ok so some wheel questions. I got it setup and going but im not really sure what settings I should really be messing with? on the wheel itself should I be leaving stuff like the operating range (its at 900) alone for now. In game I turned off break assist as I was having an incredibly hard time steering in corners and that seemed to mostly solve that problem, although I had to keep traction control on because oh my was I just doing donuts for a while. Theres also all the calibration settings in the game but im kind of hesitant to just start messing with that stuff blind. Having a ton of fun even if im basically finishing last by multiple laps ever race.
ok so some wheel questions. I got it setup and going but im not really sure what settings I should really be messing with? on the wheel itself should I be leaving stuff like the operating range (its at 900) alone for now. In game I turned off break assist as I was having an incredibly hard time steering in corners and that seemed to mostly solve that problem, although I had to keep traction control on because oh my was I just doing donuts for a while. Theres also all the calibration settings in the game but im kind of hesitant to just start messing with that stuff blind. Having a ton of fun even if im basically finishing last by multiple laps ever race.
What wheel did you get?
If you're talking F1, I would set your range to 360ish. Also, I know with my G29 I turned down the force feedback, put a couple of points into steering deadzone, and about 15 into throttle linearity. Also a few points into brake saturation, since the G29 brake is a bit squishy.
Finally got into iRacing this evening. Took a Dallara and a Nascar around Daytona... Bloody hell, whole new appreciation of how difficult it is to get right and stay consistent. Really strange subtlety to it.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
Setting the range on your wheel doesn't do anything, games will automatically do that themselves and you don't want to artificially limit it in the wheel software.
Setting the range on your wheel doesn't do anything, games will automatically do that themselves and you don't want to artificially limit it in the wheel software.
I don't remember the name of the setting in F1. Steering linearity, maybe? Use that to get around 360-400 degrees total in-game.
Also, without assists you need to start by finding a good setup and working from there. A bad setup can make you feel useless as a driver.
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Dhalphirdon't you open that trapdooryou're a fool if you dareRegistered Userregular
Setting the range on your wheel doesn't do anything, games will automatically do that themselves and you don't want to artificially limit it in the wheel software.
I don't remember the name of the setting in F1. Steering linearity, maybe? Use that to get around 360-400 degrees total in-game.
Also, without assists you need to start by finding a good setup and working from there. A bad setup can make you feel useless as a driver.
I really wouldn't change the steering linearity. You don't want to be turning the wheel X amount in real life and have it not correspond to the same amount in game.
Oh yeah it's a g29 and I'm playing F1 2019. I think I own project cars as well but I'm really mostly in this to race F1 cars and maybe a bit of dirt rally here and there. After a few races with friends where I just couldn't get anything done I spent an hour or so just doing laps around Monza and started to feel more in control by the end of it.
Finally got into iRacing this evening. Took a Dallara and a Nascar around Daytona... Bloody hell, whole new appreciation of how difficult it is to get right and stay consistent. Really strange subtlety to it.
The only way I found ovals interesting is by actually racing in them. They're incredible fun.
Setting the range on your wheel doesn't do anything, games will automatically do that themselves and you don't want to artificially limit it in the wheel software.
Unfortunately not the case with a G29 in F1 2019 on PC. You have to adjust the range in the driver manually, else it sticks to the 900 range.
Just as a recommendation, Automobilista 2 just released in Early Access. Stock Car Extreme and Automobilista 1 (previous games by Reiza studios) were extremely fun sims with a lot of Brazilian-centered content. Want to drive a weaponized racing-modded VW Beetle? Formula Vee is for you!
There's a lot of really fun and varied content, though be warned that it's missing some stuff on the way to full release right now.
It's funny seeing the things you take for granted in coverage now compared to older races. The biggest one for me was lap time and gap data only being shown very sparsely. For example, when prost was charging I found it hard to get a sense of how quickly he was closing on Mansell. Limitations of the time and all that though.
