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The state of PC gaming

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Posts

  • MistaCreepyMistaCreepy Registered User regular
    edited November 2007
    TelMarine wrote: »
    Real pc gamers have a CRT monitor with 85+ hz refresh rate!

    :( I got an LCD because the crt hogged my entire desk and it was frying my eyes... I do miss that refresh rate though.

    MistaCreepy on
    PS3: MistaCreepy::Steam: MistaCreepy::360: Dead and I don't feel like paying to fix it.
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited November 2007
    My LCD monitor supports 75hz... But I do miss the > 80hz on CRTs.

    urahonky on
  • waterloggedwaterlogged Registered User regular
    edited November 2007
    syndalis wrote: »
    If an optimized version of Crysis hits the 360 / PS3 that looks 90% as good as the max settings on the PC, I will most certainly lol.

    and the best part is, because they would be focusing on a solid hardware platform, it is very likely they could accomplish it. Doom3 on the original xbox was fucking RIDICULOUS for its time, and for the hardware it was running on.

    People also forget that when developing a PC game they have to guess where hardware will be by the time they are finished.

    At times they get it right and the game runs like butter and at times they get it wrong and you have to wait a bit to max it out.

    waterlogged on
    Democrat that will switch parties and turn red if Clinton is nominated.:P[SIGPIC][/SIGPIC]
  • subediisubedii Registered User regular
    edited November 2007
    syndalis wrote: »
    If an optimized version of Crysis hits the 360 / PS3 that looks 90% as good as the max settings on the PC, I will most certainly lol.

    and the best part is, because they would be focusing on a solid hardware platform, it is very likely they could accomplish it. Doom3 on the original xbox was fucking RIDICULOUS for its time, and for the hardware it was running on.

    People also forget that when developing a PC game they have to guess where hardware will be by the time they are finished.

    At times they get it right and the game runs like butter and at times they get it wrong and you have to wait a bit to max it out.

    You can also add in that PC monitors have always had to display at higher resolutions than TV's. That's always been a heavy burden in terms of processing power used.

    I have little doubt that the 360 could quite possibly emulate even up to 100% of how the PC version looks anyway. Although I think the bigger issue is how well the 360 would manage the large and open outdoor levels. IIRC there's been stuff of a similar scale in terms of size, but not necessarily at that much detail. Plus enemies roam around and patrol quite large expanses. I suppose a lot of that could be done through Streaming, but I'm not sure whether that would be enough. I'm sure they've got some solution though, I mean, it is coming to the 360 at some point, I'm pretty certain they've stated that it's in developement. It's just that they haven't really announced a date yet.

    We're still only, what, just 2 years into the 360's lifespan. If the PS1 era onwards is anything to go by, consoles usually have the graphical advantage over PC's for 2-3 years.

    Really if you're focussing on the PC as a gaming platform, it shouldn't just about the graphics, because I'd say it's roughly half-and-half as to which showcases the better graphics at any given time. I'd say there's no real advantage of one over the other (and PLEASE don't bring in the "OLOL price" thing, because we've gone over it a hundred times and (hopefully) established that it's not nearly as one sided or simple as it keeps being made out to be). For me personally it's just the fact that there's been a grand total of 2 games that have ever made me consider getting a 360 (not interested in Wii or PS3), and one of those just hit the PC as is.

    subedii on
  • RookRook Registered User regular
    edited November 2007
    subedii wrote: »
    We're still only, what, just 2 years into the 360's lifespan. If the PS1 era onwards is anything to go by, consoles usually have the graphical advantage over PC's for 2-3 years.

    Eh? Y'what now?

    They may have had sweet games, but I don't think they were ever doing stuff that was ahead of the curve.

    Rook on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited November 2007
    subedii wrote: »
    I have little doubt that the 360 could quite possibly emulate even up to 100% of how the PC version looks anyway. Although I think the bigger issue is how well the 360 would manage the large and open outdoor levels. IIRC there's been stuff of a similar scale in terms of size, but not necessarily at that much detail. Plus enemies roam around and patrol quite large expanses. I suppose a lot of that could be done through Streaming, but I'm not sure whether that would be enough. I'm sure they've got some solution though, I mean, it is coming to the 360 at some point, I'm pretty certain they've stated that it's in developement. It's just that they haven't really announced a date yet.

    We're still only, what, just 2 years into the 360's lifespan. If the PS1 era onwards is anything to go by, consoles usually have the graphical advantage over PC's for 2-3 years.

    Link please? All I've heard is repeated statements by the crytek people that the ram in next-gen systems is way to low to do crysis like on the PC, and it would require a complete reworking ala instincts to port to consoles. Even with streaming, they'd probably need a HD in order to have much of a chance.

