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[Fighting Game Thread] Street Fighter 6 demo out now on playstation.

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    DocshiftyDocshifty Registered User regular
    I'm really struggling with the investment FGs require.

    Like, we're on constant 10 hours at work. So with sleep, commute, and work, I have 3 hours a day I can dedicate to my wife, cleaning, eating, pet care, self care, and relaxation.

    Just, not enough time for something that wants a large commitment just to maintain my ability, let alone improve

    OTOH, with the GPU launch of Strive next week, I'm thinking of downloading it there and learning a new character on a fresh account, so the game doesn't insistently treat me as though I am at my Gio levels with everybody.

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    edited March 2023


    As I thought, one of Gief's supers is the cyclone lariat from V that he can follow up with either a ground grab or an air grab.

    Edit: correction, the air grab is his lvl1 super.

    Kevin Crist on
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    KyouguKyougu Registered User regular
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    BlackDragon480BlackDragon480 Bluster Kerfuffle Master of Windy ImportRegistered User regular
    No matter where you go...there you are.
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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
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    KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    New announcer, tiny bit of new Cammy, Marisa, Gief gameplay footy

    https://youtu.be/65_9cQyQOzU

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    CruorCruor Registered User regular
    Gief looks even bigger than ever, jeez. I thought Marisa made other fighters look small and Gief's just there making her look like a standard sized character.

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
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    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    can't believe they nerfed Paul's hair

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    Harada said OG hair will be available in character customization.

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    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
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    KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    Holy fuck that looks dope

    RA blowing the arm off his jacket is sublime

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    CantidoCantido Registered User regular
    Docshifty wrote: »
    I'm really struggling with the investment FGs require.

    Like, we're on constant 10 hours at work. So with sleep, commute, and work, I have 3 hours a day I can dedicate to my wife, cleaning, eating, pet care, self care, and relaxation.

    Just, not enough time for something that wants a large commitment just to maintain my ability, let alone improve

    OTOH, with the GPU launch of Strive next week, I'm thinking of downloading it there and learning a new character on a fresh account, so the game doesn't insistently treat me as though I am at my Gio levels with everybody.

    This is coming from someone fed up with anime fighters since DBFZ.

    Strive is accessible and fun for me.

    3DS Friendcode 5413-1311-3767
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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    As far as the having fun and not burning out thing goes I would say the best time to get into a game is always at the start when everyone is still learning. So sometimes taking a break and just coming back when a new game is released helps.

    Another thing is you kind of need to ask yourself why you want to "git gud". At the end of the day this is a hobby which should be fun. So if you aren't having fun and it feels more like work you need to do something to change that perspective.

    It could be a new character, a new fighter, or a new hobby altogether.

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    PaladinPaladin Registered User regular
    edited March 2023
    Learning a fighting game for fun is kind of like learning a new language for fun or becoming a bodybuilder for fun. It's a hobby requiring as much work as a part time job, but it's hardly special in the time and effort arena

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2023
    Yeah also like working out sometimes being able to track your progress helps. It's a bit harder for fighting games sense the ways to improve are a bit more intangible but setting goals like hitting combos in match, doing antiairs, hitting a new rank, etc can help.

    Dragkonias on
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    KamarKamar Registered User regular
    So I've been trying to slowly get back into SFV with characters I could conceivably play in SF6 like Juri and Cammy. First by doing their trials a few times. Then by just cranking up the CPU and letting it brutally punish me with various characters I've never played against so I could get the gist of neutral and try to get wins without doing the sorts of stupid things the CPU handles poorly.

    I guess next is to master a few rudimentary reliable combos, since the trial combos for the most part aren't that.

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    ReynoldsReynolds Gone Fishin'Registered User regular
    It's like learning a new language while a bunch of people fluent in that language hype it up and get you excited to speak it with them, invite you to hang out, then speak at a rapid pace using obscure words while refusing to explain anything, and get you to pay for the night out and their flight home.

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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2023
    TBH I would be up for helping but I'm traumatized by SFV's netcode but I'll be around with SF6.

