I wonder how the "you must disclose odds" policy changes will affect some of this stuff
Wouldn't affect this event very much, as there's only 24 items so the odds of each is presumably 1/24. It's gross for anyone who really wants something specific though, as they have to pay $7 per pull at that 1/24 slot machine trying to get it rather than being able to just buy it.
I thought one of the tactics with lootboxes was that like a costume set would have a distribution like
Head : 20%
Torso : 0.001%
Arms : 25%
Legs : 30%
Weapon : 24.999%
and so to complete the set you assume it's a 4/5 chance so you keep buying/opening boxes trying to get the chest piece, but in reality you're almost never going to see it.
I wonder how the "you must disclose odds" policy changes will affect some of this stuff
Wouldn't affect this event very much, as there's only 24 items so the odds of each is presumably 1/24. It's gross for anyone who really wants something specific though, as they have to pay $7 per pull at that 1/24 slot machine trying to get it rather than being able to just buy it.
I thought one of the tactics with lootboxes was that like a costume set would have a distribution like
Head : 20%
Torso : 0.001%
Arms : 25%
Legs : 30%
Weapon : 24.999%
and so to complete the set you assume it's a 4/5 chance so you keep buying/opening boxes trying to get the chest piece, but in reality you're almost never going to see it.
so Root is a tabletop strategy game that is literally my favorite game I've ever played
it's an asymmetric game about cute little woodland critters all fighting to the death over forest dominance
each faction plays completely different, so like there's a faction of militant cats that play more like a traditional RTS where they have large masses of units and buildings to construct and protect, or the bureaucratic birds that build out a specific tableau of cards that dictate what they can do on their turn, but it also means it's what they HAVE to do so you're working this delicate balancing act of not overstepping but maintaining progress, or the faction that is just one little guy who is off in his own corner of the world playing the Witcher completing quests and interacting with the other player, or the faction that is a proletariat revolution of the woodland creatures who are sick of BOTH the cats and the birds' shit and have decided to reclaim the woods for themselves as the natives
it's such a fascinating design of a multiplayer game and I could think about it for weeks on end and play it all the time
so when I heard there was a digital version of it in the works, I was very excited about the possibilities of what it could end up looking like
hopefully it still translates the mechanics well, but it looks very, very cheap for a game that one of the major selling points is the beautiful graphic design and artwork
crossing my fingers for a lot of visual polish work still to be done
so Root is a tabletop strategy game that is literally my favorite game I've ever played
it's an asymmetric game about cute little woodland critters all fighting to the death over forest dominance
each faction plays completely different, so like there's a faction of militant cats that play more like a traditional RTS where they have large masses of units and buildings to construct and protect, or the bureaucratic birds that build out a specific tableau of cards that dictate what they can do on their turn, but it also means it's what they HAVE to do so you're working this delicate balancing act of not overstepping but maintaining progress, or the faction that is just one little guy who is off in his own corner of the world playing the Witcher completing quests and interacting with the other player, or the faction that is a proletariat revolution of the woodland creatures who are sick of BOTH the cats and the birds' shit and have decided to reclaim the woods for themselves as the natives
it's such a fascinating design of a multiplayer game and I could think about it for weeks on end and play it all the time
so when I heard there was a digital version of it in the works, I was very excited about the possibilities of what it could end up looking like
hopefully it still translates the mechanics well, but it looks very, very cheap for a game that one of the major selling points is the beautiful graphic design and artwork
crossing my fingers for a lot of visual polish work still to be done
I actually think it looks really nice? Like the character models looks just like the art on the cards and I love the cell shading which seems like a great choice for that style
I think it looks nice enough but something about it seems... off. Like the fox (?) man at the end there, it looks kinda weird. Like the models aren't detailed enough for the textures?
I wonder how the "you must disclose odds" policy changes will affect some of this stuff
Wouldn't affect this event very much, as there's only 24 items so the odds of each is presumably 1/24. It's gross for anyone who really wants something specific though, as they have to pay $7 per pull at that 1/24 slot machine trying to get it rather than being able to just buy it.
I thought one of the tactics with lootboxes was that like a costume set would have a distribution like
Head : 20%
Torso : 0.001%
Arms : 25%
Legs : 30%
Weapon : 24.999%
and so to complete the set you assume it's a 4/5 chance so you keep buying/opening boxes trying to get the chest piece, but in reality you're almost never going to see it.
