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I beat this game last weekend and it’s basically guaranteed to be my goty.
Late game and ending discussion don’t read if you haven’t beaten this!
The whole thing was good, but the last few missions, basically starting with the reveal of what all happened in Ordinary to chasing Ahti to the goddamn masterpiece that is the Ashtray Maze to the stuff with Polaris and the mind trip when Jesse gets hissed to the big conflict in the astral plane was fuckin great.
The moment the perfect stupid butt rock kicked in while everything was going all inception I knew I was gonna love the Ashtray Maze, and the way they timed the song to transition as you go from room to room was so cool.
The To Be Continued ending was a wet fart but I loved everything right before it so much that I don’t care. Hopefully the DLC provides some resolution.
Oh I don’t care for any of what is happening here. Not at all.
I got the gun and all the paintings changed and I keep shooting them but it doesn’t help.
I had literally the same reaction
I can't say it got better so much as it is that I got used to it, which is honestly worse
0
PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Finished this recently!
I agree that the Ashtray Maze was amazing, it even had a checkpoint in it! Also, while I totally get people who are disappointed at the anti-climax, I kinda liked the subversion of there being no Big Final Hiss Leader/Dylan fight. I swear only part of my reasoning is because I didn't want a frustrating final boss fight.
+3
LasbrookIt takes a lot to make a stewWhen it comes to me and youRegistered Userregular
So I've been playing more of this, just got to the research division:
I honestly forget if I really had anything to say about the earlier sections outside of yo what the fuck is wrong with Threshold Kids. Like weird puppetry aside that one puppet was definitely going to use looking for their mom as a pretext to fuck that other puppet and was saying that while staring through my fucking soul. I think the combat is already starting to wear a little thin for me. I've basically been doing the video game thing of going the opposite of where the game is telling me so it was fun to get the research division and get that intro video and then basically smash cut from chipper Darling to hasn't slept in weeks Darling when I visited his office. This also meant I went to Dimensional Research before I should and I hate everything about that place, from the decor to the paintings, when I got to that first room and the wall behind me closed up I actually noped out for the night.
So I've been playing more of this, just got to the research division:
I honestly forget if I really had anything to say about the earlier sections outside of yo what the fuck is wrong with Threshold Kids. Like weird puppetry aside that one puppet was definitely going to use looking for their mom as a pretext to fuck that other puppet and was saying that while staring through my fucking soul. I think the combat is already starting to wear a little thin for me. I've basically been doing the video game thing of going the opposite of where the game is telling me so it was fun to get the research division and get that intro video and then basically smash cut from chipper Darling to hasn't slept in weeks Darling when I visited his office. This also meant I went to Dimensional Research before I should and I hate everything about that place, from the decor to the paintings, when I got to that first room and the wall behind me closed up I actually noped out for the night.
Haha oh boy
That's not even Dimensional Research, which you are currently unable to reach and will be unable to reach until story things happen. Check your Hotline for what that area actually is.
It is rather worth following the game's signposts for a few missions longer. Go, check some places out, see some sights, learn some tricks. You'll have opportunities to check shit out.
The game still has such things to show you.
And a little protip, if you're interested in platinuming Control, it's worth getting started early on knocking out Board Countermeasures. It'll be more annoying to do them later. Also there's no penalty for selecting one and then dismissing it to make it go away if you don't want to do one.
Apparently we get Photo Mode tomorrow, which I'm looking forward to. This is a gorgeous game.
They rolled it back because it snuck in always-online DRM and breaks Steam Controller support.
MichaelLC on
0
LasbrookIt takes a lot to make a stewWhen it comes to me and youRegistered Userregular
Security/Panopticon
I appreciate the game waiting until like halfway through before using the Motel for a scare. The flash of what I presume is my brother's face definitely got me. I do not care for the screaming and the blood and the upside down room in the motel either. I also liked Langston proving that this is still a government facility by working his way up the corporate ladder by existing long enough. I wish the map was better and marked locked doors like a Metroid. I tried to do some backtracking but it was mostly just me wandering around without a purpose.