    I'm pretty intermediate in SF and I think I'm decent at explaining things so I wouldn't just be steamrolling.

    Also I intend to try out Marisa in 6 and hey that could help me out too.

    Dragkonias on
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    PaladinPaladin Registered User regular
    Reynolds wrote: »
    It's like learning a new language while a bunch of people fluent in that language hype it up and get you excited to speak it with them, invite you to hang out, then speak at a rapid pace using obscure words while refusing to explain anything, and get you to pay for the night out and their flight home.

    Teaching is a very different skill than doing, and there are very few people qualified to teach fighting games

    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
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    DocshiftyDocshifty Registered User regular
    A lot of you are right, but maybe forgetting an important part of my original post.

    I have 3 hours a day that is not sleeping, working, or driving to work.

    In that time crunch, the commitment of FGs just feels untenable.

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    DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited March 2023
    Docshifty wrote: »
    A lot of you are right, but maybe forgetting an important part of my original post.

    I have 3 hours a day that is not sleeping, working, or driving to work.

    In that time crunch, the commitment of FGs just feels untenable.

    I mean...well yeah FGs aren't the best pick up and play genre if you're new and actively looking to improve.

    Like someone said it's like the video game version of going to the gym.

    I think them being a time investment is part of the appeal for people looking for a hobby like that.

    But if you are looking for something a bit more chill, less time consuming, and easier/faster to gain the satisfaction of improvement from there are probably better options.

    That said like the gym I also think they are fairly easy to hop back into even after long hiatuses so take that as you will.

    Like personally I don't grind fighters 24/7. Sometimes I play a couple of hours a week, sometimes I don't play at all cause I'm playing other games/doing other things. But it's usually pretty easy for me to pick up where at left off it might just take a few hours of me losing a lot until the muscle memory kicks in.

    Dragkonias on
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    I needed anime to post.I needed anime to post. boom Registered User regular
    i also think it's important to view it as a sort of thing where like, if you only get 10, 20 hours out of a fighting game, that's still not a terrible deal! you should look back fondly on the time you spent with it even if you don't want to play it anymore

    not necessarily directly related to anyone's specific issue here, but

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    KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    In any 1v1 competitive activity, there are always going to be people you can beat, and people you can't beat.

    Unless your goal is to become a fulltime national champion or something, then the best advice I can give anyone is simply to enjoy playing the game.

    Even if you play someone who is light years beyond you, enjoy the match. Pay attention. Appreciate the moments that you made good choices. Respect the smart plays your opponent made.

    It doesn't matter if you don't get out of X rank, or maintain a Y winrate. If you enjoy the game, play it. If you don't, then don't.

    Don't tie your enjoyment to ranks and wins and points, though. You're playing at the level that you can realistically sustain, and there's nothing wrong with that. Even if you tripled your daily play time and decided to grind your ass off to improve, some numbers and points might increase, but there will still be people you can beat and people you can't beat. Nothing changed except the faces.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    man it's going to be so funny if the finals are like, sol v sol given how much NA trash talks the character these days

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    I needed anime to post.I needed anime to post. boom Registered User regular
    wild throw

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
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    I needed anime to post.I needed anime to post. boom Registered User regular
    Season 3 announced, final character of Season 2 heavily teased to be That Man

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
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    cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    Season 3 announced, final character of Season 2 heavily teased to be That Man

    ...isn't that Happy Chaos?

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    PeewiPeewi Registered User regular
    edited March 2023
    cj iwakura wrote: »
    Season 3 announced, final character of Season 2 heavily teased to be That Man

    ...isn't that Happy Chaos?

    No, it's Asuka from the story mode
    fSnjwy0.png

    Peewi on
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    I needed anime to post.I needed anime to post. boom Registered User regular
    edited March 2023
    Both Happy Chaos and Asuka are responsible for things attributed to That Man - Asuka is the Gear Maker and the individual that has always appeared on-screen during the games, though. So he's the one that was working with I-No, Raven and so on. It's not just a "Happy Chaos did the bad things and Asuka did the good things" split, mind you.

    e: Actually, technically untrue, Happy Chaos HAS appeared on-screen as That Man once. That terrible "oh no i'm falling" anime intro for GGX lmao. It has the moment when Baiken sees who she thinks is That Man slaughtering her village. That's one of the few things that has been confirmed as HC.

