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Posts

  • KarlKarl Registered User regular
    Jacobkosh wrote: »
    Karl wrote: »
    Dizzy D wrote: »
    Karl wrote: »
    Karl's review of Shadowrun Returns after 1hr 15 minutes of playing:

    It's really good. The writing and tone are really good. The combat is fun and I'm enjoying the fact that so far it's not a save the world plot. I appear to be hunting a serial killer who murdered my mate.

    The only criticism so far is that the skill tree isn't that clear and I've put a few points into things I didn't need.

    I'm going to build out my Runner as a Street Samurai (focus on rifles and pistols) with a smattering of hacking and magic.

    You probably won't have enough skill points to diversify (long time since I played Returns) and both hacking and magic will require a big investment in both points and money for equipment/spells to be useful. Pick a focus and let your teammates fill the niches you won't be able to.

    Ah ok.

    I'm currently on my own so didn't realize that. I've got a basic health spell and some basic hacking but if there are teammates who can cover those for me, I'll just become a gun master.

    @Karl I wrote a whole thing about shadowrun a while back, here it is in case it helps
    WHAT THE STATS MEAN
    Body increases your hit points (10HP per point of Body). 3 Body for 30 HP is a good solid number. If you plan to take more damage (by being a front-line fighter) pump that one up.

    Strength increases your chance to hit with melee attacks and your damage with them. Close Combat is a sub-skill of Strength that allows you to do more critical damage and use better melee weapons, and its max value is capped at your strength score. Melee Weapons and Unarmed Combat are in turn sub-skills of Close Combat and give you extra abilities and accuracy with those weapon types - and again, they're capped at the max value of your Close Combat score. So if you want a 5 in Melee Weapons, you need a 5 in Close Combat and a 5 in Strength first - does that make sense? That attribute > skill > sub-skill thing is the basic structure for all the character options.

    Quickness increases your movement speed and ability to hit with ranged weapons. Ranged Weapons is a sub-skill of Quickness, and Pistols, Rifles, and Shotguns are sub-skills of Ranged Weapons. Again, raising each of those tracks not only improves your general to-hit and damage with those weapons but also unlocks various special abilities with them, like at pistols 4 you can reload without using an action. The Dodge skill improves your general ability to avoid melee attacks and gunfire.

    On its own, Intelligence mainly lets you pass a few dialogue checks; statistically, what it does is contribute to the success of all the skills beneath it. Deckers (hackers) will want the Decking and ESP control skills, while Riggers (dudes who deploy portable combat drones on the battlefield) use Drone Control and Drone Combat.

    Willpower determines your ability to resist magical attacks. Its subskills are Chi Casting. which allows the use of Chi spells that improve unarmed and melee attacks, and Spellcasting, which allows the casting of arcane magic (D&D type stuff: throwing fireballs, lightning, paralyzing dudes, etc).

    Charisma unlocks Etiquettes, which are special social interactions that let you talk your way past difficult situations in the game - if you have the Security etiquette, you might know the right thing to say to talk your way past a security guard without having to fight him, for instance, while Gang etiquette lets you know the right thing to say when accosted on the streets. Charisma's subskills are Spirit Summoning and Spirit Control, which allow shamans to call forth powerful spirit creatures to help them in battle (albeit with an increasing chance each round that the spirit will break free from their control and wreak havoc) and Conjuring unlocks the ability to cast conjuration spells, which generally revolve around the creation of barriers/force fields/traps/etc.

    BUILDING A GUY
    Pick a concept for the character you want to make - the system is flexible and the classes listed at character creation are just suggestions; you can build your own by spending an equivalent amount of karma points as you choose.

    A good approach to character building is to focus on one (1) combat skill, two (2) utilities, and Charisma. (There's never really a good reason not to be a charismatic main character in a PC RPG, because it always opens up so many options.)

    Pretty much any weapon approach is totally viable. Assault rifles are the best overall weapon, but tend to use both of your action points (leaving you unable to move after firing). Shotguns do massive damage up-close and get a couple of nasty powers as you level up your shotgun skill. Pistols do less damage round-to-round but have decent range and the best critical hits in the game, and the best trick shot powers, letting you do stuff like hit multiple targets with one volley, disarm enemies, etc. Submachine guns have a reliable chance to hit from sheer volume of bullets fired, and the SMG tree has very few powers and those are mostly frontloaded, which means you only need a small investment of points to get the most out of the weapon, making SMGs a perfect choice for characters like hackers or spellcasters who want to spend most of their points in their main thing instead of a gun skill.

