J6 interjected "We should expect an Imperial presence. Maya has attracted the wrong sort of attention, so chances are they could be laying in wait for her or those assisting her to pick up the cargo she's looking for."
He looks over to Su-Tada "I feel I should disclaim a fact: As a medical droid my programming prevents me from harming living beings. I could try to find an interpretation of greater non-injury of life to try to work around this reality, but as a matter of religious belief I choose not to. I hope this is acceptable? I do wish to help you, but I will wield no blaster or raise a hand in violence."
His optical band glimmers faintly at Su-Tada's bandages, which the droid himself applied earlier "You know quite well I can still be useful."
"Whatever Father. Whether you believe in it or not, you can absorb blaster fire as well as anyone else. Sparky, why don't you take the front. I'll take the rear guard. You Magiks stay between us and keep your can openers close at hand."
Following Switch's directions, you wind your way back towards the center of the station. Encountering no trouble on the way, you finally arrive at the service elevator which opens accomodatingly as you draw near. It is a tight fit, but everyone manages to fit inside, and Rokk presses a button on the control panel:
Blue Deck.
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EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
As the turbolift doors slide open and you step out onto Blue Deck, it is like entering a wholly different space station. The floors are polished and possess a metallic sheen, and the massive windows along one wall grant the most magnificent view of Brentaal available on the station. Maintenance and service droids flit about from one place to the next, keeping everything clean and ordered.
Moving about the halls of Blue Deck are large numbers of Humans, most of them wealthy by all appearances. They pay little attention to the few aliens found in the area, except, perhaps, to sneer as they pass.
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"Go up, thou bald head." -2 Kings 2:23
Still in the lead, Rokk hears Mnaomai's comment and attempts to take a closer look at the area around him.
"So, Manaomai, is that an 'I've got a bad feeling about this' or 'The mystical energy field that surrounds me tells me something is looking to kill us'?" he mutters to the Jedi behind him.
J6 looked around the area, and he spotted someone.
A familiar face. One of the men from before, one of the men following Maya who is undoubtedly in the employ of the Empire. This man didn't fight, even when the Imperials showed up. The medical droid made the assumption then that this man is a coward, a spy and an informant who will flee at the slightest hint of danger.
Deciding not to inform his comrades lest the man flee when he realizes the danger in front of him, J6 quietly moved away from his comrades and into the crowd. He made no real effort to be stealthy beyond walking outside the man's peripheral vision, since the noise and bustle of the crowd concealed the movements of even a strangely dressed droid.
Approaching the man from behind, J6 withdrew a sonic welder from an abdomen compartment and pressed it firmly against the man's spine. The mechanical nature of the droid's arm and the closeness of his stance to the man would conceal the tool from any but the most careful observers.
He leaned in close to the man's shoulder, and spoke softly and quietly, with a swift patter to his words so the man could not exclaim or turn until the droid had his say.
"Do not move or speak. Pointed at your L5 vertebrae is a sonic welder. The concentrated soundwaves are designed to bond metallic molecules together via high-frequency vibration. As a medical droid, I can inform you with an educated knowledge of your species' physiology that at this distance and at the location I have it against, if this tool is activated the results will not be fatal. They will, however, be horrifically painful and will leave you crippled for life, and at the mercy of my nearby companions."
He moved closer, placing his hand on the man's arm to prevent him from turning, as he continued.
"I can also inform you that it has been some time since my last memory wipe. I have developed... alternative ways of thinking and it would be unwise to rely upon my merciful programming to save you from this end. All that can save you is your compliance and information I believe you possess. Do you comprehend?"
The man stands shocked for a moment in speechless terror. Gathering his senses a moment later, he starts talking, his voice shaking in fear, "Who are you? Please! Please, don't hurt me! I'll do whatever you want! Here, I've got some credits. Take them!" He starts fishing around in his pockets.
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"Go up, thou bald head." -2 Kings 2:23
J6 gripped the man's shoulder a little firmer, and adjusted the welder's setting with an audible click that the man could undoubtedly hear.
