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I like wandering around in the wrong order. It's only been bad once, when I got wrecked by a Titan I wasn't ready for but it haven't had too much trouble doing things in the wrong order.
I did just apparently beat the final gym as my sixth, so RIP to the next two gyms as I tear through them with a massively over leveled team
Well I just got absolutely stomped by one of the titans. I had just done a gym about 4 levels above me which gave me a good challenge and then I ran into this one that just swept me completely.
That was awesome.
Can’t remember the last time a Pokémon game gave a good feeling difficulty.
Wish it wasn’t just because I ran in a “wrong” direction, but whatever I’m clearly not going to influence their design decisions on battle difficulty. They couldn’t even let us keep Set mode options.
Yeah the hints in the game are nice and subtle. They are there. Just goes to show the level of hand holding people are used to/want. I thought they backed off just enough. But I guess it was too much. People dont read them text boxes then ask where is the quest like old school wow lol.
0
Warlock82Never pet a burning dogRegistered Userregular
edited November 2022
This game is toying with me. I just logged on a little bit last night to catch some pokemon. I managed to jump a cliff near the starting area (a little north of that first town with the pokemon center) and find an area I probably wasn't supposed to be able to get to yet with a ton of new pokemon ~lvl 20-23 or so including a Salazzle which feels rare given how much a PITA female Salandit have always been to find. Saw a lvl 50 tera Leafeon which was grass tera type -_- I couldn't catch it obviously :P There were also a couple new ones I haven't seen before and the evo to Paldean Wooper which I caught literally one level before my own Wooper evolved into it :P Lot of Galar stuff up there too like Toxel, Hatenna and Dreepy. (my pokedex is up to 70 and I've literally not done any of the three main quests :P)
But anyways, main point, somehow while cruising around, found a SECOND shiny Skwovet. WTF? First off, how the hell two shinies already, and secondly, how the hell are both of them Skwovet?
Edit: Oh, btw, THANK YOU GAME for not forcing your arbitrary level restrictions on what I'm allowed to catch! Zero badges and I'm allowed to catch this lvl 30 thing that is 15 levels higher than mine. This is how things are supposed to be. Fuck you Sword and Shield.
Also the game continues to run like ass. I really, really hope they are gonna patch this. I've actually missed jumps and stuff due to lag spikes.
Ok it really bugs me when there’s a Pokémon outbreak, but I can’t find one of the Pokémon listed. If there’s an outbreak of Applin or Toedscool, shouldn’t I be able to find even one of them in the area?
0
Warlock82Never pet a burning dogRegistered Userregular
Ok it really bugs me when there’s a Pokémon outbreak, but I can’t find one of the Pokémon listed. If there’s an outbreak of Applin or Toedscool, shouldn’t I be able to find even one of them in the area?
I don't understand outbreaks. I've seen a thing come up a few times but I never know where to look for them.
Are there any towns that have actual shops you can go in? Seems like towns are basically a collection of menus now.
I'm enjoying exploring the world, but I don't get a very good sense of cohesiveness in Paldea. It feels like it was basically put together by dropping towns randomly on the map.
Switch Friend Code: SW-4598-4278-8875
3DS Friend Code: 0404-6826-4588 PM if you add.
Are there any towns that have actual shops you can go in? Seems like towns are basically a collection of menus now.
I'm enjoying exploring the world, but I don't get a very good sense of cohesiveness in Paldea. It feels like it was basically put together by dropping towns randomly on the map.
The salon is still a physical space, but I know what you mean there.
Outbreaks show up on the map with a red icon and outbreak pokemon on top of it, you get notified even if they're on the other side of the country, it doesn't mean it's happening where you are. Zoom all the way out and you should be able to see the icon easily enough (I think it might have a different icon when the map is fully zoomed out though).
As far as the world goes, I'm happy that they went fully open world but it's pretty plain that GF suck at designing open worlds. It's probably the worst open world design I've seen. Each biome is very samey, there's little use of landmarks or geography to provide the means to orientate yourself or give subtle nudges in certain directions. There's no real excitement to see what's over that ridge and basically nothing of value to discover since all the towns are on the map and there's nothing else out there.
