AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I'm this close to throwing Slay the Spire out the window.
I cannot seem to crack Act 2 of the Silent on A10. And hearing everyone talk about the higher ascensions makes me think I'm doing something fundamentally wrong, and all the advice from the G&T and SE++ threads isn't helping.
I'm this close to throwing Slay the Spire out the window.
I cannot seem to crack Act 2 of the Silent on A10. And hearing everyone talk about the higher ascensions makes me think I'm doing something fundamentally wrong, and all the advice from the G&T and SE++ threads isn't helping.
Have you tried watching Jorbs or anything? Some of my IRL friends love doing that for StS and they've gotten very skilled
I'm back on coding tutorials and I've constructed a grid with nodes that detect their neighbour, which is I think a visual representation of an array?
The tutorial had me build 8 loops, one for each orthogonal and diagonal neighbour node, but neighbours aren't checked for direction; surely I could set up a single loop that does the math in the array to check whether they're neighbors based on relative location
Hmm I will maybe try this after the tutorial
I remember building a game from a hodgepodge of lifted code in undergrad, and it was not object-oriented and it was a goddamn nightmare compared to Game Maker
Anyway this is all very pleasing and I look forward to actually implementing pathfinding and seeing the light
I'm back on coding tutorials and I've constructed a grid with nodes that detect their neighbour, which is I think a visual representation of an array?
The tutorial had me build 8 loops, one for each orthogonal and diagonal neighbour node, but neighbours aren't checked for direction; surely I could set up a single loop that does the math in the array to check whether they're neighbors based on relative location
Hmm I will maybe try this after the tutorial
I remember building a game from a hodgepodge of lifted code in undergrad, and it was not object-oriented and it was a goddamn nightmare compared to Game Maker
Anyway this is all very pleasing and I look forward to actually implementing pathfinding and seeing the light
I did something similar way back when. Though it was only 4 directions. I remember using recursion to traverse the grid.
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zepherinRussian warship, go fuck yourselfRegistered Userregular
I'm this close to throwing Slay the Spire out the window.
I cannot seem to crack Act 2 of the Silent on A10. And hearing everyone talk about the higher ascensions makes me think I'm doing something fundamentally wrong, and all the advice from the G&T and SE++ threads isn't helping.
Have you tried watching Jorbs or anything? Some of my IRL friends love doing that for StS and they've gotten very skilled
Not yet. Strangely I feel weird about watching other people playing this. Like.. I have always felt that way about card games? Studying other players feels like then it's not me coming up with whatever works. But... At the same time, I know StS needs a very specific deck or two to win once you get to higher ascensions, and it's really a matter of putting together a successful run. But when they take an hour...
I'm this close to throwing Slay the Spire out the window.
I cannot seem to crack Act 2 of the Silent on A10. And hearing everyone talk about the higher ascensions makes me think I'm doing something fundamentally wrong, and all the advice from the G&T and SE++ threads isn't helping.
I'm in the same position with basically every character
the game seems to take great joy in not offering me an energy relic after the first boss as well
Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I'm this close to throwing Slay the Spire out the window.
I cannot seem to crack Act 2 of the Silent on A10. And hearing everyone talk about the higher ascensions makes me think I'm doing something fundamentally wrong, and all the advice from the G&T and SE++ threads isn't helping.
I'm in the same position with basically every character
the game seems to take great joy in not offering me an energy relic after the first boss as well
That's the part I'm struggling with too! It's like... all these amazing, cornerstone cards take 3 energy, and so.. how can I use them and get to the 50-70 block a turn that it is implied I'll need later in the game?
I'm gonna go back to Isaac tonight. =/ I should fire up Gungeon or keep playing River City Girls...
Snowden basically did everything right, carefully controlled what was released, trusted nobody at all, and it turned out that most people just didn't care very much about living in a fucking police state, and now he'll live the rest of his life a fugitive. So that one was a lot of fun.
Fleeing to China and then Russia makes me disagree with the "did everything right" part.
So he should have done what exactly after releasing the info? Go to prison a martyr? Gone to a US ally that he pissed off the go to prison? Gone somewhere he'd be killed?
The list of options was short and refuge with american intelligence's enemies was probably the only one that kept him alive and not in prison.
If your argument is "I'm doing this for the good of my country" then you probably shouldn't follow it up by giving even more classified documents to your country's rivals, no.
The latter action does kinda eat into your ethical argument for the former, even if the initial leak itself was justifiable.
There's no proof he ever did anything of the sort. There was an anonymous government source that said China and Russia had decrypted his full document cache, which Snowden denied and which the US and UK governments declined to comment on. The timing of the news story that this had been done was highly suspicious as well.