There probably are games that pull that shit, but you don't get duplicate items in Apex Legends and supposedly each item in each rarity tier has the same drop rate.
Still shitty and expensive if you want a specific item.
MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
I think they're probably still trying to figure out how to make money off of Apex, I don't think their battle pass stuff really set the world on fire and their cosmetics have been bad
+1
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MrMonroepassed outon the floor nowRegistered Userregular
Gun is an... okay game, that was probably more hyped than it would be. It's a decent B-game. Also I remember it being REALLY short.
I think if I went today and played it for the first time that would definitely be my impression
but I feel like even years from now I'm gonna be sounding like an old English teacher recommending a book no one has any interest in and can't connect with because of how "important" it is.
'We Know We’re Not Taking It Far Enough': A Ubisoft VP Wrestles With Politics In Games
A few days before we’d spoken, he’d described something similar in a Q&A published on Ubisoft’s website. “If my game was set during the Vietnam conflict, for example,” he said, “we would want the Viet Minh, the Viet Cong...basically everyone’s point of view.” From there, he said, players would learn about all sides of the war and form their own opinions.
Francois wasn’t using these descriptions to pitch a new game. In his Q&A and in his conversation with me, he was instead attempting to reframe the discussion around politics and video games, a perennially taboo topic that most makers of big-budget games avoid. He wanted to engage.
“So the goal there is not to be preachy,” he added, slipping into talking about Ubisoft’s game-making goals. “It’s to showcase.”
He was trying to sell me on his model of a game from which the player is able to sample a range of perspectives. Think of it like sampling a menu at a restaurant, he said.
What Francois was articulating in a roundabout way is Ubisoft’s new stab at answering the politics question: that their games don’t lack a political message but instead are designed to potentially contain multiple ones
We need good literature classes that explain why his idea that this would be neutral is complete nonsense.
+8
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BroloBroseidonLord of the BroceanRegistered Userregular
i wonder how they're going to make this need for speed illegal streetracing reboot from the previous need for speed illegal street racing games and reboots
3.1.3 Need for Speed III: Hot Pursuit (1998)
3.1.4 Need for Speed: High Stakes (1999)
3.1.6 Need for Speed: Hot Pursuit 2 (2002)
3.1.7 Need for Speed: Underground (2003)
3.1.8 Need for Speed: Underground 2 (2004)
3.1.9 Need for Speed: Most Wanted (2005)
3.1.10 Need for Speed: Carbon (2006)
3.1.12 Need for Speed: Undercover (2008)
3.1.16 Need for Speed: Hot Pursuit (2010)
3.1.18 Need for Speed: The Run (2011)
3.1.19 Need for Speed: Most Wanted (2012)
3.1.20 Need for Speed Rivals (2013)
3.1.22 Need for Speed (2015)
3.1.23 Need for Speed Payback (2017)
3.1.24 Need for Speed Heat (2019)
Is need for speed like a money laundering thing, like if the clerk fucked up and actually sold you a copy of need for speed carbonara when you got home it turns out the disk is made of paper or something
Is need for speed like a money laundering thing, like if the clerk fucked up and actually sold you a copy of need for speed carbonara when you got home it turns out the disk is made of paper or something
Is Michael Mann involved in this.
Is Pacino talking about GREAT ASSES anywhere.
That would get me more excited.
Less flippantly, I just don't see EA spending enough money to come close to Forza Horizon. I feel like it's pretty easy to make a mediocre racing game, and really hard to make a good one.
Okay so a while back G2A boldly said that they were totally legitimate and they'd pay a dev the cost of any chargebacks if they could prove it. Subnautica took them up on that offer.
G2A's response? "Uhhh....we uh, we...didn't exist at the time you're saying we did! Someone forged the Wayback Machine archive to make it look like we did!"
+6
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PiptheFairFrequently not in boats.Registered Userregular
Okay so a while back G2A boldly said that they were totally legitimate and they'd pay a dev the cost of any chargebacks if they could prove it. Subnautica took them up on that offer.