    Melee is a somewhat mediocre - not cripplingly bad, just kind of eh - option in Shadowrun Returns but gets progressively better through the series, to the point where it’s very, very viable in Hong Kong.

    Grenades are pretty nice too, but with a single grenade taking up a full inventory slot, you can’t really have them as your main thing. They’re a great backup weapon option for combat-focused characters, though.

    When it comes to assigning points at the beginning, pick one thing to start out with - "I'm going to be really good at pistols," or whatever, and jack it up to 4 or 5 as soon as you can.

    Now, the way the skills work, your chance to hit in ranged or melee combat is determined by the Ranged Combat or Melee Combat skills, NOT by the Assault Rifle, Pistol, Unarmed, etc skills for specific weapons. What the specific weapon skills do is improve your criticals and unlock better powers with those weapons. So if you have a good ranged combat and focus on assault rifles, there's no reason not to pack a backup shotty or pistol or whatever just in case.

    So after you've got your main combat weapon chosen, pick a utility skill. By utilities I mean stuff like Biotech (which lets medkits heal you more, and in Dragonfall opens up a surprising number of bonus dialogue options), or Dodge (the ability not to be hit), or Body (which affects your HP). I think any character should probably have a minimum of 3 in Body but if you plan on doing a lot of melee or being in danger it is definitely worth pumping that up to 6 or even higher.

    Some good general character concepts:

    Pure street samurai: a lot of Body, Strength, and Quickness, a melee or unarmed skill, and a gun skill. Put leftover points into Dodge. You'll be a pure combat beast.

    Decker: You'll need a Decker on most missions to unlock doors and access extra information and cash, so being that dude yourself is often a good call. Decking goes well with a ranged combat skill (I like Pistols but other people are very happy with Rifles) but you can also get a huge amount of mileage out of being a Decker/Rigger, putting all your points into intelligence and not even bothering to carry a weapon - your robot friends are your weapon.

    Mage/Shaman - You can be a pure spellcaster, pumping up both Willpower and Charisma to get access to as many casting options as possible, or you can devote yourself to one specific flavor of magic (only spirit summoning or only arcane spellcasting, for instance) and use the other points to improve a melee or ranged weapon skill to add to your versatility.

    "Face" - a high-Charisma character with a lot of Etiquettes may not be a killer on the battlefield, but they often don't need to be, because the game gives you ample opportunities to bypass fights entirely or resolve otherwise unresolvable situations if you're a good fast-talker. Corporate and Security etiquettes are by far the most useful, followed by Gang, Academic, or Shadowrunner, with Socialite and Street coming in somewhat last.

    Lastly, unless you're a caster, you're going to want cyberware, but - and this is frustrating - WAIT. Don't buy the first stuff you see. The game releases progressively better and better cyberware as you progress, so your best bet is to wait till the later-game and stuff as much of that sweet 'ware into you as can fit rather than settle for some bulky, crappy cyberleg that will drop your Essence by a ton and prevent you getting something better later on.

    THE INTERFACE
    Press C to open your character sheet. f5 quicksaves and f9 quickloads. Left-Alt highlights all interactable objects you can currently see on the map. You can't trade items between characters, no dragging and dropping party member A's medkit onto party member B or whatever.

    COMBAT
    Combat works like XCOM, if you've played that. Characters get 2 Action Points. You can see, in their little portraits in the top right of the screen, a little number 2, 1, or 0 on the bottom right of the portrait; that is their current number of Action Points. You can use an Action Point to move or to shoot, and you can move twice, shoot twice, etc. Some actions - like certain powerful spells, or well-aimed shots from a rifle - take 2 action points to complete, so they will consume your full turn to use. You can tell what the action's AP cost is by looking at the number in the bottom right of the icon for that action.

    Characters with multiple weapons can switch between them by clicking the little weapon silhouettes on the bottom left of the screen. This costs no actions to do. Characters with multiple inventory types - like a spell book and a backpack full of grenades, or a list of miscellaneous special powers granted by equipment - can switch between those lists by clicking the little head and backpack icons on the bottom right of the screen. Again, this costs no action points to do.

    The goal of combat is to get your dudes into cover (symbolized by a little shield icon that is empty, half full, or full) and shoot at enemies that are out of cover (symbolized by either having no shield at all, which indicates that they are out in the open, or a shield that's been X-ed out, which indicates that they would have cover except that they're currently Flanked). The advantage of cover is that it reduces all incoming damage and also makes you immune to critical hits. Flanked enemies or enemies out in the open are not immune to critical hits and will explode into very satisfying blood chunks very quickly if you focus on them first.