LasbrookIt takes a lot to make a stewWhen it comes to me and youRegistered Userregular
So despite many technical issues I finally beat this game. For anyone else coming to this late running it in DX12 with an Nvidia card rolling back my drivers to 431.60 is what finally stopped my crashing issues. I was also having a really fun issue with my wireless adapter for my Xbox controller that would make it disconnect constantly but that’s not the game’s fault.
I think if I wasn’t hooked by the game like I was I would have given up long ago.
Full game spoilers:
The combat got a little better once I realized there were actual noticeable upgrades in the upgrade tree and not just changing a value. I think my mistake was going super hard on the health and energy upgrades. That said I never really got into any of the gun forms outside of the first one, especially once I got eternal fire. I still had some frustrations with the combat/checkpointing though, especially when clearing the siphons off hedron. I eventually realized you can just rush the siphon without killing anybody and managed to get part it. I do kinda wish the ashtray maze was still a maze at all but what we did get was awesome. I want that song on my phone. The mirror was a good sequence.
The fakeout ending totally got me, the credits started rolling and I was just sitting there going what the fuck is that.
The actual ending was good too, I’m glad Dylan didn’t turn into the big final boss fight because it seemed the obvious choice. I got excited when I made Pope head of research and went down in the hopes I could fire Langston’s useless ass but no such luck. I did get to see the rangers fucking with him by pretending to be robots which was hilarious.
So question time, was the hedron/Polaris never there? Before you crack the egg Jesse says she’s never felt Polaris stronger and then couldn’t feel it at all, which I think was after the hiss nightmare. I presume Darling and Marshall’s whereabouts are DLC hooks, I went to the control point for the atlas chamber and it looked like the path to it was blocked. I didn’t look hard to see if I was missing another path though. The former is still out there right? I cleansed it off the flamingo but that didn’t really feel like a final fight to me.
Other than that i'm really loving the combat in this game. It was rough at the start but as you get more and more abilities it just becomes a complete blast.
So despite many technical issues I finally beat this game. For anyone else coming to this late running it in DX12 with an Nvidia card rolling back my drivers to 431.60 is what finally stopped my crashing issues. I was also having a really fun issue with my wireless adapter for my Xbox controller that would make it disconnect constantly but that’s not the game’s fault.
I think if I wasn’t hooked by the game like I was I would have given up long ago.
Full game spoilers:
The combat got a little better once I realized there were actual noticeable upgrades in the upgrade tree and not just changing a value. I think my mistake was going super hard on the health and energy upgrades. That said I never really got into any of the gun forms outside of the first one, especially once I got eternal fire. I still had some frustrations with the combat/checkpointing though, especially when clearing the siphons off hedron. I eventually realized you can just rush the siphon without killing anybody and managed to get part it. I do kinda wish the ashtray maze was still a maze at all but what we did get was awesome. I want that song on my phone. The mirror was a good sequence.
The fakeout ending totally got me, the credits started rolling and I was just sitting there going what the fuck is that.
The actual ending was good too, I’m glad Dylan didn’t turn into the big final boss fight because it seemed the obvious choice. I got excited when I made Pope head of research and went down in the hopes I could fire Langston’s useless ass but no such luck. I did get to see the rangers fucking with him by pretending to be robots which was hilarious.
So question time, was the hedron/Polaris never there? Before you crack the egg Jesse says she’s never felt Polaris stronger and then couldn’t feel it at all, which I think was after the hiss nightmare. I presume Darling and Marshall’s whereabouts are DLC hooks, I went to the control point for the atlas chamber and it looked like the path to it was blocked. I didn’t look hard to see if I was missing another path though. The former is still out there right? I cleansed it off the flamingo but that didn’t really feel like a final fight to me.
Basically the combat in the game is great... except for the boss fights. So it shares that in common with every other game in existence. Abolish boss fights.
Basically the combat in the game is great... except for the boss fights. So it shares that in common with every other game in existence. Abolish boss fights.
