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[Monster Hunter] Game is out and it's real good!!!

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited March 2021
    Enigmedic wrote: »
    i think kulve in pre iceborn was a huge success at first and a bunch of people did it. safi was less interesting and didnt have all the hype about the kulve casino giving the best weapons in the game by far. guiding lands was bleh, and i feel like the vast majority were bored with the stuff from my last comment and quit before fatalis even came out.

    i am actually kinda mad chameleos is being advertised as the first dlc for rise. like woo a boring to fight 20 year old elder, how original. good to know ill be completely done progressing and at elder farm status a month after the game releases.

    I have no experience in this, as World is my first foray, but I cannot imagine they put Chameleos in the game without a rework or at least an update.

    Edit: I HAVE seen the Chameleos fight, so I'm not just blindly groping.

    jungleroomx on
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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    edited March 2021
    Going from W/IB to Rise is going to be interesting, because there's so many mechanics in Rise that have made the game more complex, but potentially better dependent on execution.

    Switching skills, wirebug moves, not farming decos, and not having that horrendous pre-World spreadsheet skill system come back are all positives for me. The diversity in monsters that I've seen so far just blows W/IB out of the water, as that was like 90% Fucked Up Dinosaurs.

    I'm very excited for Rise and Rise PC.

    jungleroomx on
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    DrascinDrascin Registered User regular
    Enigmedic wrote: »
    thats because elders are boring af to fight and 30 minute superbosses are a slog, but we've already been over that. the climb is more fun than the peak.

    That's fair.

    I just think the amount of people who have done the Guiding Lands, Kulve Taroth, Safi'jiiva, and Fatalis are significantly less than those who killed Shara Ishvalda and called it good.

    I did some Guiding Lands, but I did none of the "you have to be in a party to have a decent chance of killing this thing" bosses in World. Monster Hunter games for me are an entirely solo affair, so stuff like Behemoth or Kulve that is not really feasible for a normal human to solo, I'm never going to touch.

    Steam ID: Right here.
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    ArchArch Neat-o, mosquito! Registered User regular
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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Arch wrote: »
    surprising no one, I love khezu : (

    I figured you would've been a Rakna Kadaki or a Ahtal-Ka fan.

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    ArchArch Neat-o, mosquito! Registered User regular
    Arch wrote: »
    surprising no one, I love khezu : (

    I figured you would've been a Rakna Kadaki or a Ahtal-Ka fan.

    these aren't exclusive categories

    (I also love them, and nerscylla)

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Arch wrote: »
    Arch wrote: »
    surprising no one, I love khezu : (

    I figured you would've been a Rakna Kadaki or a Ahtal-Ka fan.

    these aren't exclusive categories

    (I also love them, and nerscylla)

    I don't think i have to even say what my favorite is

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    PolaritiePolaritie Sleepy Registered User regular
    Arch wrote: »
    Arch wrote: »
    surprising no one, I love khezu : (

    I figured you would've been a Rakna Kadaki or a Ahtal-Ka fan.

    these aren't exclusive categories

    (I also love them, and nerscylla)

    I don't think i have to even say what my favorite is

    Barroth?

    Steam: Polaritie
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    EnigmedicEnigmedic Registered User regular
    if capcom has any humanity the deviljho returning announcement better be in the form of a queropeco calling it. i personally hate jho, but know he will be back, might as well hope for best fire chicken.
    The diversity in monsters that I've seen so far just blows W/IB out of the water, as that was like 90% Fucked Up Dinosaurs.

    I'm very excited for Rise and Rise PC.

    i think any game that has leviathans is better. i kinda wish gobbul and/or nibelsnarf made a return. they both kinda have extra little gimmicks to make their fight more interesting. id be happy if they added stuff like that to other monsters but w/e.

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Enigmedic wrote: »
    if capcom has any humanity the deviljho returning announcement better be in the form of a queropeco calling it. i personally hate jho, but know he will be back, might as well hope for best fire chicken.
    The diversity in monsters that I've seen so far just blows W/IB out of the water, as that was like 90% Fucked Up Dinosaurs.

    I'm very excited for Rise and Rise PC.

    i think any game that has leviathans is better. i kinda wish gobbul and/or nibelsnarf made a return. they both kinda have extra little gimmicks to make their fight more interesting. id be happy if they added stuff like that to other monsters but w/e.

    The rumblings of Zamtrios have me excited.

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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    bring back mecha shiva

    bring back seltas queen and seltas

    Steam | Nintendo ID: Naphtali | Wish List
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    LD50LD50 Registered User regular
    Bring in more crossover monsters.

