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[Returnal] Aliens meets Groundhog Day

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Posts

  • StupidStupid Newcastle, NSWRegistered User regular
    SyphonBlue wrote: »
    Stupid wrote: »
    Okay, clearly it is my luck working against me.

    17 hours in and the game FINALLY has given me the key to the house.

    Still haven't beaten the first boss.

    I did make it to Proficiency level 2 for the first time though, so that's progress! (Still haven't seen a gun above level 3 though.)

    If you've been playing for 17 hours and it's the first time you've reached Proficiency 2, you're doing something wrong
    Looking for suggestions on what I'm doing wrong.

    Proficiency goes up with kills right? According to Helios, I've killed 2155 monsters over 65 deaths, an average of 33 kills per run. I pick up those blue capsules when I find them but they don't seem to add much if any to the XP bar.

    I feel like I'm missing an important plot point here.


    26904.png
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • SpawnbrokerSpawnbroker Registered User regular
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    Steam: Spawnbroker
  • SpawnbrokerSpawnbroker Registered User regular
    edited May 2021
    Stupid wrote: »
    SyphonBlue wrote: »
    Stupid wrote: »
    Okay, clearly it is my luck working against me.

    17 hours in and the game FINALLY has given me the key to the house.

    Still haven't beaten the first boss.

    I did make it to Proficiency level 2 for the first time though, so that's progress! (Still haven't seen a gun above level 3 though.)

    If you've been playing for 17 hours and it's the first time you've reached Proficiency 2, you're doing something wrong
    Looking for suggestions on what I'm doing wrong.

    Proficiency goes up with kills right? According to Helios, I've killed 2155 monsters over 65 deaths, an average of 33 kills per run. I pick up those blue capsules when I find them but they don't seem to add much if any to the XP bar.

    I feel like I'm missing an important plot point here.

    Adrenaline is extremely powerful. That buff you get when you don't get hit. At max adrenaline, 50% more money drops every time an enemy dies. If you aren't max adrenaline most of the time or you aren't picking that money up before it disappears, you're missing out on a lot of power.

    You should be able to almost entirely buy out the shop before going into the first boss.

    Opening chests is almost useless at level zero, so just don't do it. Wait until you're higher level to open chests, level 0 weapons won't help you much anyways.

    I feel like you're missing a major mechanic of how to play the game if you've died that much in the first area. I don't really know how to help, sorry to say. Focus on not getting hit and being constantly on the move, that's the core of the game.

    Explore every room in the first zone, pick up every item, don't get malignancies past two or you'll start breaking your artifacts. It takes me about an hour to clear the first zone if I'm doing everything

    Edit: Another point in favor of not getting hit: all those green healing items on the ground? They all turn into MAX HEALTH items if you're already at max health when you grab them!

    Spawnbroker on
    Steam: Spawnbroker
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited May 2021
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    I'm asking about what the controls are, since I have hand issues to consider.

    A rundown on the controls would be aces actually, if anyone could spare the time. What all the buttons do. Would really help me decide if I can get it right now.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Genji-GlovesGenji-Gloves Registered User regular
    Third boss down then pushed through and nailed the forth and it’s all still going. Enjoying this immensely but I have stuff to do and leaving my machine in rest mode as the only way to freeze my run at the moment is a bit frustrating.

  • SpawnbrokerSpawnbroker Registered User regular
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    I'm asking about what the controls are, since I have hand issues to consider.

    A rundown on the controls would be aces actually, if anyone could spare the time. What all the buttons do. Would really help me decide if I can get it right now.

    Oh yeah, for sure, here you go! In spoilers because some of this is unlockable:
    Movement is twin stick. Left stick moves your character around, pressing left stick activates sprint. Right stick is your camera.

    Left trigger has two functions: pressing halfway down is aim down sights, and then a full press activates alternate fire for the weapon. Alternate fire is like the weapons "ultimate" ability and is on a long cooldown.
    Right trigger is fire the weapon.