"I do not want your credits. I want information. I am looking for a piece of cargo in the main docking bay. It is large, unwieldy. It would've attracted attention to a sneaky womprat like you. I need to know if anyone else is in the main docking bay, in particular Imperial forces. Who, and how many. Tell me what I need to know, and you may yet escape this encounter uninjured."
"Fan out," Rheed whispers to his comrades. "Cover the Preacherbot and make sure to give him plenty of room to do whatever it is he is doing."
With that Rheed steps away from the rest of the group and casually walks down the hall at a slow pace. He makes no eye-contact with J6, or his captive, and moves past him. He gets about 12 feet away and slows his pace and comes to a stop, peering out the window towards the planet.
"Cargo? Uh... yeah! There's this crate of ale the Imperials confiscated! Is that what you're looking for?" Sweat starts to bead down the man's brow. "Should be unguarded; no reason to send troops to watch a box of booze."
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"Go up, thou bald head." -2 Kings 2:23
J6's vocabulator slit dimmed as he spoke, his voice growing quieter and harder.
"You are perspiring. I can feel your heartbeat accelerating with a 0.002% irregularity. You are lying to me. Not only do you know that is not the cargo I am looking for, you are lying about the guards as well. I am very good at detecting lies, you see. I can detect even the tiniest minutiae in your biological patterns. Do not lie to me again."
The medical droid moved the sonic welder up slightly, at an angle.
"With the movement I have made, this device will cause the bone matter of the rear part of your ribcage to fuse, at the molecular level, with your lungs. Did you know I am also trained in recognizing psychological profiles? You are a spy and an informant. The nature of your job leaves you unattached, and without real family. You have no true social connections to others. Do you comprehend the reality of your circumstance? You will not be missed. Not even by the men you work for. I will leave your body here, and walk away. Imperial forces will investigate, of course, but your body will be dumped into a nearby garbage compactor and you will cease to exist beyond a notation on an Imperial investigator's file. The Galaxy will move on without you."
J6 leaned even closer, his head practically on the man's shoulder and against his ear. Undoubtedly, he could see the faint blue glimmer of the droid's optical band and vocabulator slit in the corner of his eye.
"How many guards are there, and who are they? Do not lie to me again."
With that, he leans back and looks over to his companions, summoning them over with a quiet nod of his head in his direction.
"You have until they get here to tell me the truth."
Rheed kept his distance after the droid gave his head nod. From his vantage point he could see most of the walkway, and wanted to make sure no one snuck up on his companions.
"Okay, okay! Just don't hurt me! Look, the cargo you're looking for, the frozen guy, he's still in the main hangar, but there is a detachment heading there now to get him ready for transport off-station. I don't know exact numbers, but you're probably looking at four, maybe six stormtroopers, led by an officer. They'll also bring in something to tow the guy; he's pretty heavy when embedded in solid carbonite. I'd expect a repulsor sled, one of those ones with the blaster cannons.
"Look, that's all I know, I swear!"
He is referring to an Aratech 64-Y Swift 3 Repulsor Sled, a pretty standard Imperial vehicle armed with essentially a heavy repeating blaster. It's essentially a slower, more heavily armed speeder bike.
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"Go up, thou bald head." -2 Kings 2:23
Mnaomai gives space to the droid, he rests near Rokk, "Don’t worry danger is not at hand, rather on the horizon. I'll leave the discovery of the specifics to our droid friend. By the look of things, he seems to be quite efficient."
With that, Mnaomai focuses on the droid, waiting to make eye contact.
J6 releases his grip on the man's arm, and takes away the sonic welder, returning it to the abdominal compartment he had drawn it from.
"Get out of here, and go home. Think about your life. Adjust your priorities. Eventually, the path you are walking will lead to an ignoble death for foolish reasons. Time to change paths, yes? If you attempt to contact the Imperial authorities, I will know, and what I will visit upon you will make you wish for death."
He gives the man a soft shove in the shoulder as he walks away from him, waving his comrades over so he can share what has learned.