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    LucedesLucedes might be real Registered User regular
    my favorite monsters:
    nargacuga, khezu, rajang, yian garuga, glavenus, mizutsune, rathalos

    i would understand cutting khezu, but i don't like it.
    i think i'm mostly nostalgic from how well-introduced the first khezu fight was in mhf2, though.

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    Favorite monsters I've fought: Brachydios, Nargacuga, Kulu Ya Ku, Mizutsune, Zinogre
    Favorite monsters I've seen, not fought: Almudron, Amatsu, Zamtrios, Ahtal-Ka, Valstrax

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    jungleroomxjungleroomx It's never too many graves, it's always not enough shovels Registered User regular
    LD50 wrote: »
    Bring in more crossover monsters.

    Kamaitachi from Nioh 2

    l46bwe6zgo6z.jpg

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    LD50LD50 Registered User regular
    LD50 wrote: »
    Bring in more crossover monsters.

    Kamaitachi from Nioh 2

    l46bwe6zgo6z.jpg

    I think malbaro from final fantasy would make for a decent MH monster, and I think Bahamut and Ifrit could be a good elder dragon style fights.

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    Halos Nach TariffHalos Nach Tariff Can you blame me? I'm too famous.Registered User regular
    I don't mind Khezu as a design, though I think Gigginox executes the same concept better for the most part, but the fact they've never really updated its attacks (or at least give it some battle music!) is very disappointing. I'd be less bothered by the old, bad monsters returning if they at least updated them to make them fun to fight, as they did with Rathalos/Diablos when moving to Tri.

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    TamerBillTamerBill Registered User regular
    Yeah, the Khezu song joke was funny for precisely one game, back in 2004.

    3DS Friend Code: 4828-4410-2451
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    SatsumomoSatsumomo Rated PG! Registered User regular
    Drascin wrote: »
    Enigmedic wrote: »
    thats because elders are boring af to fight and 30 minute superbosses are a slog, but we've already been over that. the climb is more fun than the peak.

    That's fair.

    I just think the amount of people who have done the Guiding Lands, Kulve Taroth, Safi'jiiva, and Fatalis are significantly less than those who killed Shara Ishvalda and called it good.

    I did some Guiding Lands, but I did none of the "you have to be in a party to have a decent chance of killing this thing" bosses in World. Monster Hunter games for me are an entirely solo affair, so stuff like Behemoth or Kulve that is not really feasible for a normal human to solo, I'm never going to touch.

    I was honestly surprised they made it so that Alatreon's difficulty scaled down appropriately. It's the only boss monster I've been able to solo.

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    IceBurnerIceBurner It's cold and there are penguins.Registered User regular
    Polaritie wrote: »
    Chameleos doesn't have any of the super annoying nonsense of some of the elders at least.

    In general, all pre-Tri fights are shit, and the only older monsters that work got reworked for Tri.
    Chameleos got close to a Tri-level rework for GU. I think the only thing unchanged is its 3D model. They turned the fight on its head by reversing when it's invisible, making it far more active, fully reanimating it, and redoing its AI from scratch.

    I love it now. If only they'd put the same level of effort into everything else.

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    DrascinDrascin Registered User regular
    edited March 2021
    TamerBill wrote: »
    Yeah, the Khezu song joke was funny for precisely one game, back in 2004.

    The Khezu song joke is the best thing about Khezu.

    This is not because the joke is great, it's entirely average but still gets a chuckle. But "average" is far better than anything else abou Khezu.

    Drascin on
    Steam ID: Right here.
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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    I know we joke about Khezu, but I wish it did have a theme.

    Steam | Nintendo ID: Naphtali | Wish List
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    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    I fought Khezu in GU for the first time last night.

    Yeah not a fan.

    PSN/NNID/Steam: Dr_Keenbean
    3DS: 1650-8480-6786
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    SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    edited March 2021
    kYTPnJHl.png


    Uh......

    SyphonBlue on
    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    My guess is it will drop around 7-9PM EST (so the 12th in Japan, 11th in the US) like the last demo

    Steam | Nintendo ID: Naphtali | Wish List
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    SaldonasSaldonas See you space cowboy...Registered User regular
    Was just wondering when the demo would actually be available.

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    SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    Saldonas wrote: »
    Was just wondering when the demo would actually be available.

    I'm still wondering!

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    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
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    Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    Yeah, I think for the first Rise demo, I could actually download it around 6PM EST

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    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
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    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    edited March 2021
    There's a stream today at 5pm EST (I think) so probably some time after that. Folks are saying 7pm EST as that would count as the 12th in the regions that list that date.

    EDIT: The demo download button is "disabled" via a CSS class that can be turned off in the browser. No you can't download it, it just goes to the Rise eShop page. Just funny.