    If an enemy is in cover, either try to work your way around to an uncovered side to attack them from, or hit them with an area of effect attack such as a grenade or a spell. Stunning attacks, such as flashbang grenades and tasers, drain enemy action points, making the enemy unable to move as much or take as many actions on their turn. If you drain ALL of an enemy's AP, they are completely stunned and fall out of cover, making them an easy target!

    You'll notice that some bigger or tougher-looking characters have little white pips along their health bars. This indicates their armor. Armor reduces all incoming damage by a flat amount (so armor 3 subtracts 3 damage from all incoming shots, let's say). Heavily armored enemies might be able to shrug off some attacks completely; that means your best bet is to use max-damage attacks or any sort of special ammunition, spells, or powers that grant an armor-piercing effect.

    Overwatch, the little dot icon with a semicircle over it, is unlocked for all weapons or melee attacks at rank 3. So if your character has Spellcasting 4 and Pistols 2, he can do Overwatch with his Arcane Bolt spell but not with his pistol. When you select Overwatch, you need to select the attack they'll be using and the direction they'll be looking for trouble in.

    Your party members' inventories replenish themselves after every mission so don't be shy about using their equipment. You already know what medkits and grenades do. Trauma kits automatically heal your characters for some amount of HP when they hit 0, OR, if a character without a trauma kit is downed, a character with a kit can run over and use it to revive them (within three rounds). Fetish totems are one-shot consumable items that shamans can use to summon spirits into battle. Most major battle areas in the game also have a couple of interactable points (visible during the shaman's turn) where you can click on them and a shaman character can summon a spirit for free, without a totem, and these spirits are often pretty powerful.

    THE MATRIX
    The electronic cyberwebs of the information superfreeway work exactly like movement and combat in the real world except that the decker character has a single basic attack and a suite of more powerful abilities (better attacks, area attacks, self-heals, buffs, debuffs, etc) based on what Programs he has chosen to install before hacking in - Programs have pretty self-explanatory names like Blaster, Killer, Medic, Shield, and so forth. ESPs are special programs that summon a digital ally to help out in combat, and although ESP programs are bought and sold from merchants under the "consumable" tab, they never actually go away. If your ESP dies in the Matrix you can't summon it again during that particular hack but if you jack out of the system and come back later it will be ready to summon again.

    LEVELING UP
    There seem to be three big competence thresholds: early on, if you have something (particularly a gun skill) at 4, you're about at the target difficulty. Later, in the mid game, you want things around 7. Finally, at the end game, you want your marquee stats at 9 or 10. So focus on getting your skills to those targets at those points.

    SHADOWRUN RETURNS-SPECIFIC ADVICE
    For Shadowrun Returns, definitely pick Corporate and Security as your etiquettes. They are super helpful. Avoid Academic and Socialite.

    DRAGONFALL-SPECIFIC ADVICE
    The best Etiquettes in Dragonfall are Corporate and Security, easily. No others come up nearly as often or yield such tangible rewards. Academic is fantastic - it gives ok in-game rewards but is super handy for players who want to dig deeper into the story, as it lets your guy decipher scientific documents etc (this is also why the Biotech skill is useful specifically in this game)). Criminal and Shadowrunner are both useful on a couple of important occasions. Gang comes up like once and I am not sure if Socialite ever does.

    I think all the leveling up your party member paths are pretty valid but in Dietrich's case I was all about free extra spirits and Eiger's upgraded sniper rifle is a fucking beast.

    Finally,

    - talk to every NPC after important missions. It does affect the outcome of the late game in small but cool ways.
    - just like a Bioware game, all your companions have side stories (bar Dietrich, whose quest is also part of the main chain). Push them on their backstories. Glory doesn't want to talk to you and the options are kind of misleading and make it seem like if you wait she'll open up - she doesn't. You have to actually push her into talking a bit, but once you start it opens up some of the best content in the game.
    - Watch your back, shoot straight, conserve ammo, never make a deal with a dragon

    Thank you for this

    I've got to put a crew together for a job investigating another victim of the Ripper.