Dismissively, he also looks back over his shoulder to the informant.
"May the Force be with you" he says, with a flippant tone. He does not look back to see if the man flees or not.
Rokk also begins walking toward J6. He offers a low whistle, then says, "Wow, for a droid who preaches nonviolence, remind me not to get on your violent side."
J6 spoke as his team-mates assembled around him "The cargo is guarded. Approximately four to six stormtroopers, plus an officer. Additionally, there is a heavy repeating blaster mounted on a repulsor sled, which is moving the man we are trying to save in his carbonite block."
He looked to Su-Tada "I am not a tactician. I am unsure how we should best approach this situation. We do not have the element of surprise, other than they might not expect we know they are there. We need a plan, and I defer to your experience, sir."
"Su-Tada, the use of the force seems quite necessary in this instance. With so much firepower, we better be at our best health. J6 would you please help me tend to my wounds, I have never been adept at such things." Mnaomai pulls out his medpack and offers it to J6.
"Alright," Rheed begins, "I think Bigtop and Wheezy should take care of the repulsor sled. Between their magic and their sparklers they should be able to take possession of our cargo. Mystery Man and Peacebot should get to the officer as fast as possible, make sure he can't sound any alert or give the helmet heads any orders. Sparky will take out the troopers and lend cover while I find the crate of ale. We don't want to make Switch angry."
He thinks for a second.
"Try not to cripple the sled, we might need it to get the carbonite out of there. What do we think? Sound like a plan?"
"Suggestion… reverse two roles, send me to take care of the sled, I haven't used the force against a life form in quite some time, at my current state, I don't think my powers are up to par, 'Bigtop and Wheezy' may be better suited to deal with the troopers. The droid could assist me & take the offensive against the sled without harming a sentient life form."
"In any case, I am almost certainly not the most experienced combatant here. I think you place too much confidence in the abilities of a mere padawan, J6, but I appreciate the confidence. Reed's plan sounds like a sound one, though, like most plans, it will probably go out the window within the first few seconds of the battle."
The massive hangar smells of exhaust fumes and spilled coolant and appears to have seen quite a bit of activity recently. Cates stand stacked up throughout the hangar, waiting for whatever shuttle is to transport them down to the surface. Three doors lead off the left side of the room; the bottom two are close together, and the top door leads to a control room with a transparent window overlooking the hangar itself.
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"Go up, thou bald head." -2 Kings 2:23
Entering from the southern blast door, you immediately spot four stormtroopers and an officer standing guard as a fifth stormtrooper starts piloting a repulsor sled out of one of the storage rooms. Trying to use the nearby crates as cover, you are unfortunately spotted by the nearest stormtrooper.
"Shit" Su-Tada says out loud as the Stormtrooper announces there presence. Rushing towards the officer and troopers to his right as the familiar "fzzzzzz-kzzzzzzzk" sound of his lightsaber igniting perks up his ears, he reaches out towards the Force, and hurls a cargo crate at the closest Stormtrooper, hoping to keep him and his companions too distracted with the impending Jedi threat to be able to attack his friends.
Damn magicks, Rheed thought to himself, already throwing around crates.
“Don’t toss my ale!” he yelled to no one in particular, as he lifted his trusty carbine up to shoulder. He took aim at the Imperial Officer, who seemed to be rooted in place by the sudden attack on the hangar. The room seemed to slow down, if only for an instant, and when Rheed pulled the trigger a blaster bolt singed the air as it struck across the room.
One of the stormtroopers, drawn to the sight of an ignited lightsaber, levels his rifle at Su-Tada, but before he can get a shot off, a plasteel crate slams into him, crushing him beneath its weight.
The officer, still oblivious to exactly what is going on, doesn't have time to dodge Rheed's attack and winces in pain as the plasma catches him in the arm.
Out of the second cargo room, the repulsor sled floats into the room, towing your quarry: the man frozen in carbonite. Slowed down by the weight of the cargo, the pilot detaches the tow line from the sled. He presses the controls and you hear the distinctive whine of the repeating blaster powering up.