Even with the pokemon, there's great variety very early on and in every area. But you don't really need to step off the main road to encounter almost all of them, they just congregate together right in everybody's path. You basically explore to pick up yellow item balls to add new TMs to your crafting list and to find the few pokemon that don't just spawn all along the main paths.
Also like, Paldea makes little sense infrastructure wise. All the roads are self-contained within each town but don't connect them together? There's no rail network? I guess everyone everywhere rides a cyclizar across the entire country.
And yeah the towns kinda suck. They don't make any impression on me at all, have no real identity. I vaguely remember one being all about pottery and one is full of sunflora but they're just kind of there and largely pointless except when you visit the gym...which is also the same generic looking building in every location. I don't mind shops not having interiors but do we really need 7 different restaurants next to each other? I can't possibly keep track of what shops sells which specific set of meal buffs so I just don't bother.
Likewise, I'm up to 120 sandwich recipes already but I don't see any point to them aside from the free revive/full heal. I imagine shiny rate increase is the only thing I'd really use but I haven't found any with that yet. It's far too much variety, they should have just given each ingredient a different buff and condiments a different modifier (buff level up, duration up etc.) and capped you at 3 of each per sandwich.
It's a fun game because I like pokemon, but there are cavernous deficiencies in the game's design (and an obvious lack of budget for the most profitable franchise to ever exist).
+2
Warlock82Never pet a burning dogRegistered Userregular
Outbreaks show up on the map with a red icon and outbreak pokemon on top of it, you get notified even if they're on the other side of the country, it doesn't mean it's happening where you are. Zoom all the way out and you should be able to see the icon easily enough (I think it might have a different icon when the map is fully zoomed out though)
This helps a lot. There are so many icons on the map and I honestly can't tell what half of them mean so I tend to just ignore all the random starbursts and stuff as "things that probably are meant for later game" and/or tera raids which I can see myself by the giant skybeam
I really like that there don't seem to be any obscure bullshit evolution methods, unless I've just been stumbling into them, most are reaching their final form in the 30s.
Doesn't stop me from spinning in a circle just in case though
I really like that there don't seem to be any obscure bullshit evolution methods, unless I've just been stumbling into them, most are reaching their final form in the 30s.
Doesn't stop me from spinning in a circle just in case though
There are three pokemon that require you to have them out of their ball and walk for 1000 cumulative steps. I somehow ended up with all of them on my team. Two of them walk so slowly out of their balls that you can't just run because they'll get recalled to their ball over and over.
The three are in the spoiler if you want to know.
Bramblin, Pawmo, Rellor
Also, there are some old pokemon with new evolutions, and one in particular is something I don't know how you could stumble upon without looking it up specifically.
Pro-tip for the walking evolutions, go to the top of one of the towers or lighthouses, small enough that you can't get too far and despawn your pokemon, and no pokemon up there to accidentally battle if you decide to just push a direction on your joycons and get on your phone for a couple minutes
Outbreaks show up on the map with a red icon and outbreak pokemon on top of it, you get notified even if they're on the other side of the country, it doesn't mean it's happening where you are. Zoom all the way out and you should be able to see the icon easily enough (I think it might have a different icon when the map is fully zoomed out though)
This helps a lot. There are so many icons on the map and I honestly can't tell what half of them mean so I tend to just ignore all the random starbursts and stuff as "things that probably are meant for later game" and/or tera raids which I can see myself by the giant skybeam
I'm playing handheld only and I really don't get why the map is only viewable in that little window instead of filling the whole screen, It's an incredibly confusing map with way too may icons.
Switch Friend Code: SW-4598-4278-8875
3DS Friend Code: 0404-6826-4588 PM if you add.
There are more with strange evo methods. It is a standard for the series heh.
Gimmmighoul you have to have 999 of those coins in your inventory and level it. The dolphin you have to level while in a multiplayer session. Primeape you u need to use rage fist 20 times then level.