    Circle is dodge, you'll use this a lot. X is jump. Square is melee attack, and triangle is grappling hook.

    The directional pad is used to switch between consumable items. L1 is for using consumables.

    The face pad on the controller opens your map and main menu, L1/R1 switches between sub-menus.

    Steam: Spawnbroker
  • H0b0manH0b0man Registered User regular
    Also you can fully customize your controls if you want. Like I moved dash to r1 since I wanted to be able to dash without moving my thumb off the camera stick.

    FFXIV: Agran Trask
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited May 2021
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    I'm asking about what the controls are, since I have hand issues to consider.

    A rundown on the controls would be aces actually, if anyone could spare the time. What all the buttons do. Would really help me decide if I can get it right now.

    Standard TPS control scheme. Left stick moves and strafes, right stick looks and aims. Face buttons do jump and dash and melee and interact. D-pad controls which consumable slot is active. Left trigger fine-aims with a halfway press, alt-fires when depressed all the way, and there is an adaptive soft block to keep you from accidentally alt-firing (although honestly, you'll be doing most of your firing from the hip while running, thankfully, aim assist is generous and can be set to be more or less generous). Right trigger shoots and times your reload ala Gears of War. L button uses consumables, R button serves as an open slot for those that don't want adaptive triggers. Controls seem customizable and adaptive triggers can be turned off, but I've only touched the default.

    Movement is tight and super responsive, like Housemarque's other games. Dash cancels everything, but there's really brief cooldown between dashes. Enemies are aggro as fuck and most like to use bullet hell on you, but some rush you down and slap you hard.

    Hope that helps.

    Johnny Chopsocky on
    ygPIJ.gif
    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • urahonkyurahonky Cynical Old Man Registered User regular
    It's also super fast paced. If you can play the Doom games then you should be good.

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Alright thing I wish i knew that will change all future runs.

    First area is basically a set up area. You can always go back to the sheep and sleep which heals you. Which means not only is there no downside to exploring side rooms in area 1 but also all health packs become health increases when you are at full life... so if you go back whenever hurt and sleep you will actually just get way more health increases. And then then sleep again before you leave the first area and then start sprinting through to bosses once you have that set up.

    Only downside is I'm already bored of the first area after one afternoon so I can only imagine how much worse that will get lol. I know should have expected that since it is part of the game but I don't usually play roguelites.

    Didn't know quite how many rooms would be exactly the same for every single run. Feels a bit weird but I guess that's stuff fans don't usually mind? I feel like even after the very first death each visit to the first area was straight up less interesting than the last.

  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    edited May 2021
    Stupid wrote: »
    SyphonBlue wrote: »
    Stupid wrote: »
    Okay, clearly it is my luck working against me.

    17 hours in and the game FINALLY has given me the key to the house.

    Still haven't beaten the first boss.

    I did make it to Proficiency level 2 for the first time though, so that's progress! (Still haven't seen a gun above level 3 though.)

    If you've been playing for 17 hours and it's the first time you've reached Proficiency 2, you're doing something wrong
    Looking for suggestions on what I'm doing wrong.

    Proficiency goes up with kills right? According to Helios, I've killed 2155 monsters over 65 deaths, an average of 33 kills per run. I pick up those blue capsules when I find them but they don't seem to add much if any to the XP bar.

    I feel like I'm missing an important plot point here.

    You're not doing anything wrong per se. Just dying a lot and more frequently than some others it would seem. Take your time more. Also turn on auto sprint. Imo it's one less thing to worry about and makes dodging things easier.

    Also see tip in above post!

    DemonStacey on
  • urahonkyurahonky Cynical Old Man Registered User regular
    Feels good to have the grapple in the first area though.

  • SpawnbrokerSpawnbroker Registered User regular
    Weapon perks become really important once you get into the later zones, definitely keep an eye on those. Some of them heal you, some cause bleeding on hit, some give homing projectiles. Top tier perks definitely make or break a new weapon for me.