Basically the combat in the game is great... except for the boss fights. So it shares that in common with every other game in existence. Abolish boss fights.
BROTHER
SO glad you don't fight him.
Though I wonder if they should have built up to this big fight with Dylan, and then it's just a sibling fight with like headlocks and noogies.
i redid a lot of the endgame stuff before starting the Foundation, since I'd previously completed just about everything, but then it didn't get saved after I decided to replay some sequences.
And a lot of the endgame bosses went a hell of a lot smoother and I was wondering if maybe things had been tweaked etc?
But then the Foundation had all the same bullshit bosses and stuff like that
it's still great, and a lot of it is a lot better designed, but still
it's so frustrating with having nowhere to dodge, and then bringing those mooks who'll take your attention off the boss for the moment he needs to one shot you
I love the character you get from his audio diaries, but i love that you get just as much insight into him by the fact that he's made them and editted them.together and he loves making them
Head Scientist of super secret research facility who also loves being an edutainment personality is such a fantastic hook
Can someone recommend a good synopsis/walkthrough of this game? I clicked into this thread by accident and I am fascinated, but also I hate shooty games.
Okay the only thing I have left is the camera sequence and I just, I can't, I have no way to figure this out, I have tried every combination of weapons and mods and I just cannot keep my energy up and without fail I will bottom out at the exact moment I need to shield
edit: I think that's failure #15 so fuck this I'm done
Hey, quarantine is a thing so sure, I'll play a game about being locked in a building slowly going crazy.
I am just about to:
Talk to Marshall. I have level three clearance, and just got the Seize power.
Impressions so far:
It feels like there's two games here; one about Faden breaking into the Bureau to find out what happened to her brother, and one about an alien incursion into the very place meant to prevent them. So far they aren't meshing at all. 'oh, Emily, all your friends are dead, you're trapped with the monsters that killed them, and I seem to have the power to resist this enemy, and override the House's defenses. Let's talk about a cold case from twenty years ago and oh you actually are interested? Weird but okay!'
Secondly, already 100% exhausted with the "should I tell her...my secret? What I saw? That thing that I saw that I am holding secret? No. No I shall keep my secret...for now. For it is my secret, and my secret is secret" internal monologue thing.
I think I'd be happier if the game was just the alien incursion part, and there were no survivors. Faden was in the field on her first assignment when it happened, just got back, and is now the only employee able to fight it off bing boom done.
I do like the atmosphere, though. This game has it in spaaaaaaades. And the way the building reconfigures after a control point is cleared is neat and the ashtray maze is neat even though I have not figured it out and yeah. The world is so great, I'm annoyed they plastered on a weird sad brother subplot.
Also fuck Bureau incursions. They're dumb.
But the game is fun and I look forward to the rest!
Posts
Steam
Late game and ending discussion don’t read if you haven’t beaten this!
The moment the perfect stupid butt rock kicked in while everything was going all inception I knew I was gonna love the Ashtray Maze, and the way they timed the song to transition as you go from room to room was so cool.
The To Be Continued ending was a wet fart but I loved everything right before it so much that I don’t care. Hopefully the DLC provides some resolution.
I had literally the same reaction
I can't say it got better so much as it is that I got used to it, which is honestly worse
Steam
Haha oh boy
It is rather worth following the game's signposts for a few missions longer. Go, check some places out, see some sights, learn some tricks. You'll have opportunities to check shit out.
The game still has such things to show you.
And a little protip, if you're interested in platinuming Control, it's worth getting started early on knocking out Board Countermeasures. It'll be more annoying to do them later. Also there's no penalty for selecting one and then dismissing it to make it go away if you don't want to do one.
Apparently we get Photo Mode tomorrow, which I'm looking forward to. This is a gorgeous game.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
https://www.polygon.com/2019/10/18/20921494/control-remedy-games-update-revoked-steam-controller-support
They rolled it back because it snuck in always-online DRM and breaks Steam Controller support.
Steam
I think if I wasn’t hooked by the game like I was I would have given up long ago.