    I'll make sure I have a decker

    YOU'RE ALL BABIES.
    SO MUCH POTENTIAL TO WASTE.
    Koshian wrote: »
    JOKE'S ON YOU
    MY POTENTIAL IS ALREADY WASTED
    JacobkoshFencingsax
  • SorceSorce Registered User regular
    Coinage wrote: »
    Mr. G wrote: »
    I stand corrected. Our textures will blot out the sun
    Then we will render in the shade.

    steam_sig.png
    Backloggery. It's totally updated again, I swear!
    FishmanIolocursedking
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited October 10
    out today!


    Oct 10 - A Knight's Quest EGS (Epic Game Store, Action, Adventure, Zelda, Skate4)


    Oct 10 - Mistover (RPG, Adventure, Strategy, Anime, Turn-Based)


    Oct 10 - Valfaris (Action, Gore, Metal, Pixel Graphics, Platformer)


    Oct 10 - Grid (Racing, Sports, Simulation, Action)


    Oct 10 - PINE (Adventure, RPG, Action, Simulation)

    Brolo on
    durandal4532webguy20
  • PeasPeas Registered User regular
    edited October 10
    Is Mistover anime darkest dungeon

    Peas on
    el_vicio
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Peas wrote: »
    Is Mistover anime darkest dungeon

    V5GzVKbh.jpg
    7pzPBIah.jpg
    lMS8cGYh.jpg

    ...

    PeasIoloKwoaruEmerlmaster999Stiltsdurandal4532OlivawkimeKristmas KthulhuFencingsaxnever die
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Also out today:



    Oct 10 - Dune Sea (Adventure, Titled Goose Game, Exploration, Relaxing, Nature)



    Oct 10 - Deliver us the Moon (Adventure, Space, Action, Sci-fi)

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular



    Winter Ember, previously called Ghost, is an upcoming isometric stealth action game.

    Looks like Thief + Metal Gear?

    Kristmas Kthulhu
  • TcheldorTcheldor Registered User regular
    Brolo wrote: »
    Peas wrote: »
    Is Mistover anime darkest dungeon

    V5GzVKbh.jpg
    7pzPBIah.jpg
    lMS8cGYh.jpg

    ...

    Yes.

    Or: Darkest Dungeon: Etrian Odyssey Edition.

    League of Legends: Sorakanmyworld
    FFXIV: Tchel Fay
    Nintendo ID: Tortalius
    Steam: Tortalius
    Stream: twitch.tv/tortalius
    PeasDonnictonmilskiIoloKristmas KthulhuBahamutZEROWeedLordVegetaFencingsax
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Tcheldor wrote: »
    Brolo wrote: »
    Peas wrote: »
    Is Mistover anime darkest dungeon

    V5GzVKbh.jpg
    7pzPBIah.jpg
    lMS8cGYh.jpg

    ...

    Yes.

    Or: Darkest Dungeon: Etrian Odyssey Edition.

    The art style makes me think of The Dark Spire
    the-dark-spire-20090416040558354.jpg?fit=bounds&width=640&height=480

    uWpxMId.png
  • TcheldorTcheldor Registered User regular
    Maybe, but it's clearly the EO artist, I mean look

    etrian-odyssey-(e)(eximius)-nintendo-ds.jpg

    latest?cb=20120708044742

    League of Legends: Sorakanmyworld
    FFXIV: Tchel Fay
    Nintendo ID: Tortalius
    Steam: Tortalius
    Stream: twitch.tv/tortalius
    Dee KaeFencingsax
  • Medium DaveMedium Dave Registered User regular
    Since this is often just the catch-all game thread



    Tween Watch_Dogs...

    StiltsKristmas Kthulhugodmode
  • Sir Garland is kind of freakin me out for some reason

  • PhillisherePhillishere Registered User regular
    Tcheldor wrote: »
    Maybe, but it's clearly the EO artist, I mean look

    etrian-odyssey-(e)(eximius)-nintendo-ds.jpg

    latest?cb=20120708044742

    They're aping the look, but Etrian Odyssey has been doing the turn-based dungeon crawler thing long before Darkest Dungeon.

  • TheStigTheStig Registered User regular
    Since this is often just the catch-all game thread



    Tween Watch_Dogs...

    Cartoons made to sell games that are made to sell dlc

    bnet: TheStig#1787 Steam: TheStig
  • DaypigeonDaypigeon Registered User regular
    i'm pretty sure i am legally obligated to play an etrian odyssey/darkest dungeon mashup

    heck

    Donnicton
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Watch Puppies!

    dG5ORWY.jpg

    Widdle Aiden Pearce! Look at his iconic backwards baseball cap and dual pairs of glasses! He's hacking Principal Smith's computer so it says "I EAT POOPOO PEEPEE DOWN WITH HOMEWORK" every time he turns it on!