    I needed anime to post. on
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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
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    BahamutZEROBahamutZERO Registered User, Moderator mod
    edited March 2023
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    PaladinPaladin Registered User regular
    Docshifty wrote: »
    A lot of you are right, but maybe forgetting an important part of my original post.

    I have 3 hours a day that is not sleeping, working, or driving to work.

    In that time crunch, the commitment of FGs just feels untenable.

    You can still get decent with bits of practice if you focus more on fundamentals: 1) positioning and 2) pattern recognition. Understanding spacing and mentally paying attention to positioning is important to secure a favorable position where you hit more often and they miss more often. Pattern recognition is just getting faster at recognizing who won an exchange or where during moves you are vulnerable or your opponent is vulnerable.

    Without gaining some mastery in these two domains, you won't be able to practice the rhythm and mind games of execution very frequently in a real match. Fighting games are like sports or strategy games but with a very bad signal / noise ratio by design, making it easier to get distracted and play badly and making it harder for the brain to develop muscle memory and overall motor learning. It's similar to how the gaudy environment of casinos handicaps the gaming skills of patrons.

    In addition, the feedback of incremental improvement is poor: fighting games should report a more granular offensive and defensive score based on the frequency of first hits, taken turns, stolen turns, counters, punishes, etc so you can see your skills have improved internally even if your win ratio hasn't, because that won't change reliably if you are challenging yourself.

    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
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    KamarKamar Registered User regular
    I know it doesn't really matter, but it still gets to me just a little when I finally pick up a fighting game I've been eyeing, try out all the characters I think look interesting, settle on one that seems way more fun and was my favorite aesthetically anyway, search their name...

    ...and then find out that 80% of the time if someone is mentioning Ramlethal in Strive, it's to complain about how much Ramlethal is bullshit and sucks to play against and is braindead. The other 20%, of course, are posts about feet.

    Anyway, on the SF5 front, I'm finding that I quite enjoy playing Juri while I'm focusing on simple combos and neutral. I suppose we'll see how I feel as I start learning her higher level stuff, since some of her trial links and juggles were a real struggle for me, though I know those don't always have much overlap with what actually works for a character.

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    mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular
    99% or the time anyone is talking about any character in Strive it's about how bullshit and braindead they are. Pay it no mind.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    Ram in particular is notorious for being evaluated online as like, one of the best characters in the game, despite having basically no good tournament showings. Zando at Arc World this weekend might honestly be the best she's ever done! And then in turn everyone thinks Sol has been repeatedly nerfed for no reason, one of the worst characters in the game now, and oops there's Arc World Tour again.

    I think it's a combination of two things, one, Strive has been really successful! It's the largest community there's even been for a Guilty Gear game. Two, the general decentralization and random spread of knowledge across the internet to things like random discord conversations and the like

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    BahamutZEROBahamutZERO Registered User, Moderator mod
    Yeah fighting games just make people very mad when they lose and then they go on the internet to vent. Ask me how I know.

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    Kevin CristKevin Crist I make the devil hit his knees and say the 'our father'Registered User regular
    Back in my day we had Xbox Live/Games for Windows, where we had real time updates on people being mad specifically at you online.

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    Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
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    bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
    edited March 2023
    Welp this looks like VF6 is probably on the way based on this tweet and who tweeted it

    https://twitter.com/Ochan_ACTAGE01
    Game, cat, food terrorism and ,,, Representative and 3D animator of ㍿ACT-AGE 1998-2011: In charge of motion for the Virtua Fighter series at SEGA 2011: Established ㍿ACT-AGE Hatsune Miku -Project DIVA- series, After working on animations for KanColle Arcade, he is currently working on various titles.

    bloodyroarxx on
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