There was an improperly redacted document published by the NYT that could have potentially helped Al-Qaeda, and then the very general information about how mass surveillance was being used globally caused many terrorists (and companies, and nation states) to switch over all communication to end to end encryption.
As far as I am aware that is the entirety of the fallout. Some sketchy, likely propaganda claims from a single anonymous government source, minor fumbling from a traditional media outlet, and the consequences of generally making public the practices of the NSA (his primary disclosure, which affected everyone).
Unless I am missing something else.
Thousands of hot, local singles are waiting to play at bubbulon.com.
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AtomikaLive fast and get fucked or whateverRegistered Userregular
Anyway this is all very pleasing and I look forward to actually implementing pathfinding and seeing the light
But also shout out to my boy Djikstraaaaaaaaa
I mean I assume I'm just using A* and there will be zero problems because pathfinding is never difficult for enemies in video games
Well, not for turn based or obvious-node ones anyway.
A continuous space with random maps is probably a butt, though I'd bet it wouldn't be trivial to build a graph based on impassable terrain and then just A* on that.
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I cannot seem to crack Act 2 of the Silent on A10. And hearing everyone talk about the higher ascensions makes me think I'm doing something fundamentally wrong, and all the advice from the G&T and SE++ threads isn't helping.
What's not to like?
Have you tried watching Jorbs or anything? Some of my IRL friends love doing that for StS and they've gotten very skilled
But he will probably be fine in the long run because he is a white guy
The tutorial had me build 8 loops, one for each orthogonal and diagonal neighbour node, but neighbours aren't checked for direction; surely I could set up a single loop that does the math in the array to check whether they're neighbors based on relative location
Hmm I will maybe try this after the tutorial
I remember building a game from a hodgepodge of lifted code in undergrad, and it was not object-oriented and it was a goddamn nightmare compared to Game Maker
Anyway this is all very pleasing and I look forward to actually implementing pathfinding and seeing the light
And now
But also shout out to my boy Djikstraaaaaaaaa
YOU KNOW WHAT I AM AFTER, PARENTAL UNITS. YOU’RE JUST TRYING TO GET ME ON A PLANE TO JAPAN.
I did something similar way back when. Though it was only 4 directions. I remember using recursion to traverse the grid.
SMH
How many buttons did you unbutton on your shirt before the officer came up to the window?
What do you think a lobster tail is?
lobster flavored mayo
Lobster flavored butter in my house.
I mean I assume I'm just using A* and there will be zero problems because pathfinding is never difficult for enemies in video games
this but with agrees
Not yet. Strangely I feel weird about watching other people playing this. Like.. I have always felt that way about card games? Studying other players feels like then it's not me coming up with whatever works. But... At the same time, I know StS needs a very specific deck or two to win once you get to higher ascensions, and it's really a matter of putting together a successful run. But when they take an hour...
I'm in the same position with basically every character
the game seems to take great joy in not offering me an energy relic after the first boss as well
That's the part I'm struggling with too! It's like... all these amazing, cornerstone cards take 3 energy, and so.. how can I use them and get to the 50-70 block a turn that it is implied I'll need later in the game?
I'm gonna go back to Isaac tonight. =/ I should fire up Gungeon or keep playing River City Girls...
Now I'll spend the next month having to watch where I'm walking behind the house so I don't accidentally squish any.
ENHANCE
I swing both ways ok
That’s what daddy likes.
Bisque? Risotto? Who can say????
Porque no los dos
I’m seriously jealous, Vish. I could eat every lobster put in front of me, stomach be damned
Butter flavored mayo
Just five
There's no proof he ever did anything of the sort. There was an anonymous government source that said China and Russia had decrypted his full document cache, which Snowden denied and which the US and UK governments declined to comment on. The timing of the news story that this had been done was highly suspicious as well.
https://www.bbc.com/news/uk-33125068
There was an improperly redacted document published by the NYT that could have potentially helped Al-Qaeda, and then the very general information about how mass surveillance was being used globally caused many terrorists (and companies, and nation states) to switch over all communication to end to end encryption.
As far as I am aware that is the entirety of the fallout. Some sketchy, likely propaganda claims from a single anonymous government source, minor fumbling from a traditional media outlet, and the consequences of generally making public the practices of the NSA (his primary disclosure, which affected everyone).
Unless I am missing something else.
The budget and melodrama makes me feel like I’m watching Power Rangers for adults
Damn, now matt really DOES have a problem
Watching one can be okay for awhile, but they all seem to devolve into caricatures of themselves with self-parodic plots.
Well, not for turn based or obvious-node ones anyway.
A continuous space with random maps is probably a butt, though I'd bet it wouldn't be trivial to build a graph based on impassable terrain and then just A* on that.