Su-Tada hits Stormtrooper 4, damage exceeds threshold, dies.
Rheed Beespo hits Imperial Officer, damage exceeds threshold, -1 condition step.
Repulsor Sled moves five east, one north (move), detaches cargo (move), switches repeating blaster to autofire (swift).
Torn Dall is up.
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"Go up, thou bald head." -2 Kings 2:23
Torn Dall rushes forward to the repulsor sled, igniting his lightsaber. "Get that officer! I've got these guys!" Slashing at the pilot of the repulsor sled, the tip of Torn's lightsaber cuts across the stormtrooper's chest, and he passes out from the pain.
Torn Dall activates lightsaber (swift), moves one square west, five squares north, attacks Repulsor Sled (pilot), 1d20+1=15, Force point, +1d6=21, hits! Damage 2d8+2=11, unconscious.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
On the left side of the hangar, one of the stormtroopers near the sled retreats back into the cargo room to take some cover from the nearby Jedi-- and his lightsaber-- and, off-balance, fires a quick shot which is easily deflected by the Kel Dor.
The last stormtropper on the right, nearly missed by the flying crate that smashed his compatriot, takes quick aim at Su-Tada and fires right at his chest.
Stormtrooper 2 moves one north, three west, one south (move), attacks Torn Dall: 1d20+2=14, miss!
Stormtropper 3 aims at Su-Tada, attacks: 1d20+2=20, hit! Damage 3d8=16, -1 condition step.
Deflect roll from Su-Tada, please. Mnaomai is up, Rokk is on deck.
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"Go up, thou bald head." -2 Kings 2:23
Focused on throwing the crate, Su-Tada doesn't see the incoming attack until the last moment, and he practically has to slam his lightsaber into the blast to deflect it, pulling his shoulder in the process. Even so, the shot catches across the top of his shoulder, and pain shoots down his arm.
Seeing Su-Tada take the blaster bolt to the shoulder, Rokk winces and raises his blaster pistol. He hesitates for a moment, the pistol's barrel wavering between the stormtrooper who shot the Cerean and the officer who remains standing.
Hope the wrinkly-faced guy knows what he's doing, Rokk thinks as he levels the pistol at the officer and fires.
Posts
He looks over to Su-Tada "I feel I should disclaim a fact: As a medical droid my programming prevents me from harming living beings. I could try to find an interpretation of greater non-injury of life to try to work around this reality, but as a matter of religious belief I choose not to. I hope this is acceptable? I do wish to help you, but I will wield no blaster or raise a hand in violence."
His optical band glimmers faintly at Su-Tada's bandages, which the droid himself applied earlier "You know quite well I can still be useful."
Rheed glances around at each of them.
"Let's get moving."
Blue Deck.
"Go up, thou bald head." -2 Kings 2:23
Moving about the halls of Blue Deck are large numbers of Humans, most of them wealthy by all appearances. They pay little attention to the few aliens found in the area, except, perhaps, to sneer as they pass.
"Go up, thou bald head." -2 Kings 2:23
"Keep it close, Mang. Lets not ruffle any finery."
Mnaomai bows his head and searches his feelings.
"So, Manaomai, is that an 'I've got a bad feeling about this' or 'The mystical energy field that surrounds me tells me something is looking to kill us'?" he mutters to the Jedi behind him.
A familiar face. One of the men from before, one of the men following Maya who is undoubtedly in the employ of the Empire. This man didn't fight, even when the Imperials showed up. The medical droid made the assumption then that this man is a coward, a spy and an informant who will flee at the slightest hint of danger.
Deciding not to inform his comrades lest the man flee when he realizes the danger in front of him, J6 quietly moved away from his comrades and into the crowd. He made no real effort to be stealthy beyond walking outside the man's peripheral vision, since the noise and bustle of the crowd concealed the movements of even a strangely dressed droid.
Approaching the man from behind, J6 withdrew a sonic welder from an abdomen compartment and pressed it firmly against the man's spine. The mechanical nature of the droid's arm and the closeness of his stance to the man would conceal the tool from any but the most careful observers.