    MorivethStiltsBionicPenguinKristmas KthulhuHermanoSnicketysnickTheStigThatDudeOverThereWeedLordVegetaOlivawYaYagodmodeDonnictonnever dieHacksaw
  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    I found some early footage from Watch Puppies that an intern illegally leaked

    BroloStiltsCrippl3DelduwathJacobkoshJedocSnicketysnickJayKaosHermanoWeedLordVegetaYaYacursedkinggodmodeDonnictonFencingsaxnever dieHacksaw
  • TcheldorTcheldor Registered User regular
    Tcheldor wrote: »
    Maybe, but it's clearly the EO artist, I mean look



    They're aping the look, but Etrian Odyssey has been doing the turn-based dungeon crawler thing long before Darkest Dungeon.

    Yea, but the aesthetic is very reminiscent of Darkest Dungeon and looks like the EO artist was inspired by DD to create it.

    It seems neat and really dreary. I bought it on pre sale so we'll see how good it is.

    League of Legends: Sorakanmyworld
    FFXIV: Tchel Fay
    Nintendo ID: Tortalius
    Steam: Tortalius
    Stream: twitch.tv/tortalius
  • Kristmas KthulhuKristmas Kthulhu Registered User regular
    Brolo wrote: »



    Winter Ember, previously called Ghost, is an upcoming isometric stealth action game.

    Looks like Thief + Metal Gear?

    Oh HECK yes.

  • PiptheFairPiptheFair Registered User regular
    new ghost recon apparently has some problems

  • BahamutZEROBahamutZERO Registered User regular
    Tcheldor wrote: »
    Maybe, but it's clearly the EO artist, I mean look

    etrian-odyssey-(e)(eximius)-nintendo-ds.jpg

    latest?cb=20120708044742

    They're aping the look, but Etrian Odyssey has been doing the turn-based dungeon crawler thing long before Darkest Dungeon.

    is it "aping" if it's literally the same artist

    BahamutZERO.gif
  • DaypigeonDaypigeon Registered User regular
    it's literally not the same artist, though

  • DelduwathDelduwath Registered User regular
    PiptheFair wrote: »
    new ghost recon apparently has some problems

    Why aren't they in the video, then?

    Kristmas KthulhuFencingsax
  • BahamutZEROBahamutZERO Registered User regular
    Daypigeon wrote: »
    it's literally not the same artist, though

    ... ok well they did a really good job aping I guess

    BahamutZERO.gif
    kimeDaypigeonKristmas KthulhuFencingsax
  • PoorochondriacPoorochondriac Ah, man Ah, jeezRegistered User regular
    Disco Elysium continues to hype me the frig up

    How dare Disco Elysium tell me I am boring??
    I resolved to change: being boring could not stand. And the game was willing to help. Disco Elysium, after all, offers you a dazzling array of options to say things people won’t like. as a result, I now have a permanent -1 to my social checks with a particular, racist, lorry driver because I told him to fuck off. Literally, it says ‘-1 Fuck off’ when listing the modifiers applying to my conversations with him. Is that boring? I think not.

    BroloJacobkoshStraightzikimePolaritieCouscousTofystedethDarkPrimusKetarWeedLordVegetaOlivawMedium DaveYaYaStiltsKristmas KthulhuMidniteEmerlmaster999FishmangodmodeDonnictonDee KaeFencingsaxchrishallett83Iolo
  • StraightziStraightzi Here we may reign secure, and in my choice, To reign is worth ambition though in HellRegistered User regular
    Jack de Quidt did about two hours of it on their Twitch channel - just character creation and like, some tutorial/first meeting people stuff

    It looks absolutely fantastic

  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited October 10
    Straightzi wrote: »
    Jack de Quidt did about two hours of it on their Twitch channel - just character creation and like, some tutorial/first meeting people stuff

    It looks absolutely fantastic

    gah

    man everything i've heard has been positive

    like I'm gonna wait for reviews to drop but

    damn this is gonna be one of those things where this game kills all my productive output

    I want to play this game day one

    Brolo on
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular


    sGFn9X3h.jpg
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    s5NaNUjh.jpg

    FS2020 also sounds incredible

    Tofystedethel_vicioBahamutZEROStiltsKetarwebguy20ChiselphaneKristmas KthulhucB557godmodeMvrckDonnictonFencingsaxchrishallett83never dieMuddy Water
  • TofystedethTofystedeth veni, veneri, vamoosi Registered User regular
    It (in reference to both FS2020 and Disco Elysium) go in the category of games I will probably never touch, but am glad it exists.