    This game just keeps escalating the coolness of the boss fights. Game of the Year contender for me so far.

    Steam: Spawnbroker
  • ChanceChance Registered User regular
    All due complaints about a save state aside, one thing that really bothers me about the game is when you walk up to the crimson gate
    and it clearly shows a vast red desert through the portal, and you walk through the portal and you're in a temple.
    Always the temple.

    Why doesn't the gateway show the inside of the temple? I get that it's indicating the entire zone, but... Illusion shattered, man. Illusion shattered.

    'Chance, you are the best kind of whore.' -Henroid
  • ChanceChance Registered User regular
    Huh.
    gxgo87fsce83.jpg

    Well then I guess I'll just stop trying to increase it.

    'Chance, you are the best kind of whore.' -Henroid
  • urahonkyurahonky Cynical Old Man Registered User regular
    Holy mother fuck... That third boss fight was the most intense, awesome thing I've ever experienced. By the end I was shaking!

    Boss 3 downed!

  • ChanceChance Registered User regular
    urahonky wrote: »
    Holy mother fuck... That third boss fight was the most intense, awesome thing I've ever experienced. By the end I was shaking!

    Boss 3 downed!

    I made the colossal mistake of checking out the citadel's gold star room.

    Maybe I'll meet that boss one day >.<

    'Chance, you are the best kind of whore.' -Henroid
  • urahonkyurahonky Cynical Old Man Registered User regular
    Chance wrote: »
    urahonky wrote: »
    Holy mother fuck... That third boss fight was the most intense, awesome thing I've ever experienced. By the end I was shaking!

    Boss 3 downed!

    I made the colossal mistake of checking out the citadel's gold star room.

    Maybe I'll meet that boss one day >.<

    Yeah I also learned that the hard way. That star room is brutal.

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    I'm asking about what the controls are, since I have hand issues to consider.

    A rundown on the controls would be aces actually, if anyone could spare the time. What all the buttons do. Would really help me decide if I can get it right now.

    Oh yeah, for sure, here you go! In spoilers because some of this is unlockable:
    Movement is twin stick. Left stick moves your character around, pressing left stick activates sprint. Right stick is your camera.

    Left trigger has two functions: pressing halfway down is aim down sights, and then a full press activates alternate fire for the weapon. Alternate fire is like the weapons "ultimate" ability and is on a long cooldown.
    Right trigger is fire the weapon.

    Circle is dodge, you'll use this a lot. X is jump. Square is melee attack, and triangle is grappling hook.

    The directional pad is used to switch between consumable items. L1 is for using consumables.

    The face pad on the controller opens your map and main menu, L1/R1 switches between sub-menus.

    Thanks! That lets me know to stay away. I have to put aim on l1 to handle twin stick shooters. Long left trigger presses are way out.

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • ChanceChance Registered User regular
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    I'm asking about what the controls are, since I have hand issues to consider.

    A rundown on the controls would be aces actually, if anyone could spare the time. What all the buttons do. Would really help me decide if I can get it right now.

    Oh yeah, for sure, here you go! In spoilers because some of this is unlockable:
    Movement is twin stick. Left stick moves your character around, pressing left stick activates sprint. Right stick is your camera.

    Left trigger has two functions: pressing halfway down is aim down sights, and then a full press activates alternate fire for the weapon. Alternate fire is like the weapons "ultimate" ability and is on a long cooldown.
    Right trigger is fire the weapon.

    Circle is dodge, you'll use this a lot. X is jump. Square is melee attack, and triangle is grappling hook.

    The directional pad is used to switch between consumable items. L1 is for using consumables.

    The face pad on the controller opens your map and main menu, L1/R1 switches between sub-menus.

    Thanks! That lets me know to stay away. I have to put aim on l1 to handle twin stick shooters. Long left trigger presses are way out.

