So, Three Kingdoms is out. That's pretty cool, huh? Here's a new thread to post in while I hastily throw together some stuff to put in the first post. I know what you're thinking, and yes, I am pathetically proud of myself for that stupid thread title.
So Total War is a strategy game known for its mostly spectacular battle system and usually poor diplomacy system! But Three Kingdoms has good diplomacy. Like, real good! And not in a tedious way! And the battles are good! And you can choose Romance mode which is more of a sandbox where your generals and heroes can have very romantic duels and various more "fantastical" abilities or you can play Records mode which is a Romance mode that tries to follow the history as best it can and also removes a lot of features. But if you like a more down to earth experience, that's the mode for you and you should play it! Both fantasy-ish fans and historically minded fans can have a bit of their cake. Please note that this game has no dragons at all, not even one, so you can't win by making more dragons, so don't try.
Here's the launch trailer!
https://youtu.be/4UhSsPhIpqM
DON'T
TRUST
CAO
CAO
Actually, you probably shouldn't trust anyone, and definitely don't keep anything you find in a well (why were you messing about in a well, anyway?) if someone wants it. Also, some people in your court are spies. I don't know which ones, but at least one is. Probably more. Also, you have spies in other courts but who knows if they'll stay loyal to you if they decide they would make a better lord. So don't trust them, either. Also, your wife is seeming unsatisfied and is pretty mad at you for marrying off her daughters to like, everyone.
If you like elves and stuff, there's Warhammer and Warhammer 2 but you may as well just get Warhammer 2. Are you more of a gun guy? There's one about the Napoleonic Era. There's also Shogun 2 which encompasses a wide array of Japanese history, Empire which is good on paper but sucks, and then of course the older titles like Medieval and Shogun 1 which of course you can play. And then Rome, of course. Rome 2. There's lots, okay? There's lots. They're all good games in their own right but depending on your taste in historical period and/or gameplay preferences, you may prefer one over the other!
Also, here's some dragons and elves I talked about earlier.
https://youtu.be/4h4BI_smKfg
Here's Napoleon giving a great goddamn speech. Also, he was of average height for his time so stop height-shaming him you heartless monsters. Leave Napoleon alone!
https://youtu.be/q7RHiyWHuV0
Here's Shogun 2, showing American gunboat diplomacy at its finest. This is for an expansion to Shogun 2.
https://youtu.be/K7TCFkdFr6g
In more recent news, expansions have been added to Three Kingdoms, they are all worth checking out. Warhammer 2 release both free and paid DLC, new lords and heroes. The latest update includes a rework for Greenskins and their WAAAGH system. Eltharion has a unique and fun mechanic where he captures people and, well, tortures them into teaching him their special abilities, among other things. Imrik is a free lord, and he is ALL ABOUT dragons. Several dragon taming quests, leading you to be able to obtain legendary dragons which makes him the ideal lord for people who, you know, love leaving the battlefield a field of ash.
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My base corruption in this game is 46%, but I get it down to zero in Jianye which has two mines and is on a river (river cities have an extra commerce income building chain), for 3k income a turn.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Want to play co-op games? Feel free to hit me up!
It's not Cao Cao's fault that he's such a devoted servant of the emperor :sad:
(no, I'm just being a goof and RPing like one. I know Cao Cao wasn't actually the villain the Romance made him out to be)
(also, I have spies in your court)
On a related note - did you guys know there was a 3 kingdoms anime??
https://www.youtube.com/watch?v=_unG6SMXHJg
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
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So, any tips on managing satisfaction when people start hitting Level 4? That -36 for wanting higher office is a bit of a bitch. Do you just cycle out losers if you run out of slots or suck it up and start promoting and paying higher salary?
If only because I can imagine the first thing that people will add is officer artwork for all the characters that don’t have unique art
I for one look forward to the inevitable Dynasty Warriors stuff. Pang Tong will always have that dope hat and veil in my mind!
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I've got a 1070 with an i7 6700k and 16GB of DDR4, so I'm hoping there's a decent compromise between FXAA and 8x AA that the Geforce Experience tool was recommending me (the difference between both is literally 50 fps, with 8x AA causing the framerate to seesaw between 30 and 55 fps on the benchmark).
Notable stories include:
Cao Cao - my first game that I eventually dropped once I figured out what was going on (Like, 50-60 turns in). Pretty true to life overall. Got Chen together than squashed the local Yellow Turbans just in time for Cao Songs murder. I declare war on Tao Qian, who is aided by Liu Bei, but then out of nowhere a full stack led by Lu Bu just charges toward my capital so I have to peace out. Not long after I peace out Liu Bei inherits all of Tao Qians land.
Gongsun Zan: Basically took over everything north of the Yellow River to form the Kingdom of Yan. Ended up stuck in a stalemate over that same river. My elite forces composed of Gongsun Zan, Zhao Yun, Zhang Liao and Sima Yi, staring down the forces of a very powerful Yuan Shu on the other. Fought a couple of battles but once I realised how far away the other two Emperor Seats were I just thought 'Y'know what, I'm kinda done here'.
Liu Bei (ongoing): Mostly standard Liu Bei affair, inherited Tao Qians lands, friendly with Kong Rong yada yada. Managed to wipe out Cao Cao before he got too powerful to handle to form the Kingdom of Shu-Han.