    Also, I'm not sure what you're implying with the 2nd paragraph, that it's about time for PCs to start outstripping consoles again? Or that PCs are still less powerful (really, if anything, PCs kept up with nextgen consoles a lot better this generation than compared to the launch of the GCN and oxbox).

    Spoit on
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  • steejeesteejee Registered User regular
    edited November 2007
    I usually put the console advantage at 1 year tops, and that was even iffy this time around. High end PCs exceeded the 360 before the 360 was even out.

    steejee on
    The Great DAMNED STEAM SALES AND WII/U Backlog
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  • syndalissyndalis Getting Classy On the WallRegistered User, Loves Apple Products, Transition Team regular
    edited November 2007
    steejee wrote: »
    I usually put the console advantage at 1 year tops, and that was even iffy this time around. High end PCs exceeded the 360 before the 360 was even out.
    Though it wasn't until just now that there were games capable of utilizing said potential.

    Gears looked better than any PC game on the market until Gears came to PC, and now Crysis shits all over that.

    Until that point,t he 360 really did hold the crown for amazing visuals.

    syndalis on
    SW-4158-3990-6116
    Let's play Mario Kart or something...
  • subediisubedii Registered User regular
    edited November 2007
    Spoit wrote: »
    subedii wrote: »
    I have little doubt that the 360 could quite possibly emulate even up to 100% of how the PC version looks anyway. Although I think the bigger issue is how well the 360 would manage the large and open outdoor levels. IIRC there's been stuff of a similar scale in terms of size, but not necessarily at that much detail. Plus enemies roam around and patrol quite large expanses. I suppose a lot of that could be done through Streaming, but I'm not sure whether that would be enough. I'm sure they've got some solution though, I mean, it is coming to the 360 at some point, I'm pretty certain they've stated that it's in developement. It's just that they haven't really announced a date yet.

    We're still only, what, just 2 years into the 360's lifespan. If the PS1 era onwards is anything to go by, consoles usually have the graphical advantage over PC's for 2-3 years.

    Link please? All I've heard is repeated statements by the crytek people that the ram in next-gen systems is way to low to do crysis like on the PC, and it would require a complete reworking ala instincts to port to consoles. Even with streaming, they'd probably need a HD in order to have much of a chance.

    Also, I'm not sure what you're implying with the 2nd paragraph, that it's about time for PCs to start outstripping consoles again? Or that PCs are still less powerful (really, if anything, PCs kept up with nextgen consoles a lot better this generation than compared to the launch of the GCN and oxbox).

    I thought I heard mention of it somewhere in the GFW podcast, but maybe that was just them making a "we're not discounting it" statement.

    Googling around the only other reference I could find was this, which states they wouldn't necessarily have a problem porting it but they would have to cut it down a fair amount. So I guess maybe not after all.

    And honestly I did feel that the consoles were ahead of the PC for a while this generation. And while graphically speaking PC's have probably been ahead of the 360 / PS3 capabilities for maybe a year now, I don't think the gap has been all that huge in terms of how the games actually look. I meant more to say that in the coming year or two you may be seeing games that are a lot further along graphically than what the 360 is capable of, but at the moment, apart from maybe Crysis, things don't look too far apart.

    subedii on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited November 2007
    syndalis wrote: »
    steejee wrote: »
    I usually put the console advantage at 1 year tops, and that was even iffy this time around. High end PCs exceeded the 360 before the 360 was even out.
    Though it wasn't until just now that there were games capable of utilizing said potential.

    Gears looked better than any PC game on the market until Gears came to PC, and now Crysis shits all over that.

    Until that point,t he 360 really did hold the crown for amazing visuals.

    Yeah, but all the mutliplatform games that came out for 360 and PC always looked better on the PC when they were released at the same time. Compare that to how the (less than a year in development) rouge squadron 2 and Halo, and other launch titles were significant improvements over their PC counterparts, which were still using things like the quake 3 engine.

    Spoit on
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  • KVWKVW Registered User regular
    edited November 2007
    I think the proper statement is that consoles are typically better than the average gaming PC for a year or two after release. I doubt many people could run a Gears of War and have it run at max settings when it came out for the 360 last year. Sure, that $2000-3000 rig could pump it out at 1680x1050 at 60 fps, full detail and make the console look like shit, but the guy that's barely got CS:Source running at a decent setting or just playing WoW probably couldnt run a game like that and have it look like the console version.

    KVW on
  • subediisubedii Registered User regular
    edited November 2007
    KVW wrote: »
    I think the proper statement is that consoles are typically better than the average gaming PC for a year or two after release. I doubt many people could run a Gears of War and have it run at max settings when it came out for the 360 last year. Sure, that $2000-3000 rig could pump it out at 1680x1050 at 60 fps, full detail and make the console look like shit, but the guy that's barely got CS:Source running at a decent setting or just playing WoW probably couldnt run a game like that and have it look like the console version.