G2A's response? "Uhhh....we uh, we...didn't exist at the time you're saying we did! Someone forged the Wayback Machine archive to make it look like we did!"
lmao
I posted the article about that a few days ago (before they had a response) and was EAGERLY AWAITING their response
0
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PiptheFairFrequently not in boats.Registered Userregular
Posts
I thought one of the tactics with lootboxes was that like a costume set would have a distribution like
Head : 20%
Torso : 0.001%
Arms : 25%
Legs : 30%
Weapon : 24.999%
and so to complete the set you assume it's a 4/5 chance so you keep buying/opening boxes trying to get the chest piece, but in reality you're almost never going to see it.
But you’re saying there’s a chance
Chill out and have a donut, Officer Bacon.
Edit: goddammit, of course they actually named their stupid lootboxes safes and ruined my good gag.
it's an asymmetric game about cute little woodland critters all fighting to the death over forest dominance
each faction plays completely different, so like there's a faction of militant cats that play more like a traditional RTS where they have large masses of units and buildings to construct and protect, or the bureaucratic birds that build out a specific tableau of cards that dictate what they can do on their turn, but it also means it's what they HAVE to do so you're working this delicate balancing act of not overstepping but maintaining progress, or the faction that is just one little guy who is off in his own corner of the world playing the Witcher completing quests and interacting with the other player, or the faction that is a proletariat revolution of the woodland creatures who are sick of BOTH the cats and the birds' shit and have decided to reclaim the woods for themselves as the natives
it's such a fascinating design of a multiplayer game and I could think about it for weeks on end and play it all the time
so when I heard there was a digital version of it in the works, I was very excited about the possibilities of what it could end up looking like
https://www.youtube.com/watch?v=dncZ-hTVTyU
this is...not what I was expecting
hopefully it still translates the mechanics well, but it looks very, very cheap for a game that one of the major selling points is the beautiful graphic design and artwork
crossing my fingers for a lot of visual polish work still to be done
GUN. So far, it's fairly charming - great soundtrack and...is that Brad Dourif?
I actually think it looks really nice? Like the character models looks just like the art on the cards and I love the cell shading which seems like a great choice for that style
What were you hoping it would look like?
There probably are games that pull that shit, but you don't get duplicate items in Apex Legends and supposedly each item in each rarity tier has the same drop rate.
Still shitty and expensive if you want a specific item.
I mean if nothing else they upped the storage limit per slot from 250 to 10,000 so that's nice
shit I should go replay Gun again
I think if I went today and played it for the first time that would definitely be my impression
but I feel like even years from now I'm gonna be sounding like an old English teacher recommending a book no one has any interest in and can't connect with because of how "important" it is.
Such a cool game
It played around with the unreliable narrator idea a lot better than Dragon Age 2 did.
I didn't see a single car in that trailer with giant white writing on the tyre sidewalls, are they gonna put any fast cars in the game?
3.1.3 Need for Speed III: Hot Pursuit (1998)
3.1.4 Need for Speed: High Stakes (1999)
3.1.6 Need for Speed: Hot Pursuit 2 (2002)
3.1.7 Need for Speed: Underground (2003)
3.1.8 Need for Speed: Underground 2 (2004)
3.1.9 Need for Speed: Most Wanted (2005)
3.1.10 Need for Speed: Carbon (2006)
3.1.12 Need for Speed: Undercover (2008)
3.1.16 Need for Speed: Hot Pursuit (2010)
3.1.18 Need for Speed: The Run (2011)
3.1.19 Need for Speed: Most Wanted (2012)
3.1.20 Need for Speed Rivals (2013)
3.1.22 Need for Speed (2015)
3.1.23 Need for Speed Payback (2017)
3.1.24 Need for Speed Heat (2019)
New at Olive Garden!
Is Pacino talking about GREAT ASSES anywhere.
That would get me more excited.
Less flippantly, I just don't see EA spending enough money to come close to Forza Horizon. I feel like it's pretty easy to make a mediocre racing game, and really hard to make a good one.
G2A's response? "Uhhh....we uh, we...didn't exist at the time you're saying we did! Someone forged the Wayback Machine archive to make it look like we did!"
lmao
I posted the article about that a few days ago (before they had a response) and was EAGERLY AWAITING their response
I .. Uhhh .. Am curious what they charge
For a friend....
Except woops that's actually the name of the very first game so I guess they're fucked.
Pffft, there's already 2 Hot Pursuits and Most Wanteds, it's not like there's no precedent.
The Need for The Speed
Boom, off to the races
The Need for The Speed Force
http://lexiconmegatherium.tumblr.com/