Full game spoilers:
The fakeout ending totally got me, the credits started rolling and I was just sitting there going what the fuck is that.
The actual ending was good too, I’m glad Dylan didn’t turn into the big final boss fight because it seemed the obvious choice. I got excited when I made Pope head of research and went down in the hopes I could fire Langston’s useless ass but no such luck. I did get to see the rangers fucking with him by pretending to be robots which was hilarious.
So question time, was the hedron/Polaris never there? Before you crack the egg Jesse says she’s never felt Polaris stronger and then couldn’t feel it at all, which I think was after the hiss nightmare. I presume Darling and Marshall’s whereabouts are DLC hooks, I went to the control point for the atlas chamber and it looked like the path to it was blocked. I didn’t look hard to see if I was missing another path though. The former is still out there right? I cleansed it off the flamingo but that didn’t really feel like a final fight to me.
Also I hate Jesse’s weird director bun.
Steam
Other than that i'm really loving the combat in this game. It was rough at the start but as you get more and more abilities it just becomes a complete blast.
How dare you want to fire Langston
He has a cat to feed
3DS Friend Code: 0216-0898-6512
Switch Friend Code: SW-7437-1538-7786
Basically the combat in the game is great... except for the boss fights. So it shares that in common with every other game in existence. Abolish boss fights.
BROTHER
Steam // Secret Satan
Though I wonder if they should have built up to this big fight with Dylan, and then it's just a sibling fight with like headlocks and noogies.
Uh... alright, I suppose. Cool.
Now I gotta remember how to play this oh god the Board is gonna be so disappointed in me
it's creative and evocative and does some real neat things.
Steam // Secret Satan
I'm looking forward to getting to that. Just gonna finish up DOOM first, then finish my second Control playthrough.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
I'm SO MAD
I can't believe they never patched in checkpoints for bosses so I didn't have to run my sorry ass all the way back
Steam // Secret Satan
And a lot of the endgame bosses went a hell of a lot smoother and I was wondering if maybe things had been tweaked etc?
But then the Foundation had all the same bullshit bosses and stuff like that
it's still great, and a lot of it is a lot better designed, but still
Steam // Secret Satan
it's so frustrating with having nowhere to dodge, and then bringing those mooks who'll take your attention off the boss for the moment he needs to one shot you
Steam // Secret Satan
Steam // Secret Satan
Head Scientist of super secret research facility who also loves being an edutainment personality is such a fantastic hook
Steam // Secret Satan
That was annoying to me as well. I got used to using the spikes around the area to fuck'em up, and taking over Hiss to back me up. that helped a lot.
They float, and there are no mooks to take over
edit: I think that's failure #15 so fuck this I'm done
I am just about to:
Impressions so far:
It feels like there's two games here; one about Faden breaking into the Bureau to find out what happened to her brother, and one about an alien incursion into the very place meant to prevent them. So far they aren't meshing at all. 'oh, Emily, all your friends are dead, you're trapped with the monsters that killed them, and I seem to have the power to resist this enemy, and override the House's defenses. Let's talk about a cold case from twenty years ago and oh you actually are interested? Weird but okay!'
Secondly, already 100% exhausted with the "should I tell her...my secret? What I saw? That thing that I saw that I am holding secret? No. No I shall keep my secret...for now. For it is my secret, and my secret is secret" internal monologue thing.
I think I'd be happier if the game was just the alien incursion part, and there were no survivors. Faden was in the field on her first assignment when it happened, just got back, and is now the only employee able to fight it off bing boom done.
I do like the atmosphere, though. This game has it in spaaaaaaades. And the way the building reconfigures after a control point is cleared is neat and the ashtray maze is neat even though I have not figured it out and yeah. The world is so great, I'm annoyed they plastered on a weird sad brother subplot.
Also fuck Bureau incursions. They're dumb.
But the game is fun and I look forward to the rest!
However now I'm in the DLC and... I have no fucking clue how to proceed?
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Steam // Secret Satan