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[CoD4] GO LEFT GO RIGHT WHICH ONE
Posts
I have good and bad streaks. I don't know what it is but on some maps I can get a 5 kill streak in like under 1 minutes. I had a game on Strike last night where I got a chopper in under a minute.
Don't worry it will all end again here soon when I prestige again and lose Fragsx3
Yeah I'm well aware that there's nothing blocking the wind because I live right in Saskatoon. God knows there's worse places to live...like Winnipeg (so glad I moved out of that shit hole).
Also Kris, sometimes the best thing you can do for your team is just find a good place to hide, lord knows I've had a few matches like that where you're more of a help by not going anywhere.
I will probably be on in the next hour or two for some shenanigans.
I don't know what the limit is technically. However, the limit before it's overcrowded and stupid is usually 18 or so.
Most hardcore servers I run on cap at anywhere from 14-24.
Oh, this is for Sab and S&D though. Don't play the other modes, hate em too much.
I was under the impression there was no way someone could voice-chat without calling me something horrifying.
It's going to be difficult for any gaming moment in 2008 to top that.
I was so happy with every part of that, got to the Ferris Wheel and thought oh hey this isn't so bad at all. Then the second and third and fourth waves came. God damn that wheel.
At the time, I thought I was at the pinnacle of frustration that the game could put me through. It can't get worse than this, I said!
But I was so, so wrong. It's unbelievable how incredibly wrong I was.
I am on normal, and in most levels I get raped hard enough that I volleyball spike my 360 controller into my mattress, so I doubt I'll ever try the harder difficulties.
But I mean, on Ghilles...
Also I started sniping in multiplayer after that mission, and fell in love pretty quickly. Beat the ferris wheel part on my third try if I remember correctly.
Why does anyone use anything else in hardcore?
That's because that's where Zakhaev is supposed to get shot.
If no one has noticed, in the present, Zakhaev has no left arm. It wouldn't exactly allow the story to even happen were you allowed to actually kill him in the flashback.
Steam: Jacobontap
LoL: FutureBlues
It made me angry.
So angry.
Do you know, I actually never paid attention to who I was shooting in the flashback mission.
This explains so much.
10-20....
That was mortifying. Guys, guys what is wrong with me? When I get a chance later this week I want to just play this shit till I get good again. Also since I have the DE again, maybe I should go back to Last Stand. Nothing more fun than a pistol you can counter-snipe with.
As best explained once, why not use a perk that will help keep you alive rather than one you can only use if dead.
The only problem with the G3 is that if you're caught off guard, you're pretty much screwed. Shooting it from the hip sometimes doesn't really help.
I still like using the "noob tube". It's great against campers, especially in hardcore. It's a bit cheap on levels like Vacant, but if you keep movin it's less of a hassle.
because it's fun, and funny, and vengeance is A+ stuff
B.net: Kusanku
Because you know what's better than hearing somebody complain over voice chat when you're in a second story window overlooking the helicopter on Crash, he takes you down from ground level on the other side, and you still have enough time to drop him with the Desert Eagle?
Absolutely nothing.
Besides, it's not like there's all that much in Slot 3 that keeps you alive longer except maybe Steady Aim and Extreme Conditioning, and on a lot of maps I don't find EC all that useful.
I saw some guy kill 5 of my team at once with the Grenade Launcher on Hardcore. It was insane. Narrow corridor and we see this grenade spiralling towards us.
Sometimes I Stream Games: http://www.ustream.tv/channel/italax-plays-video-games
The thing I like about this game is that from a personal perspective, *very* little is actually cheap. Campers can't camp in the same spot for long due to the kill cam. there's enough cover and weaponry to counter nearly everything. Sniping is actually a super hard fucking skill. There's no "super" weapon that will always wipe out everyone once you have it. It makes me finally a firm believer that the 'halo model' is lacking more than I thought: heavy and super weapons are great and all, but that's what the game turns into: a race for those weapons.
the only thing I find "cheap" is on domination when you only have the one flag and the other team just corners the shit out of you. It makes me want to quit, because the match is damn near over on a few of the maps where they CAN essentially keep you to one or two buildings and just cover the entrances.
Pretty much. And in the case with the grenade launcher, you only get two shots, and if you miss with one, you're pretty screwed due to the very long reload time.
On non hardcore matches you have to be pretty accurate with it as well, otherwise you'll just get a hit, but no kill.
That is why most of my builds have Bandolier and EC now, because they tend to serve me better than anything else. But god...10-20 in a game makes a man want to have some help.
Crazy!
Extreme Conditioning is almost a requirement for a few builds. I love trekking halfway across a map and getting setup in a spot well before anyone expected it. This works really well on Backlot and Bloc, specifically. Both of those levels tend to have spots where each team advances and creates a front. Gettin around and inside buildings otherwise thought save is great.
I created a shotty build last night with Steady Aim, 3x Stun, and UAV Jammer. Was glorious. I like the first shotty over the second one. Seems to put people down a bit easier.
Live - MrObersmith
PSN - Obersmith