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https://www.youtube.com/watch?v=9OcP0Op9OsY&ab_channel=RebeccaWatson
wish list
Steam wishlist
Etsy wishlist
I'm also willing to bet that the opposite happens - a game bereft of any memorable character design and yet is incredibly successful. I wanna say Call of Duty might fit the bill, but I'm not familiar enough with the series to say for sure
she's like the reincarnation of Mitch Hedburg
The barrel robot gains an extra barrel for every kill, until it becomes difficult to control like the guy from Death Stranding.
Why won’t Sony give me millions of dollars over an eight year period?!?
From Saturday:
So many collabs show just how expensive video game development is.
Steam: YOU FACE JARAXXUS| Twitch.tv: CainLoveless
I kept waiting for the "just kidding, not for kids" violent turn, and it never happened. Something about the production values and specific references to the limitations of old shows (like the Sesame Street/Eureka's castle worm on a stick puppet) feel more like the nostalgia bludgeon jaded millennial horror media makers would focus on. When everybody started screaming, I thought "oh, this is it, the next cut will be to a bloodied puppet like Too Many Cooks or something" but then... nope! Business Duck lets them go over budget and it's all okay!
Is... is business duck specifically targeting the people who approve shows? That's.... cynical/savvy.
https://www.youtube.com/watch?v=DNpeFf2r_Ek
EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
The thing is Call of Duty doesn't rely on character designs because for the most part the entire representation of your character is gloves and the gun they carry. Even so there are characters I, a non-COD player am aware of such as Soap and Ghost. Also they just license characters you already love like John McClane and Rhea Ripley.
Also it's incredibly cringe that the right fails to get the issue with the character design. Diversity isn't an issue. The issue is that Concord is a hero shooter and that means the characters need to bring a certain level of character and memorability, which they really don't have in the visual department and it sounds like dialogue isn't any better. Worse that failure can also heavily bog down things that the game did do well and it's not like the character design aspect was purely visuals either. Being able to quickly recognize a character either on silhouette or voice lines, quickly conveys useful information to the other players, that will help a team determine what they are going to do in a match.
It is a shame that everyone insists on trying to get in on the live service model. I'd argue that carcass becoming more a more bone by the day. Any new live service has to either time their entry right to take advantage of another live service shutting down, losing player in droves or the new live service has to be fucking amazing, so that it can brute force it's way into the market. As has been noted, usually you get 1-3 big players in each genre and a few medium sized life service games. So it tends to be really hard to break into that market unless you get lucky and you're pretty much dead if you get compared too much with an existing live service, that also has more content as a result of being older.
I think this is in reference to the whole region-locking thing from awhile ago.
If I remember right it was something a long the lines of Sony suddenly enforcing linking your PlayStation profile to be able to play.
...which meant that everyone who owned and played the game in countries that could buy the game on Steam but could not set up a PlayStation account were screwed.
I would recommend asking this question in the G&T thread. Mostly because it would be very funny
Steam: Chagrin LoL: Bonhomie
https://youtu.be/o1bgv3zxsUI
https://steamcommunity.com/profiles/76561197970666737/
ghost is a mysterious edgy badass, so that tracks
Soap was barely anything in the original MW games and what little I played of the new trilogy so I have no idea there
oh yeah they backtracked on that after a few days of backlash, I forgot about that
So not only are you in competition with the established titans, but planning to release so many within a relatively short time frame leaves even less oxygen in the room.
How is it the best? Well, obviously, it has the most ways for the player to give us money.
(Ghost and Konigs hoods always stay on)
WoW
Dear Satan.....
That thread is generally really positive on the game, especially so at the moment, unless I'm missing something.
Outside of the previously mentioned Sony fuckery.
Damnit I have to choose between Satisfactory and Dyson Sphere Program! There aren't enough hours in the day...
https://m.youtube.com/watch?v=TXVDMezCC6s
lmao the WWII fact book
About that, it's still region locked out of the 177 nations, they blocked off. What Sony did, was the tried and true approach of "We know there are some in the boycott, who weakly support it and are desperate to get their fix. So all we have to do is make enough empty promises about walking our shitty idea back, without actually doing that and they'll jump back into the game, while also telling everyone to shut up about it because 'Sony said they weren't going to do it anymore and that all the proof we need!'" Last I checked, they added other games when people pointed out how full of shit Sony was, by listing those game snot being impacted by their insane policy. I feel bad for a number of developers because they got totally blind sided by Sony's fuckery, with no real benefit.
Anyways
It's only really insane because of how many online services they wanted to roll out. I"m pretty sure there is no way to do 12 without some significant overlap of player bases. I"m not entirely sure what the number would be, but you could definitely go above one game because no one game is going to appeal to everyone, even weakly.
Obviously, this late in the game it gets even more insane because they are going up against established titans that have figured out how to not only retain players long term, but also have figured out ways to be new player friendly. So they wanted to do 12 live services that would be competing with at least one other service in that batch of 12 before having to then also contend with established titles. Sure live service games get shuttered for one reason or another and a sizable number of players going searching for something new, so some of this is a gamble of having a live service going that reels in all the players that are searching for a new source of entertainment. You don't need 12 services for that and doing so likely undermines the success rate for all of them.
But, as we've mentioned, that gamble is not playing out large-scale.
I admire you, Technology Connections Guy, but I'd have avoided a lot of pointless internet arguments if more HVAC systems had a switch between "cool" and "off."
I'm dying
This woman's YouTube channel is killing me
The WW2 trivia book character made me think of Dan Carlin for some reason. She's so funny, I hope her videos going mildly viral like they seem to be starting to is only a good thing for her.
Right, you can't make a PSN account officially in those countries, but the outcry was about changing the steam version to require a PSN account to be linked to play, which Sony relented on after getting hammered with bad press for it for a weekend. That had been their intent originally because they do all their moderation through the playstation network systems, but suspended that requirement temporarily during launch to try to help alleviate the server issues. After the pushback they realized it was not worth the annoyance customers were expressing.
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