    steam_sig.png
    KarozCrippl3webguy20godmodekimeCaedwyrFencingsax
  • el_vicioel_vicio Registered User regular
    edited October 10
    yeah Flight Simulator looks crazy good

    I'll never play it, but it looks awesome

    el_vicio on
    5FEdw1A.png
    JacobkoshOlivawEtiowsakime
  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited October 10
    tbh this looks like the Flight Simulator that might cause me to give it a shot

    I've literally been looking at various iterations of the game on store shelves, or on the desktops of my friends' dads, etc since I was in grade school, and i've always been curious, but also it was like man there are no aliens, no lasers

    now those things sound appealing to me

    maybe I'm ready to join the ranks of middle-aged men who pretend to drive planes

    Jacobkosh on
    BroloKetarDixonKristmas KthulhucB557BloodsheedgodmodekimeDonnictonFencingsaxIolonever dieWeedLordVegetaBhowIronKnuckle's Ghost
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    Jacobkosh wrote: »
    tbh this looks like the Flight Simulator that might cause me to give it a shot

    I've literally been looking at various iterations of the game on store shelves, or on the desktops of my friends' dads, etc since I was in grade school, and i've always been curious, but also it was like man there are no aliens, no lasers

    now those things sound appealing to me

    maybe I'm ready to join the ranks of middle-aged men who pretend to drive planes

    The few.
    The proud.
    The DAD GET OUT OF MY ROOM YOU PROMISED YOU WOULD BE OUT OF HERE BY THE TIME I GOT HOME FROM SCHOOL AND NOW I HAVE TO DO A GROUP PROJECT AND LINDSAY AND EMMA S. ARE HERE I DON'T WANT THEM TO SEE YOU NO I DON'T CARE THAT YOU GOT CAPTAIN'S HATS FOR THEM TOO IT'S STUPID I HATE THIS YOU'RE RUINING MY LI-
    4KXEGpz.jpg


    StiltsJacobkoshwebguy20TofystedethKristmas KthulhuDarkPrimusKwoaruironsizideI ZimbraJedocgodmodekimeDonnictonFencingsaxchrishallett83IoloGvzbgulGONG-00never diedarunia106WeedLordVegetaHacksaw
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
  • PhillisherePhillishere Registered User regular
    Brolo wrote: »


    sGFn9X3h.jpg
    9oqaWixh.jpg
    kKsWMnjh.jpg
    gJJXfYth.jpg
    s5NaNUjh.jpg

    FS2020 also sounds incredible

    The most insane review was someone saying they took a flight over Phoenix and could see the balcony from their old apartment.

    JacobkoshPolaritieKristmas KthulhuKwoaruStiltsgodmodekimeDonnictonFencingsaxchrishallett83IoloSorcenever diedarunia106WeedLordVegeta
  • DixonDixon Screwed...possibly doomed CanadaRegistered User regular
    oh yeah I can't wait for FS2020, alright got the VR and Hotas going. I'm gonna be deep into drinking beers and flying some chilled out flight paths with the music going.

    Kristmas Kthulhuwebguy20
  • You know what? You know what? You know what?

    That truly is an iconic hat

    ShortyMidniteStraightziOlivawKristmas KthulhuDaypigeoncB557SyphonBlueBahamutZEROEmerlmaster999KwoaruJacobkoshmilskiWheatBun01DonnictonFencingsaxHappy Little MachineIoloPoorochondriacnever diedarunia106WeedLordVegetaDer Waffle MousMrGrimoireHacksaw
  • ShortyShorty JUDGE BROSEF Registered User regular
    that hat is my favorite thing in videogames right now

    Tube wrote: »
    I was legit hoping that Shorty was somehow mistaken and the world wasn't that fucked
  • RadiusRadius Registered User regular
    Wait, how is Mistover out already, I didn't even know it was a game until like a month ago

    Everyday we stray further from God's light
    Steam Switch FC: 2799-7909-4852
  • BedlamBedlam Registered User regular
    When a developer and a release date love each other very much, a game is delivered!

    Iolo
  • DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    starting a colony in Surviving Mars like, "what's a mystery? I probably shouldn't have one until I know what I'm doi- oops this one has a Picard quote, guess I've got one."

    Kristmas Kthulhudestroyah87DonnictonSporkAndrew
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