My first story from this was that I had used Xu Shu as a spy against Cao Cao and used him to open the gates at Chen, but he was caught. I then immediately got the event where Xu Shu goes to join Cao Cao to 'save' his mother. By the time I attacked the city I found that the gates had, in fact, been opened, and Xu Shu was the newly appointed commanded of the army there. I managed to capture him post battle and re-hire him, so that there is a happy ending.
My second story involves the fate of Guan Yu. My war against Cao Cao was basically staged with three stacks, each of the Oath Brothers leading one. After Liu Bei and Zhang Fei saw success in the north, Guan Yu, who I had basically holding defence in the south with a slightly weaker army, was moved in with the hope of some easy gains in the south on this tide of victory. He was, however, caught out by an ambush by his nemesis Xiahou Dun. I realised my army was lost regardless, so I spent the entire battle just issuing micro orders to Guan Yu, who managed to kill two other generals and wound Xiahou Dun (again) as well as a large number of enemy soldiers. I still lost, naturally, but Guan Yu survived that, albeit wounded. Fittingly, being on the receiving end of Xiahou Duns wrath earned Guan Yu the 'One-Eyed' trait. Not long after this the Kingdom of Wu declared war out of nowhere, caught Guan Yu off guard while mustering and succeeded in killing him. It was only in that moment that I realised I'd managed to almost perfectly recreate history again.
PSN: TheBrayster_92
Afaik low satisfaction doesn't have any downside until you hit 0, when they will leave, so you just need to keep them above that. There are a lot of ways to manage it though, depending on how much you want to focus on it.
1) Don't hire anyone who has traits that clash with your faction leader.
2) Make sure all the generals in an army like each other(When hiring a new general there will be a green checkmark if they get along with the current generals, a red X if they don't)
3) Stack authority on your faction leader, every ~13 authority gives +1 satisfaction to everyone in the faction.
4) There are reforms in each section of the tree to buff the satisfaction of characters of the same element. There are also two reforms, one blue and one yellow, that give +10 satisfaction to everyone faction wide.
5) Promoting them as you said though that can get expensive. There are reforms in the blue and yellow branches of the tree that lower character salaries if you do go this route though.
6) The yellow section of the reform tree can give you more administrator slots.
7) Look for characters that have the skill that unlocks an assignment called "reward the filial", generally found on blue/green characters iirc. This lets them run an assignment that buffs everyone's satisfaction by +10.
Lu Su is the starting strategist for Sun Jian, and they have one trait that clashes. But they are almost oathsworn friends due to their time together.
Pursue Lu Bu, you can take him.
Go back for babies.
Never turn down an invitation to go see the Emperor
If the fort looks empty, it's definitely a trick
Hide in dry forests so the enemy's fire arrows can't hit you
Steal the greatest warrior in the realm's girlfriend so everyone will respect you
And then once you get a great team of advisors, sit on your hands and wait for inevitable victory
I like Liu Biao's start, you have two vassals which you can get a lot of use out of, but also all you have is a bit city and some industry, you have to maintain food trade agreements to keep your population fed. Plus since I'm a governor I don't start out at war with Dong Zhuo or the Han Empire, and Dong Zhuo's too close to me for now to risk starting that fight. I'm spending an awful long time staring at the diplomacy screen every turn, figuring out which fights are safe to start and who I need to stay useful to.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
My thoughts exactly.
In my last game as Yuan Shu, the Donger declared war on me because I wouldn't give back his lumber yard, and sent Lu Bu with a full stack +1 to do it. I only had about 3/4ths of a stack of low-tier troops + the garrison and could not win in the open field, mostly because Lu Bu is fucking insane, and there were no reinforcements to lift a siege. So as a last ditch effort, I put my field army into ambush on the road, and Lu Bu walked right into it. All of the Yuan household cavalry, led by my daughter, came roaring out of the forest and slammed into the Dong archers at the rear while the infantry threw themselves into blocking positions at the middle of the column.
A few moments later, Lu Bu and his elite cavalry came barreling down the column, butchered my infantry and knocked my daughter's eyeball out while her cavalry fled in terror, but not before the Dong infantry and archers had been cut to pieces. After his costly victory, Lu Bu promptly turned around and withdrew from the province, and Dong Min offered a peace treaty with a small indemnity for my trouble.
It felt like something that you might actually read about on wikipedia, you know? Like, "Tactical Dong victory, Strategic Yuan victory" made possible by a guerrilla action against an overwhelmingly superior force. In an older TW, they would have just come back a few turns later with another doomstack and my desperate victory would have been meaningless.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Edit: Whew, he finally fell.
I mean he is totally rad. And awesome.
It takes a lot of tries to get a winning position in the early game. One bad battle will collapse your strength rating and cause the AI to dogpile you, so you have to play every battle and minimize casualties.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
...but you maybe should have waited to wardec me until you had actually started doing any of that.
Welp Han Empire and randos in Central China, you get to live a little longer because someone really overstepped their bounds. Did you really want the rest of Dong commandery that badly?
Yeah the AI are some cutthroat motherfuckers
Everybody gets packed so close together so quickly that the moment there's blood in the water everyone immediately tries to join in and get their slice
I’m approaching being king pretty soon which I guess is the endgame. Right now it’s a huge mess of different alliances to keep track of and a lot of the ai actions seem nonsensical.
As Cao Cao, I have no idea why I'm at war with....fuck I don't even know.
Want to play co-op games? Feel free to hit me up!
I mean, not inaccurate to politics.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".