    Actually ADS (L2) is rarely used. I'm generally just tapping L1 to bring up your alt fire (long cooldown) and mostly you're holding down R2 to shoot.

    'Chance, you are the best kind of whore.' -Henroid
  • SpawnbrokerSpawnbroker Registered User regular
    You could legitimately unbind ADS from the controller, that's how little I use it. Alternate fire is the only thing you need to aim for, and you could probably bind that to R1 or one of the directional buttons instead

    Steam: Spawnbroker
  • StupidStupid Newcastle, NSWRegistered User regular
    edited May 2021
    Stupid wrote: »
    SyphonBlue wrote: »
    Stupid wrote: »
    Okay, clearly it is my luck working against me.

    17 hours in and the game FINALLY has given me the key to the house.

    Still haven't beaten the first boss.

    I did make it to Proficiency level 2 for the first time though, so that's progress! (Still haven't seen a gun above level 3 though.)

    If you've been playing for 17 hours and it's the first time you've reached Proficiency 2, you're doing something wrong
    Looking for suggestions on what I'm doing wrong.

    Proficiency goes up with kills right? According to Helios, I've killed 2155 monsters over 65 deaths, an average of 33 kills per run. I pick up those blue capsules when I find them but they don't seem to add much if any to the XP bar.

    I feel like I'm missing an important plot point here.

    Adrenaline is extremely powerful. That buff you get when you don't get hit. At max adrenaline, 50% more money drops every time an enemy dies. If you aren't max adrenaline most of the time or you aren't picking that money up before it disappears, you're missing out on a lot of power.

    You should be able to almost entirely buy out the shop before going into the first boss.

    Opening chests is almost useless at level zero, so just don't do it. Wait until you're higher level to open chests, level 0 weapons won't help you much anyways.

    I feel like you're missing a major mechanic of how to play the game if you've died that much in the first area. I don't really know how to help, sorry to say. Focus on not getting hit and being constantly on the move, that's the core of the game.

    Explore every room in the first zone, pick up every item, don't get malignancies past two or you'll start breaking your artifacts. It takes me about an hour to clear the first zone if I'm doing everything

    Edit: Another point in favor of not getting hit: all those green healing items on the ground? They all turn into MAX HEALTH items if you're already at max health when you grab them!
    Look, I really appreciate the help, but I think I'm going to throw in the towel on this one. I was thinking about it last night. If I had nothing but time I would s-l-o-w-l-y explore the areas and return to Helios to heal up after every fight - it's extremely rare that I can go through any room without getting hit at least a couple of times and those little bit of damage in each fight eventually add up to me having another unsuccessful run - but that sounds about as much fun as watching paint dry.

    I've never been good at moving/shooting at the same time and this game kind of requires that. Even with the generous auto-aim, if I'm concentrating on staying mobile, I still miss about 40% of my shots because I can't keep the reticle on the target when my mind is thinking about moving. I watched a reply of my fight with the first boss, and there are several segments where I'm just not shooting at all - because 100% of my attention is on dodging and movement I "forget" to pull the trigger.

    It's really sad because I really am enjoying the short time game loop, but my physical limitations are never going to let me play this game.

    Stupid on

    26904.png
  • H0b0manH0b0man Registered User regular
    This is a twin stick shooter right? You have to press a button to aim? Or does it always aim?

    The auto aim in this game is EXTREMELY generous. If you are even looking in the direction of an enemy, you're probably hitting them.

    I stopped dying in the first area when I realized that aiming doesn't matter, this game is about raw speed. Never, ever stop moving, use hit and run tactics, aiming is for suckers.

    Also, abuse the shit out of the invincibility frames on your dodge

    I'm asking about what the controls are, since I have hand issues to consider.

    A rundown on the controls would be aces actually, if anyone could spare the time. What all the buttons do. Would really help me decide if I can get it right now.