Jubal77 on
0
Warlock82Never pet a burning dogRegistered Userregular
(note one of the pokemon in this clip might be a spoiler)
Also that feeling when you get into a twitter argument with someone who insists they HAVE to display the information this way because of how Pokemon calculates stat changes individually. I'm like, dude, you know that stuff happens in nanoseconds on the backend right? It's only displaying slow so you can read each line but there's waaaaaay better/faster ways that information could be presented.
Yeah, stat ups/downs should be done in a more optimal way. The slow one-at-a-time thing made sense back in the day before there were so many mutli-stat raising/lowering moves/abilities.
Honestly it's infuriating at this point that battle effects are so pointless tedious. Like you really need to stop the battle every turn to tell me it's raining when I can see the rain pouring down on the screen?
Sometimes it tells you the same shit 3 times in a row, at the end of every turn.
*sandstorm animation plays
*Pokemon A's hp decreases
*textbox tells you it was hit by the sandstorm
*sandstorm animation plays
*Pokemon B's hp decreases
*textbox tells you it was hit by the sandstorm
One of the best things about Arceus was how much faster it was. I went from Brilliant Diamond, where catching a pokemon took about a minute of pointless animations, to just a few seconds. Battles were way faster too, though not quite as fast.
Scarlet/Violet's a lot faster than Brilliant Diamond, but there's a lot more crap left to cut.
+1
Dr. ChaosPost nuclear nuisanceRegistered Userregular
edited November 2022
I just hatched some raboots in SWSH and now Home is telling me I can't trade them on the GTS?
Honestly it's infuriating at this point that battle effects are so pointless tedious. Like you really need to stop the battle every turn to tell me it's raining when I can see the rain pouring down on the screen?
Sometimes it tells you the same shit 3 times in a row, at the end of every turn.
*sandstorm animation plays
*Pokemon A's hp decreases
*textbox tells you it was hit by the sandstorm
*sandstorm animation plays
*Pokemon B's hp decreases
*textbox tells you it was hit by the sandstorm
Please just let Nintendo EAD make pokemon games
This shit is in a ton of RPGs trying to invoke retro feelings and it drives me up the fucking wall. Dragon Quest 11 was fucking lousy with this too despite having fast-forward and generally doing a good job in-combat with fast forward and displaying the text simultaneous with the animations. But in other aspects like finding sidequests or leveling up?
Hero has reached level 11!
*pauses game and plays jingle*
Hero received skill points!
Jade has reached level 11!
*pauses game and plays jingle*
Jade received skill points!
Repeat x5 more times for entire fucking party. Leveling up should not be an ordeal that takes a full minute to get through.
And then...
-Opens forging menu-
*pauses game and plays jingle*
Forging is now level 11!
I'm not even mad I clicked on those evolution spoilers. Those have all been on rotation but have only made it to level 36 where by 40 I would go hmm something is off. So now I can just get them done tonight phew.
When Glimmett evolved after one level I was like oh thought this was going to be a bullshit evolution.
0
Dr. ChaosPost nuclear nuisanceRegistered Userregular
Something I've always wondered, do regional pokemon count against the "each pokemon in your party has to be a different one" limit or can you just stroll online with a kanto, Galarian and Alolan Persian all in one group?
I imagine you could do either Kanto/Galarian or Alolan/Galarian but not all three eh?
All the extra bits and callous are especially annoying on the higher tier raids when every second matters
Yeah, this is my current biggest headache. It seems like half those raids are just straight-up not possible with the timer the way it is. The enemy steals focus over and over and over and you have to terastalize but also that takes fifteen seconds and then you get like one move off and you die and then it ends.
Getting some heavy hitters up to level 100 is the only way I found any success. 5 star raids are level 75, I've yet to beat a 6 star one but they are apparently 95 when you battle them.
Ok it really bugs me when there’s a Pokémon outbreak, but I can’t find one of the Pokémon listed. If there’s an outbreak of Applin or Toedscool, shouldn’t I be able to find even one of them in the area?
