeadwoodRegistered Userregular
I have no idea. I also don't know if it matters if you receive a faction heir into your family through marriage. i first thought it meant they'd stay the faction heir and the faction would basically be absorbed by you once the current faction leader died, but that's... probably not the case. but there have been a lot of stuff going on through marriages/births and etc so I dunno. It also doesn't help that you can only see who a person is married to if they're in your family tree.
Are you the magic man?
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
I got annoyed by recruiting characters and seeing that the AI spent all their skill points on weird skills.
When you recruit a hero to your faction, their skill points will be reset so you can pick what you want to use them for. That's it.
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FreiA French Prometheus UnboundDeadwoodRegistered Userregular
I caught Lu Bu in an ambush and to my surprise my Gong Du was able to beat the shit out of him 1v1 and cause him to retreat. I killed the two generals with him, but of course he had resilience so he got away. I forgot that even resilience characters have a chance to lose gear on defeat, though, so he kind of left something important behind which I was glad to adopt.
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
Posts
also fuck no to horse dying sounds. i've heard both men and horses die, and i'd rather listen to men die than horses every day. horses do go on about it and make a horrendous sound, men just kind of pitter putter out. if they did ever implement that I'd hope for a checkbox that said "Horse Death Sounds Constantly" so I could turn it off.
i just want people to remember that the horses are more than four legged robots
At war with Zhang Yan's kingdom after he supported independence of Yuan Shao's son, my vassal. I had Han Fu as a real dinky vassal nearby. Zhang Yan was in a Coalition with Kong Rong, who I was previously just barely holding onto good relations with. Nope, Zhang Yan invites him in to his war with Han Fu, forcing me to choose between defending my vassal (breaking trade and mil access with Kong Rong) or cutting him loose (and pissing off all my vassals).
Welp, we had a good run buddy, but you done fucked up now. (Also that peninsula was previously lightly defended so I have to scramble some troops around...)
Thank god I'm just peasant spamming so redeploy costs aren't -that- bad but sheesh. My capital administrator would cost 15k to deploy after loading him down with top tier units to sit in the garrison.
I guess if you're running that redeploy focused paradrop build it's whatever but if you're playing more standard it's obnoxious.
I had it happen to Liu Bei / Zhang Fei, but I never bothered to check the individual numbers on their satisfaction (most people under Lieu Bei / Sun Jian get so much happiness due to their mechanics)
It might be because of playing Liu Bei but I find the lack of unit diversity a bit iffy. You can do everything with militia spamming everywhere with a couple catapults. Higher tier archers were better (and usable in melee once their arrows ran out) but you could field twice as many for better effect. I never saw the use case for crossbowmen and repeating crossbows and Defenders of Heaven seem like a gimmick that's only maybe useful in a limited unit, tougher battle.
Part of that is because the AI is kind of dumb and flaming shot catapults wreck them, especially in sieges. The only tough sieges are from the extremely accurate wall mounted catapults, which will easily win duels against your own, but you can just cheese them with cavalry or sac a unit of spears or something.
Speaking of spears, the game's in a weird place in terms of rock paper scissors. Sword militia are actually kinda decent already, especially since all you really need them to do is carry a shield and eat arrows for the most part. Cavalry are absolutely disgusting, especially if you micro them. If you were going to invest in higher tier units, this felt like the place to do it--especially if you managed to grab a couple Horse Pastures. If Cavalry get the charge off and don't frontal charge spears, they win hard. They win even harder if you're really focusing on using the fact that charge physics do damage in this game and just micro them only for charges. Spears feel like the big losers for the most part. They lose to swords in melee at equal tier, but they only sort of trade against cavalry and if you have them braced to receive a charge. And unless you're carrying Spear Guards with the higher expense, archers pin cushion them much easier. I'd probably only want a couple cards of spears per army unless you had Azure Dragons, which were actually neat, but I'm still not sure were worth the cost.
Personally I find sword infantry to be the less useful, I love spears with shields.
I have a strong suspicion, based on limited evidence, than in actuality men dying go on and on, horrendously and loudly, if given the opportunity, but since "killing dudes" is an integral part of most video games (how many video games even feature horses?) it's simply shortened for convenience. Emphasis on "given the opportunity"--if you managed to blow up a horse with a Napoleonic cannonball at medium-range, I'm going to wager it makes an amount of sound, for a length of time, very comparable to if you blew up a musketeer with the same cannonball. So, I'd say some horse death sounds are appropriate. Skyrim is a pretty well-known example of mercifully short horse-death sounds that could be used.