    Oh yeah, for sure, here you go! In spoilers because some of this is unlockable:
    Movement is twin stick. Left stick moves your character around, pressing left stick activates sprint. Right stick is your camera.

    Left trigger has two functions: pressing halfway down is aim down sights, and then a full press activates alternate fire for the weapon. Alternate fire is like the weapons "ultimate" ability and is on a long cooldown.
    Right trigger is fire the weapon.

    Circle is dodge, you'll use this a lot. X is jump. Square is melee attack, and triangle is grappling hook.

    The directional pad is used to switch between consumable items. L1 is for using consumables.

    The face pad on the controller opens your map and main menu, L1/R1 switches between sub-menus.

    Thanks! That lets me know to stay away. I have to put aim on l1 to handle twin stick shooters. Long left trigger presses are way out.

    You can manually rebind every single button in the game like it was a PC game. There's 2 preset options and then a custom option where you just make the buttons whatever the hell you want it to be. If you wanted aim on triangle for some god forsaken reason you could do that.

    FFXIV: Agran Trask
  • ChanceChance Registered User regular
    urahonky wrote: »
    Chance wrote: »
    urahonky wrote: »
    Holy mother fuck... That third boss fight was the most intense, awesome thing I've ever experienced. By the end I was shaking!

    Boss 3 downed!

    I made the colossal mistake of checking out the citadel's gold star room.

    Maybe I'll meet that boss one day >.<

    Yeah I also learned that the hard way. That star room is brutal.

    Boss 3 down!
    A carbine with leeching shot? Nice try, Housemarque, but I think this +10 damage shotgun has done pret-ty well so far.

    (Boss fight begins.)

    Fuk.

    'Chance, you are the best kind of whore.' -Henroid
  • Handsome CostanzaHandsome Costanza Ask me about 8bitdo RIP Iwata-sanRegistered User regular
    I've been doing pretty good by utilizing speed and dashing to melee all the bad guys before they can get shots off. This works on everything but the 1st area boss, who will beat the crap out of you if you try that.

    Nintendo Switch friend code: 7305-5583-0420. Add me!
    Resident 8bitdo expert.
    Resident hybrid/flap cover expert.
  • urahonkyurahonky Cynical Old Man Registered User regular
    Chance wrote: »
    urahonky wrote: »
    Chance wrote: »
    urahonky wrote: »
    Holy mother fuck... That third boss fight was the most intense, awesome thing I've ever experienced. By the end I was shaking!

    Boss 3 downed!

    I made the colossal mistake of checking out the citadel's gold star room.

    Maybe I'll meet that boss one day >.<

    Yeah I also learned that the hard way. That star room is brutal.

    Boss 3 down!
    A carbine with leeching shot? Nice try, Housemarque, but I think this +10 damage shotgun has done pret-ty well so far.

    (Boss fight begins.)

    Fuk.

    Holy cow fighting him with the shotty sounds painful! I got lucky with a carbine.

  • SpawnbrokerSpawnbroker Registered User regular
    I have rolled credits and am now working on post-game stuff. This is a fun game.

    The game doesn't give you much of a hint on what you're supposed to do next, but there is additional stuff to do after the credits, it's just not super spelled out.

    Steam: Spawnbroker
  • ChanceChance Registered User regular
    urahonky wrote: »
    Chance wrote: »
    urahonky wrote: »
    Chance wrote: »
    urahonky wrote: »
    Holy mother fuck... That third boss fight was the most intense, awesome thing I've ever experienced. By the end I was shaking!

    Boss 3 downed!

    I made the colossal mistake of checking out the citadel's gold star room.

    Maybe I'll meet that boss one day >.<

    Yeah I also learned that the hard way. That star room is brutal.

    Boss 3 down!
    A carbine with leeching shot? Nice try, Housemarque, but I think this +10 damage shotgun has done pret-ty well so far.

    (Boss fight begins.)