Apparently I'm some cases they're in a cave underneath but that can't possibly be true for all of them
King Riptor on
I have a podcast now. It's about video games and anime!Find it here.
Something I've always wondered, do regional pokemon count against the "each pokemon in your party has to be a different one" limit or can you just stroll online with a kanto, Galarian and Alolan Persian all in one group?
I imagine you could do either Kanto/Galarian or Alolan/Galarian but not all three eh?
I figure it counts as separate species.
Also, there’s actually no such thing as a Galarian Persian. Galarian Meowths turn into Purrserker.
“Do you like Pokémon?” really made me think for a few actual minutes. do i like the franchise, the creatures, the art direction, the battles? some of these. enough of them, in the end.
“Do you like Pokémon?” really made me think for a few actual minutes. do i like the franchise, the creatures, the art direction, the battles? some of these. enough of them, in the end.
Fully three of her Pokemon are dedicated to screwing Ground-types:
- Her Wattrel lead has natural immunity to Ground by way of the Flying type, so what you actually need is a Rock or Ice attack.
- Her Bellibolt has high defense and Water Gun, meaning it's likely to survive most worthwhile Ground attacks and counter with something super-effective.
- Her Mismagius has Levitate, meaning after Terastallizing it has the same combo as the Eelectross line giving it no type weaknesses.
I had a far easier time of Kofu, who's technically the next Gym Leader after her, just because my Floragato had so much speed it could buff up once, Terastallize, and sweep.
My favorite musical instrument is the air-raid siren.
Fully three of her Pokemon are dedicated to screwing Ground-types:
- Her Wattrel lead has natural immunity to Ground by way of the Flying type, so what you actually need is a Rock or Ice attack.
- Her Bellibolt has high defense and Water Gun, meaning it's likely to survive most worthwhile Ground attacks and counter with something super-effective.
- Her Mismagius has Levitate, meaning after Terastallizing it has the same combo as the Eelectross line giving it no type weaknesses.
I had a far easier time of Kofu, who's technically the next Gym Leader after her, just because my Floragato had so much speed it could buff up once, Terastallize, and sweep.
The entire Iono segement had me rolling.
From the blatant "streamer gym leader uses her position to force you to be Content(tm)" humor, to the director continuing to show up out of fucking nowhere, to just having to break out cackling at the cleverness of Electric Terastallize Mismagius, the entire Iono gym was one of my favorite things in a game that already has a lot of good things. Count me as a subscriber.
the only thing I didn't like about the Iono segment was at one point she tells viewers to "screencap it" instead of "clip it" which is very off-brand for a streamer
Fully three of her Pokemon are dedicated to screwing Ground-types:
- Her Wattrel lead has natural immunity to Ground by way of the Flying type, so what you actually need is a Rock or Ice attack.
- Her Bellibolt has high defense and Water Gun, meaning it's likely to survive most worthwhile Ground attacks and counter with something super-effective.
- Her Mismagius has Levitate, meaning after Terastallizing it has the same combo as the Eelectross line giving it no type weaknesses.
I had a far easier time of Kofu, who's technically the next Gym Leader after her, just because my Floragato had so much speed it could buff up once, Terastallize, and sweep.
Oh yeah, that Mismagius was brutal. Let's not forget it being a jerk firing Confuse Ray at you. And it's a pretty dangerous pokemon baseline on top of that with 105 speed/sp atk.
You need a mirror herb (delibird store in Cascarrafa for 30k), toss the herb on the bellibolt, leave an empty move slot, bring that and a dedenne that knows the move to a picnic, check back in a couple minutes and the bellibolt should have picked up the move. I think it learns from top down, so prolly be safe and put parabolic charge at the top on dedenne or whatever you're using.