He leaned in close to the man's shoulder, and spoke softly and quietly, with a swift patter to his words so the man could not exclaim or turn until the droid had his say.
"Do not move or speak. Pointed at your L5 vertebrae is a sonic welder. The concentrated soundwaves are designed to bond metallic molecules together via high-frequency vibration. As a medical droid, I can inform you with an educated knowledge of your species' physiology that at this distance and at the location I have it against, if this tool is activated the results will not be fatal. They will, however, be horrifically painful and will leave you crippled for life, and at the mercy of my nearby companions."
He moved closer, placing his hand on the man's arm to prevent him from turning, as he continued.
"I can also inform you that it has been some time since my last memory wipe. I have developed... alternative ways of thinking and it would be unwise to rely upon my merciful programming to save you from this end. All that can save you is your compliance and information I believe you possess. Do you comprehend?"
"Go up, thou bald head." -2 Kings 2:23
"I do not want your credits. I want information. I am looking for a piece of cargo in the main docking bay. It is large, unwieldy. It would've attracted attention to a sneaky womprat like you. I need to know if anyone else is in the main docking bay, in particular Imperial forces. Who, and how many. Tell me what I need to know, and you may yet escape this encounter uninjured."
With that Rheed steps away from the rest of the group and casually walks down the hall at a slow pace. He makes no eye-contact with J6, or his captive, and moves past him. He gets about 12 feet away and slows his pace and comes to a stop, peering out the window towards the planet.
"Go up, thou bald head." -2 Kings 2:23
"You are perspiring. I can feel your heartbeat accelerating with a 0.002% irregularity. You are lying to me. Not only do you know that is not the cargo I am looking for, you are lying about the guards as well. I am very good at detecting lies, you see. I can detect even the tiniest minutiae in your biological patterns. Do not lie to me again."
The medical droid moved the sonic welder up slightly, at an angle.
"With the movement I have made, this device will cause the bone matter of the rear part of your ribcage to fuse, at the molecular level, with your lungs. Did you know I am also trained in recognizing psychological profiles? You are a spy and an informant. The nature of your job leaves you unattached, and without real family. You have no true social connections to others. Do you comprehend the reality of your circumstance? You will not be missed. Not even by the men you work for. I will leave your body here, and walk away. Imperial forces will investigate, of course, but your body will be dumped into a nearby garbage compactor and you will cease to exist beyond a notation on an Imperial investigator's file. The Galaxy will move on without you."
J6 leaned even closer, his head practically on the man's shoulder and against his ear. Undoubtedly, he could see the faint blue glimmer of the droid's optical band and vocabulator slit in the corner of his eye.
"How many guards are there, and who are they? Do not lie to me again."
With that, he leans back and looks over to his companions, summoning them over with a quiet nod of his head in his direction.
"You have until they get here to tell me the truth."
"Look, that's all I know, I swear!"
"Go up, thou bald head." -2 Kings 2:23
With that, Mnaomai focuses on the droid, waiting to make eye contact.
"Get out of here, and go home. Think about your life. Adjust your priorities. Eventually, the path you are walking will lead to an ignoble death for foolish reasons. Time to change paths, yes? If you attempt to contact the Imperial authorities, I will know, and what I will visit upon you will make you wish for death."
He gives the man a soft shove in the shoulder as he walks away from him, waving his comrades over so he can share what has learned.
Dismissively, he also looks back over his shoulder to the informant.
"May the Force be with you" he says, with a flippant tone. He does not look back to see if the man flees or not.
He looked to Su-Tada "I am not a tactician. I am unsure how we should best approach this situation. We do not have the element of surprise, other than they might not expect we know they are there. We need a plan, and I defer to your experience, sir."
He thinks for a second.
"Try not to cripple the sled, we might need it to get the carbonite out of there. What do we think? Sound like a plan?"
Do you, object to my amendment?
Rheed looks at J6.
"We might have some surprise. So don't go in there clanging your bells and whistles. Stay quiet."