It's funny seeing the things you take for granted in coverage now compared to older races. The biggest one for me was lap time and gap data only being shown very sparsely. For example, when prost was charging I found it hard to get a sense of how quickly he was closing on Mansell. Limitations of the time and all that though.
The TV direction in general is just so much more sophisticated now. In this race they mostly just follow the leader(s) and then if anything else happens you just get a glimpse of it. Even cars in the top 5 overtake and you maybe sort of see it because it happened to be in the background of a shot of the leaders.
Also LOLsafety things like a retired car parked right off the racing line and pit exit for basically the entire race.
EDIT: And I get why they did the "best 11 results" championship scoring back when the cars were more unreliable, but holy hell it made things hard to understand.
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited April 2020
So I ordered myself a new toy for my sim setup:
I mostly drive modern cars with formula style wheels, so I've been using the special edition F1 wheel for a while (mine has the magnetic shifters on it):
I wanted a larger round wheel for when I drive things like the Porsche GT3 Cup, or the V8 Supercar, that require a lot of wheel sawing and counter steering. Formula style rims are really better for cars with a lot of down force and super agile suspensions, where you want smooth, small inputs, versus big sweeping counter rotations.
I mostly drive modern cars with formula style wheels, so I've been using the special edition F1 wheel for a while (mine has the magnetic shifters on it):
I wanted a larger round wheel for when I drive things like the Porsche GT3 Cup, or the V8 Supercar, that require a lot of wheel sawing and counter steering. Formula style rims are really better for cars with a lot of down force and super agile suspensions, where you want smooth, small inputs, versus big sweeping counter rotations.
[Jelly intensifies]
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GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited April 2020
Here's the back of my Formula rim, with the fancy magentic podium shifter kit:
Mercedes "dual-axis steering" system is still getting banned next year despite the 2020 cars getting used in 2021 before the new regs belatedly come in for 2022.
Coulthard reveals how his helmets were misting up and the German helped without hesitation.
“In the warmup, I just couldn’t see, my helmet at the time did not have the double visor which helped with fogging,” David said on the Making of a Legend documentary.
“So I went to Michael and asked him if I could borrow a helmet which is a very unusual thing to do.”
Coulthard reveals how his helmets were misting up and the German helped without hesitation.
“In the warmup, I just couldn’t see, my helmet at the time did not have the double visor which helped with fogging,” David said on the Making of a Legend documentary.
“So I went to Michael and asked him if I could borrow a helmet which is a very unusual thing to do.”
Awesome.
And to think that a couple of years ago, under Bernie, that would have been completely out of the question.
Coulthard reveals how his helmets were misting up and the German helped without hesitation.
“In the warmup, I just couldn’t see, my helmet at the time did not have the double visor which helped with fogging,” David said on the Making of a Legend documentary.
“So I went to Michael and asked him if I could borrow a helmet which is a very unusual thing to do.”
Awesome.
And to think that a couple of years ago, under Bernie, that would have been completely out of the question.
This was only a scant five years after this iconic moment:
There seemed to be this element of helping people out, even if they were your rivals on the track, that you don't get visible examples of much any more. Not that it doesn't still happen; the solidarity with McLaren in Australia this year is a great example.
Always loved his driving style, a guy who really drove with his heart, and wore it on his sleeve too. His battle with Senna when he (Alesi) was an almost-rookie in his first full season was the stuff of legends. He just had the misfortune of always being in the wrong team at the wrong time. He deserved a lot more than that one solitary win, but man, it was sweet when he got that. (In the last of the V12s, too.)
There were a ton of drivers in that era that I really liked, but Alesi was at or at least very close to the top of that heap.
Whole lot of dead air there. I wonder if something was cut from the commentary, especially since Palmer came back in with a "Whatever" before moving on. My memory isn't good enough to remember the full commentary from a 24-year-old race, even though I watched it live.