    With respect, the machine you're describing is about 5 years old. In terms of comparison, Unreal Engine 3 allows some very old hardware to play those games, even if it doesn't look that great. It would about the same as getting Gears of War to run on an original Xbox, but whilst that is impossible, running it on a PC from that same era isn't. Surprising, but that's how good Epic make their engines.

    Although to be fair you'd probably need a mid-to-high range PC from that era (around a GeForce 6600 / 6800) as a guess if you wanted to run it smoothly at lowest settings. Of course, I can't say for certain since I haven't tried it on that system.

    subedii on
  • shrykeshryke Member of the Beast Registered User regular
    edited November 2007
    TelMarine wrote: »
    Real pc gamers have a CRT monitor with 85+ hz refresh rate!

    /has minute of morning for his old 19" CRT that was so heavy it was bending his desk

    I miss my CRT. Flatscreen don't have nothing on it.

    shryke on
  • subediisubedii Registered User regular
    edited November 2007
    shryke wrote: »
    TelMarine wrote: »
    Real pc gamers have a CRT monitor with 85+ hz refresh rate!

    /has minute of morning for his old 19" CRT that was so heavy it was bending his desk

    I miss my CRT. Flatscreen don't have nothing on it.

    I don't miss mine. Honestly, my current TFT suits me fine in terms of colour and brightness. The only issue I have with it is that you need to be viewing it at the correct level otherwise the colours wash out at the top at the bottom, something that's never a problem with CRT. But for all that it's lighter and bigger, so I love it.

    subedii on
  • FreddyDFreddyD Registered User regular
    edited November 2007
    subedii wrote: »
    shryke wrote: »
    TelMarine wrote: »
    Real pc gamers have a CRT monitor with 85+ hz refresh rate!

    /has minute of morning for his old 19" CRT that was so heavy it was bending his desk

    I miss my CRT. Flatscreen don't have nothing on it.

    I don't miss mine. Honestly, my current TFT suits me fine in terms of colour and brightness. The only issue I have with it is that you need to be viewing it at the correct level otherwise the colours wash out at the top at the bottom, something that's never a problem with CRT. But for all that it's lighter and bigger, so I love it.
    If you ever have to game at resolutions below 720p you are going to wish you had a CRT. I was shocked to find that even 800x600@4xAA looks acceptable on a CRT.

    FreddyD on
  • MistaCreepyMistaCreepy Registered User regular
    edited November 2007
    FreddyD wrote: »
    subedii wrote: »
    shryke wrote: »
    TelMarine wrote: »
    Real pc gamers have a CRT monitor with 85+ hz refresh rate!

    /has minute of morning for his old 19" CRT that was so heavy it was bending his desk

    I miss my CRT. Flatscreen don't have nothing on it.

    I don't miss mine. Honestly, my current TFT suits me fine in terms of colour and brightness. The only issue I have with it is that you need to be viewing it at the correct level otherwise the colours wash out at the top at the bottom, something that's never a problem with CRT. But for all that it's lighter and bigger, so I love it.
    If you ever have to game at resolutions below 720p you are going to wish you had a CRT. I was shocked to find that even 800x600@4xAA looks acceptable on a CRT.

    Agreed. I miss my CRT dearly but the advantages did not outweigh the size it took up on my desk and the fact that I was going blind... honestly my sight has degraded alot since I got into serious PC gaming... people keep reminding me how I squint at things and Im only 24. Never needed glasses as a kid.

    MistaCreepy on
    PS3: MistaCreepy::Steam: MistaCreepy::360: Dead and I don't feel like paying to fix it.
  • subediisubedii Registered User regular
    edited November 2007
    FreddyD wrote: »
    subedii wrote: »
    shryke wrote: »
    TelMarine wrote: »
    Real pc gamers have a CRT monitor with 85+ hz refresh rate!

    /has minute of morning for his old 19" CRT that was so heavy it was bending his desk

    I miss my CRT. Flatscreen don't have nothing on it.

    I don't miss mine. Honestly, my current TFT suits me fine in terms of colour and brightness. The only issue I have with it is that you need to be viewing it at the correct level otherwise the colours wash out at the top at the bottom, something that's never a problem with CRT. But for all that it's lighter and bigger, so I love it.
    If you ever have to game at resolutions below 720p you are going to wish you had a CRT. I was shocked to find that even 800x600@4xAA looks acceptable on a CRT.

    Oh I retro-game all the time. Things look OK enough for me, I'm used to pixelly games by now (also, Cave Story FTW), the little extra that may happen on a TFT doesn't affect me much. :mrgreen:

    subedii on
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