    Fuk.

    Holy cow fighting him with the shotty sounds painful! I got lucky with a carbine.

    It had the slug so it wasn't a total wash it just... took a while.

    Elsewhere... I know this isn't a thread for movie recommendations, but just to throw out there - hot damn between Returnal and The Mitchells Vs. The Machines, this weekend's entertainment has been top notch.

    (Checks watch.) Four hours until Elon Musk fucks it all up.

    'Chance, you are the best kind of whore.' -Henroid
  • urahonkyurahonky Cynical Old Man Registered User regular
    I wish the discussion around this game was about how awesome it is and not about the lack of saving in a run.

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited May 2021
    Thanks everyone. I'll put this on my list. Can't afford it new atm, but I'll give it a go at some point. I'm also not in a position atm where I can spend 3-4 hours without a break doing one thing, so I gotta wait until they patch that at least.

    Sleeping my ps5 isn't an option, someone else uses it as well.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • urahonkyurahonky Cynical Old Man Registered User regular
    Yeah I guess maybe the last areas make the runs that long? I've been on a good hour run. I think the 3 hour thing is blown out of proportion.

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited May 2021
    urahonky wrote: »
    Yeah I guess maybe the last areas make the runs that long? I've been on a good hour run. I think the 3 hour thing is blown out of proportion.

    Break every 20-30 mins to move about and rest my hands a bit is a necessity atm. Sleeping my ps5 just for that every half an hour is poop, I'm not even gonna bother. Plus I'm kinda busy and just don't have that much time.

    I would need to be able to do a run across several days, basically. This game, as it is, is not that game for me, right now. I'm not the target customer, and that's ok. I don't have to be.

    It just looks really cool so I wanna play it at some point.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Genji-GlovesGenji-Gloves Registered User regular
    Credits roll. Now to return again and see what I missed.

    All the boss battles were fun and embrace quite good mechanics to take them on.

    The last biome was super creepy, though most of this game scratched that eldritch cosmic horror for me.

  • SpawnbrokerSpawnbroker Registered User regular
    urahonky wrote: »
    Yeah I guess maybe the last areas make the runs that long? I've been on a good hour run. I think the 3 hour thing is blown out of proportion.

    Every successful run I've done (only done two so far) has gone over the 3 hour mark. That's fully exploring everything, though

    Steam: Spawnbroker
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited May 2021
    Well the game does pause unlike Dark Souls so that's a plus. I have 3 kids so I understand needing to get away from the TV in a pinch. The 3 hour thing wasn't a knock against you. It's a common complaint I see but I don't think it's entirely valid. People assume you MUST give yourself that much time for every run and it's simply not true. Longest run is about an hour. Shortest is about a minute lol.

    For me.

    urahonky on
  • ChanceChance Registered User regular
    4th boss dowwwwn omg I love this game.

    k so question for after 3rd boss...
    When I die, it's back to post-3rd boss Helios, right? I don't have to fight through all 3 previous biomes to get back to Helios In Dagobah, do I?

    'Chance, you are the best kind of whore.' -Henroid
  • H0b0manH0b0man Registered User regular
    edited May 2021
    Chance wrote: »
    4th boss dowwwwn omg I love this game.

    k so question for after 3rd boss...
    When I die, it's back to post-3rd boss Helios, right? I don't have to fight through all 3 previous biomes to get back to Helios In Dagobah, do I?

    Correct

    H0b0man on
    FFXIV: Agran Trask
  • urahonkyurahonky Cynical Old Man Registered User regular
    That fourth boss was amazing. I think I'm going to be stuck in the ice place for a while. It's kicking my butt.

  • SpawnbrokerSpawnbroker Registered User regular
    edited May 2021
    My achievements have been bugged ever since I killed the second boss. Turning off the console didn't help. Ah well, hope they patch it soon.

    Spawnbroker on
    Steam: Spawnbroker
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