There's also the hilariously tragic fact that killing men would give the average video game player far less pause than killing a horse (or any other large, friendly-looking animal), but that's a separate concern.
(On top of it being a video game, of course. Also, I really like your Shirobako avatar, or at least I think it's that.)
When starting a new campaign, you can mouse over the portraits of other people on the map to see what your prospective faction leader has to say about them.
https://www.youtube.com/watch?v=DJ-RYUVpYEg
(I just started a Zheng Jiang campaign and did NOT do this...well, I'm aiming towards marrying in Lu Bu anyway, so...)
---
edit: none of this surprises me
Dong commandery, where campaigns go to die
I tried doing this once, but the attitude doesn't change like in the video. Not sure why.
Oh, okay, thanks. And I'll take some gpt, too! And you now share a common border with Yuan Shao instead of me, who just wardec'd me the turn prior as a bonus!
That Lance Cavalry Captain put up Lu Bu numbers.
Yeah unless I have catapults, it's always better to autoresolve iron mines (all uphill, with towers) for me. Conversely, it's almost always better to play them out when on defense. Just a brutal map to have to attack.
Good lord I feel like this is vital knowledge I needed a long time ago.
It gives the "About face" command, it basicly turns them around without rotating. For shock cavalry it allows you to retreat in relatively good order.
-Antje Jackelén, Archbishop of the Church of Sweden
The Sun family has such a great selection of unique family members and characters, and you don't have to worry about RNG for anyone but this strategist I was talking about. The other great thing is he has his own unique appearance portrait, which is great. I know a lot of not-so-important people do, but lots of people you think would, don't, like the son of the God of War just looking like a generic, and the Bandit Queen's sister.
Zhou Yu was amazing in one of my late game battles. When a reinforcing army showed up, I sent him out there to harry the archers and trebuchets the general had brought to the battlefiend, while Sun Ren dove through the middle of the combat cutting through soldiers and supporting my army. I thought Zhou Yu would die, but kept on checking in on him and he managed to defeat a strategist in battle, and break two crossbow units. It was beautiful.
I suspect you can just keep one army permaraiding north of the Yangzte for cash while consolidating down south if you can figure out the alliance web to avoid pissing off literally everyone before you're strong enough.
The key is to completely conquer the Han territory south of the Yangtze River before Dong Zhuo loses control of the emperor
The absolute worst thing that can happen is if Cao Cao manages to take Dong Zhuo out early since he’s your best bet for an alliance to secure your northern border to let you focus on conquering the south
https://old.reddit.com/r/totalwar/comments/cb0w60/bracing_effect_persists_in_melee/etcmnuw/ That certainly explains some results that I've seen personally.
(Yeah that's right, he's willing to just do it straight up without needing to be bribed)
Liu Biao, Cai Mao, and Huang Zu have been kicking his head in and pushing him steadily south and west. My best guess is that my being friends with Liu Bei and ish with Yuan Shu meant that Cao Cao was too busy getting pulled in various directions to go south into Liu Biao himself, which kept his cohort strong enough to do bad things to Wu.
I legitimately had pity on him and invited him to my Alliance (with Liu Bei) as intended after this instead of just stealing his sister like so many players normally do (okay and then I bribed him enough that he voluntarily accepted becoming my tributary)
-Antje Jackelén, Archbishop of the Church of Sweden
Also, I picked up a real good legendary but not unique strategist woman. She has a husband, somewhere, and she has given birth twice already. I'm just going to see how many surprise faction babies I get later on from her, considering she isn't related to anyone important and doesn't hold an office in my faction.
I'm very late but am trying to get someone west so I can get into contact with Ma Teng. I'm pretty sure Ma Chao is going to have been married already by this point but if there's a slight chance I want to try. Cao Ren's still unmarried, for example, even if I don't care enough to steal him away. (Having stolen away Cao Ang in combat.)
It sounds like you're Shu? Did you manage to get Huang Zhong? That guy has seemed freakin impossible to get without at minimum putting a mod on to prevent AI Executes. I know the theoretical strategy but he just disappears so early on it seems.
Yeah, I was Shu. And no, couldn't get Huang Zhong. Ma Chao was really my first good get. Right now I can get the faction heir for Gongsun so I will probably do that, because I can't find any unwed people I want. The Sun family doesn't like me too much because I annexed the Han. Nonetheless I think Sun Ren should be of age soon so I'm going to try for her if I can.
You still get the diplo bonus and you get something for trading them off.
Ideal case is Cao Cao marrying his dad off on turn 1 for obvious reasons.
-Antje Jackelén, Archbishop of the Church of Sweden