Kanden on
+2
Dr. ChaosPost nuclear nuisanceRegistered Userregular
You need a mirror herb (delibird store in Cascarrafa for 30k), toss the herb on the bellibolt, leave an empty move slot, bring that and a dedenne that knows the move to a picnic, check back in a couple minutes and the bellibolt should have picked up the move. I think it learns from top down, so prolly be safe and put parabolic charge at the top on dedenne or whatever you're using.
Holy shit, that is a great QOL feature.
There are so many options now to "fix" pokemon without having to breed new ones to death. Its awesome.
Yeah, getting competitive ready pokemon is hella easy now since you can just buy bottle caps and nature mints with cash for 20k-30k each, even before postgame. And with the way egg moves work, now the only thing you really need breeding for is if you are going for a 0 speed/attack IV for Trick Room/Foul Play or whatever.
Unfortunately they removed all the QOL features to make EV training simpler, gotta go back to doing it manually or just buy a shit ton of vitamins.
Posts
So apparently there's an option for the pokemon center lady to tell you the next stop you should go hit up. (I just noticed it five badges in...)
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
I did just apparently beat the final gym as my sixth, so RIP to the next two gyms as I tear through them with a massively over leveled team
That was awesome.
Can’t remember the last time a Pokémon game gave a good feeling difficulty.
Wish it wasn’t just because I ran in a “wrong” direction, but whatever I’m clearly not going to influence their design decisions on battle difficulty. They couldn’t even let us keep Set mode options.
But anyways, main point, somehow while cruising around, found a SECOND shiny Skwovet. WTF? First off, how the hell two shinies already, and secondly, how the hell are both of them Skwovet?
Edit: Oh, btw, THANK YOU GAME for not forcing your arbitrary level restrictions on what I'm allowed to catch! Zero badges and I'm allowed to catch this lvl 30 thing that is 15 levels higher than mine. This is how things are supposed to be. Fuck you Sword and Shield.
Also the game continues to run like ass. I really, really hope they are gonna patch this. I've actually missed jumps and stuff due to lag spikes.
I don't understand outbreaks. I've seen a thing come up a few times but I never know where to look for them.
I'm enjoying exploring the world, but I don't get a very good sense of cohesiveness in Paldea. It feels like it was basically put together by dropping towns randomly on the map.
3DS Friend Code: 0404-6826-4588 PM if you add.
The salon is still a physical space, but I know what you mean there.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
As far as the world goes, I'm happy that they went fully open world but it's pretty plain that GF suck at designing open worlds. It's probably the worst open world design I've seen. Each biome is very samey, there's little use of landmarks or geography to provide the means to orientate yourself or give subtle nudges in certain directions. There's no real excitement to see what's over that ridge and basically nothing of value to discover since all the towns are on the map and there's nothing else out there.
Even with the pokemon, there's great variety very early on and in every area. But you don't really need to step off the main road to encounter almost all of them, they just congregate together right in everybody's path. You basically explore to pick up yellow item balls to add new TMs to your crafting list and to find the few pokemon that don't just spawn all along the main paths.
Also like, Paldea makes little sense infrastructure wise. All the roads are self-contained within each town but don't connect them together? There's no rail network? I guess everyone everywhere rides a cyclizar across the entire country.
And yeah the towns kinda suck. They don't make any impression on me at all, have no real identity. I vaguely remember one being all about pottery and one is full of sunflora but they're just kind of there and largely pointless except when you visit the gym...which is also the same generic looking building in every location. I don't mind shops not having interiors but do we really need 7 different restaurants next to each other? I can't possibly keep track of what shops sells which specific set of meal buffs so I just don't bother.
Likewise, I'm up to 120 sandwich recipes already but I don't see any point to them aside from the free revive/full heal. I imagine shiny rate increase is the only thing I'd really use but I haven't found any with that yet. It's far too much variety, they should have just given each ingredient a different buff and condiments a different modifier (buff level up, duration up etc.) and capped you at 3 of each per sandwich.
It's a fun game because I like pokemon, but there are cavernous deficiencies in the game's design (and an obvious lack of budget for the most profitable franchise to ever exist).