    Dr_Keenbean on
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    FoefallerFoefaller Registered User regular
    So, a comment during an SoS I responded to has me coming up with the 10 most important rules for Monster Hunting:

    1. Always check your gear before leaving for a quest.
    2. There is no such thing as bringing too much healing, there *is* such thing as bringing too little.
    3. Always bring a trap; capture gets you more than killing, and what better revenge for the hell it gave you than having a bunch of gnomes poking at it for the rest of it's life?
    4. Always check your gear before accepting a quest.
    5. You will never know when explosives will be useful except for the moments you forgot to bring some.
    6. Always have a full meal before leaving for a quest, preferably on someone else's dime.
    7. Always check your gear before going to the quest board
    8. Not using every item, tool, environmental hazard and nearby monster you can to get an advantage isn't being fair, it's being stupid.
    9. A status effect the target has that you are not immune to or have cures for is a status effect that is going to kill you at least once that quest.
    10. Always check your gear before doing anything that might involve your gear, which is anything at all.

    Anyone want to add or modify?

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    BrodyBrody The Watch The First ShoreRegistered User regular
    Foefaller wrote: »
    So, a comment during an SoS I responded to has me coming up with the 10 most important rules for Monster Hunting:

    1. Always check your gear before leaving for a quest.
    2. There is no such thing as bringing too much healing, there *is* such thing as bringing too little.
    3. Always bring a trap; capture gets you more than killing, and what better revenge for the hell it gave you than having a bunch of gnomes poking at it for the rest of it's life?
    4. Always check your gear before accepting a quest.
    5. You will never know when explosives will be useful except for the moments you forgot to bring some.
    6. Always have a full meal before leaving for a quest, preferably on someone else's dime.
    7. Always check your gear before going to the quest board
    8. Not using every item, tool, environmental hazard and nearby monster you can to get an advantage isn't being fair, it's being stupid.
    9. A status effect the target has that you are not immune to or have cures for is a status effect that is going to kill you at least once that quest.
    10. Always check your gear before doing anything that might involve your gear, which is anything at all.

    Anyone want to add or modify?

    Don't forget to check your gear.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    DarkewolfeDarkewolfe Registered User regular
    Yeah, maybe make sure before going on the quest that you've evaluated your stuff.

    What is this I don't even.
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    cB557cB557 voOOP Registered User regular
    I've felt like I only need to check my gear if I'm going on a hard hunt and need to make sure I'm not bringing a major elemental weakness against the monster.
    When you're talking about no such thing as too much healing, do you mean like "bring max stacks of potions and mega potions," or like bring literally as many healing items as you can? Because I feel like the hotbar clutter from the latter can cause problems.

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    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    I try to do 10x Mega Potions, 10x Potions, and 10x Honey. I have a craft all Mega Potions action on my radial shortcuts so I basically have 20x Mega Potions.

    PSN/NNID/Steam: Dr_Keenbean
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    BrodyBrody The Watch The First ShoreRegistered User regular
    Max potions and Life Powders can be real useful, depending on what you are hunting.

    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    They're running Magnamalo on the livestream and it is not going well. I think this is try #4.

    https://www.twitch.tv/monsterhunter/

    PSN/NNID/Steam: Dr_Keenbean
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    CarpyCarpy Registered User regular
    edited March 2021
    NGL I almost never run bombs or traps or any of those strats. Healing items, vitality cloak if remember to press it, and the ground aoe healing thing if I'm running GL, and that's about it.

    Edit: the rest is just too much messing with the item wheel

    Carpy on
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    EnigmedicEnigmedic Registered User regular
    In world my inventory usually only has like 1 slot open. I run pots, megas, honey, hot/cold drinks, flash bombs, lifepowder, max pot, steaks, shock and pitfall traps, tranq bombs, big bombs, dung bombs, the stat talon things, far caster, and (in older games bug nets and pickaxes). There's probably something I'm forgetting.

    It takes a lot of room to be ready for everything. But it is nice just pushing 1 button and it pulls everything out of your box to that loadout.

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    jothkijothki Registered User regular
    Did they change the capture thing? I know that in games before World capturing gets you slightly fewer drops off of a different table that's usually better, but I've heard that in World, the carve and capture rewards are identical.

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    NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    jothki wrote: »
    Did they change the capture thing? I know that in games before World capturing gets you slightly fewer drops off of a different table that's usually better, but I've heard that in World, the carve and capture rewards are identical.

    you get the same # of rewards from both, but carves vs capture can have different chances for certain parts of the monster afaik (like gems, carves have better chance or something like that).

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