The Rodian looks around at the group, "Everyone on board?"
"In any case, I am almost certainly not the most experienced combatant here. I think you place too much confidence in the abilities of a mere padawan, J6, but I appreciate the confidence. Reed's plan sounds like a sound one, though, like most plans, it will probably go out the window within the first few seconds of the battle."
As well as Switch's ale, of course.
"Go up, thou bald head." -2 Kings 2:23
"Go up, thou bald head." -2 Kings 2:23
Stealth and Initiative please.
"Go up, thou bald head." -2 Kings 2:23
1d20 +2 → [7,2] = (9) - Stealth Check for blue area
"It's the terrorists! Blast them!"
Officer rolls Perception: 1d20+7=17, success!
Repulsor Sled rolls Perception: 1d20+8=24, success!
Initiative:
Stormtroopers: 1d20+1=6, 11, 10, 19
Imperial Officer: 1d20+1=3
Repulsor Sled: 1d20+10=16
Stormtroopers are 1 & 2 on the left (top & bottom) and 3 & 4 on the right (top & bottom).
Su-Tada (28)
J6-N2 (24)
Rheed Beespo (19)
Stormtrooper 4 (dead)
Repulsor Sled (unconscious)
Torn Dall (14)
Stormtrooper 2 (11)
Stormtrooper 3 (unconscious)
Mnaomai Arma (7)
Rock Fiasco (6)
Stormtrooper 1 (unconscious)
Imperial Officer (dead)
"Go up, thou bald head." -2 Kings 2:23
Move action = Move two squares east, and two squares northeast (I'm assuming since I have initiative, I can choose whatever square I want to be in, which would be the northeasternmost square of the block).
Standard action = Use the Force check to hurl a box at the Stormtrooper. (1d20+7=16)
Damage roll for box hurled at Stormtrooper. (2d6=4)
Force Point spent on Move Object check. (2d6=9)
“Don’t toss my ale!” he yelled to no one in particular, as he lifted his trusty carbine up to shoulder. He took aim at the Imperial Officer, who seemed to be rooted in place by the sudden attack on the hangar. The room seemed to slow down, if only for an instant, and when Rheed pulled the trigger a blaster bolt singed the air as it struck across the room.
2 Swift -- Aim at Imperial Officer
Standard -- Fire at Imperial Officer, Use force point = 11 Damage from carbine = 12
The officer, still oblivious to exactly what is going on, doesn't have time to dodge Rheed's attack and winces in pain as the plasma catches him in the arm.
Out of the second cargo room, the repulsor sled floats into the room, towing your quarry: the man frozen in carbonite. Slowed down by the weight of the cargo, the pilot detaches the tow line from the sled. He presses the controls and you hear the distinctive whine of the repeating blaster powering up.
Rheed Beespo hits Imperial Officer, damage exceeds threshold, -1 condition step.
Repulsor Sled moves five east, one north (move), detaches cargo (move), switches repeating blaster to autofire (swift).
Torn Dall is up.
"Go up, thou bald head." -2 Kings 2:23
"Go up, thou bald head." -2 Kings 2:23
The last stormtropper on the right, nearly missed by the flying crate that smashed his compatriot, takes quick aim at Su-Tada and fires right at his chest.
Stormtropper 3 aims at Su-Tada, attacks: 1d20+2=20, hit! Damage 3d8=16, -1 condition step.
Deflect roll from Su-Tada, please. Mnaomai is up, Rokk is on deck.
"Go up, thou bald head." -2 Kings 2:23
"Go up, thou bald head." -2 Kings 2:23
Move - Three east, three north
Standard - Defensive stance
Hope the wrinkly-faced guy knows what he's doing, Rokk thinks as he levels the pistol at the officer and fires.
Aim: 2 swift
Attack: 1 standard
Attack vs officer (1d20 3=13, 3d6=13)
FP for attack (1d6=6)
Attack (with Force Point)=19
I'm assuming that Rokk is at the extreme southeast tip of the blue area.