This helps a lot. There are so many icons on the map and I honestly can't tell what half of them mean so I tend to just ignore all the random starbursts and stuff as "things that probably are meant for later game" and/or tera raids which I can see myself by the giant skybeam
Doesn't stop me from spinning in a circle just in case though
There are three pokemon that require you to have them out of their ball and walk for 1000 cumulative steps. I somehow ended up with all of them on my team. Two of them walk so slowly out of their balls that you can't just run because they'll get recalled to their ball over and over.
The three are in the spoiler if you want to know.
Also, there are some old pokemon with new evolutions, and one in particular is something I don't know how you could stumble upon without looking it up specifically.
I'm playing handheld only and I really don't get why the map is only viewable in that little window instead of filling the whole screen, It's an incredibly confusing map with way too may icons.
3DS Friend Code: 0404-6826-4588 PM if you add.
(note one of the pokemon in this clip might be a spoiler)
Also that feeling when you get into a twitter argument with someone who insists they HAVE to display the information this way because of how Pokemon calculates stat changes individually. I'm like, dude, you know that stuff happens in nanoseconds on the backend right? It's only displaying slow so you can read each line but there's waaaaaay better/faster ways that information could be presented.
Sometimes it tells you the same shit 3 times in a row, at the end of every turn.
*sandstorm animation plays
*Pokemon A's hp decreases
*textbox tells you it was hit by the sandstorm
*sandstorm animation plays
*Pokemon B's hp decreases
*textbox tells you it was hit by the sandstorm
Please just let Nintendo EAD make pokemon games
Scarlet/Violet's a lot faster than Brilliant Diamond, but there's a lot more crap left to cut.
What the hell..
This shit is in a ton of RPGs trying to invoke retro feelings and it drives me up the fucking wall. Dragon Quest 11 was fucking lousy with this too despite having fast-forward and generally doing a good job in-combat with fast forward and displaying the text simultaneous with the animations. But in other aspects like finding sidequests or leveling up?
Hero has reached level 11!
*pauses game and plays jingle*
Hero received skill points!
Jade has reached level 11!
*pauses game and plays jingle*
Jade received skill points!
Repeat x5 more times for entire fucking party. Leveling up should not be an ordeal that takes a full minute to get through.
And then...
-Opens forging menu-
*pauses game and plays jingle*
Forging is now level 11!
When Glimmett evolved after one level I was like oh thought this was going to be a bullshit evolution.
I imagine you could do either Kanto/Galarian or Alolan/Galarian but not all three eh?
Yeah, this is my current biggest headache. It seems like half those raids are just straight-up not possible with the timer the way it is. The enemy steals focus over and over and over and you have to terastalize but also that takes fifteen seconds and then you get like one move off and you die and then it ends.
Apparently I'm some cases they're in a cave underneath but that can't possibly be true for all of them
I figure it counts as separate species.
Also, there’s actually no such thing as a Galarian Persian. Galarian Meowths turn into Purrserker.
My favourite things are the one-offs.
https://www.youtube.com/watch?v=Z_F4IEQFdM8
Give the concept some room to breath and it still gets me.
- Her Wattrel lead has natural immunity to Ground by way of the Flying type, so what you actually need is a Rock or Ice attack.
- Her Bellibolt has high defense and Water Gun, meaning it's likely to survive most worthwhile Ground attacks and counter with something super-effective.
- Her Mismagius has Levitate, meaning after Terastallizing it has the same combo as the Eelectross line giving it no type weaknesses.
I had a far easier time of Kofu, who's technically the next Gym Leader after her, just because my Floragato had so much speed it could buff up once, Terastallize, and sweep.
I'm "kupiyupaekio" on Discord.
The entire Iono segement had me rolling.
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
His face is true terror, that thing is giving off Buffalo Bill energy.
The Internet tells me it's an egg move for it, but I cannot see the path
There are so many options now to "fix" pokemon without having to breed new ones to death. Its awesome.
Unfortunately they removed all the QOL features to make EV training simpler, gotta go back to doing it manually or just buy a shit ton of vitamins.