But, man, these races are reminding me just how much Murray Walker added to any race. (Murray Walker and the late James Hunt will always be the all-time greatest commentary line-up, though.)
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One of the great moves, that was.
Steam | XBL
What wheel did you get?
If you're talking F1, I would set your range to 360ish. Also, I know with my G29 I turned down the force feedback, put a couple of points into steering deadzone, and about 15 into throttle linearity. Also a few points into brake saturation, since the G29 brake is a bit squishy.
I don't remember the name of the setting in F1. Steering linearity, maybe? Use that to get around 360-400 degrees total in-game.
Also, without assists you need to start by finding a good setup and working from there. A bad setup can make you feel useless as a driver.
I really wouldn't change the steering linearity. You don't want to be turning the wheel X amount in real life and have it not correspond to the same amount in game.
The only way I found ovals interesting is by actually racing in them. They're incredible fun.
Still don't enjoy watching them as much, though.
Unfortunately not the case with a G29 in F1 2019 on PC. You have to adjust the range in the driver manually, else it sticks to the 900 range.
Every other game has set it right though.
There's a lot of really fun and varied content, though be warned that it's missing some stuff on the way to full release right now.
Steam | XBL
What's with the extremely short gearing in that Lotus (Dumfries)? He quickfires them from 2nd to 5th as fast as he can move his hand.
The TV direction in general is just so much more sophisticated now. In this race they mostly just follow the leader(s) and then if anything else happens you just get a glimpse of it. Even cars in the top 5 overtake and you maybe sort of see it because it happened to be in the background of a shot of the leaders.
Also LOLsafety things like a retired car parked right off the racing line and pit exit for basically the entire race.
EDIT: And I get why they did the "best 11 results" championship scoring back when the cars were more unreliable, but holy hell it made things hard to understand.
https://docs.google.com/spreadsheets/d/1wNoRoewUeHxKZSrAj0iYE8ydSzHI6WpB-Zj7Fl5v1aA/edit?usp=sharing
I mostly drive modern cars with formula style wheels, so I've been using the special edition F1 wheel for a while (mine has the magnetic shifters on it):
I wanted a larger round wheel for when I drive things like the Porsche GT3 Cup, or the V8 Supercar, that require a lot of wheel sawing and counter steering. Formula style rims are really better for cars with a lot of down force and super agile suspensions, where you want smooth, small inputs, versus big sweeping counter rotations.
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Edit: Setup is available to download if you race against my ghost and choose "Use rival's setup" in the menu
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The Mercedes is almost comically good. Like the other cars are simulations and the Mercedes is arcade mode.
Steam | XBL
Mercedes "dual-axis steering" system is still getting banned next year despite the 2020 cars getting used in 2021 before the new regs belatedly come in for 2022.
Steam | XBL
Steam | XBL
Steam | XBL
https://www.essentiallysports.com/til-schumacher-helped-a-rival-during-the-1996-monaco-gp/
Steam | XBL
Awesome.
And to think that a couple of years ago, under Bernie, that would have been completely out of the question.
This was only a scant five years after this iconic moment:
There seemed to be this element of helping people out, even if they were your rivals on the track, that you don't get visible examples of much any more. Not that it doesn't still happen; the solidarity with McLaren in Australia this year is a great example.
Steam | XBL
Steam | XBL
D3 Steam #TeamTangent STO
Always loved his driving style, a guy who really drove with his heart, and wore it on his sleeve too. His battle with Senna when he (Alesi) was an almost-rookie in his first full season was the stuff of legends. He just had the misfortune of always being in the wrong team at the wrong time. He deserved a lot more than that one solitary win, but man, it was sweet when he got that. (In the last of the V12s, too.)
There were a ton of drivers in that era that I really liked, but Alesi was at or at least very close to the top of that heap.
Steam | XBL
But, man, these races are reminding me just how much Murray Walker added to any race. (Murray Walker and the late James Hunt will always be the all-time greatest commentary line-up, though.)
Steam | XBL