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[Wolcen] Out of EA Today (2/13)! Servers online, but shakey.
Posts
Gold is still slow coming in but most extra skill things I get now are giving me +100 essence or w/e it's called. I've got more than enough to respect passives if I need to. I get the feeling that it won't be too hard to respec later on.
Yeah they do, but i've only gotten 3 dupe skill drops (lvl 20 ATM) and it wants 900... , so 7 more
edit:unrelated; just got my first unique, they look awesome in this =0 giant icy spiky ball on the end of a stick? yes plz
Yeah so, this is a good game.
https://youtu.be/TjzSsJQFYwE
Alan Silvestri is just too good at his job.
Are you having issues trying to launch a private game? It can take me a try or two but I've been getting in fairly reliably since they launched the new servers.
EDIT: Woo, Act 1 done!
Correct.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
I had an issue selling stuff oddly enough, sometimes I’d have to click 10 times for it to register which became a pain with full inventory.
Also getting tons of skill drops for archer and mage but only 2 for warrior which is what I’m using.
I made a Sentinel/Ranger. Going White Arrow and Arms Master I think. Bow skills feel real good, the Sniper Shot is fucking amazing. Way better than whatever the Multi-shot is called. The turret is underwhelming, it doesn't auto target and only shoots forward. You can pick it up off the ground and shoot people though which is dope.
Twitch: KoopahTroopah - Steam: Koopah
On the other hand, last night I forgot to mention that I was briefly dualweilding a sword and pistol, which made the basic attack a mix of both. That’ll probably be a really fun combo too.
solution :
Go to : C:\Users\xxxx\Saved Games\wolcen\savegames\characters
Open XXXX.json
Go to :
"Progression": {
"LastPlayed": {
"QuestId": "INTRO_Quest1",
"StepId": 1
Change INTRO_Quest1 with "ACT2_Quest1"
the 1 can be changed, test to see how many quest you had made by changing the number
So basically i'm fantasty samus arran.
Melted one of the late act 1 subbosses so fast it was hilarious. Really want to find a pistol with +toxic or something, so i can double up on offensive dots on my projectiles.
Sinking my stats into Toughness, with a roughly equal mix of Ferocity (So i get crit status from the cabalist tree) and Wisdom
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
I also started a magey kinda dude online. Not yet sure how I'm going to build this guy. I'm hoping I can mainly play online, so the offline character will only really get played when there are online issues. Still though I could see eventually having multiple characters of different builds. Even though you can respec it probably makes sense to have multiple characters for different builds.
I wonder if there will be a league/season system at some point? Have they said anything about that?
That crowns been gone for years.
This game looks super good, I'll be hopping on it tonight.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
Having played D3 recently, I feel like its controls are really really overrated these days. The only thing that really stands out is the melee weapon combat, but even that has kind of aged a lot. PoE made up some ground with animation canceling on melee, but I still feel its magic and (especially) ranged combat is leagues ahead of D3.
I'm curious to see how this games melee combat fares.
Edit: Ha, complaining about it did the trick. It was just a very, very long loading screen.
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
I'm not talking about controls but rather the gameplay feel, D3 is the reigning champion of pure lizard brain satisfaction on the feedback in animation/graphics/sound.
Eh
I think having a 60 unit army of the undead just melt everything on screen into a pile of gibs or shattering half a map with vortex/frostbolt is 100% up there.
D3 hasn't had the care or effort put into it that GD or PoE have over the years, and it's really showing these days.
Indie 1.0 af
fullscreen? not actually fullscreen unless you reset it on starting the game. the fps limiter? does literally nothing (running 160 with it set to 143). thonking_face
Somebody, somewhere, is already putting together molecular chains of chemicals in their brain that will recall this period as "the good old days" a few years down the line when the devs make a change they don't like.
Ive hit quite a few bugs so far, thankfully none of which required more than a restart but I've just finished act 2 (online character) and so far I'm really enjoying it. A lot of the skills are just more fun to use than anything else in any recent ARPGs. Also I went full warrior and just got the passive that turns all your willpower generation into rage generation and squee! I have become death.
Edit - Sorry, 13.
Twitch: KoopahTroopah - Steam: Koopah
I never get mad at small studios having server issues, tbh.
It is what it is.
Wolcen has been in my library since July 2016. Every so often I'd fire it up, see how it progressed, then put it back on the shelf for a while. It is absolutely what you describe there. These devs deserve lots of kudos and support for what they've put out and what they did with the "early access" process.